Chronicles of the River Kingdoms.

Game Master Waterhammer

Chapter One: Into the Stolen Lands.

The Greenbelt- Exploration.

Thorn River Camp

Moonradish Patch

Map of Oleg's.


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Time to level up.

Sovereign Court

Male Human (Taldorian)
Spoiler:
AC 23/T12/FF21 HP32/32 F+5 R+3 W+2 Init +2 Perception +8
Cavalier (Beastrider) 3 (Order of the Sword)

Level up to level 3? Boojah! One more to go for the COOOL Mounts
Level 3 cavalier
HP 9
Feat Power Attack
Skills: Ride; Perception, Handle Animal, Diplomacy, Intimidate, Swim


Female Aasimar( Agathion-Blooded) Hunter 3 HP:(6 Non-lethal) 28/28 F +6, R+5, W +3 | AC18 T12 FF16 | Initiative +2, Perception +7, Senses: Darkvision

So unless I choose a different spell, Autumn will from now on never sleep while the group is out in the wild! For she will always be vigilant! How you might ask? With Keep watch


Male Ulfen Human Cleric 2 Hp:16/16 F +4, R+1, W +6 AC16 T-11 FF-13 Initiative +1, Perception +3, Sense Motive +7
GM Waterhammer wrote:

Autumn, Herger. It's time to level up.

I have a special method I want to use for HP.

Roll d4 for HP then if your HD is d6 add 2.
If your HD is d8 add 4.
If your HD is d10 add 6.
If your HD is d12 add 8.
Keeps the fun of rolling, and everyone should have better than average HP.

hp: 1d8 + 4 + 2 ⇒ (2) + 4 + 2 = 8

BAB +1
Reflex - +1
Channel energy 2d6
0 level - +1
2 level - +1
Skill points +3

Survival +1
Knowledge planes +1
Diplomacy - +1


Female Aasimar( Agathion-Blooded) Hunter 3 HP:(6 Non-lethal) 28/28 F +6, R+5, W +3 | AC18 T12 FF16 | Initiative +2, Perception +7, Senses: Darkvision

HP: 1d4 + 4 + 2 ⇒ (1) + 4 + 2 = 7

BAB +1
Will +1
Hunter Tactics
Teamwork feat: Enfilading Fire
Feat: Precise Shot

+1 lvl 0 spells
+1 lvl 1 spells

+9 Skill points
Craft(Bows): +1
Handle Animal: +1
Heal: +1
Knowledge(Geography): +1
Knowledge(Nature): +1
Perception: +1
Profession (fletcher) +1
Stealth: +1
Survival: +1


+2 To Natural Armor
+1 to Str/Dex
Evasion


Male Human(Kellid) Ranger/3

HP: 1d4 + 4 + 1 ⇒ (1) + 4 + 1 = 6

BAB +1
Will +1
1st Favored Terrain - Forest
3rd level Ranger Bonus Feat: Endurance
Feat: Dodge

+9 Skill points
Acrobatics: +1
Climb: +1
Diplomacy: +1
Disable Device: +1
Handle Animal: +1 New Skill
Perception: +1
Ride: +1 New Skill
Stealth: +1
Survival: +1


Male Ulfen Human Cleric 2 Hp:16/16 F +4, R+1, W +6 AC16 T-11 FF-13 Initiative +1, Perception +3, Sense Motive +7

Meant to ask. This is a sandboxy ap so Im assuming crafting feats are okay right? I didnt put a feat down cause i wanted to doublecheck, but will take craft wonderous item as my feat if they are.


Yeah crafting feats are OK.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:(6 Non-lethal) 28/28 F +6, R+5, W +3 | AC18 T12 FF16 | Initiative +2, Perception +7, Senses: Darkvision

It just hit me that I should have mentioned this! Autumn's commands are in celetial. So if you know that language then you can easily understand the commands she's giving Frostbite.


FYI: I'm still here! Not that I am usually the most constant of contributors (mea culpa), but I am travelling this week (on vacation with my wife) and I'll be away next week as well (for business)...

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