DM PatheticWretch presents Wounded Wisp (Inactive)

Game Master PatheticWretch


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Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

I can't move tokens, either.

Grand Lodge

M Human Brawler 4 | HP40/40 | AC 21; Tch 14; FF 17 | F +6; R +6; W +2 | CMB +8; CMD 22 Trip(11/25) | Init +2 | Perc +8

Stonetree moves 10 feet forward, providing cover for his companions as the enter the room.


(move) Ten feet
(move) Martial flexibility: Shield Focus (+1 ac)

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

This is a surprise round, so you can only do one of those moves actions, I believe.

Grand Lodge

M Human Brawler 4 | HP40/40 | AC 21; Tch 14; FF 17 | F +6; R +6; W +2 | CMB +8; CMD 22 Trip(11/25) | Init +2 | Perc +8

Yep, lets kill the martial flexibility


One of these days I'll get all the permissions on the map right! Should be good now!

Isvindur and Stonetree both make their way into the room to provide cover for their companions.

One of the enemies, a brutish-looking man with a greatclub, closes on Isvindur.

Surprise Round - Initiative (bold may act)
Isvindur
Stonetree
Brute 2
Chortles - Surprised
Ilarien
Sara

Ansha - Surprised
Brute 1
Debilitator
Touched

Ilarien and Sara up! Remember a single action only.

Sovereign Court

3.1

Sara mentally prepares herself, entering into her battle trance, whilst she looks squarely at the brute who closes in on Isvindur

"Hey handsome, how about you just stand at the side and face the wall hmm?"

Move action to activate battle dance, and standard action to cast charm person on the brute next to Isvindur (Spell DC 13, Will negates)

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

It's a surprise round, so you get a move or standard action.

Ilarien follows the dervish dancer. Getting in sight of the brute on Stonetree, she glares at him.

Misfortune hex; DC 14 Will save.

Sovereign Court

3.1

Ah. In that case I'll just activate battle dance only.


Sara prepares herself for the dance of battle, while Ilarien turns her deadly gaze on one of the brutes. With the witch barely able to see him, he seems unaffected by it.

The second thug moves closer to engage Isvindur. A cackling witch points at Isvindur and a coruscating ray springs from her hand, striking the magus. He can feel the strength leaving his body.

DC 16 Spellcraft:
Casts Ray of Enfeeblement
-3 Str

The final enemy casts a spell to bolster his companions.

DC 16 Spellcraft:
Casts Bless

Round 1- Initiative (bold may act)
Isvindur -3 Str
Stonetree

Brute 2
Chortles
Ilarien
Sara
Ansha
Brute 1
Debilitator
Touched

Isvindur and Stonetree are up in Round 1!

DM Secrets:

Will save: 1d20 + 4 ⇒ (20) + 4 = 24

ray atk: 1d20 + 2 ⇒ (10) + 2 = 12

str dmg: 1d6 + 1 ⇒ (2) + 1 = 3

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

Spellcraft check #1: 1d20 + 8 ⇒ (3) + 8 = 11

Spellcraft check #2: 1d20 + 8 ⇒ (16) + 8 = 24

Ilarien shakes her head at the witch. "It's people like you who give us a bad name, you know."

Grand Lodge

M Human Brawler 4 | HP40/40 | AC 21; Tch 14; FF 17 | F +6; R +6; W +2 | CMB +8; CMD 22 Trip(11/25) | Init +2 | Perc +8

unarmed strike: 1d20 + 6 ⇒ (12) + 6 = 18
damage: 1d6 + 4 ⇒ (1) + 4 = 5

Stonetree simply does what he does best and punches the brute next to him.


(standard) Attack (melee)
(move) Martial flexibility: Shield Focus (+1 ac)

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Finding himself surrounded and once again weakened, Svin tries to dodge backwards. His movements are clumsy, though, as he barks out a few power words in skald. (Assuming he’s still on his feet to do so) a spray of light and colors engulf the two fighting men.

Move two squares down/left (map updated), using Acro to try to avoid AoO’s.
Acro: 1d20 + 2 - 2 ⇒ (2) + 2 - 2 = 2; sheesh.
.
If Svin is still standing, he’ll cast Color Spray, targeting both men. Will DC 14 for both.
rounds affected: 2d4 ⇒ (2, 3) = 5


Sorry Isvindur...I meant to give you a Fort save for half vs. that spell. Please roll.

Stonetree slams a fist into the first thug's jaw, knocking out a tooth and causing him to reel.

Isvindur rolls away from the second brute, exposing his flank for a minute, and the enemy reacts with a blow from his greatclub. Though powerful, it glances off the magus' armor.

Vibrant colors spray from his hand, catching the two thugs. With one spell, the magus alters the course of the battle, causing both men to collapse in a heap, blinded, stunned, and unconscious. Yeah, that will make this very short.

Round 1- Initiative (bold may act)
Isvindur -3 Str (roll save for half)
Stonetree
Brute 2 -5 hp, blind, stunned, unconscious 5 rounds
Chortles
Ilarien
Sara
Ansha

Brute 1 blind, stunned, unconscious 5 rounds
Debilitator
Touched

Spoiler:

greatclub: 1d20 + 5 ⇒ (9) + 5 = 141d10 ⇒ 5

will: 1d20 + 4 ⇒ (6) + 4 = 10
will: 1d20 + 4 ⇒ (7) + 4 = 11

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Fort: 1d20 + 3 ⇒ (7) + 3 = 10

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

As the bodies hit the floor, Ilarien calls out, "Surrender is your less painful alternative. Or perhaps you should run away now." She makes a little shooing motion with her hands as she walks into the room. Single move; if one of the two moves within hex range, she'll hit them with misfortune.

Dark Archive

Female Elf Wizard (Manipulator) 6/Enchanting Courtesan 4 | HP 58 AC 10 ff 10 touch 10 F+6 R+4 W+7 CMD 12 Init. +4 | Portrait

Ansha hustles out into the room, quickly taking stock of the situation. Seeing two men unconscious, she looks around for any other opponents, then moves for cover behind a pillar near Isvindur.

Double move.

Sovereign Court

3.1

Sara, her movements light and graceful, scans her opponents for weaknesses as she moves forward and stabs at the reeling brute that Stonetree attacked with her spear.

knowledge local: 1d20 + 1 ⇒ (3) + 1 = 4
attack: 1d20 + 4 ⇒ (12) + 4 = 16
damage: 1d8 + 5 ⇒ (3) + 5 = 8

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

Sara, that one is hors de combat after eating a color spray.

Sovereign Court

3.1

I know, but I don't have enough movement to reach the casters without exposing myself, so might as well try to finish this guy off first.

Silver Crusade

Male Kitsune Bard 4 | HP 31 | AC 16/17; Tch 13; FF 13/14 | F +2; R +6; W +2 | CMB 0; CMD 13 | Speed 30 ft | Init +5 | Short Bow: +7 (1d6+1) | Perc -1

Chortles hurries in to the room and drops to a knee. He readies his new bow flexing it it to make sure the string holds its tension. He knocks an arrow and fires at the enemy in the back on the right.

short bow attack: 1d20 + 4 ⇒ (8) + 4 = 12 damage: 1d6 + 1 ⇒ (2) + 1 = 3


Ilarien prepares a spell in the event any of the conscious enemies moves, while Sara moves forward and stabs one of the incapacitated goons.

Ansha moves into a more advantageous position while Chortles fires an arrow, which misses.

"We will never surrender!" the enemy witch exclaims. "The prophecies will be fulfilled, even if we have to help them be!"

Moving toward the side of the advancing heroes, she casts a spell at Sara. DC 13 Will

DC 16 spellcraft:
Cause fear

The remaining enemy steps forward and brandishes a morningstar, preparing to attack any that come near him.

Round 2- Initiative (bold may act)
Isvindur -3 Str
Stonetree
Brute 2 -13 hp, blind, stunned, unconscious 5 rounds
Chortles
Ilarien
Sara
Ansha

Brute 1 blind, stunned, unconscious 5 rounds
Debilitator
Touched

Isvindur took the full 3 str dmg. Everyone is up!

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

The northman gives a cold smile as the two thugs hit the floor, and he turns his attention on the two remaining (and retreating) attackers. His long legs carry him swiftly across the room, closing on the nearer target. "And what is this prophecy that is worth dying for?"

He punctuates then question with a hack of his axe.

Close and attack Yellow.
battleaxe: 1d20 + 3 ⇒ (16) + 3 = 19
damage: 1d8 + 4 ⇒ (1) + 4 = 5

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

Spellcraft check: 1d20 + 8 ⇒ (12) + 8 = 20

Thinking matters well in hand, Ilarien continues to advance, then invokes a bit of bad luck for the one in yellow (if it's still standing after Svin's attack). Misfortune hex; DC 14 Will to avoid.

Dark Archive

Female Elf Wizard (Manipulator) 6/Enchanting Courtesan 4 | HP 58 AC 10 ff 10 touch 10 F+6 R+4 W+7 CMD 12 Init. +4 | Portrait

Palming a pearl from a pouch at her side, the elven enchantress murmurs a command word and steps behind a pillar.

5' step and then activating her pearl of power to regain magic missile.

Spellcraft: 1d20 + 9 ⇒ (16) + 9 = 25

Silver Crusade

Male Kitsune Bard 4 | HP 31 | AC 16/17; Tch 13; FF 13/14 | F +2; R +6; W +2 | CMB 0; CMD 13 | Speed 30 ft | Init +5 | Short Bow: +7 (1d6+1) | Perc -1

Chorltes, thorougly disgusted, clubs the new bow in to the ground twice, hoping to beat it in to submission. He then grabs a new straighter arrow and lets it fly.

short bow attack: 1d20 + 4 ⇒ (9) + 4 = 13 damage: 1d6 + 1 ⇒ (5) + 1 = 6

Grand Lodge

M Human Brawler 4 | HP40/40 | AC 21; Tch 14; FF 17 | F +6; R +6; W +2 | CMB +8; CMD 22 Trip(11/25) | Init +2 | Perc +8

unarmed strike: 1d20 + 6 ⇒ (13) + 6 = 19
damage: 1d6 + 4 ⇒ (1) + 4 = 5

Stonetree moved quickly to the closest threat and decided that Ísvindur needed help punctuating his question. Stonetree lifted his foot swinging it around his distracted target and firmly planted it into his backside.


(standard) Attack (melee)
(move) 25ft

Sovereign Court

3.1

will save: 1d20 + 2 ⇒ (12) + 2 = 14

Sara blinks as she feels a wave of arcane energy wash over her, but she shrugs it off and assessing the situation, decides that Isvindur and Stonetree have the situation in hand. She glides over to the other side of the pillar and seeing his ready stance to attack, opts to hurl her spear at him instead

attack: 1d20 + 4 ⇒ (20) + 4 = 24 Sweet
confirm crit: 1d20 + 4 ⇒ (12) + 4 = 16
damage: 3d8 + 5 + 5 + 5 ⇒ (8, 1, 4) + 5 + 5 + 5 = 28


Isvindur barely dodges a blow as he engages the enemy with the mace, then deftly swings his axe, drawing blood. Chortles is unable to hit his target, given all his companions in the way and engaged in melee.

Stonetree lumbers closer, then clocks the same man Insvindur hit, probably breaking his nose and leaving him barely standing.

Sara's spear penetrates the witch's chest and exits about a foot on the other side, dropping her in mid-cackle about some prophecy.

With that, the remaining man raises his hands to surrender.

"You haven't stopped the Harbingers!" he spits. "Not by a long shot! The Book of One Thousand Whispers will be fulfilled...you will see!"

Combat over! That was quick!

After surviving the ambush, the Pathfinders are able to leave the Shrine of the Failed and deliver Eylysia’s cache to the Grand Lodge.

The crowd gathered around the Starstone Cathedral has disbanded, and many of the locals are still horrified following Sir Reinhart’s attempt to vault the chasm on horseback, which ended with a fall into oblivion.

Drandle Dreng personally thanks the group for their successful investigation, indicating his interest in their future careers as Pathfinders. Dreng assures them that they will receive further assignments soon.

Great job guys! Adventure concluded! I will get this reported and Chronicles sent out. ALSO, for my new players who just completed their third adventure, you are now level 2! Ding! Great job!

DM:

Round 2- Initiative (bold may act)
Isvindur -3 Str
Stonetree
Brute 2 -13 hp, blind, stunned, unconscious 5 rounds
Chortles
Ilarien
Sara
Ansha
Brute 1 blind, stunned, unconscious 5 rounds
Debilitator
Touched -5 hp

readied mace atk: 1d20 + 1 + 1 ⇒ (13) + 1 + 1 = 151d8 + 1 ⇒ (8) + 1 = 9

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Community / Forums / Online Campaigns / Play-by-Post / DM PatheticWretch presents Wounded Wisp All Messageboards

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Please check in with:

Player name:
Character name:
PFS #:
Faction:

Day job roll (if any):

Favorite Pathfinder spell:

Grand Lodge

M Human Brawler 4 | HP40/40 | AC 21; Tch 14; FF 17 | F +6; R +6; W +2 | CMB +8; CMD 22 Trip(11/25) | Init +2 | Perc +8

Player Name: Cliff Tomlinson
Character Name: Stonetree
PFS #: 159373-1
Faction: Grand Lodge
Day Job: Profession Cook: 1d20 + 5 ⇒ (10) + 5 = 15

Favorite Pathfinder spell: Magic Missle

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Player name: Ben Jolly
Character name: Ísvindur
PFS: 121383-12
Faction: Silver Crusade
Day job: none

Favorite Pathfinder spell: Monstrous Physique

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Thanks for the invite, folks. :)

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Dm, would you like us to wait for everyone to dot gameplay before getting in-character posts rolling? Or should we be posting now?


Go ahead and post, and I'll kick off Monday.

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Are we expecting a 5th and/or 6th?

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

I'm the 5th; haven't gotten the character finalized yet, though.

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

John Woodford
Ilarien
67750-13
Dark Archive
Craft (Alchemy): 1d20 + 8 ⇒ (10) + 8 = 18

Wind Walk

And I had my character updated but the boards ate it. Feh. Instead of being a magus, she's a witch.

Sovereign Court

3.1

Player name: nejustmo
Character name: Sara Laerdes
PFS #: 230720-4
Faction: Sovereign Court

Day job roll (if any): Perform (Dance)
Dance: 1d20 + 6 ⇒ (19) + 6 = 25

Favorite Pathfinder spell: Any swift / immediate action spell
Sorry, may I ask whats the purpose of favorite pathfinder spell?


I was asking for spells just for fun. :)

Dark Archive

Female Elf Wizard (Manipulator) 6/Enchanting Courtesan 4 | HP 58 AC 10 ff 10 touch 10 F+6 R+4 W+7 CMD 12 Init. +4 | Portrait

Player name: Ansha
Character name: Ansha Saeralyan PFS
PFS #: 16188-3
Faction: Dark Archive

Day job roll (if any): Profession (courtesan): 1d20 + 4 ⇒ (11) + 4 = 15

Favorite Pathfinder spell: Confusion, though Charm and Dominate are awfully close behind.


By the way, Chortles, even though Ansha often shoots down Chortles' comments...I find them absolutely hilarious.


FYI, I am going on a road trip with my family for Fall Break (Mt. Rushmore, Crazy Horse, Devil's Tower, Badlands, etc. in South Dakota).

Though I may end up posting, I am likely to be extremely limited through next Tuesday.

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

You mean Tuesday the 25th? That'll leave us a month to finish, which should be plenty of time.


Looks like I have reporting info for everyone but Chortles. Could I get that, please (see first post in discussion).

Also, I'd like to get this reported for Game Day, and since we are on the final battle, I'll go ahead and roll Boons. I'll roll mine first, and we are looking for 1 or 20.

Boon DM: 1d20 ⇒ 19
Boon Stonetree: 1d20 ⇒ 6
Boon Chortles: 1d20 ⇒ 1 Chortles wins!
Boon Isvindur: 1d20 ⇒ 19
Boon Sara: 1d20 ⇒ 2
Boon Ansha: 1d20 ⇒ 8
Boon Ilarien: 1d20 ⇒ 12

Also, can anyone remind me where the reporting sheet is for Game Day, as well as what the boons are? I'm new to this Game Day thing...

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

I think you roll a d6 for the boon type, and then it gets emailed to the player. That's how it worked with the one I got for a game in the first half of the gameday.

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

And we're still rolling, right? I'd love to finish this fight up. :)

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

Me, too!


Sorry all, I was way more unavailable than anticipated over the holidays, and then I had a meeting all day at work getting back. I'll post again tomorrow, and I think we'll finish up this week!

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

Excellent!

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Looking forward to it. :)

Sovereign Court

3.1

Cool

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

Thanks for running, DM P!

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Out of curiosity, what's the ETA on those chronicle sheets?


You mean THESE CHRONICLES?.

Session reported, too.

Thanks, everyone!


Thanks, PW. Any plans to continue with more PFS scenarios after the holidays?

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

Got it, thanks!


Still trying to determine some ongoing scenarios.

Stay tuned if you would like, though it would likely start after Christmas.

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

Are you going to keep this campaign active and use it to let us know?

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

I think I'm out for another, unless you're going to delay it until after the new years. I've got just enough games, and i'll have spotty availability over the Christmas break.

If after that, though, you have room for Svin, I'm all for it.


If you don't mind waiting until probably New Year's to start, I'll post here to let you know.

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Cool. I can keep watch here until then. :)


I am planning to run level 1 of Emerald Spire next...

This is a module, meaning it awards 3 XP and 4 Prestige at the end. It will be longer than the previous scenarios.

Who would be up for that?

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

I've played it with a first level character once already, but I believe it's an evergreen. However, this is not the party I'd choose to take--we have only one character with darkvision, and that will make for an extremely frustrating game for most of us.

ETA: I've got a L2.2 tiefling zen archer who could play. That might tip the balance the other way, though--he's got darkvision and a pretty decent ranged attack.


You are welcome to switch out characters. It is evergreen.

I am also likely to split this party between two tables to get a good party composition for both.

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

I'd not be opposed to doing an Evergreen Module, but I'm not really interested in that one. I've played it before, and it's pretty specific (in terms of what you get for playing it).

If you go that route, I'll likely pass.


As a module, can we play a non-PFS character that's PFS-legal?

Sovereign Court

3.1

Thanks for the chronicles GM! Oo, emerald spires! Can I join? Will bring Sara again, although I might reconfigure her into a straight fighter instead. Still deciding. Either that or might bring a half-orc paladin to join the party

Grand Lodge

M Human Brawler 4 | HP40/40 | AC 21; Tch 14; FF 17 | F +6; R +6; W +2 | CMB +8; CMD 22 Trip(11/25) | Init +2 | Perc +8

I am in for anything


Okay, so Isvindur out, Sara, Ilarien, and Stonetree in.

Ansha, since this is for PFS, I think all the characters have to be PFS.

Chortles?

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

I'll bring the zen archer, since we've lost the only other character with darkvision.


Alright, I just need to hear from Ansha then.


What tier is it? I have an archaeologist bard that might fit this but she's level 4. Otherwise I'd probably want to create a new PFS character for it.

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

It's 1-2.


Yep.


I have an elven diviner 1.2 that might work.


The adventure continues!

Please check in at the respective tables below:

TABLE 1, PLEASE REPORT HERE

Table 1
Sethran
Flower Harmony Windsong
Chortles
Stonetree
Amazing Red
SodiumTelluride

TABLE 2, PLEASE REPORT HERE

Table 2
SkipperD
Ilarien
Sara
Ansha
Haron Lightstep
qwerty1971

Wait List, I'll PM you if someone doesn't show up.
JAFO
Raltus

As a reminder, we won't be starting until January, but feel free to dot in.

Community / Forums / Online Campaigns / Play-by-Post Discussion / DM PatheticWretch presents Wounded Wisp Discussion All Messageboards

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