DM Fflash's Iron Gods Campaign Reboot (Inactive)

Game Master DM Fflash

Chapter 3: The Choking Tower
Smokewood

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Urgeon pummels the gargoyle again scorching it's hide in a couple places. Kovax holds baiting the creature forward. It steps forward, picking something out of its various strapped on scrap and waves a key card in front of the pad, causing the door to shoot down between you all.

Need stabilization (Con) checks from Ridic. Can either make them round by round or roll them all until you succeed or die.

At Razorend (Kovax retro if you had intended something different) . I'll update the map later.

-Posted with Wayfinder


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

I will make them every round....Not looking to know I am dead at this moment. ;)

Stabilize
1d20 + 2 ⇒ (8) + 2 = 10


Hello?

-Posted with Wayfinder


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

I was waiting for Razorend ...

Urgeon curses as he pulls his black and brown cards from his pouch. He then moves up to the door and swipes the cards, if that can all be done in a move action.


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

Razorend is continuing to hide and hold. I don't have any key cards anyway.


Mysterious Shrine Round 3

Init: Urgeon, Kovax, Gruether, Ridic, Razorend, Scrapper, Skyver

Urgeon swipes both cards, but to his dismay a white lock flashes up on the panel.

Actions from Razorend and Kovax if you wish ... Razorend did his hide and hold last round

Sounds of Skyver screaming and flesh being rended cuts through the door and then the ratlings' screams are cut off.

Urgeon action for next round ... everyone else this round, Ridic roll stabilization ... you bleed a point this round


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

Razorend shakes his head in frustration. "We might be able to get in on the other side." He sprints down the hall.

Double move...


Male Human Mechanist/Savage Technologist Level 7

Kovax will curse and follow Razorend at a double move as well


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

Ridic bleeds...

Stabilize
1d20 + 2 ⇒ (3) + 2 = 5


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

Urgeon will follow the other two.


Mysterious Shrine Round 5

Init: Urgeon, Kovax, Gruether, Ridic, Razorend, Scrapper, Skyver

Assumed everyone moved last round. Top of the order Round 5. Razorend will reach the door first ... with no keycard

Ridic bleeds 1. Need another stabilization roll (and total HPs when able)


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

Stabalize

1d20 + 2 ⇒ (18) + 2 = 20

-7


The Source of the Problem Round 1

Init: Urgeon, Razorend, Kovax, Meyanda, Ridic

Standing there, eyes flashing in purple, the strange arched wand still trained on you, she speaks with a flat, mechanical voice, "The flesh shall be scourged and the machines will inherit the earth."

Most of you all rocked the initiative, so your actions, please ...

Image of Meyanda and the other robot you left behind uploaded to roll 20 for Ridic's awareness

The Dice:

Meyanda Init: 1d20 + 6 ⇒ (7) + 6 = 13
Kovax Init: 1d20 + 5 ⇒ (18) + 5 = 23
Razorend Init: 1d20 + 6 ⇒ (20) + 6 = 26
Ridic Init: 1d20 ⇒ 9
Urgeon Init: 1d20 + 9 ⇒ (20) + 9 = 29


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

Ridic will heal himself with the wand of healing

1d8 + 1 ⇒ (7) + 1 = 8


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

Round 1

Urgeon points his wand of magic missiles at Meyanda. "Maybe, but not today."

He then blasts her with two force missiles.

MM: 2d4 + 2 ⇒ (4, 1) + 2 = 7; 38/44 charges


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

Razorend ducks away to the north, taking up his Body of the Night stance.

Stealth: 1d20 + 12 ⇒ (1) + 12 = 13

Double move


Male Human Mechanist/Savage Technologist Level 7

Kovax will fire off a shot and move south, reminding Razorend that we never unlocked the doors to the north and he doesn't have the right key

To Hit - Touch AC - 1d20 + 4 ⇒ (12) + 4 = 16
Damage - 1d8 + 1 ⇒ (3) + 1 = 4


The Source of the Problem Round 1

Init: Urgeon, Razorend, Kovax, Meyanda, Ridic

Urgeon fires 2 missiles from his wand, hammering into her as he accentuates his response. Razorend ducks off to the north. Kovax fires a booming shot and then heads south, yelling at Razorend to come the other way because of the locked doors.

Meyanda raises an eyebrow and then points her hand at Urgeon as she whispers a word of power. The wizard feels a fog pass over his mind and he struggles to understand what's going on around him. (Will Save DC14 or be confused. Roll d100 on the confusion table for your action next round). She then ducks to the south out of view.

Spellcraft DC17:
The spell is lesser confusion

Ridic heals himself with a wand.

Actions Round 2?


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

Will: 1d20 + 3 ⇒ (14) + 3 = 17

Round 2

Urgeon double moves down the hallway after Kovax.


Male Fetchling Slayer 7/ Red Mantis 5

Ridic will move to the north, the mouth of the North Passage out of sight, but just inside the passage so he can come out and engage.


Male Human Mechanist/Savage Technologist Level 7

Ridic, where you are currently standing absolutely nothing is going to be happening. She isn't coming out of the room that all of us are currently running towards, the only thing that will happen where you are is that if there is anything we missed it may show up and kill you while you are alone.

The double doors that we were standing in front of has lightning arcing back and forth across it, nothing is coming out of that door alive


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

I am completely confused as to what iexactly is going on....I missed that one session and the recap really didn't give me a strong foundation of what is currently happening and where we are.


DM Fflash wrote:

Went to the corridor to the east of where you entered and found it arcing with electricity. Just as you were about to leave, the purple haired woman, Meyanda, opened the door from the east side.

And that's where we are ... enter combat.

This combat started just east of the elevator where you fought the dogs. You opened the door to the room full of electricity and then she opened the door on the far side. That's where we started ROund 1.


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

Ok Ridic will run after Kovax then..


I'm assuming that Razorend follows you all

The Source of the Problem Round 2

Init: Urgeon, Razorend, Kovax, Meyanda, Ridic

Urgeon, having shaken off the fog, Razorend and Kovax all move to the south towards the robot room, Ridic follows later.

Kovax didn't actually post an action, but I'm assuming he moves. Everyone is in position from the end of Round 2. Round 3 actions?


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

Round 3

Urgeon will hold his action to allow Kovax to move into the room first. Urgeon will then double move behind him.


Male Human Mechanist/Savage Technologist Level 7

Yes sorry, still moving and opening the doors as needed until we get back to the double doors in the room she is in and then I will make sure I wait until everyone is there


Who has what cards?

-Posted with Wayfinder


Male Human Mechanist/Savage Technologist Level 7

I have the white, I think Dave has the Black


Remember that it is a move action to swipe a door.

Ridic? Razorend, if he's back.

-Posted with Wayfinder


Male Human Mechanist/Savage Technologist Level 7

Yeah that was why I said it the way I did, not sure how many rounds it will be but that is my plan until we get to the last door and then regroup


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

Ridic is following along


The Source of the Problem Round 3

Init: Kovax, Urgeon, Razorend, Meyanda, Ridic

Urgeon and Razorend wait for Kovax to step over and open the door. (Leaving you with a non-movement move action still, if you wish. Had to 5 foot to get to the door)

Ridic follows along.

Perception DC20:
You hear the faint sound of a door whooshing open to the south of you

Actions Round 4


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

Round 4

Perception: 1d20 + 5 ⇒ (7) + 5 = 12

Urgeon will wait for the others to enter the room before he follows. He will then fire his wand at Meyanda if she is within sight.

MM: 2d4 + 2 ⇒ (1, 1) + 2 = 4


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

Perception
1d20 + 8 ⇒ (12) + 8 = 20

"Shh....Did you hear that? Sounds like a door in the south just opened"

Ridic will grasp his weapon just a little tighter...


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

Perception: 1d20 + 11 ⇒ (20) + 11 = 31

Razorend spins in a defensive crouch, searching for the source of the noise.


Razorend spins to see the door in the southeast corner of the room ... the one you previously locked ... shoot open. He hears heavy metal footfalls approaching.


Male Human Mechanist/Savage Technologist Level 7

Kovax will attempt to get to that door and shut it with the black card, he will then say

"Come on, lets go back up to the northern doors, we can't kill this thing and maybe it can't or won't follow us to there"


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

Urgeon nods at Kovax and follows him down the hall.


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

If Kovax is able to block the door, Razorend will follow him and Kovax back down the hall.


The Source of the Problem Round 4

Init: Kovax, Urgeon, Razorend, Meyanda, Ridic, Gearsman

Kovax moves quickly to the door, skirting around the machine near the hole in the wall and swipes his card only to see a red X pop up and a short sharp metallic buzz squawks out of the card reader.

He looks into the room to see the metal man marching toward him slowly, also squawking,

Androffan:
"Stand down and submit per purge protocol 11-321. Divinity core directive requires it."

All of you except Kovax may act before it does, Urgeon and Razorend have been moved one move action away from the door. You may retcon that if you wish

Gearsman Init: 1d20 + 1 ⇒ (7) + 1 = 8


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

"Run, or fight?" Razorend asks the others.


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

"We need to check out that room, so we need to get in there....so fight. We should keep him occupied while one of you search the room."

Ridic will move behind Kovax and prepare to enter when the door opens.


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

Urgeon nods at Ridic, "We fight."

He moves into the room behind the others and fires his wand.

MM: 2d4 + 2 ⇒ (3, 4) + 2 = 9


Male Human Mechanist/Savage Technologist Level 7

"We run, eye on the prize people, we need to take out the purple haired woman."

-Posted with Wayfinder


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

What is everyone else's thoughts?


2 votes to fight, 1 to run, 1 nonexistent ... pressing

The Source of the Problem Round 5

Init: Kovax, Urgeon, Razorend, Meyanda, Ridic, Gearsman

Urgeon comes around the corner and scorches the gearsman with two hammering blows from his now very trusty wand.

@Razorend


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

Ridic will move down behind Kovax and prepare for combat

"We need someone to search the room while we distract this thing, Razor can you handle it?"


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

"What are we searching for, specifically? Probably better if we just concentrate attacks on it."

Razorend moves into the room and readies in a guarded stance.

Ready for approach... Iron Fang strike: 1d20 + 6 ⇒ (12) + 6 = 18; Damage: 1d4 + 3 + 2d6 ⇒ (1) + 3 + (3, 6) = 13 and bypasses DR.


Male Human Mechanist/Savage Technologist Level 7

"This door was sealed, the Purple Haired woman is clearly manipulating this door, more than likely to ambush us from behind with whatever else she has with her. We need to ignore this damn thing and attack where she isn't expecting us"

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