DaWay's PFS First Steps (Group 1) (Inactive)

Game Master DaWay


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Grand Lodge

Male Human (Shoanti) Fighter 1
Spoiler:
HP 13/13, Speed 20 AC 20, Touch 12, Flat-footed 18, Fort +2, Ref +2, Will +1

"Agreed. Let us continue."

Liberty's Edge

Male Half-Orc Inquisitor 2 HP 15/19 | AC: 14 /T: 10 /FF: 14 | Perc. +8 | F: +5 / R: +0 /W: +6 | CMB +5 | CMD +15 | Speed 30 | Init. +3

The priest of the lucky drunk nods, sipping at his flask. "I agree... on to the next chamber - we have a sword and some paper to find before we can find a tavern to forget this wretched place."

Lantern Lodge

Male

Following the stairs to the east you arrive in a room that has a wide corridor exiting it toward the north, and a door to the south. Barrels and boxes of supplies fill the cramped chamber.

Sczarni

Initiative+2, Fort+4, Ref+2, Will-1 (+2 bonus vs. mind effecting after ETOH) AC 17, Hp: 15/15, Rage Rounds Left 7/9, Speed 40, CMB: 7/9, CMD: 17/19 Att +5 Spikes (1d6+4/x2), Acrob+3,(+7), Intimidate+5, Percep+3, Surv+3

Zoltan examines the room, cracking open a few containers in the process to see what might be stored here.

Perception Check 1d20 + 3 ⇒ (10) + 3 = 13

Grand Lodge

Male Elf (Tower Elf) Conjuror/8 HP 37/37| AC 12/T12/FF10| F: +3/R: +4/W: +7; +2 vs. enchantments|Init: +2| Perc: +1| Sense Motive +9/+11 hunch

"If these are supplies from when the fort was used, I expect they are long since spoiled into uselessness. It is certainly worth the time to check if they are not, however."

Liberty's Edge

Male Half-Orc Inquisitor 2 HP 15/19 | AC: 14 /T: 10 /FF: 14 | Perc. +8 | F: +5 / R: +0 /W: +6 | CMB +5 | CMD +15 | Speed 30 | Init. +3

Felinros aids in the search saying, "Some things like wine and whiskey only get better with age."

Perception: 1d20 + 2 ⇒ (20) + 2 = 22

Lantern Lodge

Male

you are getting ready to go into the L shaped room. from the one that has a wide corrider going off map.

Among the mostly worthless junk the
kobolds have amassed, the PCs may find four vials of
alchemist’s fire hidden in a bag of weevil-infested flour
with a successful DC 20 Perception check. The labels on
the bottles—which contain the sort of spirits one might
find in a mining village tavern—read “Gurk’s Fire Juice”
in Draconic.

Liberty's Edge

Male Half-Orc Inquisitor 2 HP 15/19 | AC: 14 /T: 10 /FF: 14 | Perc. +8 | F: +5 / R: +0 /W: +6 | CMB +5 | CMD +15 | Speed 30 | Init. +3

Taking a sniff of the "fire juice" the good brother declares with a grin [b]"Perhaps Gurk followed Cayden in his own way, though I think that this might serve better as a solvent or to burn than to drink."[b] That said he takes a sip on principle and winces. He pockets two bottles in any case.

Sczarni

Initiative+2, Fort+4, Ref+2, Will-1 (+2 bonus vs. mind effecting after ETOH) AC 17, Hp: 15/15, Rage Rounds Left 7/9, Speed 40, CMB: 7/9, CMD: 17/19 Att +5 Spikes (1d6+4/x2), Acrob+3,(+7), Intimidate+5, Percep+3, Surv+3

Zoltan's impatient expression subsided for a moment when Felinros found the Fire Juice, but the gladiator's disappointment was evident when it was discovered to not be alcohol. There's nothin' good in this place! Where's that stupid sword anyway? After giving one box a swift kick his petulance seemed to wane. Well, I guess we move on. Wonder what's behind this door? Assuming no one attempts to stop him, Zoltan proceeds to open the door to the south.

Grand Lodge

Male Human (Shoanti) Fighter 1
Spoiler:
HP 13/13, Speed 20 AC 20, Touch 12, Flat-footed 18, Fort +2, Ref +2, Will +1

Shaking his head at his allies' impatience, Arjunta follows with polearm at the ready.

Lantern Lodge

Male

This large room is an aged gallery. Its once-decorated walls have been stripped of the original mosaics and its decorations replaced with Draconic graffiti, crudely etched into the walls. Other than the scrawl on the walls, the chamber is noticeably cleaner and less dusty than the dungeon’s other rooms.

Four kobold's lay in wait for you.

actions and initiatives please.

Grand Lodge

Male Elf (Tower Elf) Conjuror/8 HP 37/37| AC 12/T12/FF10| F: +3/R: +4/W: +7; +2 vs. enchantments|Init: +2| Perc: +1| Sense Motive +9/+11 hunch

Initiative roll: 1d20 + 2 ⇒ (5) + 2 = 7

Vanyel will cast mage armor on himself at his action.

Grand Lodge

Male Human (Shoanti) Fighter 1
Spoiler:
HP 13/13, Speed 20 AC 20, Touch 12, Flat-footed 18, Fort +2, Ref +2, Will +1

1d20 + 2 ⇒ (6) + 2 = 8 initiative

Moving into the room, Arjunta swings at a kobold while trying to carry through into its ally as well.

Cleave attempt if 2 are adjacent to one another. #1: 1d20 + 5 ⇒ (5) + 5 = 10 to hit, 1d10 + 6 ⇒ (1) + 6 = 7 damage
#2: 1d20 + 5 ⇒ (19) + 5 = 24 to hit, 1d10 + 6 ⇒ (4) + 6 = 10 damage. AC 16 if cleave triggers. Also note: combat reflexes & 3 total AoO's if provoked.

Liberty's Edge

Male Half-Orc Inquisitor 2 HP 15/19 | AC: 14 /T: 10 /FF: 14 | Perc. +8 | F: +5 / R: +0 /W: +6 | CMB +5 | CMD +15 | Speed 30 | Init. +3

Brother Felinros stands behind the more martial companions and prays to the Lucky Drunk for protection. Casts shield of faith

Sczarni

Initiative+2, Fort+4, Ref+2, Will-1 (+2 bonus vs. mind effecting after ETOH) AC 17, Hp: 15/15, Rage Rounds Left 7/9, Speed 40, CMB: 7/9, CMD: 17/19 Att +5 Spikes (1d6+4/x2), Acrob+3,(+7), Intimidate+5, Percep+3, Surv+3

Zoltan laughed dismissively at the kobolds as they assaulted the party. Har! It ain't even fair to fight you, all of you together don't make my weight class! The gladiator then attempts to smash his armored knee spike into one of the creatures.

Initiative 1d20 + 2 ⇒ (3) + 2 = 5

Attack with Armor Spike 1d20 + 5 ⇒ (17) + 5 = 22

Damage if hits 1d6 + 4 ⇒ (5) + 4 = 9

Dark Archive

Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7

I can read Draconic, what does the writing say DaWay?

Grand Lodge

AC33/Tch29/Flat29/CMD43(45 vs grapple & trip)||HP117[117]|Fort:+10;Ref:+11;Will:+19|Percept.+27(+29 for traps, +31 if in stone, trapspotter)|SenMot.+14|Init.+3 Human (Kellid/Tian) Monk (Terracotta Monk) 10 Sorcerer (Wildblooded) 5

Initiative: 1d20 + 3 ⇒ (10) + 3 = 13

Shinkeer steps into the room and fires his musket at a kobold.

Ranged Touch Attack: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d12 ⇒ 10

Lantern Lodge

Male

Mathias:
The graffiti is nothing more than a group of names in Draconic (Tarka, Gogot, Rexus, and Lurtil among a few others that are hard to read) interspersed with short phrases such as “All hail the fire speaker!” and “The flame lives!”

kobold init: 1d20 + 1 ⇒ (16) + 1 = 17

Kobolds, Shinkeer, Arjunta, Vanyel, Zoltan,
Brother Felinros?

The kobolds let loose stones from their slings at Shinkeer, Arjunta, Vayel and Zoltan. In that order

1d20 + 3 ⇒ (20) + 3 = 23 1d3 - 1 ⇒ (3) - 1 = 2
1d20 + 3 ⇒ (7) + 3 = 10 1d3 - 1 ⇒ (1) - 1 = 0
1d20 + 3 ⇒ (17) + 3 = 20 1d3 - 1 ⇒ (3) - 1 = 2
1d20 + 3 ⇒ (19) + 3 = 22 1d3 - 1 ⇒ (1) - 1 = 0

With a boom, Shinkeer makes his entrance and his kobold drops.
Arjunta swings for the fences and misses his main target but takes out Vanyel's
Vanyel casts a spell.
Zoltan brings his knee up and takes his kobold down.

The other kobold begins to run. AoO if you wish.

Lantern Lodge

Male

crit confirm

1d20 + 3 ⇒ (1) + 3 = 4 1d3 - 1 ⇒ (3) - 1 = 2

Grand Lodge

Male Human (Shoanti) Fighter 1
Spoiler:
HP 13/13, Speed 20 AC 20, Touch 12, Flat-footed 18, Fort +2, Ref +2, Will +1

1d20 + 5 ⇒ (17) + 5 = 22 AoO #1 [/dice] 1d10+6 [/dice] damage

Grand Lodge

Male Human (Shoanti) Fighter 1
Spoiler:
HP 13/13, Speed 20 AC 20, Touch 12, Flat-footed 18, Fort +2, Ref +2, Will +1

1d10 + 6 ⇒ (8) + 6 = 14 even

Liberty's Edge

Male Half-Orc Inquisitor 2 HP 15/19 | AC: 14 /T: 10 /FF: 14 | Perc. +8 | F: +5 / R: +0 /W: +6 | CMB +5 | CMD +15 | Speed 30 | Init. +3

Brother Felinros lunges at the kobold as it tries to escape.

AoO: 1d20 + 3 ⇒ (9) + 3 = 12
damage: 1d6 + 2 ⇒ (3) + 2 = 5

Sczarni

Initiative+2, Fort+4, Ref+2, Will-1 (+2 bonus vs. mind effecting after ETOH) AC 17, Hp: 15/15, Rage Rounds Left 7/9, Speed 40, CMB: 7/9, CMD: 17/19 Att +5 Spikes (1d6+4/x2), Acrob+3,(+7), Intimidate+5, Percep+3, Surv+3

AoO, if needed

Attack 1d20 + 5 ⇒ (16) + 5 = 21

Damage if hits 1d6 + 4 ⇒ (5) + 4 = 9

Lantern Lodge

Male

The kobold meets the end, a coward, fleeing from battle. Luckily there is no Valhalla in the kobold pantheon. There is a small bag containing three tanglefoot bags and a thunderstone.

Moving along, continuing east a strange howling is heard. When the doors are opened safely a mournful howl comes from a stone well in the room’s center. This large chamber’s walls, once painted with vermilion and gilded with gold leaf, are now splotched and crumbling. Unlike the walls, however, the tiles that decorate the well are untouched by the ages and gleam as if recently polished.

Grand Lodge

Male Elf (Tower Elf) Conjuror/8 HP 37/37| AC 12/T12/FF10| F: +3/R: +4/W: +7; +2 vs. enchantments|Init: +2| Perc: +1| Sense Motive +9/+11 hunch

Vanyel casts a divination spell (detect magic) and concentrates on the well.

Lantern Lodge

Male

Vanyel can you give me a will save.

Grand Lodge

AC33/Tch29/Flat29/CMD43(45 vs grapple & trip)||HP117[117]|Fort:+10;Ref:+11;Will:+19|Percept.+27(+29 for traps, +31 if in stone, trapspotter)|SenMot.+14|Init.+3 Human (Kellid/Tian) Monk (Terracotta Monk) 10 Sorcerer (Wildblooded) 5

GM:
I'm confused, we seem to have skipped the room with the skulk.

Grand Lodge

Male Elf (Tower Elf) Conjuror/8 HP 37/37| AC 12/T12/FF10| F: +3/R: +4/W: +7; +2 vs. enchantments|Init: +2| Perc: +1| Sense Motive +9/+11 hunch

Will save: 1d20 + 3 ⇒ (2) + 3 = 5

Add 2 if it's an enchantment. Not that it's going to do me much good....

Lantern Lodge

Male

Shinkeer:
Ahh, you're totally right. Let me correct that.

1d20 ⇒ 1 modifier withheld.

Can I get perception rolls please.

Grand Lodge

Male Elf (Tower Elf) Conjuror/8 HP 37/37| AC 12/T12/FF10| F: +3/R: +4/W: +7; +2 vs. enchantments|Init: +2| Perc: +1| Sense Motive +9/+11 hunch

Perception check: 1d20 + 1 ⇒ (2) + 1 = 3

Grand Lodge

AC33/Tch29/Flat29/CMD43(45 vs grapple & trip)||HP117[117]|Fort:+10;Ref:+11;Will:+19|Percept.+27(+29 for traps, +31 if in stone, trapspotter)|SenMot.+14|Init.+3 Human (Kellid/Tian) Monk (Terracotta Monk) 10 Sorcerer (Wildblooded) 5

Perception: 1d20 + 9 ⇒ (11) + 9 = 20

Grand Lodge

Male Human (Shoanti) Fighter 1
Spoiler:
HP 13/13, Speed 20 AC 20, Touch 12, Flat-footed 18, Fort +2, Ref +2, Will +1

1d20 + 6 ⇒ (17) + 6 = 23 perception

Sczarni

Initiative+2, Fort+4, Ref+2, Will-1 (+2 bonus vs. mind effecting after ETOH) AC 17, Hp: 15/15, Rage Rounds Left 7/9, Speed 40, CMB: 7/9, CMD: 17/19 Att +5 Spikes (1d6+4/x2), Acrob+3,(+7), Intimidate+5, Percep+3, Surv+3

Perception Check 1d20 + 3 ⇒ (9) + 3 = 12

Liberty's Edge

Male Half-Orc Inquisitor 2 HP 15/19 | AC: 14 /T: 10 /FF: 14 | Perc. +8 | F: +5 / R: +0 /W: +6 | CMB +5 | CMD +15 | Speed 30 | Init. +3

perception: 1d20 + 2 ⇒ (2) + 2 = 4

Dark Archive

Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7

Perception check: 1d20 - 1 ⇒ (6) - 1 = 5

Lantern Lodge

Male

It seems as though a handful of kobolds have managed to sneak up behind you. They are about 40' away armed with spears. Hissing and growling at you. You Zoltan, Arjunta and SHinkeer also notice the silloutte of male humanoid figure behind the creature

Sczarni

Initiative+2, Fort+4, Ref+2, Will-1 (+2 bonus vs. mind effecting after ETOH) AC 17, Hp: 15/15, Rage Rounds Left 7/9, Speed 40, CMB: 7/9, CMD: 17/19 Att +5 Spikes (1d6+4/x2), Acrob+3,(+7), Intimidate+5, Percep+3, Surv+3

Hey! You in the back! Quit makin' these lil' critters do your dirty work. You want a fight, come fight me! Zoltan directly challenges the shadowy figure in back as he readies to engage the enemy.

Initiative 1d20 + 2 ⇒ (20) + 2 = 22

Grand Lodge

AC33/Tch29/Flat29/CMD43(45 vs grapple & trip)||HP117[117]|Fort:+10;Ref:+11;Will:+19|Percept.+27(+29 for traps, +31 if in stone, trapspotter)|SenMot.+14|Init.+3 Human (Kellid/Tian) Monk (Terracotta Monk) 10 Sorcerer (Wildblooded) 5

Initiative: 1d20 + 3 ⇒ (4) + 3 = 7

Touch Attack on Humanoid: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d12 ⇒ 8

Grand Lodge

Male Human (Shoanti) Fighter 1
Spoiler:
HP 13/13, Speed 20 AC 20, Touch 12, Flat-footed 18, Fort +2, Ref +2, Will +1

"More foolish little dragon-men to spit on my polearm. Bring it on!"

Will move to threaten as many as possible, wielding my polearm.

1d20 + 2 ⇒ (16) + 2 = 18 initiative

Grand Lodge

Male Elf (Tower Elf) Conjuror/8 HP 37/37| AC 12/T12/FF10| F: +3/R: +4/W: +7; +2 vs. enchantments|Init: +2| Perc: +1| Sense Motive +9/+11 hunch

Initiative roll: 1d20 + 2 ⇒ (4) + 2 = 6

Liberty's Edge

Male Half-Orc Inquisitor 2 HP 15/19 | AC: 14 /T: 10 /FF: 14 | Perc. +8 | F: +5 / R: +0 /W: +6 | CMB +5 | CMD +15 | Speed 30 | Init. +3

initiative: 1d20 + 0 ⇒ (9) + 0 = 9

Assuming he is not locked in Melee Felinros casts summom monster for a ridding dog Brother Felinros calls upon Cayden to aid his companions in combat, and bursting forth with strong vapors of alcoholic scent, a large dog appears behind the kobolds and attacks the creature nearest to it.

Dog Attack: 1d20 + 3 ⇒ (2) + 3 = 5
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Trip: 1d20 + 3 ⇒ (20) + 3 = 23

Grand Lodge

Male Elf (Tower Elf) Conjuror/8 HP 37/37| AC 12/T12/FF10| F: +3/R: +4/W: +7; +2 vs. enchantments|Init: +2| Perc: +1| Sense Motive +9/+11 hunch

IIRC, summon monster x is a 1-round spell.

Liberty's Edge

Male Half-Orc Inquisitor 2 HP 15/19 | AC: 14 /T: 10 /FF: 14 | Perc. +8 | F: +5 / R: +0 /W: +6 | CMB +5 | CMD +15 | Speed 30 | Init. +3

Yup. Not moving or anything.

Lantern Lodge

Male

Zoltan 22, SHinkeer 18, Arjunta 18, Felinros 9, Vanyel 6

Felinros your spell and combat will occur on the next turn

init: 1d20 + 7 ⇒ (9) + 7 = 16

Zoltan i need your actions.
Shinkeer shoots at the skulk, the bullet piercing his shoulder leaving a sizable hole (8 damage)
Arjunta takes a couple of steps forward in order to ward off some of the kobolds.

Sczarni

Initiative+2, Fort+4, Ref+2, Will-1 (+2 bonus vs. mind effecting after ETOH) AC 17, Hp: 15/15, Rage Rounds Left 7/9, Speed 40, CMB: 7/9, CMD: 17/19 Att +5 Spikes (1d6+4/x2), Acrob+3,(+7), Intimidate+5, Percep+3, Surv+3

Zoltan drops until just after the monsters. Free action talking though for some smack talk at the humanoid.

Dark Archive

Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7

Init:: 1d20 + 2 ⇒ (10) + 2 = 12

Sorry for the delay, wife just got back in town and spent the weekend with her :)

Mathias starts chanting empowering words, holding back behind Zoltan for cover.

Casting Enlarge person on Arjunta, will trigger at the beginning of the next round.

Lantern Lodge

Male

The kobolds move to engage, Arjunta take your AoO's have you have them bottle necked.

Grand Lodge

Male Human (Shoanti) Fighter 1
Spoiler:
HP 13/13, Speed 20 AC 20, Touch 12, Flat-footed 18, Fort +2, Ref +2, Will +1

AoO 1: 1d20 + 5 ⇒ (12) + 5 = 17; damage 1d10 + 6 ⇒ (7) + 6 = 13

AoO 2: 1d20 + 5 ⇒ (17) + 5 = 22; damage 1d10 + 6 ⇒ (4) + 6 = 10

AoO 3: 1d20 + 5 ⇒ (1) + 5 = 6; damage 1d10 + 6 ⇒ (9) + 6 = 15

Lantern Lodge

Male

Two kobolds move and close the ranks on Arjunta as they pass the bodies of their fallen comrades their rusty spears hungry to bite the flesh of the shoanti.

1d20 + 1 ⇒ (1) + 1 = 2 1d6 - 1 ⇒ (5) - 1 = 4
1d20 + 1 ⇒ (16) + 1 = 17 1d6 - 1 ⇒ (2) - 1 = 1

Seeing the group, and particularily the Shoanti warrior take out half of his forces he retreats further into the room with a jade katana dangling from his hip.

Grand Lodge

Male Human (Shoanti) Fighter 1
Spoiler:
HP 13/13, Speed 20 AC 20, Touch 12, Flat-footed 18, Fort +2, Ref +2, Will +1

"Ha! Give up now, little dragon men. We'll let you live."

Seeing the jade sword on the belt of the foe.

"He's got the sword! Stop him!"

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