Age of Ashes (Team Alseta)

Game Master Delta Arena

Running through the fist Pf2e AP! Come forth brave adventurers and answer the call for heroes. Google Drive Folder


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Grand Archive

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M Hafling(-ish) Alchemist (3) HP 36/36, AC 19/ Saves: Fort +9, Ref +9, W +7/ Perception +7/ Initiative +0/ HL: 1/1/ VV: 2/5 / Hero Point 1/3/ IM 0/1/ CONST. HP 24/24 / AC 18

Netkin carefully places each helmet in a compartment. "Sorry, don't know which one belonged to whom... But it's better than the floor..." he whispers apologetically to the uncaring pieces of armour.

Once he's done, he stops for a second to wipe the sweat off his brow with the back of his sleeve. "So... No things left to do? We can tell the goblins their citadel is secure?"


Elf Investigator 3 | HP 30/30 | AC 19 | Fort +5, Ref +9, Will +10 | Perception +10 (Low-light vision) | 35' speed | Prepared Spells: Void Warp, Light | Investigations - Cinderclaws (how unleash Dahak), Slime (how to get rid of it) | Conditions: That's Odd | ◆◇↺

Ellaeaanda nods approvingly in agreement with Netkin. “Indeed. Good news one may share with Bumblebrasher clan.” So saying, she starts heading to the upper part of the citadel to tell the goblins that they may move back into their former home.


map

You find the bumblebrashers tending to the two charau-kas that you had left free. They have deep claw marks across their bodies, and it doesn't seem like the bumblebrasher's is enough to heal their wounds.

Grand Archive

M Hafling(-ish) Alchemist (3) HP 36/36, AC 19/ Saves: Fort +9, Ref +9, W +7/ Perception +7/ Initiative +0/ HL: 1/1/ VV: 2/5 / Hero Point 1/3/ IM 0/1/ CONST. HP 24/24 / AC 18

"Hello! Um, we've just finished clearing the citadel. We got rid of the giant slime in one room, and uh, deactivated the sigils that kept the Hellknights skeletons alive and running. All should be well now!"

"Do we need help with those wounds? I've run out of bandages, but I think I have a couple of unguents left..."

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