GM Raltus' Demon Hunting
Game Master
Raltus
Book 2 Maps l Loot Lists l Hand Outs
I have it planned out in my head just have to make it on to paper
Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)
I have precise shot, while I recognize that I rolled low, I don't take ranged into melee penatlies. Unless that point was for Lorena in which case never mind
It was for you, It was just because you rolled low to hit, nothing mechanically just more thematically that Khaz was right there
Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)
Speaking of Khaz, does his spell resistance work vs magic missile?
It should yes, I forgot about that
I will bot Khaz I just don't want to since I don't want to make him melee something that can really put the pain on him.,
Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)
Oh shyt were we waiting for me?! Didn’t see the update. Must have hit the x, can’t think of how else I missed the update.
Really sorry...
I will let you take the 10 to do this but.....
The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks. You roll exactly what you need.
Also Firinn remind me about your illness next time we rest
Marco.
I know the board outages really messed with people.
Combat is over so you can post as you want, how hurt are people, just so I know how to proceed?
Mildly.
I wasn't posting because I wasn't clear whether Rio could keep after the mage, I imagine she's a lot faster but if we just want combat over I won't push it :)
You could continue if you want but I will tell you he is going well out of sight and I figure you didn't want your buddy lost in the city.
Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 5/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: ghoul fever ]
Not hurt, as usual :)
Though my line does say I'm missing a few HP - not sure exactly when that happened.
I think we all took dmg when the boards were all messed up haha
Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)
Sorry about disappearing. I've ended up taking 18 hours this year on top of more commitments to stuff so I can graduate on time, and also make the most of what is hopefully my last year. I'm doing my best to keep up with stuff, but I honestly can't promise it won't happen again.
That is fine, just letting us know helps, I can bot as needed
Level now have it take effect
Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 5/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: ghoul fever ]
will update profile momentarily
Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)
Heads up...from Monday to Sunday I'll be having national guard training. Will be in barracks at night and should have connection, so I'll update as much as I can.
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Lvl 3:
HP: 24+12=36
Saves: +1 Ref
Skills with FCB: +1 Diplomacy +2 Perception +1 Craft Jewelery +1 Linguistics (Abyssal)
Lvl 3 Feat: VMC Oracle Channel (1+Cha per day, 1d6)
Aura of Courage (At 3rd level, a paladin is immune to fear (magical or otherwise). Each ally within 10 feet of him gains a +4 morale bonus on saving throws against fear effects. This ability functions only while the paladin is conscious, not if he is unconscious or dead.)
Divine Health (At 3rd level, a paladin is immune to all diseases, including supernatural and magical diseases, including mummy rot.)
Mercy (Lay on Hands cures sickness condition)
HP: 1d8 ⇒ 4 +2 con, +1 FCB = 7 (new HP 29)
+1 BAB
+1 Will
+1 1st level spell/day
+1 cantrip, 1st level known
+7 skills,
Domain - am I allowed to take an Inquisition instead? It is allowed in Ultimate Magic but thought I should check with the GM, specifically in this case the 'Redemption' Inquisition - seems fitting with Firinn's general backstory/nature.
Celestial Companion - Rionnag gains celestial template.
Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)
Considering I tried getting back into things two weeks ago, and I still haven't, life has made itself plain that I'm not going to have enough time to commit to this game. I'm so sorry about my absence and the slowness when I was around. Thank you for giving me the chance.
I hope this goes well for you all and that you can continue on with the people you have. You're all good players and a good GM, and I hope this story can continue. Thank you for this opportunity, and I'm sorry it didn't go as I planned.
God bless.
thank you carson for your time you put in, Real Life always takes priority.
SO now we are looking for 2 PCs? A Mage and a Thief?
I can get the basic thief stuff easily enough if we only want to do 1 PC. VMC (if I can adjust the level I've just taken) or a small level dip in rogue will do it.
The level dip might be good for me now I think about it...
Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 5/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: ghoul fever ]
Mystic Theurge time? Just kidding, of course... :)
Hope everything goes well for you, Carson.
I say we can recruit for a mage - four is nice but with the amount of bookkeeping Mythic creates I'm not sure we really want more than that. So I vote for 1 recruit, an arcane/psychic caster type.
I'll start dipping into rogue and make some sort of multi-classing, sneak-attacking shooty monster! :D
Well since we just leveled if you want to do a VMC Firinn go for it. we could look for 2 PCs I am going to be strict on their Backgrounds and the choices of Traits so we can have 1 of each trait.
I'll be fine without VMC I think. Depending on who we recruit I can multi-class into Rogue to get some goodies or stick straight hunter.
Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 5/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: ghoul fever ]
DM Raltus wrote: Good way to go out? Well, that was quite convenient, for sure!
potions of invisibility (2),
wand of magic missile (CL 3rd, 11 charges)
Ranseur of the Gargoyle
42 gp
3 spell craft rolls please
Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)
Finally back to civilization!
Our new guys will have WBL. For us, how much gold from loot do we have to spend?
I have updated the Loot sheet
Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)
Thank you, looking forward to making some purchases once we hit civilization again :)
Ohh Terry do you want to come back? You can write yourself back in, they just go to Defender's Heart.
I will update tonight in game play as well
Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)
Perhaps Khaz could make a call out to everyone at the defender’s heart? Say that anyone who will join them in their quest should step forward. Then up comes Terry and those you choose
Sure that works, let me respond to your posts first though.
I like the Idea of THis one The Campaign trait doesn't fit with the background though.
Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)
She has the trait riftwarden orphan
Yes she knew her parents and lived by them.
The Orphan said you didn't know your parents or were raised by others.
M Human (mutt) Unchained Rogue 6/Trickster 1 (AC21 T17 F15 CMD22; 22/53HP; F+4 R+13 W+4; Init+3; P+11+)
Yes, I do. I figured with where the group was, being at the "inn" was the easiest reconnect.
Trying to minimize the required amount of disbelief.
Also trying not to claim a strong position in the group after that absence.
Jesse is a great roleplayer. I'm in some other games with them. So I'd definitely second Jocasta go fill one of the missing slots. As to the story I think the trait can work. IF her parents are now dead then she's still an orphan even if she knew them in the past.
Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)
And even if not an orphan, unless the campaign makes that a plot point, I’d rather overlook it. A good player with riftwarden ties is better than not having one.
We forgot about Mostly Me That we took The Mongrelman with us from the underground cavern.
His name is Lann
Khaz is there a spot in the city you feel your family is from?
Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)
I would assume the Ring District. Near the gates to Old Kenabres. They’re wares would sell well to those with coin, but they wouldn’t be rich enough themselves to live in the really good area.
I thought there would be more discussion going on in the Recruitment thread but that is fine. So we are looking at a Monk, 2 different Magus'
@ Khaz Ok we can work that in
Can everyone quickly review the Recruitment thread and send me PM voting?
Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)
M Human (mutt) Unchained Rogue 6/Trickster 1 (AC21 T17 F15 CMD22; 22/53HP; F+4 R+13 W+4; Init+3; P+11+)
Ok so I have invited the two to come in, we can figure out how they are either coming to Defender's heart or already there. Do some shopping, take a day to meet the people and get to know who you are now fighting for.
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