Eberron: The Mark of Death (Inactive)

Game Master BloodWolven

Resource page/mounts
Combat Map!


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I am celebrating my Birthday today, though it is on the 16th! The big '30'!

I will likely not be on until Sunday night.

If somebody wants to try to run the next encounter PM me, it is rather simple.


Christmas is coming up if you make a short list of items, feats, traits, spells, or abilities you might like, then I can see what Santa has in store for you! :)

I don't have much time, but checking in before I go to sleep.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

In Santa's Sack:

dear Santa I would like
Abilities: Fast Healing 1
Object: Make Her sword Intelligent.
spells: Trade one 1 level spell for three 5 level ones [like PSIpowers can]
Traits: 3 rolls on the Variant Tiefling Abilities Table pick one.
1d100 ⇒ 89 ->Once per day, you can use inflict light wounds as a spell-like ability.
1d100 ⇒ 73->You can use minor image three times per day as a spell-like ability.
1d100 ⇒ 53->You possess the scent special ability. Picked
Feat: Leadership


Combat Statistics:
19/19HP AC 16 FF 15 Touch 11, Fort +4 Reflex +2 Will +3 Init: +7
Reactive Skills:
Spot/listen +0, Search +7

Alex: I don't have any idea what you mean by "Trade one 1 level spell for three 5 level ones [like PSIpowers can]". Either I'm completely misunderstanding you, or you aren't terribly familiar with the Psionic rules. You can't "trade" any powers for any other powers, unless you use Psionic Reformation of some such. The balance of Psionic Powers is entirely different than other magic systems, though. None of their powers scale passively except in duration, barring specific examples. Psionic Powers have a base cost, and you have to spend further resources to make them work better.

For example, a 1st level power costs, at its base, 1 Power Point. You can, as long as your manifester level allows, augment that higher. If you spend 3 points, that's the same base cost as a second level power, and it might as well be. DCs tend to scale with Power Points spent, adding +1 per 2 points spent augmenting the power.

I'll have to think about something for Tharivello, I've not got anything in particular in mind at the moment.


skills:
Craft Armor +12, Craft Weapon +12, Know: Arcana +7, Know: Dungeon +3, Know: Planes +7, Spellcraft +7, Use Magic Device +4
Human Magus (Soul Forger) 3 || HP: 19/19, - AC: 17 _ T: 14 _ FF: 13 - Perception: +0 - Initiative: +2 - F: +5 / R: +3/ W: +3 - Speed: 20

Quantos could use a lot of things. perhaps a #/Day healing item, +X stat items, better armor would not be balked at. I am a fan of wondrous items that do spell effects, any spell effect could conceivably be interesting. Plus bags of holding or gloves of storing, etc.


Combat Statistics:
19/19HP AC 16 FF 15 Touch 11, Fort +4 Reflex +2 Will +3 Init: +7
Reactive Skills:
Spot/listen +0, Search +7

Some ideas for things Tharivello would be interested could be the Infinite Index from This thread, perhaps a Tome of Worldly Memory or Scrolls of Uncertain Provenance, both from the Magic Item Compendium. They overlap, though, so both would be a waste.

Alternatively, a +Con item, perhaps a Deathless Graft of some sort upon return to Aerenal (Which I do plan on doing at some point), Cloak of Resistance, or maybe a Lesser Metamagic Rod of extend or something like that.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

@Tharivello:

Tharivello Siannodel wrote:

Alex: I don't have any idea what you mean by "Trade one 1 level spell for three 5 level ones [like PSIpowers can]". Either I'm completely misunderstanding you, or you aren't terribly familiar with the Psionic rules. You can't "trade" any powers for any other powers, unless you use Psionic Reformation of some such. The balance of Psionic Powers is entirely different than other magic systems, though. None of their powers scale passively except in duration, barring specific examples. Psionic Powers have a base cost, and you have to spend further resources to make them work better.

For example, a 1st level power costs, at its base, 1 Power Point. You can, as long as your manifester level allows, augment that higher. If you spend 3 points, that's the same base cost as a second level power, and it might as well be. DCs tend to scale with Power Points spent, adding +1 per 2 points spent augmenting the power.

I'll have to think about something for Tharivello, I've not got anything in particular in mind at the moment.

Err don't mean to be rude here but 'player' Tharivello Siannodel why do YOU need to understand anything about a request from the GM to another player?

I mean a respectful request from player to player v PM about some thing your my like to know about I can get. but that post above came over as near demanding I tell you a player as you had taken it upon your self to act as a kind of sudo-GM roll.

I'm sorry to snap you out of that roll but THE GM asked us what we wanted and my response was under spoiler for the GM. I think the real GM is more than capable of asking for clarification from a player v PM. with out you taking on the roll and placing what was said UNDER spoiler in open discussion! thanks.

If the real GM dos I will spoiler the response or PM them thanks, that is IF he/she needs to know more, as it is he's my GM in another game where this has come up.

As one player to another player
Please do not repost my spoilered communications with the GM in open discussion.
Please do not take it upon your self to act as a sudo GM in regards to my play.
Please place your response under spoiler.
Please keep what I have said In Mind next time your thinking of making a post like that. Your coming over as very pushy old chap.
:)


Skills :
Acrobatics +4, Disable device +6, intimidate +1, K. (arcana/engine/planes/pionics)+8. K. (all others)+5, Perception +7, sense motive +6, Spellcraft +10, Use Magic Device +11
Half Orc Artificer 3 HP:27/27 | AC:15 T:11 FF:14 | F:+3 R:+3 W:5 | Init:+1 | Per +7

So a short list of stuff
items Dedicated Wright
feats Getting rid of my flaw
abilities The human Focused Study: At 1st, 8th, and 16th level gain Skill Focus in a skill of their choice as a bonus feat.

Don't have any spells or traits I want.


Combat Statistics:
19/19HP AC 16 FF 15 Touch 11, Fort +4 Reflex +2 Will +3 Init: +7
Reactive Skills:
Spot/listen +0, Search +7
Alexandrite Rubyna Tourmaline wrote:
** spoiler omitted **...

Alex:
Well, as the GM's come to me concerning Psionics for another game I'm in with him, I definitely wanted to clarify it, because there's nothing in psionics anything like that. What you're describing is a little thing called "breaking the system." You're not supposed to have 5th level spells in 1st level slots, or what have you, at level 3. That's why they're 5th level spells, and not 1st level. Psionics and Spells have very, very, different balances

Thanks for your concern, but why is there a reason to put it in a spoiler? Nobody else has felt the need to give a list in a spoiler, but then, I suppose, everyone else has asked for pretty reasonable things.

If this has come up before in another game, and OKed, that's fine for that game. For this game, however, that'll be a huge balance issue both due to how Cleric casting works, and more importantly, how Psionics doesn't. Whatever it is you're asking for, Psionics assumes that you've got a limited selection of powers known, whether they're first level or 5th. Cleric doesn't have that issue, as it has access to its entire list.

I'm not gonna bring it up again, because frankly, I can't be bothered enough to do so. He's asked me concerning GM-type things in the past, and very well may in the future.

Here's a tip, though. If you really want something hidden, put it in PMs from the start. Since I started posting here on Paizo, I've always simply assumed that people will read them no matter who they're for, and I've been proven to be generally right concerning this.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

@Tharvello:

You seem to have not got the gist of my post,
It seems your just carrying on saying your a Stand in GM.

Tharvello your making a lot of assumptions about how others play here and that's never good, I know from experience.

I get the feeling your someone who likes to have things done their way and is use to telling others just how things should be. I also get the feeling you don't like it when others pull you up about this looking at the dismissive tone of your last post.

Now I have tried to be respectful here at all times, but I don't seem to be getting that back, So I am going to make this clear

You could have asked about what I posted under spoiler lots of ways, you chose to demand a respond, Player to player. I have done nothing more than question the mantel of authority you seem to have awarded yourself, because in now turns out, you have had dealings with The GM before, [just like me] and you believe that gives you more rites because your "in with him" than other players.

That's kind of so over stepping them mark player to player. To me that's very bad Game-e-ket at the very least. Helping a GM dos not give you the right to push other plays around in such a condescending way and make demands of them. Most of all then saying in your last post, the bit at the end, The "can't be bothered enough".

"Sigh"

Just there, your really are coming over disrespectful and dismissive to another player, because you have given yourself a "More than player" roll.

Now all I am asking here is you please go back to playing your own PC, Let the GM be the only GM and let me play my PC.

I say this with utmost respect and I do so hope you can see where I am coming from here.

Cap


Combat Statistics:
19/19HP AC 16 FF 15 Touch 11, Fort +4 Reflex +2 Will +3 Init: +7
Reactive Skills:
Spot/listen +0, Search +7

Alex:
I was never saying I'm a stand-in GM. I was bringing up a huge balance issue.

Sorry for the offensive intonation of my prior post, I've had a rough couple of days and it's difficult, if not impossible, to not have that bleed over to at least some extent.

I've not made a demand of you, nor will I be doing so.

It's not so much that I like it done my way, so much as it's done in a fair and balanced way. Having 5th level spells at 3rd level isn't remotely near that.

I've already said I'd drop it, and I'll reiterate that point. I'm finished arguing with you, and if the GM decides to break his game by allowing this, that, or the other, then that's his issue. I'm finished arguing a point that has yet to be addressed by the GM in any way.

In regards to your ability to make things clear to the GM, shouldn't it have been done from the beginning? Perhaps by better explaining your request? Although, I suppose, that would've been already addressed in whatever other game it came up in.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

@Tharvello + GM:

I'm cool with that Tharvello,

and saying that now we are on the same page,
I see your point I need to make what I said clear and more than happy to do so.

So GM and Tharvello.

I posted
"spells: Trade one 1 level spell for three 5 level ones [like PSIpowers can] "

What I should have said was
"spells: Trade one 1 level spell for three 0 level cantraps [like Psionic Talents can]"

Under psionic-talents it says

Implementing Talents

Unlike the spellcasting classes, manifesters did not receive 0-level powers with the release of Psionics Unleashed. To implement these abilities into your game, you can mix or match from the options below or devise your own system to introduce talents.

Automatic: Manifesting classes automatically gain talents, similar to how spellcasters automatically gain cantrips or orisons. In this option, manifesters should receive talents at 1st level according to the list below.

Psion: Three talents (replaces discipline talents)
Psychic Warrior: Two talents
Wilder: One talent
For any other manifesting classes, use the list above as a guideline to determine how many talents they should receive.

Linked Talents: Certain 1st level powers automatically grant an associated talent (see below). Some talents are associated to multiple powers. If a character selects a power with an associated talent he already knows, he may select a different talent to gain.

Retroactive Talents: Manifesters may already know powers now available as talents. These characters may select four additional talents in addition to keeping the talents they already have.

Swap With Power Known: When a manifester picks a power known, he may opt instead to select five psionic talents. Using this option, the manifester will know one fewer psionic power.

The idea being you swop a number of 1st level Spells for 3 0 Level ones.
1 for 3

thats the basic idea.

:)

See where I am coming from now :)


Combat Statistics:
19/19HP AC 16 FF 15 Touch 11, Fort +4 Reflex +2 Will +3 Init: +7
Reactive Skills:
Spot/listen +0, Search +7

Alex+GM:
Okay, now I see where you're coming from. That makes so much more sense. Thank you for clearing that up.

I don't really see an issue with that, other than that I'd be hard-pressed to pick out enough Orisons to fill up slots with all those extra 0-level spells. Mechanically, it's on the weak side, but I don't really see an issue with it.


Skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Fighter L1 Cleric L2 - Tiefling Oni-Spawn (Hungerseed)

@Tharivello + GM:

GM and Tharivello, See that there is where I am having a real problem with this, "I OK stuff for the GM" thing that's going on.

This Statement.

"I don't really see an issue with that, other than that [b]I'd be hard-pressed to pick out enough Orisons to fill up slots with all those extra 0-level spells. Mechanically, it's on the weak side, but I don't really see an issue with it."[/i]

The above Statement to me that's a player giving yourself a kind of unofficial "GM's Approve'er" roll for themselves.

comes over very irksome for a player.

To make clear Tharivello as I said at the start. I don't need your Approval for any thing the GM and I talk about in regards to what MY PC gets or dos not gets from Sant'er sack or anything in the game.

I am not excepting the role you have taken upon yourself. I would like you to now re-frame from doing so again in future.

To me this is the very height of over stepping the mark v player to player. For one "player" to dictate to another "player" what they can do, get or have in a game is very much like taking over in game another PC's actions and thoughts. "Your PC dos this"

In my view ONLY the GM has that power, not another player. I can say I have never seen this kind of thing in all the games I have played on here.

Only where there was more than one GM and even then the other involved was a FULL GM.

Tharivello can you not see how what you are doing my be upsetting other players???

Cap


Combat Statistics:
19/19HP AC 16 FF 15 Touch 11, Fort +4 Reflex +2 Will +3 Init: +7
Reactive Skills:
Spot/listen +0, Search +7

Alex+GM:
I'm talking purely mechanically and balance-wise. Whether he's going to allow it or not is up to him. I wasn't trying to give the idea that I was okaying it for him, or anything remotely like that.


Hp 20/26 AC 18 / 12 /14 (+8 Perc; +4 Init; Fort +2, Ref +5, Will +3)

DM:
Feat: Toughness, Dodge / Item: any + AC item...


Alex&Thar:
Well I am glad that is settled. :)
I can see where you are both coming from. Thar is just trying to understand and make things balanced, and his wording could easily be taken as demanding. It looks like you have both settled the issues, lets move on from this and have a good game!

Please also put your requests in a spoiler at the bottom of your crunch.


Thar is familiar with his Valenar Horse. +2 on ride checks.
Alex is familiar with her Dire Wolf.+2 on ride checks.
Cil is familiar with her Dire Wolf. +2 on ride checks.
Saronis is okay with his Valenar Horse.
Zee tried but was unsuccessful.
Quantos is familiar with her Dire Wolf. +2 on ride checks.
Jake...

That leaves one Dire Wolf not with a rider...

If I have not addressed a question, check, or spoiler please bring it to my attention.


skills:
Craft Armor +12, Craft Weapon +12, Know: Arcana +7, Know: Dungeon +3, Know: Planes +7, Spellcraft +7, Use Magic Device +4
Human Magus (Soul Forger) 3 || HP: 19/19, - AC: 17 _ T: 14 _ FF: 13 - Perception: +0 - Initiative: +2 - F: +5 / R: +3/ W: +3 - Speed: 20

Quantos is a "he" not a "her"

:D


Sorry, I was just copying and pasting. Too late now, Princess Quantos. :P


Hp 20/26 AC 18 / 12 /14 (+8 Perc; +4 Init; Fort +2, Ref +5, Will +3)

Jake has a shankar Horse...


Combat Statistics:
19/19HP AC 16 FF 15 Touch 11, Fort +4 Reflex +2 Will +3 Init: +7
Reactive Skills:
Spot/listen +0, Search +7

I'll put the same post here I did elsewhere.

Ida wrote:

I've been stuck in a situation where I can very seldom post, so if I need to be botted, please feel free to do so.

I'm in a real pinch IRL, so I seldom have time to be online at all. Sorry for any difficulties this causes, but I'm trying to rectify the situation as quickly as possible.


That is fine Tharivello, just let us know when you get back.


Sorry folks, my Fridays are always busy. Hopefully I can get away more today! Happy Holidays!


Happy Xmass Present HERE


Skills :
Acrobatics +4, Disable device +6, intimidate +1, K. (arcana/engine/planes/pionics)+8. K. (all others)+5, Perception +7, sense motive +6, Spellcraft +10, Use Magic Device +11
Half Orc Artificer 3 HP:27/27 | AC:15 T:11 FF:14 | F:+3 R:+3 W:5 | Init:+1 | Per +7

I just won a ps4 in a raffle


nice


Nice!

HAPPY CHRISTMAS!!!

I think you are going to get presents from the captain before you depart her ship, she wants you to succeed.


Skills :
Acrobatics +4, Disable device +6, intimidate +1, K. (arcana/engine/planes/pionics)+8. K. (all others)+5, Perception +7, sense motive +6, Spellcraft +10, Use Magic Device +11
Half Orc Artificer 3 HP:27/27 | AC:15 T:11 FF:14 | F:+3 R:+3 W:5 | Init:+1 | Per +7

I can not find lesser scrying orbs, does the extra dimensional space in the handy haversack mess with or stop us from being scryed through it. I think it would since they should only get the small dimension that the bag carries with us.


Hi Guys, I made a new account, had a lot of junk linked to the old one,
same Player Same PCs just new Account

Need to cut down the games and stuff, Just playing in three now, this being one.

Cap


I agree with you Zehameti.

The idea of the lesser scrying orb is that it costs 1,000 gp, but there is a very high chance that it just doesn't work. 80% spell failure.


skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Cleric L1 - Tiefling Oni-Spawn (Hungerseed)

new year soon Happy time guys


skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Cleric L1 - Tiefling Oni-Spawn (Hungerseed)

Did not mean to come over rude


Skills :
Acrobatics +4, Disable device +6, intimidate +1, K. (arcana/engine/planes/pionics)+8. K. (all others)+5, Perception +7, sense motive +6, Spellcraft +10, Use Magic Device +11
Half Orc Artificer 3 HP:27/27 | AC:15 T:11 FF:14 | F:+3 R:+3 W:5 | Init:+1 | Per +7

You didn't I just felt stupid same thing in the first fight I missed the number of attackers and tried fighting 6 wyvrens.


M Humanborn

I'll get a post up after work today. Skip/delay me if you have to to keep combat rolling


M Humanborn

Wont be on for a bit, having my birthday dinner with some friends and likely to be fairly tired, if not hung over, for a portion of tomorrow.


Currently Playing PCs

A half Devil CG Cleric of Luck

A Gold Dragon

A Replicant Mounk Gun Slinger

A Female Elf noble SteamPunk Psion Telepath Spy

A Soul powered doll and her Kitsune Trickster sister.

A Half Giant Dentist [yet to start play]


Looks like lots of fun! Two of those characters are in my games! :D


M Humanborn

hmmm, i haven't really given thought to what characters i still have active.

*Human Undead Lord Cleric
Humavian (homebrew race) Cryptic (Brutal Disruptor)
Dwarf Warlord (4e Warlord)
Kalashtar Psychic Warrior/War Mind
Human Investigator
Thri-Kreen Vitalist
Dromite Soulknife
*Human Marksman (Shroud/Sniper)
Human Magus (Soul Forger)
Danoran (Tiefling) Machinesmith
*Human Psion (Nomad)
*Deathling (ARG) Death Mage
*Human Cryptic (Lost Mind)
Human Dread
Human Warlord (DSP Warlord)
Sirocco-born (Human+ARG) Investigator/Monk
Human Graceful Jack who Fights with Panache (Numenera system)
*Ghoul Alchemist (Engineer) (Fallout world/PF rules)
Human (Mutants and Masterminds, haven't discovered powers yet)
*Protean (Changeling) Psion (Egoist)
*Garudan Aegis (all sorts of weird rules in this game, MACROSS-themed)
*Warforged Artificer
Brujah (Vampire: The Masquerade)
*Human Wizard (Evoker)
*Warforged Dread

seems like a lot of characters but the ones with the asterisk by them are in games that are moving very slowly (about half of them)


Crazy Man!


Just checking in to see what your availability is for posting...

Are all of you going to be able to post once per day or what?


M Humanborn

Yes


skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Cleric L1 - Tiefling Oni-Spawn (Hungerseed)

Not only can I, I tend to


I think you are the only one I was not worried about Tenro. :P


Hp 20/26 AC 18 / 12 /14 (+8 Perc; +4 Init; Fort +2, Ref +5, Will +3)

I post a few times per day also :)


I like the response I am getting... :)


Hp 20/26 AC 18 / 12 /14 (+8 Perc; +4 Init; Fort +2, Ref +5, Will +3)

aren't you ...


skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Cleric L1 - Tiefling Oni-Spawn (Hungerseed)

if its round 2 ready to go


Skills :
Acrobatics +4, Disable device +6, intimidate +1, K. (arcana/engine/planes/pionics)+8. K. (all others)+5, Perception +7, sense motive +6, Spellcraft +10, Use Magic Device +11
Half Orc Artificer 3 HP:27/27 | AC:15 T:11 FF:14 | F:+3 R:+3 W:5 | Init:+1 | Per +7

I can post daily.


skills:
Acrobat -2, Heal +9, Kn(All) +3/+7, Perception +7, Sense Motive +7, Stealth -2
Status:
HP 28/28; Initi+2; Darkvision 60ft; Fort+7/ Re+2/ Will+5; AC 21 / T13 / FF 18; CMB +5; CMD 15; Speed 30ft;
Female - Cleric L1 - Tiefling Oni-Spawn (Hungerseed)

Jack, Alex is not from the world, she thinks the Drow is just an elf.

I have this really bad feeling this is all going to go Pete Tong.

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