Eberron: Shadows of Breland (Fantasy Noir)

Game Master Elton

This campaign mixes pulp noir, steam, and adventure. The campaign presents a dystopian view of Breland and delves into the question of Sovereignty - both personal and national. The campaign is a dystopian fantasy espionage campaign.


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Male Half-Elf Sorcerer 3/Cleric 2

Kyndril arches a brow. "As welcoming as ever." He notes dryly, rolling his eyes. "But gang members harassing the Blood? Where might they be found?" After a few moments, he smirks faintly. "Well, if it's under-Sharn, we could do all three in the same area." Perhaps the Flame would grant him fortune, and such would be the case.


hp 8,ac 13/10/13, fort 2+, reflex 0+, will+6, Initiative 2+, Perc 4+

Easy enough to find them simply wait during the night at the Blood Temple, they will come to deface it. When they do come we then leap out of hiding and beat the answers out of them.


Male Drow Sorcerer 5

"Essar, we are all under orders to work as a team. Now, we have four conflicting tasks assigned, and we must decide as a group which to follow. I presume that both Ebran and Danir wish to use any opportunity to advance favor within their respective houses. I am also suppose to help our team gain the favor of dragonmarked houses if possible. Now, if five of us agree to the plan I just stated--to determine which quest of Danir's or Ebran's we should do, and to ignore yours and Othan's quests for the moment, then that will be what the group does. If the group decides to ignore your request, then you must go along with us."


hp 8,ac 13/10/13, fort 2+, reflex 0+, will+6, Initiative 2+, Perc 4+

As I said I can go get some Karn's to help me with the job, however if we are quick with whatever Danir and Ebran are planning we can still go hunting for the gang during the nightfall.


Human Artificer 4 HP:21/27 AC:17/16 f-f/11 tch

"Well, first I have to determine the location of my dungeon before the mission can even begin, so I'm off to work on that right now- how about we meet again at Hareth's Folly at dusk? Then we can also decide as a group which tasks to undertake and in which order."


Male Half-Elf Sorcerer 3/Cleric 2

Kyndril nods his assent, containing his rising excitement well. The University beckoned, and far be it from him to deny himself the chance to learn. "Let us do so, then."


Human Artificer 4 HP:21/27 AC:17/16 f-f/11 tch

GM, did you read about my Feather Fall storing ring? And that other thing as well? Thanks.

"So Kyndril, are we off then?"


Male Half-Elf Sorcerer 3/Cleric 2

Kyndril nods again. "Certainly..." He looks at the artificer with an almost excited expression before remastering himself. "Let us go... do we need anything specific to prove we belong there, or is it only a fee?" He tilts his head.


Male Drow Sorcerer 5

"Very well, Danir.
Essar, I can't let you waste time getting Karns to help on an irrelevant issue. You must focus your energies on finding where Danir's dungeon is, for that is your duty to the citadel. A few dead gang members would not be beneficial to our team beyond the gold pieces provided, and that is not really a concern. Go, help Danir and Kyndril discover necessary information.
"
Xov turned around, saying "I shall go search the town for hints about Ebran's guy, I suppose I shall see you all later."
Xov walks off and makes a gather information check concerning the person Ebran is looking for:
gather information: 1d20 + 3 ⇒ (2) + 3 = 5
If he can, he also contacts the Eyes and asks for information, since they presumably have a combined higher diplomacy skill for gather info than he does
Eyes gather information: 1d20 ⇒ 3
I don't know what modifier Xov's contacts have total on gather information, so I left out the modifier, although the Five Nations book says that the Eyes have a +15 to Gather Information, but I think that's more GM-decision-territory.


hp 8,ac 13/10/13, fort 2+, reflex 0+, will+6, Initiative 2+, Perc 4+

Time to gather some Karn's I swore that I would do the job and I will.I will not be accompanying you two, my duty to the Blood comes first. However I will see to getting some information on this dungeon, perhaps even a guide to the under sharn. Essar then hurries off towards a tavern he had seen near the Blood Temple.


Male Half-Elf Sorcerer 3/Cleric 2

How do you want to handle our research, GM?
EDIT: Oh, good point Danir. Not important quite yet.


Human Artificer 4 HP:21/27 AC:17/16 f-f/11 tch

Danir hails a skycoach and once one appears he gestures for Kyndril to get in and then foolows him in.

"Driver, the nearest House Sivis Message Station please."


Human Marksman (Shroud/Sniper) 5

"I wonder if Robin Nimblefingers has anything to do with the gang that is defacing the temple... We could ask Essar when he returns. I am not one for gathering information."

gather info anyway while others jetted off to do their thing: 1d20 ⇒ 8


Male Drow Sorcerer 5

Xov felt a surge of rage as the cleric left. Does he not remember where he was two weeks ago? Does he not remember that he was released from prison specifically to serve the citadel's aims? Is he not even aware that they still hold the final cards on his citizenship status, and that he cannot return to his normal life until released by the Citadel? While I am no fan of the Brelish, Essar's complete lack of personal duty is disgusting. No, no, calm down, he thought, I have to let him go, for this to work. Gah!

Turning to Ebran, he replies "Nor am I, particularly, although I will ask some of my contacts to see what they can find--that usually has better success than my searching alone...
but, Robin Nimblefingers is protected by the Emerald Claw, so if Essar knows him at all, it would likely be as an ally, so I do not think it wise to alert him of our intentions until necessary.
"

GM:
How long will it take the magic-carrier pigeon to get to Fairhold? I.E., how long until the Eyes can scry on Essar?

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Danir wrote:

GM, did you read about my Feather Fall storing ring? And that other thing as well? Thanks.

"So Kyndril, are we off then?"

yes.


hp 8,ac 13/10/13, fort 2+, reflex 0+, will+6, Initiative 2+, Perc 4+

Essar walked into the tavern and looked around, his focus on finding strong and tough Karn warriors,

perception check1d20 + 4 ⇒ (9) + 4 = 13

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8

The following is Player material.
Ressir paced the ground, looking at the rectangular thing on his wall. He saw the group breaking up following various leads. "Gather PoWs from different countries, they said, offer them Amnesty to handle a Brelish problem, they said," Ressir mused. "Bullocks. Well, at least they all have different goals in mind. I just hoped they do it as a team. I'm too old for this."

Ressir sat down. As beautiful woman came from behind the curtain, well dressed and sat down before him. She was voluptuous and did not look a day over eighteen. She also had a strange head dress on her head.

"What shall be done about the problem, sir?" she asked.

"We send a telepathic projection to all of them, remind them that they are to work as a team, I never thought I would be working with one of the Vampire King's special agents."

"Your plight concerns my King as your king has his granddaughter as his royal ward and hostage," said the woman. "Shall we begin?"

Xov, I suggest you make a Spellcraft roll.

To all Player Characters.

"Gentlemen, this is Ressir. As your Royal Eyes' operative should know by now, I have been watching your progress. You were all hand selected because you all fit your profiles perfectly. However, you are being too perfect. We are asking you to transcend your nationalities just this once and act as a team. I suggest you don't let your national prides break you up. Choose one job and then do the other. Do not do things alone.

"You were specifically chosen to misdirect, mislead, and deceive the Aurum in this endeavor. If we had used Brelish, there would be cries of conspiracy, and the King would be forced to act. You were chosen because of your backgrounds. Do your job. Mislead, misdirect, and deceive the Aurum. Then strike at them. But do it as a team."

"I'll relay more through Telepathy as it deems fit."

The voice in your minds stops.


Human Marksman (Shroud/Sniper) 5

"Kinda hard when the Karrn refuses, but oh well. Maybe he will get himself killed or arrested or something."

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Essar Kalvin wrote:

Essar walked into the tavern and looked around, his focus on finding strong and tough Karn warriors,

perception check1d20+4

Essar:
After hearing the voice in your mind, you see some good Karrns in the tavern all having a pint of the finest. After all, what is to be expected with an inn the name the Cairn's Blood? Or you could be wrong and they might be staunch Brelish. But in the City of Towers, the population is so cosmopolitan you can't even begin to infer national loyalties.

Other than that, it's a typical tavern. You've got your barmaids, you've got your innkeepers, and it was expected that they'd be all Halflings with the symbol of House Gallandra over the hearth. Still, there are some human types working here.

Ebran and Xov:
You both search for information. However, Ebran's search turned up something absolutely different but not really distracting. Where to find a cook book containing recipes of House Lyrandar origin.

Kyndril and Danir:
After the voice of Essar reaches your minds, you find yourselves heading towards Margrave University. Except for the Universities in Aundair, this was probably the next place to go to. The university Archives give you a +3 knowledge check for research in this area.


Male Drow Sorcerer 5

"Okay, I guess we keep searching, then. If we find something for your quest before Danir's, we'll go with yours. If not, we'll go with Danir's. Then we'll do the other one."
Xov makes a spellcraft check, taking ten, for a total of 15.
He then makes another gather information check, taking 10 again, for 13.

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Xov wrote:

"Okay, I guess we keep searching, then. If we find something for your quest before Danir's, we'll go with yours. If not, we'll go with Danir's. Then we'll do the other one."

Xov makes a spellcraft check, taking ten, for a total of 15.
He then makes another gather information check, taking 10 again, for 13.

Yep, Ressir is definitely scrying on you.


Human Artificer 4 HP:21/27 AC:17/16 f-f/11 tch

GM and Kyndril:
"Kyndril, I am not versed in the fields of history or local trivia, if you are skilled in either of these fields please research in those areas for information on an ancient dungeons in the area, predating Sharn and possibly even the settlement that sat here during the height of the Goblin empire."

Danir, versed as he is in the field of mystical teachings tries researching from another direction- the schema. As he knows that they were ancient magical scroll-like carvings that need to be assembled, he looks for any clues regarding any magical lore about the area around Sharn going back to the days of the Dhakaani Empire.

Know (Arcana) roll: 1d20 + 11 ⇒ (6) + 11 = 17


hp 8,ac 13/10/13, fort 2+, reflex 0+, will+6, Initiative 2+, Perc 4+

Oh what I would give for a loyal Emerald Claw squad...

Essar gazed around the room and spotted a group of what seemed to be warriors. He walked up to their table and a rendered a traditional Karnathi military salute.

Greeting fellow warriors are you perhaps interested in some work?

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8

Essar:

"What kind of work? Faerie?" said one of them.


Human Marksman (Shroud/Sniper) 5

"Yeah, makes sense. Best to go in the direction we have the most head start in."


hp 8,ac 13/10/13, fort 2+, reflex 0+, will+6, Initiative 2+, Perc 4+

gm:
Gang cleanup, it's twenty gold an insignia the leader of the gang needs to be captured alive. Although I doubt that my benefactor would mind if a bone or two was broken, just so long as he is brought in alive and can speak. I myself am doing this strictly pro bono on behalf of the Blood, the gold from the insignia and from the gang is yours to keep and divide amoung yourselves as you see fit. Although any papers or documents the gang has our mine. Once the job is done I will bring you to the Blood Temple, I am also a full cleric of the Blood you need not worry about healing.


male human lvl 2 (varient multi-class rogue)

I am fine with either mission, though i see no reason to aid the blood. In fact 20 gold split five ways is an insult to our skills.


Male Half-Elf Sorcerer 3/Cleric 2

Danir and GM:
Kyndril nods. "I am not either, though I can look through anything religious, as well..." The Khorvar looks through both arcane and divine areas, hoping to find some mention of this dungeon.
Knowledge (Arcana): 1d20 + 11 ⇒ (13) + 11 = 24
Knowledge (Religion): 1d20 + 12 ⇒ (4) + 12 = 16


Male Drow Sorcerer 5

Othan and Ebran and GM:
"I agree...although I care far more for our groups' goals than I do for gold, 20 gold is a pittance. Besides, I do not believe that aiding the blood would advance our objective in any reasonable way..."

After they had been searching for a few hours, he asks
"So...has anyone found anything useful?"


Male Drow Sorcerer 5

Gah!
An unpleasant thought suddenly occurred in Xov's mind:
I was really hoping that if we let Essar go off on his own, then he'd reveal something useful to a priest of Vol or something, without knowing he was being scried on. But Ressir basically blew the cover on that...
oh well, he's been watching us for awhile now, so he probably either decided that Essar doesn't have anything interesting he's hiding, or the citadel already figured out everything Essar's hiding like that map he took from the huecuva. Of course, that means that there is a very slightly higher chance that the citadel found something that the Eyes didn't...

Did any of the gather information or knowledge checks work?

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Xov wrote:

Gah!

An unpleasant thought suddenly occurred in Xov's mind:
I was really hoping that if we let Essar go off on his own, then he'd reveal something useful to a priest of Vol or something, without knowing he was being scried on. But Ressir basically blew the cover on that...
oh well, he's been watching us for awhile now, so he probably either decided that Essar doesn't have anything interesting he's hiding, or the citadel already figured out everything Essar's hiding like that map he took from the huecuva. Of course, that means that there is a very slightly higher chance that the citadel found something that the Eyes didn't...

Did any of the gather information or knowledge checks work?

Xov only:
Well, you have a feeling that Essar is walking into a trap.

Human Artificer 4 HP:21/27 AC:17/16 f-f/11 tch

Sifting through the tombs, Danir was getting slightly discouraged- he had found a nibble of possible leads here and there but was not sure if any of them were on the right track, and he was not sure how Kyndril was faring either...

Have either Kyndril or Danir been able to find any leads with their Know rolls?


hp 8,ac 13/10/13, fort 2+, reflex 0+, will+6, Initiative 2+, Perc 4+

The mercenaries were taking a long time about whether or not they would join in.

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Danir wrote:

Sifting through the tombs, Danir was getting slightly discouraged- he had found a nibble of possible leads here and there but was not sure if any of them were on the right track, and he was not sure how Kyndril was faring either...

Have either Kyndril or Danir been able to find any leads with their Know rolls?

There is a couple of dungeons outside of Sharn that fit the bill.

Castle Tarn, the Ruins, and Larquod's Legacy.

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Essar Kalvin wrote:
The mercenaries were taking a long time about whether or not they would join in.

Essar:
The probable people in the inn say one thing. "Sure, how about you sweeten the deal," one of them says. "What else are you promising in return, eh? 20 gold an emblem, it isn't going to be enough."

Human Artificer 4 HP:21/27 AC:17/16 f-f/11 tch

Kyndril and GM:
Pooling his research with that of Kyndril led Danir to believe that the dungeon could be one of three different ones located outside of Sharn. Recording in his journal all the pertinent information they were able to find on these three locations, he turned to Kyndril: "Well then, it looks like we shall start with Ebran's mission and then do this one- hopefully they have more information than we acquired."


hp 8,ac 13/10/13, fort 2+, reflex 0+, will+6, Initiative 2+, Perc 4+

gm:
You don't have to account for the healing that you might require if you get injured. And since the Last War House Jorasco's prices have only been getting worse, this is a low risk job assuming you have decent armor and weapons. Further more you all don't have to come if you don't want to, I should only need about three people to do this job.

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Essar Kalvin wrote:

** spoiler omitted **

Essar:
"I still don't think that's enough," he said. "Wait a minute, I heard of you. You're a heretic, aren't you? Why haven't they excommunicated you for heresy?"


Male Drow Sorcerer 5

Xov was growing weary of searching. It is truly bizarre--why would information about a common thief be so well hidden? I do hope Kyndril and Danir are having better luck. Hmm, maybe some of my contacts within the Eyes have found something by now...
Gather info made by the Eyes: 1d20 + 15 ⇒ (7) + 15 = 22
gather info made by Xov: 1d20 + 3 ⇒ (11) + 3 = 14


hp 8,ac 13/10/13, fort 2+, reflex 0+, will+6, Initiative 2+, Perc 4+

gm:
First of all I am a member of the Blood, excommunication is something only the cursed Flame uses. Secondly if I was a "heretic" which by Blood standards means I've betrayed the Blood itself then I would be dead. I am obviously not dead now am I? Secondly this is in truth a starter job perform well in this one and the Blood will find more work for you. We always have some Flame zealots that need to be dealt with, they just never learn no matter how many times you beat their skulls in with a mace.

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Xov wrote:

Xov was growing weary of searching. It is truly bizarre--why would information about a common thief be so well hidden? I do hope Kyndril and Danir are having better luck. Hmm, maybe some of my contacts within the Eyes have found something by now...

[dice=Gather info made by the Eyes]1d20+15
[dice=gather info made by Xov]1d20+3

The thief happens to be a halfling (surprise, surprise) that has worked for the Valenar in the past. He recently stole the first Astrolabe with motives unknown, but it's known that the Astrolabe is one of the smallest Eldritch Machines in existence.

As for the thief's contacts, we know that he has been working with the Aurum in the past. Perhaps they want the Astrolabe?


Male Half-Elf Sorcerer 3/Cleric 2

GM and Danir:
"Yes, we must hope so... Well, if all else fails, we could ask an expert." Kyndril nods slightly. "Well, let us go." He smiles faintly. Hopefully they would find something that would aid them in their tasks.


Male Drow Sorcerer 5

"Ah, Kyndril, Danir"
At once, Xov was relieved to see his allies. And yet, he was frustrated with his own inability to obtain precise information. At least he knew something, so it wasn't a complete failure...
"I hope your attempts at finding leads on our quests were more successful than ours?"


Male Half-Elf Sorcerer 3/Cleric 2

Kyndril smiles faintly. "We have the names of a few areas we might want to search, but... There are indeed a few, so we aren't sure which to go to first."

Did Danir tell Kyndril, at least, what exactly we're looking for?


Human Artificer 4 HP:21/27 AC:17/16 f-f/11 tch

Danir has been tight-lipped about what they are looking for thus far, as schemas are items of some power, once assembled- he feels enough loyalty to the House that he will hold off on providing this information unless it becomes vital to the safety of the group or the completion of the mission.

"Perhaps Ebran had more success in his endeavors than us?"


Male Drow Sorcerer 5

"I see...I have found a bit about Robin Nimblefingers. I couldn't find anything about his motives, although the astroblade he stole is actually a tiny eldritch machine. I do not know what it does, but I know they can be very dangerous and powerful.

It gets worse, though, he has allied with the Aurum in the past, and may have stolen it for them. Also, Ebran said that Nimblefingers is protected by members of the Emerald Claw. The good news is that we can help Ebran while also advancing our mission. The bad news is that it might be that the Aurum and the Emerald Claw are working together..."
The vulkoori narrows his eyes, before lowering his voice
"There is one other thing--I received a mental signal that Essar is in trouble. I do not know what sort of trouble, I just felt that he is entering a trap of some sort. I do not know what we should do, but we must do...something. For if we were meant not to interfere with whatever trouble the irritating priest has gotten himself into, then I would not have been informed of his trouble."


Male Half-Elf Sorcerer 3/Cleric 2

"Leave him." Kyndril says, almost cheerfully. After a moment, he sighs. "Well, it'd be a nice idea, if we could do it." Flame forgive him, but he was tempted just to ignore the fanatic's plight.

"Meant to?" He shrugs. "Perhaps you are correct, but I would not take that mentality too far." When someone just tells him information, he assumes he is supposed to do something about it? He must make a terrible conversationalist. Interesting.


male human lvl 2 (varient multi-class rogue)

"Xov did you answer the message? If not then we never got it. Let us see if Essar is as legendary a warrior as he claims he is, if so he will survive. Let us search for this Robin Nimblefingers.


Male Drow Sorcerer 5

Xov sighs.
"The message in question must have been implanted in my mind by someone in the Royal Eyes, so it is not something I can take lightly. I also cannot deny receiving it, since scriers could tell that we are discussing it now...
perhaps it would be wise to at least see what he has gotten himself into. Although, if he is in danger, I have no desire to save him.
"
A twinkle came across the vulkoori's face
"Maybe we'll get lucky, and be able to recruit the help of whatever kills Essar"
"Regardless, I think that finding Robin Nimblefingers is far more important than anything that happens to the deranged cleric--if no one else wants to go find him, I will help you all continue to search for Nimblefingers and ignore Essar's plight unless we get further instructions to the contrary."


Human Artificer 4 HP:21/27 AC:17/16 f-f/11 tch

Lowering his voice so as not to be heard by prying outside ears, Danir remarks, "It pains me to say this Othan, but I think we need to make sure the fool does not get his head staved in- clearly the Citadel has access to information far beyond our current means and had some reason for placing him with us. Until we know that reason, I think it would be wise to keep him alive- perhaps beaten and bloody, but alive. And just think, I'm sure he'll do something idiotic down the road that will get him killed once he's served his purpose to the Citadel and us.

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