DM Fflash's Shattered Star Campaign

Game Master DM Fflash

Chapter 4: Beyond the Doomsday Door
Windsong Abbey

Roll 20 Link


3,201 to 3,250 of 6,633 << first < prev | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | next > last >>

Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

Perception: 1d20 + 13 ⇒ (3) + 13 = 16 Wow really? Its like my characts THING for frick a fraks sake, lol

Wow she is uh....quite something...


M Human Level 10 Fighter (Lore Warden) HP 117/121 AC 27 (30 Expertise) (+15 Perception; +4 Init; Fort +12, Ref +11, Will 7+4 vs fear) +2 vs transmutation and necromancy)

Perception: 1d20 + 11 ⇒ (11) + 11 = 22 Sorta my thing too. :P Perception is too valuable not to keep maxed out.

Look there at the images feet. It is much more warn there. Can anyone read what it says? I cannot.

Linguistics: 1d20 + 6 ⇒ (7) + 6 = 13


Human Male bard (archivist) 9/expert 1, HP 62/78, AC 19, Fort +5, Ref +10, Will +10, Init +5, Perception +8, Shortbow +5 (1d6x2)
Tracked Resources:
Spells:5/5, 2/5; 3/4 BP 14/14

Andel studies the inscriptions. "It reads 'Prostrate thyself and demonstrate proper devotion, my sweet slave, if you wish to enter my domain.' "


Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

Kiss her feet? The elf looks at the others. Maybe just a vigorous foot rub will do?

Levelle will (room permitting) reach down and try to touch/push on the images feet...


Nothing noticeable happens in response to Levelle's actions.

-Posted with Wayfinder


Female Azlanti Pureblood Alchemist (Trap Breaker) 10

Braelex frowns, "What would she consider 'proper devotion'? I shudder to think..."


M Halfling Dual Cursed Life Oracle 10; AC 19, HP 102/106 , Fort +7, Ref +5, Will +8, Perception +12,
Tracked Resources:
Spells: 7/8 1st 7/8 2nd, 5/8 3rd 1/6 4th 3/4 5thCh: 8/8 (4d6)

Vuloo shrugs, "I have no intention of prostrating myself for any runelord. Especially Sorshen."

He peers into space beyond the hidden door. "We better check the hall carefully for traps or secret doors."

Vuloo will detect magic on the hall.

Perception: 1d20 + 7 ⇒ (7) + 7 = 14


Human Male bard (archivist) 9/expert 1, HP 62/78, AC 19, Fort +5, Ref +10, Will +10, Init +5, Perception +8, Shortbow +5 (1d6x2)
Tracked Resources:
Spells:5/5, 2/5; 3/4 BP 14/14

Andel carefully checks the hall for danger or hidden portals using his heightened senses.

Perception: 1d20 + 18 ⇒ (14) + 18 = 32


M Human Level 10 Fighter (Lore Warden) HP 117/121 AC 27 (30 Expertise) (+15 Perception; +4 Init; Fort +12, Ref +11, Will 7+4 vs fear) +2 vs transmutation and necromancy)

Not that big of deal. Relan says after the search is complete. He gets down on his knees and prostrates himself at the statue. If nothing happens he then kisses its feet.


As soon as Relan kisses the statue, he disappears.

-Posted with Wayfinder


Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

Levelle offers an eye roll and utters, Ugh, she then follow suit.


.. and Levelle disappears.


M Halfling Dual Cursed Life Oracle 10; AC 19, HP 102/106 , Fort +7, Ref +5, Will +8, Perception +12,
Tracked Resources:
Spells: 7/8 1st 7/8 2nd, 5/8 3rd 1/6 4th 3/4 5thCh: 8/8 (4d6)

Vuloo rolls his eyes and then does likewise. So will Andel.


Relan, Levelle, Vuloo:
You appear on a stone platform overlooking an enormous watery cavern, whose walls are covered by phosphorescent lichen that provides modest, yet eerie illumination. Three rowboats are tied to stone posts on the dock’s northwestern side, while a carving of a leering demon extending a hand in greeting decorates the stone wall just to the north of the platform. A word has been carved into the stone wall just below the demonic carving. Andel looks at it and translates, "It says 'Farewell'"

These boats are like the ones in the previous lake but have oars instead of poles.

Relan Only:

You look about getting your bearings and wondering where you are and whether the door you passed up was integral to your quest. With that thought, you feel a strong tug from the Shard of Greed toward the lake. Your destination takes you through the path of this cavern ... you are certain of it.

Actions from Braelex and Aidon who are now standing there alone?


M Human Level 10 Fighter (Lore Warden) HP 117/121 AC 27 (30 Expertise) (+15 Perception; +4 Init; Fort +12, Ref +11, Will 7+4 vs fear) +2 vs transmutation and necromancy)

Levelle and Vuloo:

Relan is standing as you arrive. He is looking out over the underground lake and points saying The next shard is that way. I can feel its call.


Female Azlanti Pureblood Alchemist (Trap Breaker) 10

Braelex will follow suit.


We will assume Aidon does as well. You can read the spoilers above and everyone is now together.

I'll switch the map over shortly. May be a couple hours.

-Posted with Wayfinder


Female Azlanti Pureblood Alchemist (Trap Breaker) 10

"More boats," Braelex groans. "Some day, maybe we'll find a dungeon with less water in it..."

Braelex takes a minute to concoct a new extract.

Using a spare slot for touch of the sea.


M Halfling Dual Cursed Life Oracle 10; AC 19, HP 102/106 , Fort +7, Ref +5, Will +8, Perception +12,
Tracked Resources:
Spells: 7/8 1st 7/8 2nd, 5/8 3rd 1/6 4th 3/4 5thCh: 8/8 (4d6)

Vuloo sighs, "I suppose we must take these boats to that stone platform."

He detects magic on the boats and checks that they are seaworthy.

Perception: 1d20 + 7 ⇒ (13) + 7 = 20

He turns to Levelle, "Can you have Taalay scout down the tunnel again?"

Vuloo will step into whatever boat Relan picks.


Three boats, let me know how you want to load up and proceed out (i.e., rowing order). No rolls necessary to row, the water is calm, but the oars will take up both hands

Once I hear from Levelle as to whether she sends Talaay out, I'll add those notes


Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

Levelle will send Talaay out a bit like last time. I think the boat distro from last time should work.

-Posted with Wayfinder


M Human Level 10 Fighter (Lore Warden) HP 117/121 AC 27 (30 Expertise) (+15 Perception; +4 Init; Fort +12, Ref +11, Will 7+4 vs fear) +2 vs transmutation and necromancy)

With the water calm I'd rather be ready with a weapon than rowing. But I will let the group decide.


Female Azlanti Pureblood Alchemist (Trap Breaker) 10

Braelex will wait on the shore, then swim across once it appears the water is safe.


Levelle sends Talaay off and her eyes glaze over as she communicates with her companion.

Assuming Levelle shares info and not spoilering

Gauntlet

The lake constricts here to a width of thirty feet or so, the cave walls narrowing down to form a tunnel. The ceiling is thirty feet above, while numerous ledges line the walls at varying heights. Several of these ledges contain manacled humanoid bodies. The remains are in advanced stages of decomposition, and in many cases are no more than skeletons.

As Talaay flies through, two creatures detach from the shadowy alcoves near the body and swoop down toward the animal. They are monstrously sized, undead bats with mottled, decayed flesh and eyes that smolder with an unholy green glow.

Roll Init for Talaay. Levelle may make a Knowledge Religion to identify. Image being added to Roll 20. Note the tokens look like crap ... since I got the new OS, I've been struggling with my token editor .. .. everything else runs great.

Init: 1d20 + 7 ⇒ (6) + 7 = 13


M Human Level 10 Fighter (Lore Warden) HP 117/121 AC 27 (30 Expertise) (+15 Perception; +4 Init; Fort +12, Ref +11, Will 7+4 vs fear) +2 vs transmutation and necromancy)

Relan launches a boat and stands ready to depart, totally unaware of the danger Talaay faces.


Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

Talaay: 1d20 + 3 ⇒ (2) + 3 = 5 The bird is caught by surprise...

Levelle Kno: Rel (Untrained): 1d20 + 2 ⇒ (3) + 2 = 5

Levelle describes the creatures to the others before muttering to herself, Come back to us Talaay. Come back...


Female Azlanti Pureblood Alchemist (Trap Breaker) 10

Braelex waits on the shore, crossbow trained on the water.


The Gauntlet Round 1

Init: Bats, Talaay

The stunned bird moves to change direction to slowly and the gigantic bats descend down upon it mercilessly. One lets out an ear-piercing shriek, easily audible to the party way back at the platform.

Talaay needs to make a DC16 Fort Save or be stunned for 1d3 ⇒ 3 rounds

The second creatures swoops in to bite at Levelle's animal companion but just misses as it swings by.

Bite to hit vs flat footed Talaay: 1d20 + 10 ⇒ (2) + 10 = 12; miss

Talaay's turn + anyone else who wants to enter combat can roll initiative


Female Azlanti Pureblood Alchemist (Trap Breaker) 10

Hearing the shriek, Bralex looks to Levelle. "Sounds bad..."

Initiative: 1d20 + 6 ⇒ (7) + 6 = 13


M Halfling Dual Cursed Life Oracle 10; AC 19, HP 102/106 , Fort +7, Ref +5, Will +8, Perception +12,
Tracked Resources:
Spells: 7/8 1st 7/8 2nd, 5/8 3rd 1/6 4th 3/4 5thCh: 8/8 (4d6)

Vuloo jumps in the boat and taps Relan shoulder, "Row towards the shrieking. Talaay needs help."

Vuloo will establish a life link with Talaay as soon as the bird comes within range.


Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

Talaay Fort: 1d20 + 7 ⇒ (13) + 7 = 20

Talaay shakes off whatever effect attempts to take over and maks as rapid a return to Levelle as possible. Marines! We are leaving!

Levelle pulls an arrow and moves to the boat with Relan and Vuloo, He's coming back as fast as he can but there is more than one of those bat things that are attacking him... The hunter's frustration is clear.

Init: 1d20 + 3 ⇒ (16) + 3 = 19


Female Azlanti Pureblood Alchemist (Trap Breaker) 10

Braelex nods and sets her aim towards the tunnel, ready to fire at the first bat that rounds the corner.

Crossbow: 1d20 + 11 ⇒ (3) + 11 = 14; Damage: 1d8 ⇒ 3 ... another +2 to hit if cat's grace still active. Not sure how much time has passed...


M Human Level 10 Fighter (Lore Warden) HP 117/121 AC 27 (30 Expertise) (+15 Perception; +4 Init; Fort +12, Ref +11, Will 7+4 vs fear) +2 vs transmutation and necromancy)

Init: 1d20 + 2 ⇒ (5) + 2 = 7

Knowledge (religion): 1d20 + 5 ⇒ (14) + 5 = 19

Perhaps Talaay is faster than the creatures. Many such undead are slow. I would rather face them here than over water. He readies his bow in hopes of a shot.


End of Round 1

Talaay is significantly more agile than the bats and plummets about 20 feet to get out of their range before extending her wings and shooting back toward the party. (Height indicators added to tokens ... red bar ... height above ground ... all the way to the right is 80 feet up)

The Gauntlet Round 2

Levelle, Braelex, Bats, Relan, Talaay, Vuloo, Andel, Aidon

If you didn't roll, I added your init to the end, since I'm too lazy to type it in right now

Levelle moves into the boat that Relan has set up drawing an arrow and trying to stand unsteadily as the boat rocks in the water.

Vuloo joins her shortly thereafter as Braelex eyes the corner for the bats with an aimed bolt. (Note, it's pretty much dim light every where so as long as you have line of sight, you can shoot)

The bats screech a little less loudly and come flying in hot pursuit of Talaay, albeit not nearly as swiftly. The nearer one turns its pursuit into a full-fledged diving charge and gets close enough to Talaay to snap at tail feathers but not close enough to actually catch the bird.

Talaay's turn, then Andel if he's going to act and then back to the top of the order.

Relan feels the creature is right on the tip of his tongue, but is unable to come up with a name


M Human Level 10 Fighter (Lore Warden) HP 117/121 AC 27 (30 Expertise) (+15 Perception; +4 Init; Fort +12, Ref +11, Will 7+4 vs fear) +2 vs transmutation and necromancy)

Relan readies an action to looses a shaft at the bat-creature when it gets closer one range increment.

Masterwork Composite Longbow: 1d20 + 11 ⇒ (8) + 11 = 191d8 + 3 ⇒ (3) + 3 = 6


Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

Talaay continues his flight to meet and then pass the group.

Levelle, like Relan, prepares an arrow waiting for a good moment to shoot...

Shoot! Deadly Aim: 1d20 + 8 - 2 ⇒ (7) + 8 - 2 = 13 Ugh


Human Male bard (archivist) 9/expert 1, HP 62/78, AC 19, Fort +5, Ref +10, Will +10, Init +5, Perception +8, Shortbow +5 (1d6x2)
Tracked Resources:
Spells:5/5, 2/5; 3/4 BP 14/14

Andel fires his bow at the nearest bat.

Attack: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d6 ⇒ 6


Female Azlanti Pureblood Alchemist (Trap Breaker) 10

Braelex reloads and also waits for a better shot.

Readying like Relan for a short range shot (30 ft).

Crossbow (PBS/FS): 1d20 + 12 ⇒ (18) + 12 = 30; Damage: 1d8 + 5 ⇒ (2) + 5 = 7


Sorry, been off at my daughter's wedding.

The Gauntlet Round 3

Levelle, Braelex, Relan, Bats, Talaay, Vuloo, Andel, Aidon

Talaay distances herself even further from the bats, who are lagging behind signficantly. They prepare to turn back until Andel's arrow wings past one and they screech and spin in the air, now moving toward the platform.

160 feet out ... not certain how close you want to be on your readied shots, with the exception of Braelex


M Human Level 10 Fighter (Lore Warden) HP 117/121 AC 27 (30 Expertise) (+15 Perception; +4 Init; Fort +12, Ref +11, Will 7+4 vs fear) +2 vs transmutation and necromancy)

One range increment for a composite longbow is 110'


Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

I'm waiting for the same, sorry for the lack of clarity.


M Human Level 10 Fighter (Lore Warden) HP 117/121 AC 27 (30 Expertise) (+15 Perception; +4 Init; Fort +12, Ref +11, Will 7+4 vs fear) +2 vs transmutation and necromancy)

Relan's readied action above takes place at approximately 100 feet out. He will error on the side of making sure the undead is withing his most effective range.


The Gauntlet Round 4

Levelle, Braelex, Relan, Bats, Talaay, Vuloo, Andel, Aidon

The bats continue to advance and at about 100 feet, Relan and Levelle let fly, the warrior clipping one of the bats slightly in the wing.

Roll 20 updated. I put you all where I assumed you were. If I was wrong, please update. I will ghost Aidon for now, but will not NPC him. We will assume he accompanies you through to the end and I will use him if necessary for story, but wont do anything tactical with him


M Halfling Dual Cursed Life Oracle 10; AC 19, HP 102/106 , Fort +7, Ref +5, Will +8, Perception +12,
Tracked Resources:
Spells: 7/8 1st 7/8 2nd, 5/8 3rd 1/6 4th 3/4 5thCh: 8/8 (4d6)

Round 4

Vuloo will cast burst of radiance. He will try to place the spell to hit both bats if possible (20' diameter).

damage: 5d4 ⇒ (3, 3, 2, 4, 4) = 16


Human Male bard (archivist) 9/expert 1, HP 62/78, AC 19, Fort +5, Ref +10, Will +10, Init +5, Perception +8, Shortbow +5 (1d6x2)
Tracked Resources:
Spells:5/5, 2/5; 3/4 BP 14/14

Andel will use his naturalist ability to identify the weaknesses of the bats for the group.

Knowledge, Nature: 1d20 + 10 ⇒ (2) + 10 = 12; probably a fail


It's enough for Andel to know they are undead

-Posted with Wayfinder


Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

This is the round where our previously readied actions will execute or should we specify new ones?


They executed last round and initiative has been adjusted. This is a new round

-Posted with Wayfinder


M Human Level 10 Fighter (Lore Warden) HP 117/121 AC 27 (30 Expertise) (+15 Perception; +4 Init; Fort +12, Ref +11, Will 7+4 vs fear) +2 vs transmutation and necromancy)

Relan steps back 5' and fires cold iron two arrows at the already wounded undead bat scoring a solid hit with at least one of the shots.

Masterwork Composite Longbow: 1d20 + 11 ⇒ (20) + 11 = 311d8 + 3 ⇒ (2) + 3 = 5

Confirm: 1d20 + 611 ⇒ (18) + 611 = 6292d8 + 6 ⇒ (7, 4) + 6 = 17

Masterwork Composite Longbow: 1d20 + 6 ⇒ (15) + 6 = 211d8 + 3 ⇒ (3) + 3 = 6


That's a hell of a crit roll, I think I can do the math!

-Posted with Wayfinder

3,201 to 3,250 of 6,633 << first < prev | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / DM Fflash's Shattered Star Campaign All Messageboards

Want to post a reply? Sign in.