Full Name |
Variel Nightstorm |
Race |
Human |
Classes/Levels |
Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list |
Gender |
Male |
Size |
M |
Age |
28 |
Special Abilities |
Magus abilities lvl 2 |
Alignment |
CN |
Languages |
Common, Infernal, halfling, Celestial |
Strength |
16 |
Dexterity |
14 |
Constitution |
12 |
Intelligence |
16 |
Wisdom |
10 |
Charisma |
8 |
About Variel Nightstorm
Variel
Human (Chelaxian) magus 2 (Pathfinder RPG Ultimate Magic 9)
CG Medium humanoid (human)
Init +2; Senses Perception +8
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 17 (2d8+4)
Fort +4, Ref +2, Will +3; +1 bonus vs. Lord Mayor Barzillai Thrune and his minions., +2 trait bonus vs. charm and compulsion
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Offense
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Speed 30 ft.
Melee scimitar +4 (1d6+3/18-20)
Ranged shortbow +3 (1d6/×3)
Special Attacks arcane pool (+1, [ ][ ][ ][ ]), spell combat, spellstrike
Magus Spells Prepared (CL 2nd; concentration +5)
1st—color spray (DC 14) [ ], shield [ ], sleep [ ]
0 (at will)—acid splash, dancing lights, detect magic, prestidigitation
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Statistics
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Str 16, Dex 14, Con 12, Int 16, Wis 10, Cha 8
Base Atk +1; CMB +4; CMD 16
Feats Additional Traits, Vengeance, Alertness
Traits natural born leader, outcast's intuition, strong willed, seeker
Skills
climb +5
craft carpentry +5
Linguistic +4
Knowledge (arcana) +7,
Knowledge (dungeoneering) +7,
Knowledge (planes) +7,
Perception +8,
Sense Motive +8,
Spellcraft +8
Swim +5
Languages Celestial, Common, Halfling, Infernal, Elven
Other Gear lamellar (leather) armor[UC],
arrows (20),
scimitar,
shortbow,
backpack,
bedroll,
belt pouch,
flint and steel,
ink,
inkpen,
magus starting spellbook,
mess kit[UE],
pot,
soap,
spell component pouch,
torch (10),
trail rations (5),
waterskin,
Block and Tackle
crowbar
drill x2
grappling hook
hammer
iron spike x4
Miner's pick 3
Mirror
rope x2
saw
shovel
Potion cure mod x2
100.26gp
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Special Abilities
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Arcane Pool +1 (4/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.
Vengeance (Lord Mayor Barzillai Thrune) +1 to att, dam, and saves vs. Lord Mayor Barzillai Thrune and his minions.
5’ 10”
195 lbs
Green eyes
Brown hair
Clean shaven with slight mustache
Prefers earth tone clothes
Carries a scimitar
Has a stutter when out of his element in social situations but has crystal clear focus when fighting
Before his family was killed Variel was a typical member of the community. He didn’t really pay attention much to politics as it didn’t matter what he thought he couldn’t change anything. He paid his taxes, avoided trouble when possible, and generally lived his life at ease. He didn’t have a ton of money but there was always enough to put food on the table, clothes on their backs and a roof over their heads. Variel was content with his lot in life as a carpenter.
That all changed when his daughter Jasmine was 6. She was with her mother Christy walking down the street. For some reason, Variel never found out why, Jasmine asked aloud what good the Queen did for everyone else? What was an innocent question that should have been an opportunity in a civics lesson developed into accusations of heresy and treason. A local Theine informant overheard the comment and reported it as an act of sedition. Christy and Jasmine were arrested within the day and held in prison. A false trial was held convicting then and sentencing them to death. From that day onward Variel has diverted his time and resources into training for the eventual overthrowing of the local Thrune government.
Variel knows he has a stutter and has worked to overcome it. As such he doesn’t have a problem speaking around friends or in normal conversations. Yet he avoids spouting off amongst strangers or trying to be the center of attention
Variel tries to keep the peace amongst the citizens of Kintargo but isn’t afraid to mix it up if he feels that people are being taken advantage of. He is willing to use less than lethal means unless he finds out that his foe had a direct impact on his wife and daughter’s deaths.
Level up info:
6th level take familiar magus arcana
7th level take improved familiar feat to take fairie/pseudodragon from bar