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Ryster fires blindly in the direction of the bartender.
Ranged Touch Attack: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d12 ⇒ 10
50% Miss Chance Low is Bad: 1d100 ⇒ 84

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@Arjunta, just to add insult to injury, don't forget an Enlarged Arjunta would go up a die in damage (2d8) and also gets a +2 Size bonus to Strength, too :P
Finishing his previous spell, Mathias will touch the Shoanti, boosting his strength further.
+2 Enhancement to Strength for 1 round

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Thy haven't moved. You were at the table with the object. They have reach with their spears. They are going to target whoever was the relic.
If they are using reach then cover should apply, correct?

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Should any of the enemies grab for the dropped item:
AoO: 1d20 + 5 ⇒ (14) + 5 = 19 power attack; 2d8 + 12 ⇒ (4, 2) + 12 = 18 damage
AoO2: 1d20 + 5 ⇒ (1) + 5 = 6 power attack; 2d8 + 12 ⇒ (4, 7) + 12 = 23 damage

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Whenever needed, Zoltan's current CMD is 21 against attempts to break his grapple. If Ahrmisa is still grappled when ZAoltan's turn comes up again, he attempt to Pin. If the grapple is broken he attempts to re-initiate the grapple. I'll make the roll below, just remember to add to the result if pinning instead of re-initiating
Pin/Grapple CMB Check 1d10 + 11 ⇒ (7) + 11 = 18

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Why'd you double cross us!! Zoltan, still raging roars into Arhisma's ear. Looking back at his companions he says, Somebody grab some rope and tie this punk up, I can't keep this up all day!

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I'm assuming Arjunta's blow knocks out Arhmissa. Zoltan will keep his grapple, and rage, if not
Exhaling deeply, Zoltan lets Arhmisa's body drop to the floor before wearily getting to his feet. Breathing heavily for half a minute, the gladiator breaks into his bag for his flask before taking a long drink. Afterward his energy returns. Looking around at the area and assembled group he says with a puzzled expression. OK, now what?

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"We should speak with the survivor, and with our expert. First, however, let us search this place. There may be some indication of the actual item's true location."

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The attempt to knock out Ahrmisa actually does more than that. At the moment she is bleeding out at -8.
If the PCs stop the gillmen from escaping with the
genuine Pathfinder artifact, they can return it safely to
Absalom and the vaults of the Grand Lodge, and may even
travel by sea, knowing from Ulionestia’s letter that the
Aspis Consortium’s plan never involved stopping naval
transport of the relic. Venture-Captain Dreng thanks
them for their efforts and apologizes for sending them on
a fool’s errand, but commends them for uncovering the
ruse and preventing the Society’s enemies from gaining
control of a true Azlanti artifact.
This concludes the First steps series, I apologize at the length of time it took, didn't expect nearly as many life events occur as did. I thank you for sticking it out. I will get those sheets to you tomorrow evening.

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Thanks for running, DW. I think I'm going to tinker a bit with Vanyel before advancing him to L2; universalist wizards are kind of putzy. Incidentally, I noticed that the first part of First Steps hasn't shown up on my Sessions list, but the second part is there.

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Thanks for DM'ing, DaWay. Not sure if it is a problem but Zoltan is actually Sczarni, not Shadow Lodge as the Session Entry says.
Hope everyone had fun; I'll definitely be on the look-out for other PbP's I can get Zoltan into. Cheers all!