SECTION FOUR: Technological Terror
In the town of Torch, the settlement’s unignorable tower of violet flame has gone out. The only clue to its disappearance is a newly discovered cave dug nearby. Are you bold enough to unearth the otherworldly secrets that sleep beneath the city and reignite the fires of Torch?
Science Deck Overview
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Celest Slysword
Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4
played by
Great Green God
(293
posts)
Lilly Peregrine
Female Human (Varisian) Warpriest (Iomedae) 2 HP 14/20 | AC 20 (21)/T 11 (12)/FF 19 | F +4 R +3 W +5 | Perc +2 | Init +3 | Blessings 2/3
played by
Lufien "Silvertongue" Loamin
(146
posts)
Notorious Flynn Ryder
Human rogue 2 CG, Init +3; Perception +6 sense motive +6 AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex) hp 17 (2d8+4) Fort +1, Ref +6, Will +1, Evasion.
played by
Darren Ehlers
(259
posts)
Variel Whitestorm
Male Elf Magus 2 (AC: 16,12,14; HP: 20; Saves 4,2,3; Init +2, perc +2)
played by
Neltji
(422
posts)
Variel Nightstorm
Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list played by
Neltji
(3,077
posts)
Previous NPCs
Great Green God
Nigh-Deific Green Dragon * Note: The Great Green God doesn't go for any of that "stat" stuff. Consider him "unstatted" in the White Wolf/World of Darkness sense of the word.
(1,896
posts)
Ayerth Terramielle
Male Elf Wizard 3 AC 13, touch 13, FF 10 Init +7; Senses low-light vision; Perception +10 Fort +3, Ref +5, Will +5; +2 vs. enchantments
(271
posts)