DM Carbide's PFS Emerald Spire

Game Master John Woodford

Level 13: The Pleasure Gardens

COMBAT MAP


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Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Asvald?

Scarab Sages

M Wayang Witch 10 | HP 70 | AC 18 | T 17 | FF 14 (w/mage armor: 22/17/18) | CMD 18 | Fort +10 | Ref +11 | Will +11 | Init +9 | Perc +21

He's at PaizoCon, and I'm heading there now, getting there in a few hours. I'll bug him for slacking if he hasn't posted by then.

The Exchange

M Ulfen Skald/Ranger 10 [ HP 93/93 | AC 21 (23 with buffs) Tch 13 FF 19 | Fort +13 Ref +9 Will +10* | CMD 29 | Init +1 | Perc +12 | Effects: none ]
Resources:
Inspire 28/28 | Spells 1st 5/5 | 2nd 3/5 | 3rd 2/2 | Wildshape 1/2

Asvald frowns as his blow turns out to be ineffective and tries again.

Slash: 1d20 + 7 + 1 ⇒ (1) + 7 + 1 = 9
Damage: 1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Asvald's blow misses the creature. Your other hit did a little bit of damage, Asvald. Not your fault it's immune to crits and has DR/bludgeoning.

The creature gives up on fighting Eva and goes after Kragnor. It flows over the dwarf, mouths agape, and manages to grab onto him with several of its mouths. Take 7 HP, Kragnor, and you are grappled.

Round 5:

Initiative order
Kali-
Senja
Asvald
Eva
Kragnor
Melody
Creature

Party up!

Dice rolls:
Bite on Kragnor: 1d20 + 7 ⇒ (8) + 7 = 15
Bite on Kragnor: 1d20 + 7 ⇒ (17) + 7 = 24

Bite on Kragnor: 1d20 + 7 ⇒ (15) + 7 = 22
Bite on Kragnor: 1d20 + 7 ⇒ (19) + 7 = 26

Bite on Kragnor: 1d20 + 7 ⇒ (14) + 7 = 21
Bite on Kragnor: 1d20 + 7 ⇒ (15) + 7 = 22

Bite on Kragnor: 1d20 + 7 ⇒ (13) + 7 = 20
Bite on Kragnor: 1d20 + 7 ⇒ (13) + 7 = 20

Bite on Kragnor: 1d20 + 7 ⇒ (1) + 7 = 8
Bite on Kragnor: 1d20 + 7 ⇒ (11) + 7 = 18

Bite on Kragnor: 1d20 + 7 ⇒ (1) + 7 = 8
Bite on Kragnor: 1d20 + 7 ⇒ (19) + 7 = 26

Bite on Kragnor: 1d20 + 7 ⇒ (5) + 7 = 12
Bite on Kragnor: 1d20 + 7 ⇒ (19) + 7 = 26

Spit at Eva: 1d20 + 6 ⇒ (5) + 6 = 11
Spit at Eva: 1d20 + 6 ⇒ (14) + 6 = 20

Grab on Kragnor: 1d20 + 7 ⇒ (12) + 7 = 19
Grab on Kragnor: 1d20 + 7 ⇒ (5) + 7 = 12

Grab on Kragnor: 1d20 + 7 ⇒ (20) + 7 = 27
Grab on Kragnor: 1d20 + 7 ⇒ (18) + 7 = 25

Grab on Kragnor: 1d20 + 7 ⇒ (17) + 7 = 24
Grab on Kragnor: 1d20 + 7 ⇒ (19) + 7 = 26

Bite damage: 2d4 ⇒ (2, 4) = 6
Bite damage: 2d4 ⇒ (1, 3) = 4
Bite damage: 2d4 ⇒ (4, 4) = 8

GM: -34 HP

The Exchange

F Kitsune Ninja 3/Sorcerer 4/Arcane Trickster 2 - HP 60/60 - AC: 26/T: 16/FF: 22 – Resist: Fire 20* - Perception +11; Low-light vision - Fort: +7, Ref: +12, Will: +8 - CMB: +5, CMD 19 - Speed: 30 ft. - Init. +6

With Kragnor in immediate danger, Kali casts Shocking Grasp, moves north of the creature, and tries to electrocute it with her touch.

Kali will move through the creature's threatened spaces, but since it's grappling I don't believe it gets an AoO.

Shocking Grasp Touch: 1d20 + 4 ⇒ (19) + 4 = 23
Electric Damage: 3d6 ⇒ (5, 4, 4) = 13

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

Eva winces as she sees the creature biting Kragnor. With a grunt, she comes to his aid!

Boop: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12

Boop: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Dark Archive

AC16/T12/FF14/CMD19(+4 vs BR, TR; +2 SD)|HP37[37]||F:+6|R:+6|W:+3(+3 vs poison, spell, SLA)
Stats:
|Init:+2(+2 undgrnd)|Percept.+9(+10 in underground environment to notice traps, potential cave-ins, dangerous flora *free check @10')
Dwarf Ranger (Dungeon Rover) 4

I don;t think it mattered, but I just remembered, Karg gets +2 AC and CMD (grapple) vs Aberrations.

"Bloody hell!" Kragnor roars as the creature engulfs him.

CMD: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15

Struggling, Kragnor tries to free himself.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Kali's spell sends the creature into frenzied convulsions, and it collapses into a far less mobile puddle.

Out of combat!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

There is nothing else on the level except for some muffled sounds coming from one of the sarcophagi in the crypt in the NW corner of the map. Is there anything you'd like to do to investigate?

Grand Lodge

Female Halfling Cleric of Shelyn 6 | HP 39/39 | AC 18 T 13 FF 16 | CMD 14 | F+7 R+5 W+8 (+2 fear) | Init +2 | Perc +4 | channel 3d6 (DC 16): 5/8 | luck: 3/5 | arc: 4/5

1d8 + 1 ⇒ (5) + 1 = 6

Being still a bit wounded from earlier, Melody remembers to pull out her wand and heal herself.

"Hey, let's go investigate those muffled sounds coming from the sarcophagi in the crypt in the northwest corner!"

The Exchange

F Kitsune Ninja 3/Sorcerer 4/Arcane Trickster 2 - HP 60/60 - AC: 26/T: 16/FF: 22 – Resist: Fire 20* - Perception +11; Low-light vision - Fort: +7, Ref: +12, Will: +8 - CMB: +5, CMD 19 - Speed: 30 ft. - Init. +6

After performing a small victory dance over what's left of the creature, Kali nods in agreement with Melody, "Yeah, let's go. Pathfinders are supposed to be explorers, right?"


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

One of the sarcophagi, in the south of the tombs, is secured shut with iron bands. There is a sound as of movement from inside.

Knowledge (Engineering) DC 10 or Disable Device DC 15:
The bands look as though they've been secured there for some time--on the order of weeks or more.

The Exchange

F Kitsune Ninja 3/Sorcerer 4/Arcane Trickster 2 - HP 60/60 - AC: 26/T: 16/FF: 22 – Resist: Fire 20* - Perception +11; Low-light vision - Fort: +7, Ref: +12, Will: +8 - CMB: +5, CMD 19 - Speed: 30 ft. - Init. +6

Disable Device examination: 1d20 + 9 ⇒ (2) + 9 = 11

Kali takes a closer look at the iron bands, and concludes, "Weird. Is there anyway of telling what's inside without opening it? My vote is no, but I'm probably still affected by the gas fumes."

Scarab Sages

M Wayang Witch 10 | HP 70 | AC 18 | T 17 | FF 14 (w/mage armor: 22/17/18) | CMD 18 | Fort +10 | Ref +11 | Will +11 | Init +9 | Perc +21

Knowledge (engineering), untrained: 1d20 + 4 ⇒ (5) + 4 = 9

"I've no idea, Kali," Senja responds with a shrug. "I wonder who's imprisoned in there?"

The Exchange

M Ulfen Skald/Ranger 10 [ HP 93/93 | AC 21 (23 with buffs) Tch 13 FF 19 | Fort +13 Ref +9 Will +10* | CMD 29 | Init +1 | Perc +12 | Effects: none ]
Resources:
Inspire 28/28 | Spells 1st 5/5 | 2nd 3/5 | 3rd 2/2 | Wildshape 1/2

Engineering: 1d20 ⇒ 4

Asvald ponders the metal bands as well but doesn't come up with any useful information.

"They certainly look to be made from metal..."

Dark Archive

AC16/T12/FF14/CMD19(+4 vs BR, TR; +2 SD)|HP37[37]||F:+6|R:+6|W:+3(+3 vs poison, spell, SLA)
Stats:
|Init:+2(+2 undgrnd)|Percept.+9(+10 in underground environment to notice traps, potential cave-ins, dangerous flora *free check @10')
Dwarf Ranger (Dungeon Rover) 4

Disable: 1d20 + 10 ⇒ (17) + 10 = 27

Kragnor glances at the bands. "They've been secured for a long time."


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

What do you want to do about the sealed sarcophagus?

Dark Archive

AC16/T12/FF14/CMD19(+4 vs BR, TR; +2 SD)|HP37[37]||F:+6|R:+6|W:+3(+3 vs poison, spell, SLA)
Stats:
|Init:+2(+2 undgrnd)|Percept.+9(+10 in underground environment to notice traps, potential cave-ins, dangerous flora *free check @10')
Dwarf Ranger (Dungeon Rover) 4

Kragnor shrugs. "Let's open it!"

The Exchange

F Kitsune Ninja 3/Sorcerer 4/Arcane Trickster 2 - HP 60/60 - AC: 26/T: 16/FF: 22 – Resist: Fire 20* - Perception +11; Low-light vision - Fort: +7, Ref: +12, Will: +8 - CMB: +5, CMD 19 - Speed: 30 ft. - Init. +6

"Sure, why not?" Kali agrees with a spacey look.

Dark Archive

AC16/T12/FF14/CMD19(+4 vs BR, TR; +2 SD)|HP37[37]||F:+6|R:+6|W:+3(+3 vs poison, spell, SLA)
Stats:
|Init:+2(+2 undgrnd)|Percept.+9(+10 in underground environment to notice traps, potential cave-ins, dangerous flora *free check @10')
Dwarf Ranger (Dungeon Rover) 4

When no one else voices an opinion, Kragnor grasps the bands and tries to wrench them open. "Everybody good with this plan? Obviously, sumpin' is in here."

If everyone is good with opening.

STR: 1d20 + 2 ⇒ (16) + 2 = 18


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

As Kragnor removes the bands, the lid bursts open, revealing an emaciated figure in cerements!

Knowledge (Religion) DC 8:
This is a wight, an intelligent free-willed undead. Reveals all undead traits.

Knowledge (Religion) DC 13:
Wights can drain life energy with a touch, and creatures slain by them rise as lesser wights under their control.

Round 1:

Initiative order
Eva
Kali
Asvald
Senja
Kragnor
Melody/Wight

Party up!

Dice rolls:
Asvald Initiative: 1d20 + 1 ⇒ (11) + 1 = 12
Eva Initiative: 1d20 + 1 ⇒ (14) + 1 = 15
Kali Initiative: 1d20 + 5 ⇒ (9) + 5 = 14
Kragnor Initiative: 1d20 + 2 ⇒ (2) + 2 = 4
Melody Initiative: 1d20 + 1 ⇒ (2) + 1 = 3
Senja Initiative: 1d20 + 8 ⇒ (1) + 8 = 9

Wight Initiative: 1d20 + 1 ⇒ (2) + 1 = 3

Dark Archive

AC16/T12/FF14/CMD19(+4 vs BR, TR; +2 SD)|HP37[37]||F:+6|R:+6|W:+3(+3 vs poison, spell, SLA)
Stats:
|Init:+2(+2 undgrnd)|Percept.+9(+10 in underground environment to notice traps, potential cave-ins, dangerous flora *free check @10')
Dwarf Ranger (Dungeon Rover) 4

KN: religion: 1d20 + 2 ⇒ (9) + 2 = 11

"A wight! Undead, my favorite! Better get out of the way, Wang!" Kragnor roars, as he darts west, giving himself room to wield his hammer.

Power Attack, FE: 1d20 + 6 - 1 + 2 ⇒ (20) + 6 - 1 + 2 = 27
Damage: 1d12 + 3 + 3 + 2 ⇒ (1) + 3 + 3 + 2 = 9

Confirm?: 1d20 + 6 - 1 + 2 ⇒ (5) + 6 - 1 + 2 = 12
Extra Damage: 1d12 + 3 + 3 + 2 ⇒ (8) + 3 + 3 + 2 = 16

Swinging his hammer in a wide arc, he slams it into the wight.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Kragnor hits the wight solidly, but doesn't quite drop it even though it's still getting its bearings.

Wight: -9 HP
AC 15 T 11 FF 14

Dark Archive

AC16/T12/FF14/CMD19(+4 vs BR, TR; +2 SD)|HP37[37]||F:+6|R:+6|W:+3(+3 vs poison, spell, SLA)
Stats:
|Init:+2(+2 undgrnd)|Percept.+9(+10 in underground environment to notice traps, potential cave-ins, dangerous flora *free check @10')
Dwarf Ranger (Dungeon Rover) 4

Doesn't happen to be prone, does it?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Good question. The map seems to indicate that it starts out prone, but the text says it bursts out as soon as the bands are off. I doubt it'll make a difference given the timing of the round. Assume it stood up as it pushed off the lid.

-Posted with Wayfinder

The Exchange

F Kitsune Ninja 3/Sorcerer 4/Arcane Trickster 2 - HP 60/60 - AC: 26/T: 16/FF: 22 – Resist: Fire 20* - Perception +11; Low-light vision - Fort: +7, Ref: +12, Will: +8 - CMB: +5, CMD 19 - Speed: 30 ft. - Init. +6

Finding herself in a nice set up, Kali casts Burning Hands to immolate the undead creature.

Burning Hands (DC 15 Ref for half): 3d4 + 3 ⇒ (4, 3, 2) + 3 = 12


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The flames burst forth over the creature, which was unable to avoid them.

Wight: -21 HP

DC 15 Ref save: 1d20 + 2 ⇒ (11) + 2 = 13

Grand Lodge

Female Halfling Cleric of Shelyn 6 | HP 39/39 | AC 18 T 13 FF 16 | CMD 14 | F+7 R+5 W+8 (+2 fear) | Init +2 | Perc +4 | channel 3d6 (DC 16): 5/8 | luck: 3/5 | arc: 4/5

Knowledge (religion): 1d20 + 7 ⇒ (16) + 7 = 23

"Energy-draining wights! Oh Shelyn, maybe this was a bad idea!"

channel to harm undead: 2d6 ⇒ (4, 2) = 6
DC 15 Will save for half

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

Eva steps forward and swings her sword at the creature, her doubts of her companions' sanity pushed to the back of her mind to be addressed later.

Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d8 + 3 ⇒ (4) + 3 = 7

Attack: 1d20 + 4 ⇒ (10) + 4 = 14
Damage?: 1d8 + 3 ⇒ (4) + 3 = 7


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Eva and Melody finish it off.

Out of combat! And done with the level! Chronicle sheets coming; please make your day job rolls in the Discussion thread.

The Exchange

M Ulfen Skald/Ranger 10 [ HP 93/93 | AC 21 (23 with buffs) Tch 13 FF 19 | Fort +13 Ref +9 Will +10* | CMD 29 | Init +1 | Perc +12 | Effects: none ]
Resources:
Inspire 28/28 | Spells 1st 5/5 | 2nd 3/5 | 3rd 2/2 | Wildshape 1/2

Nice!

Asvald is relieved to see the dangerous undead swiftly dispatched.

"Good work everyone. Shall we sweep the floor once more and then return to town for drinks?"

Scarab Sages

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M Wayang Witch 10 | HP 70 | AC 18 | T 17 | FF 14 (w/mage armor: 22/17/18) | CMD 18 | Fort +10 | Ref +11 | Will +11 | Init +9 | Perc +21

The agile Senja steps back, prepared to rain a shadowy sort of doom down upon the misbegotten wight, a strike of such devastating power that even the most stalwart wight would be blasted into bits of shadow. Seeing the creature fall, however, Senja puts away his thesaurus and gives a little hop. "Well done, all!"

Excellent! Thanks as always for running, Carbide!

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

Eva nods once at Asvald's suggestion. "A drink would not be amiss, I think. You are purchasing?" she asks with a twinkle in her eye.

The Exchange

M Ulfen Skald/Ranger 10 [ HP 93/93 | AC 21 (23 with buffs) Tch 13 FF 19 | Fort +13 Ref +9 Will +10* | CMD 29 | Init +1 | Perc +12 | Effects: none ]
Resources:
Inspire 28/28 | Spells 1st 5/5 | 2nd 3/5 | 3rd 2/2 | Wildshape 1/2

"Why not", the young northern man is quick to answer. "Mead for everyone!"

Grand Lodge

Female Halfling Cleric of Shelyn 6 | HP 39/39 | AC 18 T 13 FF 16 | CMD 14 | F+7 R+5 W+8 (+2 fear) | Init +2 | Perc +4 | channel 3d6 (DC 16): 5/8 | luck: 3/5 | arc: 4/5

"I could go for a cool lemonade! Good work, everyone!"


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Several days of celebration conclude with the arrival of various requested items from the nearest Lodge. Your reports out of the Spire continue to draw interest and rewards. Cynara and her guards have finished clearing the ground level, and have moved their operations to the level you just cleared to take advantage of the Splinterden layout.

One bit of closure before you return to your exploration: word comes to Fort Inevitable of a small band of bandits, led by the notorious Lenik Hastenfor, found dead in the Echo Wood. With one exception, the bandits were unwounded (but appeared to have been poisoned); the exception was a man who was apparently killed by Hastenfar before the half-elf succumbed to the poison. (The description of the wounded one is familiar; he's the one you let go.)

You once again descend into the Spire, this time continuing past what is now the lowest outpost of the Pathfinder Society. The stairs take you down another three hundred feet or so; this leg does not take you near the Spire core. As you near the bottom, all of you catch a whiff of a strong, reptilian sort of scent.

DC 11 Knowledge (Local) check:
It smells like troglodytes, evil reptilian humanoids that are known to lair in the deep places of Golarion.

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

Eva wrinkles her nose slightly at the smell, but continues downward with her companions.

Scarab Sages

M Wayang Witch 10 | HP 70 | AC 18 | T 17 | FF 14 (w/mage armor: 22/17/18) | CMD 18 | Fort +10 | Ref +11 | Will +11 | Init +9 | Perc +21

Knowledge (local): 1d20 + 7 ⇒ (18) + 7 = 25

Senja gives Eva a quick look, then says, "You smell it too, eh? At first I thought it was just Kragnor, but I know that smell. Though I've never faced them, I once met a man who showed me a flask filled with the sweat of a horrible thing called a troglodyte, smelled just like this. They're evil, reptilian humanoids that are known to lair in the deep places of Golarion. I guess we're deep enough for them now."

Carbide - do I get any questions about them, based on that stellar roll? If so, how about defenses, special attacks, then DM's choice.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

They're not terribly intelligent, though they can use weapons, and their stench can be bad enough to impair their foes' ability to fight. They tend to be religious--their leaders are usually some sort of divine spellcaster.

Scarab Sages

M Wayang Witch 10 | HP 70 | AC 18 | T 17 | FF 14 (w/mage armor: 22/17/18) | CMD 18 | Fort +10 | Ref +11 | Will +11 | Init +9 | Perc +21

Everybody - What the glowing blue thing said.

The Exchange

M Ulfen Skald/Ranger 10 [ HP 93/93 | AC 21 (23 with buffs) Tch 13 FF 19 | Fort +13 Ref +9 Will +10* | CMD 29 | Init +1 | Perc +12 | Effects: none ]
Resources:
Inspire 28/28 | Spells 1st 5/5 | 2nd 3/5 | 3rd 2/2 | Wildshape 1/2

"You want to try talking our way past them or shall we make with the smiting?"

The Exchange

F Kitsune Ninja 3/Sorcerer 4/Arcane Trickster 2 - HP 60/60 - AC: 26/T: 16/FF: 22 – Resist: Fire 20* - Perception +11; Low-light vision - Fort: +7, Ref: +12, Will: +8 - CMB: +5, CMD 19 - Speed: 30 ft. - Init. +6

I wish I would have kept one of those masks. It might block out this terrible smell.

"Do these Troglodyte things usually want to negotiate? Everything else down here so far has just tried to kill us." Kali notes with some distaste.

Grand Lodge

Female Halfling Cleric of Shelyn 6 | HP 39/39 | AC 18 T 13 FF 16 | CMD 14 | F+7 R+5 W+8 (+2 fear) | Init +2 | Perc +4 | channel 3d6 (DC 16): 5/8 | luck: 3/5 | arc: 4/5

"I doubt the divine influence they follow is a nice one. I am fine with the smiting option. Besides, their stench is liable to make me lose both my breakfasts."

Dark Archive

AC16/T12/FF14/CMD19(+4 vs BR, TR; +2 SD)|HP37[37]||F:+6|R:+6|W:+3(+3 vs poison, spell, SLA)
Stats:
|Init:+2(+2 undgrnd)|Percept.+9(+10 in underground environment to notice traps, potential cave-ins, dangerous flora *free check @10')
Dwarf Ranger (Dungeon Rover) 4

Kragnor holds his forearm to his nose. "Don't know how you go about negotiating, when ya can't even breath...."


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The map is updated.

The stairs descend to a small chamber of smooth, hewn stone. It's lit by a dim greenish light from two strange, torchlike devices on the walls. A metal door with a simple-looking latch mechanism (also glowing green) is in the middle of the north wall. The walls and ceiling are decorated with abstract drawings and writings in bright colors. There is something disturbing about them, though it may just be the way in which the colors interact with the green ambient light.

Fort saves, everyone!

Next to the door is a troglodyte wearing a colorful leather garment and carrying a walking stick. It looks up as you come into view and--well, it puts its face into something vaguely smile-like. In Common, it says, "I welcome you to Godhome. You wish to make sacrifice now? Visit? Take holy grub, maybe?"

Scarab Sages

M Wayang Witch 10 | HP 70 | AC 18 | T 17 | FF 14 (w/mage armor: 22/17/18) | CMD 18 | Fort +10 | Ref +11 | Will +11 | Init +9 | Perc +21

Fort save, yay! : 1d20 + 5 ⇒ (6) + 5 = 11

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

Fort: 1d20 + 5 ⇒ (7) + 5 = 12
*rolls eyes*

The Exchange

F Kitsune Ninja 3/Sorcerer 4/Arcane Trickster 2 - HP 60/60 - AC: 26/T: 16/FF: 22 – Resist: Fire 20* - Perception +11; Low-light vision - Fort: +7, Ref: +12, Will: +8 - CMB: +5, CMD 19 - Speed: 30 ft. - Init. +6

Fort: 1d20 + 2 ⇒ (17) + 2 = 19

"We're just tourists, why don't you tell us about this place?" Kali asks, forcing herself not to pinch her nose.

Diplomacy: 1d20 + 8 ⇒ (7) + 8 = 15

Dark Archive

AC16/T12/FF14/CMD19(+4 vs BR, TR; +2 SD)|HP37[37]||F:+6|R:+6|W:+3(+3 vs poison, spell, SLA)
Stats:
|Init:+2(+2 undgrnd)|Percept.+9(+10 in underground environment to notice traps, potential cave-ins, dangerous flora *free check @10')
Dwarf Ranger (Dungeon Rover) 4

Fort: 1d20 + 6 ⇒ (19) + 6 = 25

"What do you sacrifice to a holy grub? what is a holy grub?" Kragnor says, trying to breathe through his mouth, only.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

He smiles again. "This is the home of the Godbox! We--the Servants of Thagh--live here in peace. Give the god some iron-metal, and it will bless you and send you on your way! All good visitors make gifts of iron-metal to the god!"

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