Thief

Dalamus Othreleth's page

1,416 posts. Alias of Brad Walsh.


Full Name

Dalamus Othreleth

Race

Fetchling

Classes/Levels

Slayer 7/ Red Mantis 5

Gender

Male

Size

Medium

Age

32

Special Abilities

Scarred Soul (+2 init/-1 will), Sacred Touch (stabilize w/touch)

Alignment

Chaotic Neutral

Languages

Elven, Goblin, Draconic, Gnome, Celestial

Strength 14
Dexterity 20
Constitution 16
Intelligence 13
Wisdom 8
Charisma 14

About Dalamus Othreleth

Dalamus Othreleth
Male fetchling red mantis assassin 5/slayer (stygian slayer) 7 (Pathfinder RPG Advanced Class Guide 53, 120, Pathfinder RPG Adventurer's Guide 282, Pathfinder RPG Bestiary 2 123)
LE Medium outsider (native)
Init +5; Senses darkvision 60 ft., low-light vision; Perception +18
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Defense
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AC 26, touch 17, flat-footed 21 (+4 armor, +2 deflection, +5 Dex, +1 natural, +4 shield)
hp 130 (12 HD; 5d8+7d10+49) (currently 87)
Fort +10, Ref +13, Will +4
Defensive Abilities red shroud, shadow blending; Resist cold 5, electricity 5
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Offense
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Speed 30 ft.
Melee +2 dagger +16/+11 (1d4+6/19-20) or
. . (L) assasins dagger with auto poison +14/+9 (1d6+6/19-20) or
. . mwk short sword +15/+10 (1d6+4/19-20) or
. . sawtooth sabre artifact +18/+13 (1d8+8/17-20 plus 2d6 vs. chaotic and 2d6 vs. )
Ranged composite shortbow +15/+10 (1d6/×3) or
. . mwk composite longbow +14/+9 (1d8+4/×3)
Special Attacks prayer attack (DC 17), sneak attack +4d6 plus 4 bleed, studied target +2 (2nd, swift action)
Spell-Like Abilities (CL 12th; concentration +14)
. . 1/day—disguise self, shadow walk (self only) (DC 17)
Red Mantis Assassin Spell-Like Abilities (CL 5th; concentration +7)
. . 1/day—summon mantis
Slayer Spell-Like Abilities (CL 7th; concentration +9)
. . 1/day—invisibility
Red Mantis Assassin Spells Known (CL 5th; concentration +7)
. . 2nd (3/day)—alter self, blood armor[ACG], levitate
. . 1st (5/day)—disguise self, obscuring mist, silent image (DC 13), ventriloquism (DC 13)
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Statistics
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Str 18, Dex 20, Con 16, Int 13, Wis 8, Cha 14
Base Atk +10; CMB +14; CMD 31
Feats Alertness, Exotic Weapon Proficiency (sawtooth sabre), Greater Weapon Focus (sawtooth sabre), Improved Critical (sawtooth sabre), Toughness, Two-weapon Fighting, Weapon Focus (sawtooth sabre), Weapon Specialization (sawtooth sabre)
Traits sacred touch, slippery
Skills Acrobatics +20, Bluff +6, Climb +17, Diplomacy +3, Disable Device +19, Disguise +12, Escape Artist +10, Heal +3, Intimidate +10, Knowledge (local) +5, Knowledge (nobility) +5, Knowledge (planes) +4, Linguistics +3, Perception +18, Sense Motive +5, Sleight of Hand +6, Stealth +22, Survival +3, Swim +9, Use Magic Device +7; Racial Modifiers +2 Knowledge (planes), +2 Stealth
Languages Celestial, Common, Draconic, Ignan
SQ resurrection sense, slayer talents (bleeding attack +4, fast stealth), spell use, track +3
Combat Gear cold iron arrows (50), potion of cure moderate wounds, potion of delay poison, potion of invisibility, black adder venom (5), bloodroot (5), blue whinnis (5), drow poison (9), oil (6), oil of taggit (10), shadow essence; Other Gear mithral chain shirt, red leather, +3 light steel shield, +2 dagger, assasins dagger with auto poison, sawtooth sabre artifact[ISWG], arrows (18), arrows (20), composite shortbow, mwk composite longbow (+5 Str), mwk short sword, amulet of natural armor +1, belt of giant strength +4, boots of speed, bracers of archery, lesser, bracers of armor +4, handy haversack, ring of feather falling, ring of protection +2, backpack, cart, grappling hook, hemp rope (50 ft.), hooded lantern, manacles, masterwork thieves' tools, noble's outfit, red mantis boots, red mantis cape, red mantis gloves, red mantis helmet, sack, signal whistle, torch (2), waterskin, wooden holy symbol of achaekek, heavy horse, bit and bridle, crowbar, light crossbow, riding saddle, saddlebags, gold ring (plain band) (worth 50 gp), small red garnet, 4,567 gp, 1 sp, 7 cp
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Special Abilities
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Bleeding Attack +4 (Ex) Sneak attacks also deal 4 bleed damage/round.
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Fast Stealth (Ex) Move at full speed while using the Stealth skill at no penalty.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Prayer Attack (DC 17) (Su) Fascinate a single target for 3 rds, then coup de grace.
Red Shroud (5 rounds, 3/day) (Su) Create a red mist around yourself that grants +1 AC and fast healing.
Resurrection Sense (Su) Sense if someone you killed within the last year is resurrected.
Shadow Blending (50% miss chance) (Su) Miss chance in dim light increases to 50%. This does not grant total concealment.
Sneak Attack +4d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Spell Use Can use spell completion/trigger items as though had narrow spell list.
Studied Target +2 (swift action, 2 at a time) (Ex) Study foe as a Swift action, gain +2 to att/dam & some skills vs. them.
Summon Mantis (1/day) (Sp) Summon giant praying mantises.
Track +3 Add the listed bonus to Survival checks made to track.
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From the outlying village of Hollowsky. I am of the clan from Starforest which is located in Hollowsky. Since a young age, I have been drawn to cities. I love the lights, the activity and the action. I moved from my small village when I was about the age of 17 and I have been in Cauldron ever since. I have made my way with little odd jobs, and have been employed by different shops in the city.

Prestige Class intent: Spymaster

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