GM Raltus' Demon Hunting

Game Master Raltus

Book 2 Maps l Loot Lists l Hand Outs


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Paralyzed
A paralyzed character is frozen in place and unable to move or act. A paralyzed character has effective Dexterity and Strength scores of 0 and is helpless, but can take purely mental actions. A winged creature flying in the air at the time that it becomes paralyzed cannot flap its wings and falls. A paralyzed swimmer can’t swim and may drown. A creature can move through a space occupied by a paralyzed creature—ally or not. Each square occupied by a paralyzed creature, however, counts as 2 squares to move through.

I really could have killed her this round, I will have him make a sense motive check to see if he notices or not if she is paralyzed.

Ghoul Fever: Bite—injury; save Fort DC 13; onset 1 day; frequency 1/day; effect 1d3 Con and 1d3 Dex damage; cure 2 consecutive saves. The save DC is Charisma-based.

Con: 1d3 ⇒ 3
Dex: 1d3 ⇒ 1

Their save is a bit higher becuase they have character levels


Damage taken so Far:

Jocasta is listed as 43/50
Jocasta:: 19 + 17 + 16 + 22 + 23 = 97

Lorena is Listed as 28/42
Lorena:: 12 + 10 + 7 + 8 + 11 = 48


I messed up a post and put Lorena when it should have been Jocasta, I will put it into the spoiler. I will have to adjust some of the attacks as well since she went down there to -9

Post with the wrong name:

Chapel Fight - Round 4 - Dim light/Brown broken ground rough terrain
Green HD (PFL,)
Yellow, Lorena
Blue HD (PFL)
Molos, Purple (PC), Jocasta <---
Khaz

Khaz's Club destroy's the Ghoul handly, possibly making a grave error in choice of targets.

The Ghoul with the green headdress grips his flail with 2 hands swinging out at Lorena, then bites at her.

Flail: 1d20 + 8 ⇒ (10) + 8 = 181d8 + 6 ⇒ (4) + 6 = 10
bite: 1d20 + 6 ⇒ (18) + 6 = 241d6 + 3 ⇒ (4) + 3 = 7
Lorena 2 DC 14 Fort saves if the bite hits

The Demon at the North Door stabs at Lorena from the rear with its long spear.

Stab: 1d20 + 12 + 2 ⇒ (15) + 12 + 2 = 291d8 + 7 + 2d6 ⇒ (3) + 7 + (3, 4) = 17
Stab: 1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 101d8 + 7 + 2d6 ⇒ (6) + 7 + (4, 1) = 18

Lorena stabs out at the ghouls retreating but putting herself in a spot she may not be able to get out from.
The Blue headdressed Ghoul moves in on L6orena as well, shifting his flail to 2 hands.

Flail: 1d20 + 7 ⇒ (3) + 7 = 101d8 + 6 ⇒ (1) + 6 = 7
Bite: 1d20 + 5 ⇒ (1) + 5 = 61d6 + 3 ⇒ (5) + 3 = 8
Lorena 2 DC 14 Fort saves if the bite hits

The Southern Demon stabs at Lorena as well seeing it's counter part doing the same.

Stab: 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 261d8 + 7 + 2d6 ⇒ (2) + 7 + (2, 5) = 16
Stab: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 111d8 + 7 + 2d6 ⇒ (1) + 7 + (6, 1) = 15

Who has protection from Evil?


Lorena's Paralysis: 1d4 + 1 ⇒ (4) + 1 = 5

So here is my dilemma, does Paralysis prevent Lorena from falling and the Ghoul thinks she is ok and still attacks

or

She falls despite the Paralysis and the Ghoul moves on. I konw that you have Hard to Kill so they are stable but the Ghouls could still attack and drive her further down. It could CDG since it is not threatened either


Male Tiefling evoker 6 Medium outsider (native), |HP 39/43| AC 19/17-15/13-14| Init +13| Perc +7| F+5, R+9/7, W+7| CMB +4 CMD 17|Mythic 5/5

Jocasta


what about her?

This is Lorena who got Paralyzed, I messed up the above post as it should have been Jocasta I put instead of Lorena


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

You asked what Khaz’s weapon is. It is Radiance

I don’t think it can be damaged or destroyed


Ya you're probably right, what about the other question with the Paralyze?


Now I’m incredibly confused. Am I suddenly dead? I don’t see where I took all of these hits.


Male Tiefling evoker 6 Medium outsider (native), |HP 39/43| AC 19/17-15/13-14| Init +13| Perc +7| F+5, R+9/7, W+7| CMB +4 CMD 17|Mythic 5/5

Protection from evil was cast on Jocasta.

RE Radiance
Destruction
A paladin must knowingly slay an angel with the blade, at which point the sword can be destroyed normally with damage.

Jocasta, trace it back. We have not been through that many rounds. I do not recall that many either and the protection from evil was most likely not factored in.


I got hit for 7 here and 19 here and can't find any other hits.


I fixed the attacks last night to move to Khaz once the Demons dropped you to the negatives. So before you would have taken a whole lot of hits and now you didn't.

It isn't to say that a Legendary weapon cannot be wounded, right now it is low powered but the acid dmg didn't by pass the Hardness of the weapon so ti is a moot point.


Female Half Elf (Drow) Fighter/Arcanist/Rogue(4) - HP48 AC21/14/17 F6/R10/W7 Init+4 Perc+15 DD+12
DM Raltus wrote:

I fixed the attacks last night to move to Khaz once the Demons dropped you to the negatives. So before you would have taken a whole lot of hits and now you didn't.

It isn't to say that a Legendary weapon cannot be wounded, right now it is low powered but the acid dmg didn't by pass the Hardness of the weapon so ti is a moot point.

Radiance isn't a legendary weapon, it is a major artifact.

Major artifacts are unique items—only one of each such item exists. These are the most potent of magic items, capable of altering the balance of a campaign. Unlike all other magic items, major artifacts are not easily destroyed. Each should have only a single, specific means of destruction.


Right makes sense, I could see how the acid wouldn't destroy it but could harm it but I will rule against it taking any dmg.


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 5/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: ghoul fever ]

Uhh. Not sure where you're getting those numbers from. I'm assuming that both blue and green ghouls and one of the babaus attacked me (I believe that one of them was in range of me, while the other was in range of Jocasta, with people in between so both couldn't target one or the other). With AC 17, that's both of green ghoul's attacks and one of either of the demon's attacks hitting. I was at 28 HP, so that's -17 from the ghoul and either -17 or -16 from the demon, so I'd be down to -6 or -5, respectively, after that round, with both paralysis and disease saves from the green ghoul's bite failed.


The Demon never struck you as it was focused on Jocasta because it was flanking her so it was getting the sneak attack damage in on her.

I moved attacks from her to Khaz because they dropped her. The Ghouls hit you quite a bit because they get 2 attacks when 2h the flails and 3 of they 1h the flails. I was asking about the Paralyze thing and how it works for keeping her standing or Dropping her.

So we will proceed with both of you being down and out of this fight right now.


Male Tiefling evoker 6 Medium outsider (native), |HP 39/43| AC 19/17-15/13-14| Init +13| Perc +7| F+5, R+9/7, W+7| CMB +4 CMD 17|Mythic 5/5
gm wrote:
down and out of this fight

Are you referring to the paralysis taking a pc prone? I always imagined paralysis as freezing you in place kind of like a statue. With ghouls I always imagined it as being frozen with fear. For what it is worth.

Thanks for the hard work, gm. Lots of cool stuff going on in this game.


Yes I am thinking I pushed it a bit to fast and wasn't looking at what I should be. Will take more time and monitor PC HP more closely so I don't have to fix posts like 10 times haha


Male Tiefling evoker 6 Medium outsider (native), |HP 39/43| AC 19/17-15/13-14| Init +13| Perc +7| F+5, R+9/7, W+7| CMB +4 CMD 17|Mythic 5/5

As gm, I always tend to rush because everyone is waiting on me. That is when I make the mistakes. Also, I am covered up (I know you are as well), so I am multitasking and rushed. Just asking for mistakes. As gm, I am slowing it down if need be. Players can wait. :-)


I’m now more confused and frustrated than ever. I’ll just wait to hear whether I’m dead or not later.


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

Not dead, from my reading unconscious. From everything I’ve seen the damage potential of mythic becomes more and more like rocket tag as we go up in tiers.


Male Tiefling evoker 6 Medium outsider (native), |HP 39/43| AC 19/17-15/13-14| Init +13| Perc +7| F+5, R+9/7, W+7| CMB +4 CMD 17|Mythic 5/5

2 down three to go....I think we might have this.


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

By the way. If you stay adjacent to Khaz, then I can use sudden block. The enemy’s attack can be Rerolled and either I, or you, can have 1 free attack. Khaz hits pretty hard with single attacks, so put together it can be nice insurance.


Female Half Elf (Drow) Fighter/Arcanist/Rogue(4) - HP48 AC21/14/17 F6/R10/W7 Init+4 Perc+15 DD+12
DM Raltus wrote:

Chapel Fight - Round 3 - Dim light/Brown broken ground rough terrain

Green HD (PFL,DF -10), Black Demon (-63)
Lorena <---
Blue HD (PFL), Green Demon
Molos, Purple (PC), Jocasta (Unconscious -9)
Khaz

Lorena being frozen in place is unable to act, the Blue Head Dressed Ghoul slide between the benches to pursue the Archer Swinging its flail at him.
Flail: 1d20 + 7 ⇒ (12) + 7 = 191d8 + 5 ⇒ (6) + 5 = 11
...

The blue ghoul attacked Purple already this round. So I'm ignoring his full attack now.


Jocasta your just unconscious right now at -1, Lorena is down at -6


Male Tiefling evoker 6 Medium outsider (native), |HP 39/43| AC 19/17-15/13-14| Init +13| Perc +7| F+5, R+9/7, W+7| CMB +4 CMD 17|Mythic 5/5

Will do Khaz and Charming Presence should still be in effect as well.


Sudden Block

We will rule here that it works but from here forward it will work like the Swashbucklers Parry and Reposte. You will have to state your intent to use it first so I konw which attack to reroll.

So Molo's AC goes up by 1 to 20.


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

Can I switch to absorb blow then? That’s a pretty big nerf, and will eat up a lot of mythic. And I suppose absorb blow is easier with PbP, as I can’t tell what attacks will be made until they happen


That is fine with me, after this fight is over then you can.

Yes things are a bit more difficult with PbP because of the speed of things and everything being reactionary really


Female Half Elf (Drow) Fighter/Arcanist/Rogue(4) - HP48 AC21/14/17 F6/R10/W7 Init+4 Perc+15 DD+12
Lorena. wrote:
so yeah, I have been thinking it over while downed and I really haven't been using my oracle abilities much. part of it is that, while very flavorful, they aren't that useful, which I'm fine with. but, I'm also just really stingy with limited-use abilities, even when we've got plenty enough now. so maybe we can fix that now.

I decided some time ago, to use the good stuff when the opportunity arises, right from the top. It might lead to standing in front of the BBEG with nothing left. But at least you get there in full health, as every encounter before was a lot easier.

The other way around it led to a lot drawn out fights with the party finally going to rest, with the best abilities still unused because they were saved for later 'just in case'.

And it's a lot of fun to throw a cloudkill at a dozen low level minions. Much more than hacking through them one by one.

just my 2c worth.


Having read but never played the Numenera books by Monte Cook, they have Cyphers which are one time use things but you find a lot through out the world. This area is full of old battle sites, I have no issue dropping more limited use or 1 use items if you want to use them.

I feel the same way Purple does is that the abilities are meant to be used and items took. It is like playing video games and finishing with a full stack of the best weapons ammo because you never used it "just in case"


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 5/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: ghoul fever ]
DM Raltus wrote:
I feel the same way Purple does is that the abilities are meant to be used and items took. It is like playing video games and finishing with a full stack of the best weapons ammo because you never used it "just in case"

Oh, yes, that is exactly what happens when I play video games :)


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

Me too...so many potions. So, so many...


Ok so these potions here can be used to "Heal Your Army" depending on how many people do down in a battle. They are regular potions of CLW but can be used with the army.

No one searched the bodies...


Female Half Elf (Drow) Fighter/Arcanist/Rogue(4) - HP48 AC21/14/17 F6/R10/W7 Init+4 Perc+15 DD+12
Purple Pointyear wrote:

Purple helps Khaz looking for secret doors, lost things other signs of where to search next, or valueables that might be worth taking along.

I searched the whole room for any valueables. That of course includes the valueables of dead creatures. ;)


haha sorry reading somedays after work it is tough for me :)

Anyone else want to RP a bit before you move on or retreat?


Female Half Elf (Drow) Fighter/Arcanist/Rogue(4) - HP48 AC21/14/17 F6/R10/W7 Init+4 Perc+15 DD+12

So? What valueables do they have on them?


Male Tiefling evoker 6 Medium outsider (native), |HP 39/43| AC 19/17-15/13-14| Init +13| Perc +7| F+5, R+9/7, W+7| CMB +4 CMD 17|Mythic 5/5

Has anyone used any of their mythic powers today?


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

I used one point of it, but traded out that ability. I’ll likely be saving it for making saving throws.


Female Half Elf (Drow) Fighter/Arcanist/Rogue(4) - HP48 AC21/14/17 F6/R10/W7 Init+4 Perc+15 DD+12

Right, we have that (facepalm).


Female Half Elf (Drow) Fighter/Arcanist/Rogue(4) - HP48 AC21/14/17 F6/R10/W7 Init+4 Perc+15 DD+12

As purple is afraid of being alone in the dark I have to ask: Are we talking darkness, which would reduce the normal light to dim light, or are we talking deeper darkness?

Also, no matter how dark we are talking, do I see who or what causes the darkness? As I have darkvision.


Male Tiefling evoker 6 Medium outsider (native), |HP 39/43| AC 19/17-15/13-14| Init +13| Perc +7| F+5, R+9/7, W+7| CMB +4 CMD 17|Mythic 5/5

Also, how large is this circle of darkness and where is it centered?


Male Tiefling evoker 6 Medium outsider (native), |HP 39/43| AC 19/17-15/13-14| Init +13| Perc +7| F+5, R+9/7, W+7| CMB +4 CMD 17|Mythic 5/5

Jocosta, you have been up for many days now.


Huh. No notifications of unread messages on Gameplay.

EDIT: Uh, yeah, as far as I can tell we aren't in combat, we're waiting for the healers to check on Terry.


Female Half Elf (Drow) Fighter/Arcanist/Rogue(4) - HP48 AC21/14/17 F6/R10/W7 Init+4 Perc+15 DD+12

I guess he'll die then. :P

No heal ranks here either.


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

I had no notifications either. But I do have ranks in here, and a spell slot left to heal him. :)


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 5/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: ghoul fever ]

So...is everything all right with everyone?


I'm fine, how are you?


Female Half Elf (Drow) Fighter/Arcanist/Rogue(4) - HP48 AC21/14/17 F6/R10/W7 Init+4 Perc+15 DD+12

I'm fine too.
Just haven't heard from Raltus for a while.


Male Tiefling evoker 6 Medium outsider (native), |HP 39/43| AC 19/17-15/13-14| Init +13| Perc +7| F+5, R+9/7, W+7| CMB +4 CMD 17|Mythic 5/5

All good here.

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