DM PatheticWretch presents Wounded Wisp (Inactive)

Game Master PatheticWretch


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Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Ísvindur straightens back up with a shrug. "So, where do fallen aspirants have name plates?"

Would it be Know (Local) or (History) to see if there's an appropriate place?

If no one seems to have a clue, the tall northman hikes a thumb back in the general direction of the Wisp, "Maybe that halfling back at the Wounded Wisp has an idea? She seemed to know much about this test and its aspirants."

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

"We'd need some sort of list of aspirants, to see which one would have been associated with 'blade.' I'm sure that such a list can be found somewhere in the Grand Lodge. Or at any number of gambling parlors near the Cathedral; it sounded as though betting on whether an aspirant succeeds is quite the thing."

Silver Crusade

Male Kitsune Bard 4 | HP 31 | AC 16/17; Tch 13; FF 13/14 | F +2; R +6; W +2 | CMB 0; CMD 13 | Speed 30 ft | Init +5 | Short Bow: +7 (1d6+1) | Perc -1

knowledge - religion: 1d20 + 3 ⇒ (13) + 3 = 16
Chortles investigates the three name plates, pushing and prying and seeing if they will open a chamber.
perception: 1d20 - 1 ⇒ (1) - 1 = 0

He also casts detect magic on the wall. Maybe more of Fimbrik's illusions?

"Riddles inside riddles."

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

I don't think there are actual nameplates on the Wall of Names; the description said that the names were "carved into the wall."

Sovereign Court

3.1

Sara muses "Perhaps Isvindur is on to something, let's check with Janira if she knows where fallen aspirants are laid to rest. After all, one thing in common is that all these aspirants are unfortunately, deceased. Their remains must lie somewhere..."

Is there another location we're missing? I double checked all the descriptions so far and I don't seem to see any other possible locations


Ísvindur wrote:
Would it be Know (Local) or (History) to see if there's an appropriate place?[/ooc]

The wall does not detect as magical as Chortles examines it.

Sure...go ahead and roll local or history.

DC 10 Knowledge Local or History:
Failed Aspirants are buried at the Shrine of the Failed.

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

Knowledge (History): 1d20 + 8 ⇒ (18) + 8 = 26

"Or we could investigate the Shrine of the Failed. That's where aspirants who didn't pass the Test are buried...or remembered, in the case of the ones whose bodies weren't able to be recovered. The people at the Shrine are probably getting a place ready for Sir Ride-Hard, or whatever his name was. The fellow they were talking about back in the bar." The witch glances sidelong up at the sky. "If you pass, Sir Ride-Hard, I'm sorry for forgetting your name."

Dark Archive

Female Elf Wizard (Manipulator) 6/Enchanting Courtesan 4 | HP 58 AC 10 ff 10 touch 10 F+6 R+4 W+7 CMD 12 Init. +4 | Portrait

"Reinhardt," Ansha mutters under her breath, still eyeing the names on the Wall. She purses her lips, then shrugs. "It certainly can't hurt to check out the shrine."

Knowledge (local): 1d20 + 8 ⇒ (11) + 8 = 19

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Ísvindur shrugs as they head towards the Shrine of the Failed. "Maybe we'll see this man attempt the test." His tone is surprisingly excited, more excited than you've heard so far.

"FAIL! FAIL!" the raven cries.

"Verður þú að vera hvíldarlaust?" the tall northman responds, shaking his head.

Skald:
"Will you be quiet?"

Sovereign Court

3.1

Sara nods at her companions "Let us head to the shrine then. This sounds like a good lead, and it would be interesting if we perchance see Sir Reinhardt attempt his chance at godhood."


The Pathfinders discuss Sir Reinhardt's attempt to attain godhood as the walk toward the Shrine of the Failed. Indeed, as the valiant knight prepares to charge his steed across the chasm outside Starstone Cathedral, it seems the group has unrestricted access to the Shrine of the Failed. The city guard or any few caretakers the shrine may have
appear to have left to watch Sir Reinhart’s attempt.

Shrine of the Failed is a dour complex that pays homage to those who failed in their attempts to overcome the Test of the Starstone.

Down a few steps and inside, a monumental chamber stretches eighty feet from end to end, with a ceiling suspended thirty feet from the floor by great pillars. Seven arched passages lead to humble rooms, each of which contains a polished stone altar dedicated to one of the failed aspirants who attempted the Test of the Starstone.

Trhough each of the seven arched passages are chambers containing a small stone altar to one of the failed aspirants. Each altar stands upon a raised dais and bears a small brass nameplate identifying the aspirant and the
would-be-god’s areas of interest.

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

Ilarien looks around, the flatness of her tone carrying its own subtle humor. "Such a cheerful place. Blade, was it?" She quietly walks past the altars, looking for a failed aspirant whose portfolio would include swordplay.

Sovereign Court

3.1

"Very cheerful indeed" Sara mutters as she searches the chambers for a brass nameplate with the name Hollis “Evil Grin” Thorne or the god's area of interest which contains a Blade.

taking 20 on perception for a total of 25

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Whichever direction Sara heads, Ísvindur mirrors, looking for the same things.

Just seeing if I can help speed things up. Perception take 20 = 20

As he searches, he muses out loud. "If Sir Reinhardt does die, do you think his horse will also be enshrined with him?"


The last chamber on the left seems to have the correct portfolio, and the Pathfinders are able to find the name "Hollis 'Evil Grin' Thorne."

Sara finds that the nameplate seems to move, revealing a miniature chalkboard and a thin piece of chalk.

DC 25 Perception or DC 20 Will, no taking 20:
You find a secret
door hidden by an illusion against the room’s west wall,
though you can’t see any means to unseal the door.

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Will DC 20: 1d20 + 2 ⇒ (13) + 2 = 15

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

DC 20 Will: 1d20 + 2 ⇒ (16) + 2 = 18

So close!

"I suppose we write 'wiffle' on the board. Does someone else want to have a go at activating a magical mechanism created by a gnome with an odd sense of humor, or shall I?"

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Ísvindur nods, takes up the chalk, and carefully writes 'wiffle'.

If that doesn't work, he'll then lean close and say it clearly into the board.

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

Ilarien steps back and shades her eyes as Svin writes on the board.

Grand Lodge

M Human Brawler 4 | HP40/40 | AC 21; Tch 14; FF 17 | F +6; R +6; W +2 | CMB +8; CMD 22 Trip(11/25) | Init +2 | Perc +8

Perception: 1d20 + 5 ⇒ (6) + 5 = 11

"Well this is interesting" Stoentree's mutters. "Gnomes never seem to get to the point"

Dark Archive

Female Elf Wizard (Manipulator) 6/Enchanting Courtesan 4 | HP 58 AC 10 ff 10 touch 10 F+6 R+4 W+7 CMD 12 Init. +4 | Portrait

Will: 1d20 + 3 ⇒ (8) + 3 = 11

Ansha tilts her head curiously, studying the alcove hidden behind the nameplate.


Upon Isvindur's writing on the chalkboard, suddenly an illusion is dispelled, which had concealed a stone portal, which opens with a grinding sounds.

The cavern beyond the secret door is made of stone. This cavern is dark but for dim illumination.

DC 15 knowledge (dungeoneering) or spellcraft:

Although the cavern has the aesthetic of a natural cave,
you can recognize the walls are not natural;
rather, someone cleared this area using stone shape spells.

Dark Archive

Female Elf Wizard (Manipulator) 6/Enchanting Courtesan 4 | HP 58 AC 10 ff 10 touch 10 F+6 R+4 W+7 CMD 12 Init. +4 | Portrait

Spellcraft: 1d20 + 9 ⇒ (8) + 9 = 17

Ansha murmurs appreciatively. "Someone went to a lot of trouble to create this cavern," the elf notes.

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

Spellcraft: 1d20 + 8 ⇒ (7) + 8 = 15

Ilarien rubs one end of her staff, which begins to glow under her ministrations. "How so?"

Dark Archive

Female Elf Wizard (Manipulator) 6/Enchanting Courtesan 4 | HP 58 AC 10 ff 10 touch 10 F+6 R+4 W+7 CMD 12 Init. +4 | Portrait

Ansha gestures expansively at the cave entrance as she half-turns to look at Ilarien. "This cavern isn't natural; a fairly powerful spell-caster crafted it using spells that shape stone," she explains, taking a step closer to look inside the cavern's mouth. "I doubt they're still here, but it's something to be aware of."

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Svin nods at the pathfinders' observations. Then, unconcerned with the low light, he moves forward, sliding his axe free as he does so.

"Then let's expect trouble."

Perception: 1d20 + 0 ⇒ (16) + 0 = 16
Stealth: 1d20 + 4 ⇒ (16) + 4 = 20

Sovereign Court

3.1

Sara listens appreciatively at Ansha's explanaition and comments "That must be a caster of some skill indeed." She gestures at the open stone door "Shall we?" before following Isvindur's lead

perception: 1d20 + 5 ⇒ (5) + 5 = 10

Silver Crusade

Male Kitsune Bard 4 | HP 31 | AC 16/17; Tch 13; FF 13/14 | F +2; R +6; W +2 | CMB 0; CMD 13 | Speed 30 ft | Init +5 | Short Bow: +7 (1d6+1) | Perc -1

Chortles tunes his "axe".
"I am prepared! Let's expunge our dour expectations!"


The Pathfinders venture into the unnatural passage. It meanders a bit to the west, then the north. Finally, it opens into an alcove.

Several desks are arranged along the northern and eastern edges of this small stone alcove. Whereas the stonework leading to this chamber is rough, the walls in the alcove are polished. A single gem rests among the neatly filed papers on the desk, emitting a soft luminescence that brightens the small room.

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Ísvindur wanders into the room, eyeing the gem and papers. "What were you up to, gnome?"

He begins a thorough investigation, looking for any clues or insights.

take 20 on Perception for 20.

Dark Archive

Female Elf Wizard (Manipulator) 6/Enchanting Courtesan 4 | HP 58 AC 10 ff 10 touch 10 F+6 R+4 W+7 CMD 12 Init. +4 | Portrait

Ansha tilts her head curiously as the gem comes into view. She murmurs the words to a cantrip, and her emerald eyes take on a soft blue glow as she scans the room for magical auras, paying particular attention to the gem. Detect magic.

Knowledge (arcana): 1d20 + 9 ⇒ (17) + 9 = 26
Spellcraft: 1d20 + 9 ⇒ (17) + 9 = 26

Grand Lodge

M Human Brawler 4 | HP40/40 | AC 21; Tch 14; FF 17 | F +6; R +6; W +2 | CMB +8; CMD 22 Trip(11/25) | Init +2 | Perc +8

"Odd place to put put some desks, this fellows really dint want anyone knowing what they where up too." Stonetree mused loudly before glancing back through the cave entrance

After a few moments making sure they were not followed he asked "Find anything yet?"

Silver Crusade

Male Kitsune Bard 4 | HP 31 | AC 16/17; Tch 13; FF 13/14 | F +2; R +6; W +2 | CMB 0; CMD 13 | Speed 30 ft | Init +5 | Short Bow: +7 (1d6+1) | Perc -1

Chortles strums some chords, checking the acoustics of the room.

"If speech were a diamond, Stonetree, yours would be a coal."

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Svin looks up to glance at Chortles and Stonetree. "Flowery words are overvalued."

Dark Archive

Female Elf Wizard (Manipulator) 6/Enchanting Courtesan 4 | HP 58 AC 10 ff 10 touch 10 F+6 R+4 W+7 CMD 12 Init. +4 | Portrait

The enchantress rolls her eyes and keeps concentrating on her spell.

Sovereign Court

3.1

Sara listesn to her companions bickering with mild amusement while also searching the room thoroughly, paying special attention to the desks

perception: 1d20 + 5 ⇒ (2) + 5 = 7


Ansha finds that a contnual flame spell has been cast on the alexandrite, and the gem itself appears quite valuable.

The paperwork on the desk seems to be a priceless collection of Pathfinder Society lore and information describing dozens of unexplored sites.

knowledge history or linguistics DC 12:
Most are written in an Azlanti dialect further encrypted using an old cipher employed by the Society centuries ago. The true scope of this discovery likely requires several weeks of careful study by researchers at the Grand Lodge.

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Linguistics: 1d20 + 4 ⇒ (1) + 4 = 5

Svin shrugs and looks at his teammates. "If nothing else, I say we package these up and take what we can with us. Once the Society is informed, I'm sure they'll send more people to retrieve the rest."

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

Knowledge (History) check: 1d20 + 8 ⇒ (2) + 8 = 10

Ilarien extinguishes the glow on her staff and inspects the papers, scratching her head. "I have no idea what language this is, but the drawings suggest something that absolutely must be conveyed to the Ar--to the Grand Lodge for careful analysis. Svin, I think we should leave everything here--I don't think anyone else will be able to get through Fimbrik's door--and get back to the Lodge quickly." I'll have to inform the Paracountess immediately.

Dark Archive

Female Elf Wizard (Manipulator) 6/Enchanting Courtesan 4 | HP 58 AC 10 ff 10 touch 10 F+6 R+4 W+7 CMD 12 Init. +4 | Portrait

Ansha approaches the desk and picks up the gem. Holding it up for inspection, she remarks, "I'm not so sure no one else can make it- we did, after all. Perhaps it'd be better to send someone back to inform the Venture-Captain while the rest of us stay put and watch it?"

Sovereign Court

3.1

linguistics: 1d20 + 5 ⇒ (11) + 5 = 16

Sara stands next to Ilarien and goes through the papers "Hmm... Most are these seem to be written in an Azlanti dialect...that seems to be further encrypted using an old cipher employed by the Society centuries ago." Her eyes go wide. "This is a great discovery for the Society! It will likely take several weeks to fully uncover what we have here, but we should definitely bring it all back to the Grand Lodge immediately."

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Sven looks between the women with their different approaches. "I say we pack up what we can—what seems most compelling—and go as a group to turn it in. Master Dreng will surely want to send larger teams to collect the rest."

Grand Lodge

M Human Brawler 4 | HP40/40 | AC 21; Tch 14; FF 17 | F +6; R +6; W +2 | CMB +8; CMD 22 Trip(11/25) | Init +2 | Perc +8

"You sure there friend?" Stonetree asked Sven "It might be our only chance to be free of him" Nodding, not so subtlely, towards Chortles

Silver Crusade

Male Kitsune Bard 4 | HP 31 | AC 16/17; Tch 13; FF 13/14 | F +2; R +6; W +2 | CMB 0; CMD 13 | Speed 30 ft | Init +5 | Short Bow: +7 (1d6+1) | Perc -1

"I agree that we should take all we can and head back. We have broken much of the security of this place.

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Svin shrugs noncommittally as he begins carefully stacking papers, then arranging them carefully in his pack. He gives the bird, who is now CAW-ing loudly as it picks at the northman's hair with its beak, a long-suffering look.

"I'm accustomed to traveling with loud annoyances."

Once his pack is full, he reslings and resettles it on his shoulders and picks back up is axe. He seems ready once again to travel.

Dark Archive

F Human Witch/6 HP 39/39 AC16/T 12/FF 14 Fort +4/Ref +4/ Will +5 Init +4 Perc +2|Sense Motive +0|Active conditions: none

"But these are old documents, and unless you have some skill at handling them you may destroy something irreplaceable. Were you just going to stuff these papers into a sack? And their location may also be important, showing what Eylysia thought might be related. I beg you to leave these for someone more skilled. Chortles, what have we done to remove the security on this place? A password on a piece of paper that only we have, a list of names that only we have, and a location that we only found after getting a message on an item that we have that can't even be used again? Unless someone followed us through all of that, where are they going to find the information they need to get into this place in the few hours it will take us to get someone here from the Grand Lodge?"


I'm seeing more votes for going back to report than others, so we'll do that.

The group collectively decides to report back on their amazing find, and head for the exit. As they make their way past the secret door, several of the Pathfinders spot some concealed enemies, attempting to hide but not very skillfully. The enemies lurch from the shadows and attack!

Surprise Round - Initiative (bold may act)
Isvindur
Stonetree

Brute 2
Chortles - Surprised
Ilarien
Sara
Ansha - Surprised
Brute 1
Debilitator
Touched

All but Chortles and Ansha see the ambush! Isvindur and Stonetree are up in a surprise round! Remember a single action only.

DM:

encounter: 1d4 ⇒ 3
offense: 1d3 ⇒ 2
offense: 1d3 ⇒ 2
support: 1d3 ⇒ 3
healing: 1d2 ⇒ 2

perception ansha: 1d20 + 1 ⇒ (2) + 1 = 3
perception chortles: 1d20 - 1 ⇒ (1) - 1 = 0
perception ilarien: 1d20 + 3 ⇒ (6) + 3 = 9
perception sara: 1d20 + 5 ⇒ (3) + 5 = 8
perception stonetree: 1d20 + 5 ⇒ (13) + 5 = 18
perception isvindur: 1d20 + 0 ⇒ (10) + 0 = 10
hide1: 1d20 + 1 ⇒ (5) + 1 = 6
hide2: 1d20 + 1 ⇒ (5) + 1 = 6
hide3: 1d20 + 2 ⇒ (13) + 2 = 15
hide4: 1d20 + 2 ⇒ (5) + 2 = 7

initiative ansha: 1d20 + 0 ⇒ (6) + 0 = 6
initiative chortles: 1d20 + 5 ⇒ (3) + 5 = 8
initiative ilarien: 1d20 + 4 ⇒ (3) + 4 = 7
initiative sara: 1d20 + 4 ⇒ (3) + 4 = 7
initiative stonetree: 1d20 + 4 ⇒ (10) + 4 = 14
initiative isvindur: 1d20 + 2 ⇒ (19) + 2 = 21
initiative brute1: 1d20 + 2 ⇒ (4) + 2 = 6
initiative brute2: 1d20 + 2 ⇒ (13) + 2 = 15
initiative debilitator: 1d20 + 2 ⇒ (4) + 2 = 6
initiative touched: 1d20 + 2 ⇒ (5) + 2 = 7

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

I can't access the map. Can you verify the permissions settings?


Not sure why I always forget that...try again.

Silver Crusade

Lvl 1 N Outsider (Native) :: HP 10/10 :: AC 16 CMD 15 :: Fort +3 Ref +2 Will +2 :: Perception +0 Initiative +2

Svin doesn’t wait, sweeping into the room with decisive steps as he pushes a touch of his magic into his weapon.

Swift to enhance his axe. Then move forward (I only have “View-only” access, can you move Svin 5 squares directly north? Putting him just left of that second pillar.).

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