GM Raltus' Demon Hunting

Game Master Raltus

Book 2 Maps l Loot Lists l Hand Outs


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Yes a speedy recovery, My dad had it done and they had him up walking out of the Surgery


M Human (mutt) Unchained Rogue 6/Trickster 1 (AC21 T17 F15 CMD22; 22/53HP; F+4 R+13 W+4; Init+3; P+11+)

Was at the hospital from about 0730 till about 1615. Home. reasonably awake, and medicated. The entire area over the hernia and belly button is under s bandage I'm not supposed to touch until Saturday, so all I know is I have some ugly looking injuries from where the laparoscopic entry points were on my left side. Not as limited in my movements this morning as I thought I would be, which is good. Abdominal muscles are a little tight, though. Don't think I can blame them. I figured they would be a LOT more mad than they seem to be.


Paladin-Guardian (6-1) Mythic (5/5) Ring (2/2) Initiative (+2) CMB (+11) CMD (21) Wounds (0) HP (100) AC (21/11/20, +4 Shield, +2 PfE) Saves (12/8/10, +1 PfE) DB (1/1) Smite Evil (1/1) LoH 2d6 (6/6) VMC Channel 1d6 (5/5) Channel 2d6 (7/7) (Legalistic (1/1) SR (13) Acid/Cold/Electricity (5)

Glad to hear you’re alright


Haha Khaz.

Terry that is good news, don't over do it and just relax. What did they say you could do?


M Human (mutt) Unchained Rogue 6/Trickster 1 (AC21 T17 F15 CMD22; 22/53HP; F+4 R+13 W+4; Init+3; P+11+)

Not supposed to pick up anything 10 pounds or heavier. A gallon of milk is 9.

Not supposed to exert myself physically for 4~6 weeks. <shrug> That's the killer. Most of what I do with the Scouts counts as exerting myself.

And how DARE YOU abuse Young Frankenstein like that!


Paladin-Guardian (6-1) Mythic (5/5) Ring (2/2) Initiative (+2) CMB (+11) CMD (21) Wounds (0) HP (100) AC (21/11/20, +4 Shield, +2 PfE) Saves (12/8/10, +1 PfE) DB (1/1) Smite Evil (1/1) LoH 2d6 (6/6) VMC Channel 1d6 (5/5) Channel 2d6 (7/7) (Legalistic (1/1) SR (13) Acid/Cold/Electricity (5)

Abuse? Such a scurrilous accusation! I demand satisfaction. Roll Initiative!

Deep breaths. I will not be angry.


Initiative Khaz: 1d20 + 2 ⇒ (20) + 2 = 22
Initiative Terry: 1d20 + 3 ⇒ (4) + 3 = 7


Paladin-Guardian (6-1) Mythic (5/5) Ring (2/2) Initiative (+2) CMB (+11) CMD (21) Wounds (0) HP (100) AC (21/11/20, +4 Shield, +2 PfE) Saves (12/8/10, +1 PfE) DB (1/1) Smite Evil (1/1) LoH 2d6 (6/6) VMC Channel 1d6 (5/5) Channel 2d6 (7/7) (Legalistic (1/1) SR (13) Acid/Cold/Electricity (5)

Ha! Nat 20. It’s all there in black and white. You lose! Good day sir!”


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 7/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: none ]

You'd attack someone who's recovering from surgery? Mighty low for a paladin, innit? ;P


Paladin-Guardian (6-1) Mythic (5/5) Ring (2/2) Initiative (+2) CMB (+11) CMD (21) Wounds (0) HP (100) AC (21/11/20, +4 Shield, +2 PfE) Saves (12/8/10, +1 PfE) DB (1/1) Smite Evil (1/1) LoH 2d6 (6/6) VMC Channel 1d6 (5/5) Channel 2d6 (7/7) (Legalistic (1/1) SR (13) Acid/Cold/Electricity (5)

Favorite magic item I’ve ever had in a game. The dagger of healing. Roll damage as normal. If the patient survives, heal 2x damage dealt.

So yes..I would attack someone recovering. For his own good!


Paladin-Guardian (6-1) Mythic (5/5) Ring (2/2) Initiative (+2) CMB (+11) CMD (21) Wounds (0) HP (100) AC (21/11/20, +4 Shield, +2 PfE) Saves (12/8/10, +1 PfE) DB (1/1) Smite Evil (1/1) LoH 2d6 (6/6) VMC Channel 1d6 (5/5) Channel 2d6 (7/7) (Legalistic (1/1) SR (13) Acid/Cold/Electricity (5)

So, who wants to be general? Firinn, would you like to have this forced on you?


HP: 70/70| AC: 19 (16 Tch, 13 Fl) | CMB: +8, CMD: 24 | F: +5, R: +8, W: +5(7) | Init: +6 | Perc: +13, Acro +14, Stealth +12, Surv +11 | Speed 30ft | Longbow: +15(16), d8+6(+1), x3, 110ft, P. // +13/+13/+13/+8/+8, d8+6 | Kukri +8, d4+2, 18-20x2, S. | Active conditions:

It'd be a good RP thing, but mechanically speaking I think Firinn is the worse possible person for it. You want Cha I think and he has none!


You can let Irabeth do it, if you don't pick someone or the PCs don't do it the story will have Irabeth do it.


Paladin-Guardian (6-1) Mythic (5/5) Ring (2/2) Initiative (+2) CMB (+11) CMD (21) Wounds (0) HP (100) AC (21/11/20, +4 Shield, +2 PfE) Saves (12/8/10, +1 PfE) DB (1/1) Smite Evil (1/1) LoH 2d6 (6/6) VMC Channel 1d6 (5/5) Channel 2d6 (7/7) (Legalistic (1/1) SR (13) Acid/Cold/Electricity (5)

I vote for Firinn because it’d make for a good story.

Or Irabeth. Because logically speaking none of us have any experience leading an army. Or really, any experience at all in military matters. Leading soldiers and using a weapon are two entirely different skills. Having our group be an elite team sent on PC missions would make the most logical sense.


HP: 70/70| AC: 19 (16 Tch, 13 Fl) | CMB: +8, CMD: 24 | F: +5, R: +8, W: +5(7) | Init: +6 | Perc: +13, Acro +14, Stealth +12, Surv +11 | Speed 30ft | Longbow: +15(16), d8+6(+1), x3, 110ft, P. // +13/+13/+13/+8/+8, d8+6 | Kukri +8, d4+2, 18-20x2, S. | Active conditions:

So that's:

Firinn 2 (Khaz/Terry)
Khaz 2 (Lorena/Firinn)

Jocasta gets the deciding vote.

I don't think it makes sense for one of us to pass up on command unless Irabeth volunteers...

OOC I'd like to have Firinn do this. Firinn however does not want this! :)


Do you have Profession Solider? Or a High Cha mod?


HP: 70/70| AC: 19 (16 Tch, 13 Fl) | CMB: +8, CMD: 24 | F: +5, R: +8, W: +5(7) | Init: +6 | Perc: +13, Acro +14, Stealth +12, Surv +11 | Speed 30ft | Longbow: +15(16), d8+6(+1), x3, 110ft, P. // +13/+13/+13/+8/+8, d8+6 | Kukri +8, d4+2, 18-20x2, S. | Active conditions:

I have precisely neither of these things - which is why I'd be really bad at it! :D Mechanically at least. It would be interesting fluff, but Irabeth makes much more sense as a commander.


HP: 70/70| AC: 19 (16 Tch, 13 Fl) | CMB: +8, CMD: 24 | F: +5, R: +8, W: +5(7) | Init: +6 | Perc: +13, Acro +14, Stealth +12, Surv +11 | Speed 30ft | Longbow: +15(16), d8+6(+1), x3, 110ft, P. // +13/+13/+13/+8/+8, d8+6 | Kukri +8, d4+2, 18-20x2, S. | Active conditions:

Did we ever deal with the loot situation?


I don't think so, I have that in mind don't worry.


Paladin-Guardian (6-1) Mythic (5/5) Ring (2/2) Initiative (+2) CMB (+11) CMD (21) Wounds (0) HP (100) AC (21/11/20, +4 Shield, +2 PfE) Saves (12/8/10, +1 PfE) DB (1/1) Smite Evil (1/1) LoH 2d6 (6/6) VMC Channel 1d6 (5/5) Channel 2d6 (7/7) (Legalistic (1/1) SR (13) Acid/Cold/Electricity (5)

Gear
* Fullplate
* Fighter’s Kit
* Radiance (+1 Cold Iron Heavy Mace)
* Healer’s Kit
* Cloak of Resistance +1
* Wayfinder with Cracked Dusty Rose Prism Ioun
* 856 gold

Gold: 16000 - 1500 - 9 - 4316 - 1000 - 1000 - 856 = 7319

Radiance is 4316 (16 for cold iron heavy mace, 300 for Masterwork, and 2000 for +1 enchantment and 2000 as cold iron has that cost added on for first enchantment)

Buying:
* Amulet of Natural Armor +1
* Belt of Strength +2
* Enchanting Plate +1

Gold: 7319 - 2000 - 4000 - 1150 = 169

And that covers it! I figure that I can have +4 Shield AC for 6 minutes at a time via Shield, and +2 Deflection AC for 6 minutes at a time via Protection from Evil. So Natural Armor, Strength and regular AC are more important.


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 7/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: none ]

Okay, let's see...
-Mithral Shirt (1100 gp; sell for 550 gp)
-Masterwork Cold Iron Longspear (310 gp)
-Cloak of Resistance +1 (1000 gp)
-Other mundane gear (22 gp)
That means after the queen's boost and selling armor I have 16000 - 1100 - 310 - 1000 - 22 + 550 = 14118 (!) gp. Yikes.

Would there be a Darksire Amulet available?

If so...
-Darksire Amulet (9000 gp)
-+1 Cold Iron Longspear (4310 gp), keeping the old non-magical one as backup
...leaving me with 14118 - 9000 - 4310 = 808 gp

If not, I'll have to look further.


I will say no to the amulet right now, I will keep it in mind for a drop later on in the world wound as it does make sense.


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 7/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: none ]

Alright, that's reasonable, thanks. I'll replace it with a Ring of Protection +2 (8000 gp) which will leave me with 1808 gp.


HP: 70/70| AC: 19 (16 Tch, 13 Fl) | CMB: +8, CMD: 24 | F: +5, R: +8, W: +5(7) | Init: +6 | Perc: +13, Acro +14, Stealth +12, Surv +11 | Speed 30ft | Longbow: +15(16), d8+6(+1), x3, 110ft, P. // +13/+13/+13/+8/+8, d8+6 | Kukri +8, d4+2, 18-20x2, S. | Active conditions:

What's the chance that I can get a quiver with a permanent abundant ammunition spell cast on it? It'd cost 4000gp according to the rules for creating magic items.


That is fine, you get non magical arrows though. You can cast spells on quiver if you want as per the spell description.

You don't want to take Craft arrow?


Paladin-Guardian (6-1) Mythic (5/5) Ring (2/2) Initiative (+2) CMB (+11) CMD (21) Wounds (0) HP (100) AC (21/11/20, +4 Shield, +2 PfE) Saves (12/8/10, +1 PfE) DB (1/1) Smite Evil (1/1) LoH 2d6 (6/6) VMC Channel 1d6 (5/5) Channel 2d6 (7/7) (Legalistic (1/1) SR (13) Acid/Cold/Electricity (5)

Well, an auto loading bow is *cooler*


HP: 70/70| AC: 19 (16 Tch, 13 Fl) | CMB: +8, CMD: 24 | F: +5, R: +8, W: +5(7) | Init: +6 | Perc: +13, Acro +14, Stealth +12, Surv +11 | Speed 30ft | Longbow: +15(16), d8+6(+1), x3, 110ft, P. // +13/+13/+13/+8/+8, d8+6 | Kukri +8, d4+2, 18-20x2, S. | Active conditions:

Magical bow will do the job. As long as I can load it with Cold Iron arrows I'm good. Then I just need a mundane quiver to hold special arrows for super demon slaying and stuff. :)


The Quiver doesn't make arrows with special materials from what I could see in the spell description.


Do you want to do the Mass Combat or do you want me to run it?

Your Army:

KNIGHTS OF KENABRES ACR 3
LG Medium army of humans (paladin 4)
hp 16
DV 18; OM +8 ranged
Tactics expert flankers, standard, withdraw
Resources improved armor, improved weapons (mwk cold
iron), mounts, ranged weapons (longbows)
Special aura of courage, channel positive energy, divine health,
lay on hands, mercy, smite evil, spellcasting
Speed 3; Morale +1; Consumption 5


Paladin-Guardian (6-1) Mythic (5/5) Ring (2/2) Initiative (+2) CMB (+11) CMD (21) Wounds (0) HP (100) AC (21/11/20, +4 Shield, +2 PfE) Saves (12/8/10, +1 PfE) DB (1/1) Smite Evil (1/1) LoH 2d6 (6/6) VMC Channel 1d6 (5/5) Channel 2d6 (7/7) (Legalistic (1/1) SR (13) Acid/Cold/Electricity (5)

I think it would be faster for you to run it. As is, it would just be me rolling a few dice, right? For PbP it doesn’t seem fair for everyone to have to wait.


Ok I will do it win spoilers then as well, it will at times affect out comes on battles though just so people are aware.

I haven't had major swings in the 3 times I have done it yet but you never know.

@Khaz - Do you still want to remain the leader? There will be times that the Army is fighting the same time as the PCs are doing something. You will have to pick what you want to do at that time.


Paladin-Guardian (6-1) Mythic (5/5) Ring (2/2) Initiative (+2) CMB (+11) CMD (21) Wounds (0) HP (100) AC (21/11/20, +4 Shield, +2 PfE) Saves (12/8/10, +1 PfE) DB (1/1) Smite Evil (1/1) LoH 2d6 (6/6) VMC Channel 1d6 (5/5) Channel 2d6 (7/7) (Legalistic (1/1) SR (13) Acid/Cold/Electricity (5)

Given that you will do it via spoilers, it would make sense to have a seasoned commander in charge. With our PCs as an elite force for specific missions. Khaz could well be the group’s representative to the Paladins.


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 7/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: none ]

Something like Khaz as the overall leader of the expedition, with the paladarmy having its own commander for when Khaz isn't around, perhaps. That way we can give the army general orders and let them resolve the specifics on their own.


M Human (mutt) Unchained Rogue 6/Trickster 1 (AC21 T17 F15 CMD22; 22/53HP; F+4 R+13 W+4; Init+3; P+11+)

Works.

So, do we let the Paladarmy do the scouting, too, or do we do it, or do we do mix, something like us scouting 1/3 of the time?

Risks and advantages. I have no idea what might actually be better.


I would say scouting is done by the NPCs mainly Anieva and Aron since there really isn't much related to it. this next part is pretty on the rails. You can Firinn can do scouting as well and I can flavour it out.


HP: 70/70| AC: 19 (16 Tch, 13 Fl) | CMB: +8, CMD: 24 | F: +5, R: +8, W: +5(7) | Init: +6 | Perc: +13, Acro +14, Stealth +12, Surv +11 | Speed 30ft | Longbow: +15(16), d8+6(+1), x3, 110ft, P. // +13/+13/+13/+8/+8, d8+6 | Kukri +8, d4+2, 18-20x2, S. | Active conditions:

We can assume that Firinn will scout with Aneiva and Aron when he isn't required for 'mythic stuff'. :) Paladins make him a little awkward so...


You guys are awesome, like you have all done something bad and are avoiding the "adults" attention haha


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HP: 70/70| AC: 19 (16 Tch, 13 Fl) | CMB: +8, CMD: 24 | F: +5, R: +8, W: +5(7) | Init: +6 | Perc: +13, Acro +14, Stealth +12, Surv +11 | Speed 30ft | Longbow: +15(16), d8+6(+1), x3, 110ft, P. // +13/+13/+13/+8/+8, d8+6 | Kukri +8, d4+2, 18-20x2, S. | Active conditions:

Well between the thief, the tiefling and the former cultist... we kinda have!


Paladin-Guardian (6-1) Mythic (5/5) Ring (2/2) Initiative (+2) CMB (+11) CMD (21) Wounds (0) HP (100) AC (21/11/20, +4 Shield, +2 PfE) Saves (12/8/10, +1 PfE) DB (1/1) Smite Evil (1/1) LoH 2d6 (6/6) VMC Channel 1d6 (5/5) Channel 2d6 (7/7) (Legalistic (1/1) SR (13) Acid/Cold/Electricity (5)

Khaz thinks you are all just fine, and are all on the up-and-up.

Then again his Sense Motive is only +4


M Human (mutt) Unchained Rogue 6/Trickster 1 (AC21 T17 F15 CMD22; 22/53HP; F+4 R+13 W+4; Init+3; P+11+)

ABSOLUTELY done some bad things.

Done some good ones, too.

Done a lot of good ones, recently, actually. Would be more if the dice would cooperate!

Edit:

More Horgus? Is it written that way, or are you doing it because it will be entertaining for you? <grin>

I was going to post in the gameplay thread, but I think I need to give Horgus a chance to respond before I put my foot in my mouth.


It is written that way, bsically the Army (Yourselves included) have enough resources for 10 days.

Everyone has to carry their own rations and water since you cannot use survival in the World Wound based on the corruption of the place and the fact that everything even plants and water can kill you.

Your journey is about 4-5 days depending on how the Mass combat goes (should be fine). This leaves you 5 days to take the City of Drezen and then the Citadel.

Horgus will drop consumption to 3 a day which gives you an extra few days.

You will start out with 50 resources for the trip as that is all everyone can carry together. No wagons, no support staff, just your party, some NPCs and the Paladin Army.


Paladin-Guardian (6-1) Mythic (5/5) Ring (2/2) Initiative (+2) CMB (+11) CMD (21) Wounds (0) HP (100) AC (21/11/20, +4 Shield, +2 PfE) Saves (12/8/10, +1 PfE) DB (1/1) Smite Evil (1/1) LoH 2d6 (6/6) VMC Channel 1d6 (5/5) Channel 2d6 (7/7) (Legalistic (1/1) SR (13) Acid/Cold/Electricity (5)

Just want to say..I don’t think that I’ve rolled under a 17 when using Diplomacy on Horgus. The dice gods must think it hilarious.

Also, with consumption as it is, we’d best hope that we don’t get stuck in a lengthy siege, or we will be in trouble.

Anyone have purify food/water? Seems like it will be useful if we end up needing to forage.


Paladin-Guardian (6-1) Mythic (5/5) Ring (2/2) Initiative (+2) CMB (+11) CMD (21) Wounds (0) HP (100) AC (21/11/20, +4 Shield, +2 PfE) Saves (12/8/10, +1 PfE) DB (1/1) Smite Evil (1/1) LoH 2d6 (6/6) VMC Channel 1d6 (5/5) Channel 2d6 (7/7) (Legalistic (1/1) SR (13) Acid/Cold/Electricity (5)

So, how do you all want to deal with this?

I think for PbP the easiest way is for the GM to roll for the battle, while the PCs go into the tower. That way we get a PC encounter with a larger backdrop.


That is what I have done in the past as it makes the most amount of sense, I will get a map up tonight if you lay out your battle plans


M Human (mutt) Unchained Rogue 6/Trickster 1 (AC21 T17 F15 CMD22; 22/53HP; F+4 R+13 W+4; Init+3; P+11+)

Hey. Real life.

I live in a 3 generation home.

This last weekend, both of the youngest generation (one is 2 the other just had her first birthday) got sick. So did their mom. Monday so did their dad. Somewhere in there, grandma got sick, too. Now I'm sick. At least the youngest seems to be over it.

If you need to bot me to keep things moving, please do.

I'm sorry, but I'm not even managing to focus to play spades on my phone right now, and that's amazingly brainless.


No worries.


Paladin-Guardian (6-1) Mythic (5/5) Ring (2/2) Initiative (+2) CMB (+11) CMD (21) Wounds (0) HP (100) AC (21/11/20, +4 Shield, +2 PfE) Saves (12/8/10, +1 PfE) DB (1/1) Smite Evil (1/1) LoH 2d6 (6/6) VMC Channel 1d6 (5/5) Channel 2d6 (7/7) (Legalistic (1/1) SR (13) Acid/Cold/Electricity (5)

Does not sound fun at all, hope it gets better soon


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 7/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: none ]

Yikes, hope everything clears up soon. Take it easy!


Paladin-Guardian (6-1) Mythic (5/5) Ring (2/2) Initiative (+2) CMB (+11) CMD (21) Wounds (0) HP (100) AC (21/11/20, +4 Shield, +2 PfE) Saves (12/8/10, +1 PfE) DB (1/1) Smite Evil (1/1) LoH 2d6 (6/6) VMC Channel 1d6 (5/5) Channel 2d6 (7/7) (Legalistic (1/1) SR (13) Acid/Cold/Electricity (5)

Traveling with family (cruise) and will be home next Sunday. Will post as I can, but please bot me as needed. Luckily as a Martial, doing so won’t be hard ;)


We can also take a bit of a break if people want too, I don't want to push into a fight that will take 2 weeks to resolve.

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