GM Erich's #6-99 Under The Eye Of The Mantis (7-8) for Gameday XIV (Inactive)

Game Master Thereus, Silver Crusader

Under The Eye of the Mantis (7-8) Slides


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Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Okay...if we have time for a second challenge after this one, I've formed an opinion.

Hessil's table wrote:

On the long table, a detailed map of the settlement marks not only the inn, but a dockside tavern, a nondescript building, and hospital on the outskirts with the names Thidos, Chirper, and Blacklevy. There are also many pouches of coins and a small chest.

GM Erich wrote:

With the illusion of Sotroz fading away and the remaining undead scrambling to flee but getting decimated, you are left in the nearly empty inn. As you rest, restock, and recuperate... several of the Pathfinder leaders gather around to pitch their missions.

Depot Mission 1: Hospital Hustle Skill Challenge
Depot Mission 2: Monkeying Around Roleplay/Skill Challenge
Depot Mission 3: Gone but not Forgotten Skill Challenge/Hazard
Depot Mission 4: Dispatching the Dispatch Combat Encounter
Depot Mission 5: Etched in Wood and Metal Hazard

Which one first, Pathfinders?

If we know which of these matches up with Chirper, I'm curious about who the new prisoner is.

Alternatively, putting a good showing in for Thidos could supposedly be beneficial.

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Thanks for the HP!

Grand Archive

Human Fighter 7 | AC 25 | HP 106 | F +15, R +13, W +13 | Initiative +17 | Perception +15 | Athletics +18 | Performance +12 | Acrobatics +11 | Intimidation +10 | Crafting, Sailing Lore +9 | ◆

I will be unavailable Tuesday and Wednesday.

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Nagaikaze's Athletics is a pretty strong skill, but I'm happy to assist rather than lead if someone else wants it. It feels like I have been rolling a lot of 5s and 6s.

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 8 | HP 104/104| AC 26 | F +15 (E), R +14 (E), W +16 (E) | Perception +16 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

I went ahead and took the lead on the first check.

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Haa ha. “I’m Batman!” moment.

Grand Archive

Human Fighter 7 | AC 25 | HP 106 | F +15, R +13, W +13 | Initiative +17 | Perception +15 | Athletics +18 | Performance +12 | Acrobatics +11 | Intimidation +10 | Crafting, Sailing Lore +9 | ◆

I will be unavailable again Tuesday and Wednesday.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

Yay! You were able to complete all the missions in Act 3. So now we wait for the transition to Act 4. Should be fairly soon.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

Here are the Act 4 choices. I'll go numerical (combat) tonight unless I hear a couple of you want to try other ones first.

Underground Mission 1: Press the Advantage --- Combat Encounter
Underground Mission 2: Literal Pathfinding --- Skill Challenge
Underground Mission 3: Shut it Down! --- Chase Encounter
Underground Mission 4: House of Mirrors --- Roleplay/Combat Encounter

Grand Archive

Human Fighter 7 | AC 25 | HP 106 | F +15, R +13, W +13 | Initiative +17 | Perception +15 | Athletics +18 | Performance +12 | Acrobatics +11 | Intimidation +10 | Crafting, Sailing Lore +9 | ◆

I always prefer numerical order. As a GM, it means less skipping around the scenario

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Sounds good.

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Hmm. Nagaikaze usually holds back a lot so that was a normal attack against an enemy for him.
I suppose if he were to go all out then it would not be nonlethal and it could have been a Ki Strike. With the numbers as they are it would mean an extra 1d6 of Force damage.

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Hmm 2. Having just re read confused maybe my focus ought not have been trying to hit hard, and more just pushing attacks, in which case there would be no stance and I’d have acted 1) move, 2) flurry, 3) strike a third time. Not really sure what the focus of the confusion would be.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

Yes, it really should be move, flurry, strike...

But before that, since Emdi moved up and slapped you with his two actions, you get a DC 11 flat check to end it before all the violence.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

Seems like Paizo have postponed the forums outage (for a week?)

Looks like we are back on (for a while)

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |
GM Erich, post 356 wrote:

Reminder of conditions in effect for the rest of adventure:

Gabbing Gossip: When the Gabbing Gossip condition is in effect, the PCs gain a +2 circumstance bonus on all attempts to use Deception, Diplomacy, Intimidation, and Stealth skill actions against members of the Red Mantis Dispatch until the end of the adventure due to being given copious amounts of information regarding their insecurities.

Stool Pigeon: When the Stool Pigeon condition is in effect, the PCs gain a +1 circumstance bonus to Armor Class and Saving Throws against members of the Red Mantis Dispatch until the end of the adventure thanks to intelligence regarding their tactics.

Crimson Blessing: When the Crimson Blessing condition is in effect, the PCs gain the ability to, once before the end of the adventure, reroll their damage on a successful (or critical) Strike or a success (or critical success) using a spell with the attack trait as a free action.

Are the Gabbing Gossip and Stool Pigeon circumstance bonuses valid against all these enemies?

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

@Nagaikaze Yes, they are valid. Even the other undead creatures are "Dispatch". Sotroz' bodyguards, if you will.

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Good Grief.
I hope the site reboot improves my dice rolls.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

We seem to be back now, I'll give a day or so for everyone to realize. Please post here to show me you know we have started once again. Of course, Emdi you can post in the gameplay as it is actually your turn.

Grand Archive

Human Fighter 7 | AC 25 | HP 106 | F +15, R +13, W +13 | Initiative +17 | Perception +15 | Athletics +18 | Performance +12 | Acrobatics +11 | Intimidation +10 | Crafting, Sailing Lore +9 | ◆

Here

Vigilant Seal

Gunslinger 9 / HP 109/109, Perc +17, AC 27, Fort +16 Ref +18 Will +16 / Ghost charge lesser 4/4, Elemental ammunition 5/5 / Active conditions: Darkvision, resist negative damage 1

Wave his hand

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Here and a quick question. The wall conceals the other side. What about the people IN the fire. Are they concealed to both or neither or something else?

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3
Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

Based on the stated 5 foot width of the wall and "Everything on each side of the wall is concealed from creatures on the opposite side", I would say there is concealment for anyone inside the wall, and anyone on the outside is concealed for them. "Line of sight" has to pass through a "side" of the wall in each case.

Note that this applies to targeted spells as well.

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Looks like there is a Raccoon cage, a Pig cage, and a Doe cage visible now.
We've discovered what the Skunk cage is doing.
Any speculation on the others?
The damage from Dran'Tilt is not visible...is that a cage effect?

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

Nope, just an error. Sotroz has the full 53 damage from the attack.

As far as the cages go, you are not entirely sure of their actual purpose, but the ghoul has been maneuvering toward them somewhat purposefully.

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |
Silence Broken condition wrote:

When this condition is in effect, disable Sotroz’s Ritual Sacrifice ability (animals are saved!).

Is this the same as freeing them from the cages?

Or preventing some other thing?
Was his Skunk cloud still up when he got frightened?

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

It is preventing him from killing them to cast powerful magic against you, so effectively freeing them.

Toxic cloud is potentially up - pending the reactive strike result...

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Ahh okay. I’d assumed the sickening cloud around him that Yakuthiel discovered when he moved up to him was a passive ability he was getting from having the skunk in a cage.

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Trying to run the numbers while I should be working…Is my Fire resistance included in that?

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

I added wrong, you have 5 more hp

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Apologies for getting nit picky here, but are we getting the Stool Pigeon circumstance bonus to ac?
I know it won’t stack with Mountain Stronghold when I have that up, and I don’t know if anyone else benefits from circumstance bonuses to ac already, but I noticed the Reactive Strike against Song Jun-Mei hit her listed ac of 25 exactly.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

As mentioned in my original post in the discussion, I am simply going by the numbers listed in your header (or in your latest post if things change like yours with the stances). I really only modify for cover or off-guard as needed.

So everybody, feel free to change those if you want any specific circumstance bonuses to apply.

Grand Lodge

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xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

Looks like the adventure will be wrapping up soon...

Please fill out the following RPG Chronicles so I can provide the chronicles.

Envoy's Alliance

F Human | Cloistered Cleric 7 | ◆◇↺ | HP 71/71| AC 25 | F +12 R +10 W +15 | Perception +15 | hero 1/3 | Focus Points 3/3 | Fire Resistance 3 | Speed 25(35) | Divine Font 5/5 Active Conditions: Vital beacon 4d8, Tailwind |

Oh I thought that was one of those situational modifiers like cover, off-guard etc. I figured Sotroz was Red Mantis but I didn't realize that the Horsemen were as well. Should I just add a blanket +1 to AC and Saves in my header?

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

Yes, any that apply. That ended up being a constant bonus for the rest of the adventure. I'll make the last attack against you miss when I update.

Check through the spoilers for all the conditions granted to date and see if there are others you all might want to use up before the scenario wraps up.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

So, a little quicker than I thought (figured we had the weekend to wrap up, but I guess not).

Please fill out the chronicle link a few posts above and I'll get those out ot everyone. Thanks for playing and keeping things moving. Best of luck everyone in your next adventures!

Vigilant Seal

Gunslinger 9 / HP 109/109, Perc +17, AC 27, Fort +16 Ref +18 Will +16 / Ghost charge lesser 4/4, Elemental ammunition 5/5 / Active conditions: Darkvision, resist negative damage 1

Thank you for the game !

Grand Lodge

1 person marked this as a favorite.
xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

Chronicles are available to download Here.

Let me know if there are any issues and thanks again for playing!

Grand Archive

Male, Versatile Human Cook, Monk 7
Stat Stuff:
HP: 106/106 | AC: 23/27(Mountain Stance)/29 | F:+16; R:+12; W:+11 | Perc: +12; (Goggles of Night) | Reaction: Stand Still ↺ | Spd: 45'/40'(Mountain Stance) ◆ | Resists: Negative 1, Fire 5 | Focus Pt: 1/1 |

Thank you everyone for the game. Thank you GM Erich for the adventure and trying to kill me. Thank you everyone else for the camaraderie and not letting me die.

Grand Archive

Human Fighter 7 | AC 25 | HP 106 | F +15, R +13, W +13 | Initiative +17 | Perception +15 | Athletics +18 | Performance +12 | Acrobatics +11 | Intimidation +10 | Crafting, Sailing Lore +9 | ◆

Thanks for running the game.

Envoy's Alliance

F Human | Cloistered Cleric 7 | ◆◇↺ | HP 71/71| AC 25 | F +12 R +10 W +15 | Perception +15 | hero 1/3 | Focus Points 3/3 | Fire Resistance 3 | Speed 25(35) | Divine Font 5/5 Active Conditions: Vital beacon 4d8, Tailwind |

Looks good. Thanks for running this for us GM Erich.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

@Nagaikaze You kept telling me about your high AC, what else was I supposed to do!

Closing up this campaign. Take care everyone.

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