GM Raltus' Demon Hunting

Game Master Raltus

Book 1 Maps l Loot Lists l Hand Outs


501 to 534 of 534 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>

Wounds (3) HP (60) AC+3 (20/11/19) Saves+3 (11/7/9) Initiative (+2) CMB (+9) CMD (20) AB (0/1) Smite Evil (1/1) LoH 2d6 (5/6) VMC Channel 1d6 (5/5) Channel 1d6 (7/7) (Legalistic (1/1) SR (12) Acid/Cold/Electricity (5)

Lvl5! +10 to hit and 60HP. I’m quite happy with this.

Ok. So...how much gold do we get from selling loot? Id like to also sell the shield. Extra damage from power attack will be useful, and the gold can go towards enchanting armor.


I am playing with the loot sheet now, would someone who is better at it than I like to do it for the AP?


The weapon rack contains
three cold iron longswords, two cold iron shortswords, two
heavy crossbows, a composite longbow (+2 Str), a masterwork
cold iron heavy mace, two cold iron longspears, 50 cold iron
crossbow bolts, 100 cold iron arrows, a +1 longsword, 5 +1 holy
arrows, and an arrow of evil outsider slaying.
The armor dummies hold two sets of masterwork
chainmail and a +1 breastplate emblazoned with Iomedae’s
holy symbol.
The two heavy steel shields are both marked with the
holy symbol of Iomedae. One is a masterwork shield, and
the other is a +1 blinding shield.


Wounds (3) HP (60) AC+3 (20/11/19) Saves+3 (11/7/9) Initiative (+2) CMB (+9) CMD (20) AB (0/1) Smite Evil (1/1) LoH 2d6 (5/6) VMC Channel 1d6 (5/5) Channel 1d6 (7/7) (Legalistic (1/1) SR (12) Acid/Cold/Electricity (5)

I’ll figure it out, with the assumption that our archer has taken the bow and all arrows, and that our Magus took the +1 breastplate


Wounds (3) HP (60) AC+3 (20/11/19) Saves+3 (11/7/9) Initiative (+2) CMB (+9) CMD (20) AB (0/1) Smite Evil (1/1) LoH 2d6 (5/6) VMC Channel 1d6 (5/5) Channel 1d6 (7/7) (Legalistic (1/1) SR (12) Acid/Cold/Electricity (5)

3x CI longswords: 90
2x CI shortswords: 60
2x Heavy Crossbows w/ 50 CI bolts: 104
MW CI Heavy Mace: 324
2x CI longspears: 20
Longsword +1: 2315
MW Heavy Shield: 170
2x MW Chainmail: 600
Blinding Shield +1: 4170

Total: 7853
Split: 1570.6 each

I had 286, so my total is now 1856.6

With this, I’m going to buy a cracked dusty rose prism Ioun Stone (+1 Initiative) with a Wayfinder (500 gold). And I’ll roll to see what the effect is:

Resonant Powers

1d100 ⇒ 1
+2 enhancement bonus to Charisma

Nice! Won’t stack with any other enchantment bonuses, but I’m very happy with this.

Total effects of shopping:

AC: 23 -> 20 (can make up for this 1/day with Divine Bond)
Damage: 1d8+9 -> 1d8+12
Saves: +1
LoH and Channel: +1
Initiative: +1

I’d say that Khaz will be ready to head back in now.


HP: 34/34 | AC: 20 (14 Tch, 15 Fl) | CMB: +3, CMD: 17 | F: +5, R: +7, W: +5 | Init: +4 | Perc: +11, SM +11, Acro +12, Stealth +12 | Speed 30ft | Longbow: +9/10, d8+2(+1), x3, 100ft, P. | Kukri +3, d4, 18-20x2, s. | Spells 2/4, 1/2; Aspect 3/4 | Active conditions: Tiger Aspect (+2 Dex), Gravity Bow, Barkskin

Since I now have 2000 gold, can I pay one of the priests to bless the bow (aka make it a +1 weapon)?

We going back in the same day then or resting? Khaz makes it sound like he can go back in immediately! Finn probably could but getting my bow done would be nice first!


1 person marked this as a favorite.

It would be 2 days for the bow to be enchanted as it is 2000 gold.

Way Finder Powering Stone 26-100 to pass: 1d100 ⇒ 98the magic worked into the wayfinder amplifies the power of the ioun stone, usually (about 75% of the time) unlocking new abilities in addition to the stone’s normal power.

There is also more stuff on the sheet, Things under 350 gp will be available anything over 500 will have to be rolled as right now they have what they have scavenged.


HP: 34/34 | AC: 20 (14 Tch, 15 Fl) | CMB: +3, CMD: 17 | F: +5, R: +7, W: +5 | Init: +4 | Perc: +11, SM +11, Acro +12, Stealth +12 | Speed 30ft | Longbow: +9/10, d8+2(+1), x3, 100ft, P. | Kukri +3, d4, 18-20x2, s. | Spells 2/4, 1/2; Aspect 3/4 | Active conditions: Tiger Aspect (+2 Dex), Gravity Bow, Barkskin

I'd like to wait for the enchantment if we can, but if not then Finn can go back in whenever. What do people think?


They can hold off Reinforcements for a day at the most, you could have someone cast masterwork Transformation on the bow since that will need to be done first


Wounds (3) HP (60) AC+3 (20/11/19) Saves+3 (11/7/9) Initiative (+2) CMB (+9) CMD (20) AB (0/1) Smite Evil (1/1) LoH 2d6 (5/6) VMC Channel 1d6 (5/5) Channel 1d6 (7/7) (Legalistic (1/1) SR (12) Acid/Cold/Electricity (5)

That seems like the best idea to me. You lose out on +1 damage, but it would be better to go in without them being reinforced.

Also you have 5 +1 Holy Arrows. The +1 doesn’t stack with bow enchantment. So against important foes, not having your bow enchanted won’t matter.

So, against major enemies (like that flying demon) you will do (with Cat’s Grace):

To Hit: +11
Damage: 1d8+2d6+5

Not bad at all. And a +1 bow wouldn’t change that.

——-

Also, can he recover the holy arrows after they are shot?


IF they hit they break like normal arrows, if you miss it is still a 50% chance of them not breaking


Wounds (3) HP (60) AC+3 (20/11/19) Saves+3 (11/7/9) Initiative (+2) CMB (+9) CMD (20) AB (0/1) Smite Evil (1/1) LoH 2d6 (5/6) VMC Channel 1d6 (5/5) Channel 1d6 (7/7) (Legalistic (1/1) SR (12) Acid/Cold/Electricity (5)

Nice! So long as he hits then he can get some mileage out of those arrows.


HP: 34/34 | AC: 20 (14 Tch, 15 Fl) | CMB: +3, CMD: 17 | F: +5, R: +7, W: +5 | Init: +4 | Perc: +11, SM +11, Acro +12, Stealth +12 | Speed 30ft | Longbow: +9/10, d8+2(+1), x3, 100ft, P. | Kukri +3, d4, 18-20x2, s. | Spells 2/4, 1/2; Aspect 3/4 | Active conditions: Tiger Aspect (+2 Dex), Gravity Bow, Barkskin

Got a single arrow of outsider slaying too, but that feels like an 'end of book boss' weapon to me... :D

Masterwork Trans and then onwards then. With that spell I'll be about 200gp short of +1 anyway so more looting required!


There will always be more looking don't you worry my Feathered Friend.


Female Human Magus (Armored Battlemage) 5 | HP 44/44| AC 21 T 13 FF 17 | Fort +6 Ref +5 Will +6 | Initiative +3 | Perception +6 | Speed 30 ft. | Arcane Pool 3/3

I did indeed swipe the +1 breastplate and I'm currently wearing it. This does mean that I have a leftover masterwork agile breastplate if someone else can use such a piece of armor. Otherwise it goes into the sale pile (price 550 gp, sale value 275 gp).


Jocasta are there spells that you want to see are available for you to copy?


Female Demon-born Tiefling [ HP: 30/30 | AC: 15 (11 TAC, 14 FFAC) | CMB: +6, CMD: 17 | Fort: +4, Ref: +3, Will: +5 | Init: +1 | Perception +4 ] Oracle 5 [ Speed 30 ft | Spells: 1st 7/7 2nd 5/5 | Night Hunter: 1/1 | Disguise Scale (Alter Self) 3/3 | Cloak of Darkness 5/5 | MW CI Longspear +7/1d8+4 P; Claws +6/1d4+3 B and S | Active conditions: none ]

I did take those longspears earlier, but I don't need them, so sure, they can go into the loot pile.

So, I f**ked up last level and forgot that I needed to take background skills, so I'm going to make up for that this level by using 4 skill points in those.

5th level changelog:
HP: 24 + 1d8 + 2 ⇒ 24 + (4) + 2 = 30 half as much as Khaz...ugh
+1 2nd level spell/day
+1 1st level spell known (Command)
+1 2nd level spell known (Hold Person)
oracle curse progression (additional language to speak in combat: celestial)
favored class: +1 skill point
skills (7 total):
-+2 appraise (background; total 5 ranks)
-+1 perception (total 4 ranks)
-+2 sleight of hand (background; total 5 ranks)
-+2 stealth (total 5 ranks)
feat: Extra Revelation: Dark Secrets (Su): 2 extra shadow spells from wiz/sorc spell list (Dust of Twilight, Shadowfade)

I'll hold on to my money for now, just short of 2000gp.


Female Human Magus (Armored Battlemage) 5 | HP 44/44| AC 21 T 13 FF 17 | Fort +6 Ref +5 Will +6 | Initiative +3 | Perception +6 | Speed 30 ft. | Arcane Pool 3/3
DM Raltus wrote:
Jocasta are there spells that you want to see are available for you to copy?

1st level: corrosive touch

2nd level: scorching ray


Wounds (3) HP (60) AC+3 (20/11/19) Saves+3 (11/7/9) Initiative (+2) CMB (+9) CMD (20) AB (0/1) Smite Evil (1/1) LoH 2d6 (5/6) VMC Channel 1d6 (5/5) Channel 1d6 (7/7) (Legalistic (1/1) SR (12) Acid/Cold/Electricity (5)

Yeah, Khaz has insane HP. And when we go Mythic it is going to be ridiculous. His campaign trait will give +3HP per level! And he will get +5 per tier.

So assuming Mythic at lvl6, he will have: 60 (Class) + 18 (Mythic trait) + 12 (Con) + 5 (Tier) = 95

I’ve planned for him to be quite a tank. Though I figure that as Mythic is rocket tag, he wil need all of those hp


Female Demon-born Tiefling [ HP: 30/30 | AC: 15 (11 TAC, 14 FFAC) | CMB: +6, CMD: 17 | Fort: +4, Ref: +3, Will: +5 | Init: +1 | Perception +4 ] Oracle 5 [ Speed 30 ft | Spells: 1st 7/7 2nd 5/5 | Night Hunter: 1/1 | Disguise Scale (Alter Self) 3/3 | Cloak of Darkness 5/5 | MW CI Longspear +7/1d8+4 P; Claws +6/1d4+3 B and S | Active conditions: none ]

Yep. I also rolled two 1s in a row for HP and don't get better "armor" until 7th (and every 4 levels after that), so I'm as squishy as an arcane caster right now. :(


Female Human Magus (Armored Battlemage) 5 | HP 44/44| AC 21 T 13 FF 17 | Fort +6 Ref +5 Will +6 | Initiative +3 | Perception +6 | Speed 30 ft. | Arcane Pool 3/3
Lorena. wrote:
Yep. I also rolled two 1s in a row for HP and don't get better "armor" until 7th (and every 4 levels after that), so I'm as squishy as an arcane caster right now. :(

Maybe (once we have some spare time) the DM will let you use the retraining rules to improve your hit points.

In other news, I've knocked my old masterwork agile breastplate off my sheet. I presume nobody wants it, so I'll take back the sale value of the gold from it. Getting rid of this puts me back up to a speed of 30!


Wounds (3) HP (60) AC+3 (20/11/19) Saves+3 (11/7/9) Initiative (+2) CMB (+9) CMD (20) AB (0/1) Smite Evil (1/1) LoH 2d6 (5/6) VMC Channel 1d6 (5/5) Channel 1d6 (7/7) (Legalistic (1/1) SR (12) Acid/Cold/Electricity (5)

Ah retraining...I hope we can use that. As my build plan only came about well after we started, and replacing feats will be a big help.


What is Lorena's Cures? I just looked but I must have missed it?

Jocasta those spells are available yes, I was thinking about the Magus in this AP I can see how you may struggle with the Ranged touch or Touch spells since Demons are immune or have resistance to most things.


Female Human Magus (Armored Battlemage) 5 | HP 44/44| AC 21 T 13 FF 17 | Fort +6 Ref +5 Will +6 | Initiative +3 | Perception +6 | Speed 30 ft. | Arcane Pool 3/3

No worries, the first magus arcana I plan to take is the one that allows turning rays into spellstrikes, which will open up ray of frost, scorching ray, ray of enfeeblement, and a few other spells. Beyond that I do have a cold iron weapon that I can make temporarily magical, which is a good start.


Ok I just didn't want you to play something that wouldn't be fun over all if you didn't want to. Anyone else want to post in Gameplay?


Female Demon-born Tiefling [ HP: 30/30 | AC: 15 (11 TAC, 14 FFAC) | CMB: +6, CMD: 17 | Fort: +4, Ref: +3, Will: +5 | Init: +1 | Perception +4 ] Oracle 5 [ Speed 30 ft | Spells: 1st 7/7 2nd 5/5 | Night Hunter: 1/1 | Disguise Scale (Alter Self) 3/3 | Cloak of Darkness 5/5 | MW CI Longspear +7/1d8+4 P; Claws +6/1d4+3 B and S | Active conditions: none ]

Curse, I assume you mean? Tongues. Hasn't come up much because we don't really talk in combat and everyone except Firinn understands Abyssal already anyways.


I did yes, it is funny that I put Cures, I a Halfling Oracle in a Hell's Rebels game and we have found a few work a rounds to the language issue


So what Purchases are people making tonight? Firinn you are looking for someone with Masterwork Transformation? You just have to ask a priest who could prepare it tomorrow.

Masterwork Transformation


M Human (mutt) Unchained Rogue 5 (AC19 T15 F15 CMD19; 40/40HP; F+3 R+8 W+3; Init+3; P+10+)

Will look at that after I get through all the traffic tonight. Do the level-up, too.

Sorry about the delay. We moved my daughter and her 2 children (2 years and 8 months) in with us, and the pod with her stuff arrived this week. I finally got the pod emptied. Adjusting to life with two that small in the house again has been far more stressful than I expected.


No worries take your time, it is the weekend so I don't expect much out of you guys, at work I get the chance to post more since I use a computer to do my charting.


M Human (mutt) Unchained Rogue 5 (AC19 T15 F15 CMD19; 40/40HP; F+3 R+8 W+3; Init+3; P+10+)

Okay, so the cash takes Terry to about 1600. Not enough for anything he would like to purchase or have enchanted. No special purchases for Terry, then.

Leveling.

NO BAB or Saving Throw adjustments.
Sneak Attack to 3d6
Rogue's Edge: (Perception - halve penalties for being asleep, and range penalty is -1/20')
Feat: Dodge (Mobility/Canny Tumble chain to come)
Skills: Acrobatics, Appraise, Bluff, Climb, Disable Device, Escape Artist, Knowledge (Local), Linguistics (Elven), Perception, Sleight of Hand, Stealth, Swim, Use Magic Device
HP w/ current, roll, con, favored class: 34 + 1d8 + 1 + 1 ⇒ 34 + (4) + 1 + 1 = 40


Female Human Magus (Armored Battlemage) 5 | HP 44/44| AC 21 T 13 FF 17 | Fort +6 Ref +5 Will +6 | Initiative +3 | Perception +6 | Speed 30 ft. | Arcane Pool 3/3

I’m stuck out of town after a terrible convention experience. I’ll catch up when able.


No worries, Dragon Con by chance?


Female Human Magus (Armored Battlemage) 5 | HP 44/44| AC 21 T 13 FF 17 | Fort +6 Ref +5 Will +6 | Initiative +3 | Perception +6 | Speed 30 ft. | Arcane Pool 3/3

Strategicon (Los Angeles).

501 to 534 of 534 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / DM Raltus' Demon Hunting Discussion All Messageboards

Want to post a reply? Sign in.