Malaki Davont |
Oh I agree DM. I was merely stating what I think the most likely reason for the coup de Gras rules being what they are. personally I do not think they are very realistic and it's somewhat on heroic what a bunch of people surrounding giant I cannot kill it by slitting his throat instead they have to beat on it for a few minutes.
Ignore bad speech and grammar, had to use voice to text on my phone. It sucks.
PirateDevon |
Yeah I hate that tension, I want GMs to have the latitude to say "yes" to players who have a great narrative set up to kill something but "no" to rules hounds on either side who just want to straight up kill things out of abuse of notions of pure realism or math. I want the system to have challenge but not restrict clever thinking.
Elwë Alcarin |
As I said in the recruitment thread, you have my sincerest apologies. The holidays have made me rather non-productive on the boards for a bit, but I just about have my profile updated and ready to go if your still willing to have me along for the adventure.
Elwë Alcarin |
I didn't want to just jump in without a go ahead. I'm getting caught up with the gameplay thread right now and would appreciate it if someone took a look at my character to make sure I calculated things correctly. The only thing I know that is off for sure is his gear. I need to adjust the weight and price of a few things, but none of it should be over his enormous encumbrance or spending limit.
Edit: As for what Elwë has been up to, I would assume he was taking in the area. He moves at a speed of 45 so he can get around and has a knack for staying unnoticed in natural terrain that offers some way to obscure yourself from view.
Elwë Alcarin |
Hmm...I was thinking he went off to secure the area around their base of operations while everyone talked. However, he came back to find that everyone but Arial, who quickly ushered him off towards the others, was gone.
He is a wood elf after all and has a knack for going unnoticed in the wilderness.
Olden Martis |
I think it makes sense for him to tell us he would "catch up" but he was in the discuss thread before so I think it is fair that we "know" him maybe?
Oskar Lutgehr |
Hmm...I was thinking he went off to secure the area around their base of operations while everyone talked. However, he came back to find that everyone but Arial, who quickly ushered him off towards the others, was gone.
He is a wood elf after all and has a knack for going unnoticed in the wilderness.
Sounds good.
Luthia Manfather |
Just as a heads up - I made a post about increasing the functionality of the Class/Level field to make it easier for PbP's. By all means favorite it, stop on by and comment and spread the link. Would make things much better for all of us... Maybe not the coders though... ;)
Elwë Alcarin |
Alright, I just wanted to make sure since I looks like I lit that Giantess up pretty well even if only one of his swings hit. Scary to think he gets a third attack if he critically hits or drops an opponent to 0.
Arial |
Arial sits in the cave, making soup, wondering how the assault is going.
Luthia Manfather |
@Malaki - looking at your character - multi classing is interesting in this edition as it adds a bunch of skills to your repertoire -
* do you get different Proficiency bonuses for each set - i.e. 5th level Proficiency bonus for Fighter skills and 3rd level Proficiency bonus for Rogue skills?
* How does multi classing work with Proficiencies for weapons/attacks - is it combined?
Luthia Manfather |
Well that seems like a design flaw right there. ;) Nice to see multiclassing being promoted however unwittingly...
Not that I would complain, I fail my Will save to multiclass almost every time, and working on Multiclass Archetypes only makes it worse...
DM Nerk |
I love that site, Luthia. Wish I could find anyone who allowed their stuff.
re: multiclass, I think every class has enough good stuff as you level that sticking with a single class will be a viable option, if not the standard. I like that they've imposed restrictions as well. It may not be perfect, but I think they're coming up with something pretty good this time around.
Luthia Manfather |
I'll have to check the restrictions then. Where are the rules for multiclassing?
As for MCAs I find PbP GMs occasionally allow them after I explain they are really just like an archetype of the Primary Class. We are also just about to relsease our second (and free) PDF - I'll let you know when it goes live...
DM Nerk |
Cool.
The "restriction" on MC is really just an ability score prereq:15 for classes with a single primary ability score, or 13s for classes with two. Some I'd quibble with, like strength for fighters. Because of the way finesse weapons work, Dex based fighters will be a lot less niche-y than in 1st-3rd editions.
Olden Martis |
Cool.
The "restriction" on MC is really just an ability score prereq:15 for classes with a single primary ability score, or 13s for classes with two. Some I'd quibble with, like strength for fighters. Because of the way finesse weapons work, Dex based fighters will be a lot less niche-y than in 1st-3rd editions.
Yeah maybe they should make Dex OR Str for that one. I had the same thought.
Olden Martis |
Yeah but if I was a character with high str, maybe a barbarian or...well I guess a barbarian LOL maybe I wouldn't have good dex??
I wonder, Dex fighters are good but since Dex is already a physical stat that is useful to other classes maybe the idea is that requiring STR helps reward or create incentive for non-martial type characters to diversify p prime physical stats? Basically "you could play a character that normally has high dex, but doesn't but the trade off is maybe you dip as a fighter?" I dunno...
DM Nerk |
That makes sense Olden.
When I start running this properly, I'm going to make Druids use Con instead of Wisdom for their magic and abilities, because then there's a class for each 15+ stat, and because it sort of fits. Anyone who spends that much time outside is going to be hardy.
Elwë Alcarin |
I agree that it might be to help even out the field in terms of having a class to kind of justify having each ability score as a main stat.
The interesting thing about how they made Barbarian is that you can still benefit pretty well from making a Dex based class as Rage gives you a straight damage boost as opposed to Str boost now.
Olden Martis |
Full disclosure: ive played this module. Twice. Died. Twice. One time in a situation not unlike this. I wanted to play this to see how.Next measured.up against ad&d and 3/3.5/4 PF.
That said:
This is nuts. In pf this is like a CR 15+ encounter an in ad&d it just "insane". I'm not even sure I can sing as I need short rests between uses. We should run away not in.
Conversely I want to mention to OSW that these old modules lack some subtlety in that this is from an age of bash and dash. We know everyone here is bad, it assumed in the set up...im not sure what a parlay with stone giants will accomplish and we can probably guess that.this.CG is.not.of the good.variety.
So can we talk about this.for a second?
Luthia Manfather |
Full disclosure: As I said at the outset of Recruitment, I DM'ed this back in the early-mid 80's. My brother's party made it all the way through G1-3 and are still waiting for us to pick up their empty shells somewhere in D1...
I know what this is all about as it was written, but I'm not sure DM Nerk hasn't changed/tweaked things up.
I'm expressly forbidding myself from checking the original adventure out regardless.
For what it's worth, I can't remember much of it, and if there were worgs in a courtyard and a separate outbuilding I have forgotten it...
Luthia could enter with Oskar in chains/on a shield trussed up as dinner just to give us a moment of surprise or something. (I know I already suggested something similar last time, but still....) Just entering every room and bashing everything doesn't do it for me...
The fire trick has worked so far. - let us continue to use our wits... I guess even if we can kill everything, facing a baker's dozen large creatures and wiping the floor with them does seem a little out of whack even for five "heroes"...
Elwë Alcarin |
Elwë is a barbaric elf that has found his people trussed up and served to these monsters some call giants. He is not necessarily thinking clearly at the moment. If majority of the group suddenly decides another course of action is best then so be it, I could see him being talked into backing away, but it would require everyone else saying so. Any one person saying they should go in will keep him at that door.
Also, we could use the hallway to our advantage and make them come to us.
DM Nerk |
Full disclosure: I am running this module as written. As Olden pointed out, though, there is a lot - a whole lot - that is NOT written. That's where I get to play.
For example, (since Luthia mentioned it) the room the worgs are in is called "Open Compound." It doesn't say anything beyond that to suggest that it's a courtyard and that the rooms beyond it are part of a separate outbuilding, but when you look at the map and what the rooms actually are, it makes perfect sense.
Or the giants in the big feasting hall. I chose to have that many giants in there because that's how many giants there are in there in the module. I believe it was done that way because it presents the players with a different sort of challenge.
Olden Martis |
I mention my previous experience mostly to disclose that I know that module can be hard,
I guess I just really wanted to have a conversation about it because the seem like a really bad odds for even 5t level characters
I'm not saying we shouldn't fight or anything else I'm just advocating some strategy
Oskar Lutgehr |
If we go ahead with the assault on the giants here and Olden can't sing I'll cast prayer, it gives a +1 to attack and damage and saves... If Olden can sing I'll probably cast bless again.
Malaki Davont |
Malaki is bold and sure of his skill. He also is an assassin who favors rapid strikes on unsuspecting foe. He believea if the strongest can be killed swiftly, the rest will flee or die as well. However he is an intelligent man always looking for an advantage. But so far no one has come up with a better plan than go further in or strike now. He knows how he would do this alone, but he ia not used to working with a team, and is not comfortabe asserting himself as the leader. And we dont know each other well enough for it to make sense for others to ask his advice, or vice versa.
Bards get Song back after 10 minutes of rest, not a Short or Long Rest.
Malaki is also confident he can escape if need be, to strike again at night...with or without the whole party making it out alive.
Wow...im playing him as more of a bastard than I intended.
Elwë Alcarin |
Unfortunately I don't have my documents in front of me so I can't check. I think I should have perhaps waited to rage. I believe he can choose to heal when he enters a rage from his Spirit Rage ability, but not after he has already entered it.
Olden Martis |
Unfortunately I don't have my documents in front of me so I can't check. I think I should have perhaps waited to rage. I believe he can choose to heal when he enters a rage from his Spirit Rage ability, but not after he has already entered it.
Yeah sadly its "when you enter" which is sorta unfortunate, especially since all the other spirits have persistent effects that last the duration of the rage.