Chronicles of the River Kingdoms.

Game Master Waterhammer

Chapter One: Into the Stolen Lands.

Stag Keep

The Greenbelt- Exploration.

A Dark Glen

Thorn River Camp

Keep on the Tuskwater

Map of Oleg's.


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Time to level up.

Sovereign Court

Male Human (Taldorian)
Spoiler:
AC 23/T12/FF21 HP32/32 F+5 R+3 W+2 Init +2 Perception +8
Cavalier (Beastrider) 3 (Order of the Sword)

Level up to level 3? Boojah! One more to go for the COOOL Mounts
Level 3 cavalier
HP 9
Feat Power Attack
Skills: Ride; Perception, Handle Animal, Diplomacy, Intimidate, Swim


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

So unless I choose a different spell, Autumn will from now on never sleep while the group is out in the wild! For she will always be vigilant! How you might ask? With Keep watch


Male Ulfen Human Cleric 3 Hp:24/24 F +4, R+2, W +6 AC16 T-11 FF-13 Initiative +1, Perception +3, Sense Motive +7
GM Waterhammer wrote:

Autumn, Herger. It's time to level up.

I have a special method I want to use for HP.

Roll d4 for HP then if your HD is d6 add 2.
If your HD is d8 add 4.
If your HD is d10 add 6.
If your HD is d12 add 8.
Keeps the fun of rolling, and everyone should have better than average HP.

hp: 1d8 + 4 + 2 ⇒ (2) + 4 + 2 = 8

BAB +1
Reflex - +1
Channel energy 2d6
0 level - +1
2 level - +1
Skill points +3

Survival +1
Knowledge planes +1
Diplomacy - +1


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

HP: 1d4 + 4 + 2 ⇒ (1) + 4 + 2 = 7

BAB +1
Will +1
Hunter Tactics
Teamwork feat: Enfilading Fire
Feat: Precise Shot

+1 lvl 0 spells
+1 lvl 1 spells

+9 Skill points
Craft(Bows): +1
Handle Animal: +1
Heal: +1
Knowledge(Geography): +1
Knowledge(Nature): +1
Perception: +1
Profession (fletcher) +1
Stealth: +1
Survival: +1


+2 To Natural Armor
+1 to Str/Dex
Evasion


Male Human(Kellid) Ranger/3

HP: 1d4 + 4 + 1 ⇒ (1) + 4 + 1 = 6

BAB +1
Will +1
1st Favored Terrain - Forest
3rd level Ranger Bonus Feat: Endurance
Feat: Dodge

+9 Skill points
Acrobatics: +1
Climb: +1
Diplomacy: +1
Disable Device: +1
Handle Animal: +1 New Skill
Perception: +1
Ride: +1 New Skill
Stealth: +1
Survival: +1


Male Ulfen Human Cleric 3 Hp:24/24 F +4, R+2, W +6 AC16 T-11 FF-13 Initiative +1, Perception +3, Sense Motive +7

Meant to ask. This is a sandboxy ap so Im assuming crafting feats are okay right? I didnt put a feat down cause i wanted to doublecheck, but will take craft wonderous item as my feat if they are.


Yeah crafting feats are OK.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

It just hit me that I should have mentioned this! Autumn's commands are in celetial. So if you know that language then you can easily understand the commands she's giving Frostbite.


FYI: I'm still here! Not that I am usually the most constant of contributors (mea culpa), but I am travelling this week (on vacation with my wife) and I'll be away next week as well (for business)...


I am finally back! I'll read through the posts from the last few weeks, and join the pack once more!


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Welcome back!


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Payment has been made!!
I should have Autumn's commission art within a week!
...If I used paypal right... It's been five years since I used it and I had to calculate for the Euro... so I might have messed something up and would have to redo it, but I think I did fine! XD

Sovereign Court

Male Human (Taldorian)
Spoiler:
AC 23/T12/FF21 HP32/32 F+5 R+3 W+2 Init +2 Perception +8
Cavalier (Beastrider) 3 (Order of the Sword)

Share it, share it.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

So, a few of you have seen this already. I was doing the rounds in PM because it isn't Autumn's final picture but yeah I guess putting it here is a more logical idea! XD

Remember it is a sketch, thus no color or proper line work.


Male Human(Kellid) Ranger/3

Nice quiet moment with Autumn and Frostbite. I do notice though that Autumn's tail is not in the picture. While not a critical part of her character so far, it seems the having that bit of her, call it otherworldliness, would be a good touch. Frostbite is excellent in framing as well, for some reason I pictured her in my head as larger. No reason for it of course, wolves are not the size of Irish Wolfhounds after all. After finalizing the image, I think a lot of shading will make the image stand out so much more, but it already has more depth than most sketch

I don't remember did you say who the artist is? Aside from being apparently European.

And yeah I abandoned Paypal many years ago myself, just too awkward to use.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Yeah, sadly Autumn's tail isn't very large so unless the picture was of her back, there really isn't a way to see it in a picture like this. As for Frostbite, she doesn't get larger till 7th level, so while I would think she should be a bit bigger than she is in the picture it wouldn't be by much.

She's Polish actually, this is her deviantart page. If you want to get your own done she'll be reopening commissions in December!

Also while I was typing this up she sent me a PM with the finished picture!

A nice calm moment with Autumn and Frostbite!


Male Human(Kellid) Ranger/3

Okay I understand that I did not attempt to use the intimidate skill as written. The problem that I see is that there are no real morale rules in Pathfinder. Unless Sasha knows something I don't (or that Torek doesn't) his situation is hopeless. Torek just want to ride up to him on a big, well-trained light warhorse, well-armed and yes intimidate (in general terms not just looking at a specific skill) to break his morale to the point that he stops pointless running away. You might say that he thinks he has nothing to lose but most people, even soldiers, give up when things are this bad, even when they think they will die. Sometime not but usually. If it takes a minute of riding in front of him and harassing him to show the pointlessness of his actions, so be it; that's okay, I had thought it may take more than one round to catch and convince him to surrender.

So, GM Waterhammer, how do you want this kind of event resolved, going forward, where there are no clear games rules for it?


Yeah, I’ve been thinking about this myself. You probably could use intimidate while riding alongside/around.

The real issue I’m having is whether Sasha (or anyone) can be forced to stop fleeing, through the use of intimidate. I think intimidate kind of assumes that the subject is not able to get away. I also think that running away is a valid counter to intimidation. Of course, if he really thinks he can’t get away, he might give up.
I was thinking he knows of a bramble patch where horses wouldn’t be able to go, and would just keep his head down and run, tuning out any distractions.

But. I don’t want to nullify a good die roll, I guess Sasha will stop.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Well there is a wolf among the group who could easily outrun any human, even with the human having a head start. So would he make it through and not getting caught on the brambles before the wolf sinks her teeth in?


I realize I didn’t answer the question completely. Morale is actually decided by the GM. Often the adventure has guidelines laid out. In this case, because the bandits are not primary NPCs, they are governed by my whimsy.

For the future, please go with the rules as written for intimidate, and diplomacy. You can demand surrender as a free action of course. Whether they comply or not is my decision.


Sasha’s assessment of how ‘repentant ‘ works is pretty accurate. For instance if Kesten captured some bandits that had attacked the trading post, he would string them up with swiftness.

Without bothering to ask if they felt repentant.

They were caught red-handed, and so clearly guilty. Kesten would feel that the law was fully served.

Of course, Sasha’s case is not nearly as clear cut as that. He was not actually performing banditry. The evidence against him is purely circumstantial. Throwing the repentant thing in there , muddies the water even further.

It is safe to assume that almost any captured bandit would claim repentance, if they thought it would save their miserable hide.

Though Redach didn’t, for some reason.

Oleg’s does not have the facilities to handle prisoners, it’s a trading post, not a penitentiary. So neither Kesten, nor Oleg will be pleased to receive more prisoners.

You can use the downtime rules to build a facility, I suppose. It would give Ol’ Horn Hat time to build his power too, though.

This is a sandbox game, I’m not trying to direct. The above comments are for information only.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Well we're all good characters, and I just feel like Sasha is a confused kid... I could be wrong, but that's the feeling I get. So just up and killing him doesn't seem right. But we can't just let him go, because he'll just run back to Horn Hat! (Assuming that is your name for the Stag Lord)

I mean maybe we could lie... Tell Kesten we just found Sasha...? Would that work?


Got a high bluff score?

Probably would have a better chance with diplomacy. Talk Kesten into doing something he knows is unwise.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Oh I meant one of our party! Not Autumn! Autumn doesn't lie. She'll remain silent, but not lie.

Uha... Right, diplomacy. The thing I only have a +2 in! XD
But we could try. We owe it to the poor guy to try.


Male Human(Kellid) Ranger/3

So many issues raised here, I'll keep it to a few and brief and deal with this.

That it there are problems that taking in the at least somewhat repentant former followers of the Stag Lord is true. But making it known (and that kind of news travels fast) that to serve him will mean that Brevic forces will, with near certainty, put to death anyone, even if surrendered, means they will tend to fight to the death always. There will not be any chance of them volunteering to change sides, if they find the Stag Lord's leadership repugnant. So saying taking in wayward people is unwise relative to other options is open to question.

The other issue is the there is definitely a shortage of labor, certainly on our part. Sasha can be useful if not ideal, persons of less than sterling character often were used for lack of alternatives.

This is a consequence of a frontier. A strong characteristic of that is lack of every resource, goods, labor, and leadership. The stag lord has a impressive amount of all of that. Building the "fort". Let's say its just bunks. Here it is.

Bunks 7 Goods, 4 Influence, 7 Labor. (400 gp); Time 24 days

About a month to build a crude roof over their heads, and seven person days of hard labor. However this doesn't take into account the difficulty of doing this in a completely undeveloped wilderness. At least the have to cut trees down to build a log cabin or something similar. Very dangerous and hard labor, interesting that this bandit chief has such a hold on the kind of people that would serve him to do that.

Building prison anytime soon is out of the question. Not only is it against what we are trying to achieve, redemption not punishment, but the cost is far beyond our current resources. We are too few to do the minimum needed right now, and building before we get more of everything is just not going to happen, we don't have the funds, influence, or labor available for such a task.

Given the few prisoners that we are taking, I don't see it as that great an issue. Most die, Sasha is number 2. But a talk with the leadership at Oleg's is a good idea. After all when I joined this I pointed out how charming our group is. I did think that some diplomacy would be involved. No lies just telling the truth by the way, at least as Torek would see it.

So many other points I'd like to raise but this is already overly long.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

That, is an excellent point! If our group is going to keep to the idea that people can change and be redeemed they must fight and follow through for it. Getting Kesten on our side as well as Oleg is important and something we need to work on. I'd gladly spend time doing that!

Also after we finish Jhod's quest, I think we should double down on taking on the Stag Lord. What do you all think?


Torek Vakt wrote:

So many issues raised here, I'll keep it to a few and brief and deal with this.

The vote of no confidence is duly noted.


Male Ulfen Human Cleric 3 Hp:24/24 F +4, R+2, W +6 AC16 T-11 FF-13 Initiative +1, Perception +3, Sense Motive +7

I'm no follower of the Dawnflower (at least not this time) but i certainly am not a follower of Torag. If Herger has to butt heads with a few folk over that at trading posts, he will do so.

Well said Torek


Male Human(Kellid) Ranger/3
GM Waterhammer wrote:
The vote of no confidence is duly noted.

I am sorry that you took that statement that way, I meant no offense and apologize for any given. It is difficult to read how a sentence may appear to others. Understand that I am grateful for the opportunity to play online, I do know how much time and energy it takes to GM.

The issues I referred to are, firstly, we are all strangers to each other, and unlike regular groups the are played with well-known friends we do not know each other and never really will. At best we peer at each other through a very tiny stained glass window, when we play by post. This can lead to misunderstandings or lack of clarity.

Following on that are you having fun? I could easily be misreading this but I get the impression that somehow this is not going in a way you like. Specifically do you want to move on from this scene and for us to go the the temple and move the story forward? Everyone should be having fun, and if your not please let us know; it's important that everyone have good time or what's the point?

I mentioned story because my style of role-play is the Storyteller. I only see mechanics as a means to the end of telling a good story, but not all players see it that way. I can see, in play by post, sticking closely to the rules as written because we are not face to face and cannot quickly clarify and misunderstandings, or even to read each other moods or feelings in line with any issues arising. I would like to help tell the story in a way fun for you and everyone here.

I'd like also to add that my posts have been shorter and less frequent than I'd like because I am having some trouble with pain in my hands, limiting my post sizes. That's why my other campaign I joined specifically because it was clear that it would be slow moving. Not saying that this should slow down at all, indeed more speed would be good to get to the next chapter, just that I haven't committed as much to that effort as I should.

How can I help us to come to a place where we are good with each other, I do not want this to interfere with the campaign in any way, and will accommodate any adjustment you require, you are the master of this game?


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

I would very much like to point out that this is one of my favorite PBPs, and you'd have to pry it from my cold dead hands to get me out of it. Plus all of my friends love hearing about it. They even have a nickname for it!


Hi. I’m back. Gave myself a little time out.
First things first. I’m sorry, you’re having trouble with your hands, Torek. That’s a bummer. I hope it gets better.
Now to in-game concerns. I agree that having fun is the most important thing. Why else play, right? This leads to my big worry. I know my writing could be better, I’m afraid that I fail to paint a clear picture, sometimes. That failure leads to poor player choices, which leads to gotcha ’ moments. Which I’m okay with, as long as I know that the players understood the situation. But ‘gotcha’ can lead to bad feelings if the players feel they were mislead. So that’s what I’m wanting to avoid.
About my “vote of no confidence” comment. The little blurb I had just written above was not meant to be opinion, but rather as accurate information to enable you all to make informed decisions. It seemed to me, Torek that you were contradicting this. Of course that was not your intent at all. I should have taken my time out before posting, not after, so I apologize.

I probably need to cover some other stuff. I type by hunt & peck, so I’m slow. So I often loose my train of thought.

Right. Your characters are free to roam as they will, do as you want them to. That’s definitely not an issue for me.

Sovereign Court

Male Human (Taldorian)
Spoiler:
AC 23/T12/FF21 HP32/32 F+5 R+3 W+2 Init +2 Perception +8
Cavalier (Beastrider) 3 (Order of the Sword)

Just want to add that Erastil has a very stern opinion on bandits as far as I know.


Male Human(Kellid) Ranger/3

Hi,

Thank you for your concern, my left hand is much better, my right is improving, hopefully that will continue. I see that I had misread what you were saying a bit. Everyone brings there own interpretation to what they see. For instance I kinda thought your somewhat brief postings might have been because you were losing interest in this game. I could not have been more wrong, a further example of what I meant by my "tiny windows" comment above; that explanation never occurred to me.

Let me say that I even more appreciate the effort you are making game-mastering this, that is a great investment in time and energy.

May I offer a suggestion? Now I don't know your situation of course but libraries often have cheap courses, maybe one on touch-typing is available. An investment of time might turn a profit in time and energy saved but of course only you can judge.

I'm also a bit busy now looking at all upcoming sales, I'm collecting parts for a new computer to replace my 9 year old dinosaur of a system. Then all I'll have to do is assemble them with my butterfingers ...


Male Human(Kellid) Ranger/3

As regards how to treat bandits the "Erastil' proved way is an interesting exercise in theology. Erastil is not the Dawnflower, who puts good actions above the law. However he is good and gets along well with Sarenrae so it's not out of his character to give a miscreant one chance to mend their ways. If it is not taken or is betrayed then, to protect what's most important, the community, justice must be fully rendered without further mercy. Sasha is on very thin ice now, Torek is trying to find a better path than bloodshed but will not hold back much longer.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

I want it well documented that I despise the night shift...


Drazen PMed me. Said he’s too busy, won’t be able to continue playing. So I guess we need an arcane type to replace him.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Welp... that is depressing. But I understand. Life can be complicated.

Edit: Maybe it is a good thing that we might be taking Sasha back to Oleg's? Maybe to pick up our new member?


Yeah, that’s what I was thinking.

Was there someone you had in mind, Autumn?


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

.... Maybe. Possibly. Would you like me to have them pm you?


Male Human(Kellid) Ranger/3

Good Luck Drazen. Hope life get under control for you soon.

Drazen was overall the most rounded of our diplomatic group, but Brother Herger, Sir Titian, and myself can carry the load on that front. It might be nice if a new member could draw a map ... but by no means necessary.

So we are off to Oleg's then? It seemed to me Sir Titian was suggesting that he come with us instead. I'm good either way.


Male Human(Kellid) Ranger/3

Happy Thanksgiving Day everyone! Have a great weekend too! For those that don't have Thursday as a holiday, have a great one anyway!


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Happy Thanksgiving!!


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

Dear GM, I sent the person I spoke of when you asked your way. They should be PMing your sometime tomorrow.


Lost an inch, and gained an inch, and what you got is where you were.

Jhod did drop some clues about his own past though.


Male Human(Kellid) Ranger/3

Sorry I have limited time for the holidays for many reasons, I'll be brief. I thought the title for an itinerant priest of Erastil was Brother or Sister; I've been unable to find documented support for that in a brief scan of materials. As for Herger addressing Torek as Brother, my character has been bothered by that but was waiting for a good time to bring it up.


Male Human(Kellid) Ranger/3

@ GM Waterhammer Are you willing to let Drazen become an NPC played by you as our group's permanent representative at Oleg's? It seems a useful destiny for that character and helpful to us a group with much to do and little to do it with. He could be watching over the "repentants" and otherwise give us an ongoing legitimate information channel.


I was thinking about dreaming up some titles for the clergy of Erastil. I didn’t think to look it up on the internet.
If we just go with Catholic titles Jhod’s title would be father. Though he doesn’t prefer to use it right now.

Brother can be used for addressing lay persons. It may not be Catholic, but the church I was raised in used it so.

Yeah, Drazen can be an NPC back at Oleg’s. That’s a good idea.


Female Aasimar( Agathion-Blooded) Hunter 3 HP:25/28 F +6, R+5, W +3 | AC19 T12 FF17 | Initiative +2, Perception +7, Senses: Darkvision

I ask that we don't use Catholic or any form of Catholicism naming please. I am just, uncomfortable with that.

When it comes to titles there are no titles given in the Inner Sea Gods book for priests of Erastil. Though it is likely that if they had titles it would depend on the type of priest they are. For example, a priest of Erastil that is tasked with keeping the traditions of their home could be known as Keeper [enter name here], and such. Erastil does greatly focus upon ones place in the community.

One of the main reasons I don't think it would be titles such as father and brother, is because of the Parables of Erastil. That is the title of Erastil's holy text. It is a set of three books one on family, work, and hunting. One of the lines from the first book that is noted is this: “The first gift you ever receive is your family. A man grows from the seeds his parents plant.” As such titles such as father and brother would hold a special place in an Erastian, those titles are for your actual father and brother or those you have come to see as such. To give someone the title of Father would be acknowledging them as such, which would be a big deal... At least that is how I read it.

Also I was going to for a reply tonight but uha... I ran out of time... so I'll do it tomorrow! ^_^

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