
DMFflash |

Urgeon pummels the gargoyle again scorching it's hide in a couple places. Kovax holds baiting the creature forward. It steps forward, picking something out of its various strapped on scrap and waves a key card in front of the pad, causing the door to shoot down between you all.
Need stabilization (Con) checks from Ridic. Can either make them round by round or roll them all until you succeed or die.
At Razorend (Kovax retro if you had intended something different) . I'll update the map later.
-Posted with Wayfinder

Urgeon Porpentine |

I was waiting for Razorend ...
Urgeon curses as he pulls his black and brown cards from his pouch. He then moves up to the door and swipes the cards, if that can all be done in a move action.

DM Fflash |

Mysterious Shrine Round 3
Init: Urgeon, Kovax, Gruether, Ridic, Razorend, Scrapper, Skyver
Urgeon swipes both cards, but to his dismay a white lock flashes up on the panel.
Actions from Razorend and Kovax if you wish ... Razorend did his hide and hold last round
Sounds of Skyver screaming and flesh being rended cuts through the door and then the ratlings' screams are cut off.
Urgeon action for next round ... everyone else this round, Ridic roll stabilization ... you bleed a point this round

DM Fflash |

The Source of the Problem Round 1
Init: Urgeon, Razorend, Kovax, Meyanda, Ridic
Standing there, eyes flashing in purple, the strange arched wand still trained on you, she speaks with a flat, mechanical voice, "The flesh shall be scourged and the machines will inherit the earth."
Most of you all rocked the initiative, so your actions, please ...
Image of Meyanda and the other robot you left behind uploaded to roll 20 for Ridic's awareness
Meyanda Init: 1d20 + 6 ⇒ (7) + 6 = 13
Kovax Init: 1d20 + 5 ⇒ (18) + 5 = 23
Razorend Init: 1d20 + 6 ⇒ (20) + 6 = 26
Ridic Init: 1d20 ⇒ 9
Urgeon Init: 1d20 + 9 ⇒ (20) + 9 = 29

Urgeon Porpentine |

Round 1
Urgeon points his wand of magic missiles at Meyanda. "Maybe, but not today."
He then blasts her with two force missiles.
MM: 2d4 + 2 ⇒ (4, 1) + 2 = 7; 38/44 charges

DM Fflash |

The Source of the Problem Round 1
Init: Urgeon, Razorend, Kovax, Meyanda, Ridic
Urgeon fires 2 missiles from his wand, hammering into her as he accentuates his response. Razorend ducks off to the north. Kovax fires a booming shot and then heads south, yelling at Razorend to come the other way because of the locked doors.
Meyanda raises an eyebrow and then points her hand at Urgeon as she whispers a word of power. The wizard feels a fog pass over his mind and he struggles to understand what's going on around him. (Will Save DC14 or be confused. Roll d100 on the confusion table for your action next round). She then ducks to the south out of view.
Ridic heals himself with a wand.
Actions Round 2?

Urgeon Porpentine |

Will: 1d20 + 3 ⇒ (14) + 3 = 17
Round 2
Urgeon double moves down the hallway after Kovax.

Kovax Exner |

Ridic, where you are currently standing absolutely nothing is going to be happening. She isn't coming out of the room that all of us are currently running towards, the only thing that will happen where you are is that if there is anything we missed it may show up and kill you while you are alone.
The double doors that we were standing in front of has lightning arcing back and forth across it, nothing is coming out of that door alive

Ridic Slaranack |

I am completely confused as to what iexactly is going on....I missed that one session and the recap really didn't give me a strong foundation of what is currently happening and where we are.

DM Fflash |

Went to the corridor to the east of where you entered and found it arcing with electricity. Just as you were about to leave, the purple haired woman, Meyanda, opened the door from the east side.
And that's where we are ... enter combat.
This combat started just east of the elevator where you fought the dogs. You opened the door to the room full of electricity and then she opened the door on the far side. That's where we started ROund 1.

DM Fflash |

I'm assuming that Razorend follows you all
The Source of the Problem Round 2
Init: Urgeon, Razorend, Kovax, Meyanda, Ridic
Urgeon, having shaken off the fog, Razorend and Kovax all move to the south towards the robot room, Ridic follows later.
Kovax didn't actually post an action, but I'm assuming he moves. Everyone is in position from the end of Round 2. Round 3 actions?

Urgeon Porpentine |

Round 3
Urgeon will hold his action to allow Kovax to move into the room first. Urgeon will then double move behind him.

DM Fflash |

The Source of the Problem Round 3
Init: Kovax, Urgeon, Razorend, Meyanda, Ridic
Urgeon and Razorend wait for Kovax to step over and open the door. (Leaving you with a non-movement move action still, if you wish. Had to 5 foot to get to the door)
Ridic follows along.
Actions Round 4

Urgeon Porpentine |

Round 4
Perception: 1d20 + 5 ⇒ (7) + 5 = 12
Urgeon will wait for the others to enter the room before he follows. He will then fire his wand at Meyanda if she is within sight.
MM: 2d4 + 2 ⇒ (1, 1) + 2 = 4

DM Fflash |

The Source of the Problem Round 4
Init: Kovax, Urgeon, Razorend, Meyanda, Ridic, Gearsman
Kovax moves quickly to the door, skirting around the machine near the hole in the wall and swipes his card only to see a red X pop up and a short sharp metallic buzz squawks out of the card reader.
He looks into the room to see the metal man marching toward him slowly, also squawking,
All of you except Kovax may act before it does, Urgeon and Razorend have been moved one move action away from the door. You may retcon that if you wish
Gearsman Init: 1d20 + 1 ⇒ (7) + 1 = 8

Ridic Slaranack |

"We need to check out that room, so we need to get in there....so fight. We should keep him occupied while one of you search the room."
Ridic will move behind Kovax and prepare to enter when the door opens.

Urgeon Porpentine |

Urgeon nods at Ridic, "We fight."
He moves into the room behind the others and fires his wand.
MM: 2d4 + 2 ⇒ (3, 4) + 2 = 9

Kovax Exner |

"We run, eye on the prize people, we need to take out the purple haired woman."
-Posted with Wayfinder

Razorend |

"What are we searching for, specifically? Probably better if we just concentrate attacks on it."
Razorend moves into the room and readies in a guarded stance.
Ready for approach... Iron Fang strike: 1d20 + 6 ⇒ (12) + 6 = 18; Damage: 1d4 + 3 + 2d6 ⇒ (1) + 3 + (3, 6) = 13 and bypasses DR.