Bloodborne - Prior of Darkbeasts II (Inactive)

Game Master Johnnycat93

Dominic, Vileblood of Cainhurst 57/57
Morgam 51/51
Sigmund Von Strauss 48/48
Sybille 58/58

Player's Handbook


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Inactive

What can possibly go wrong, right?


HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

Morgam shoulders his way through the crowd eager to find a spot where all can see him and tremble at his wrath. He opens his mouth to bellow a challenge the likes of which will shake all who hear it to their core!

rolls a 13 on his intimidate check

''Hear me and despair''

Everyone immediately starts laughing as Morgam's voice cracks on the 2nd syllable and he sounds like a teenager once more.


Spooky Skeleton Scarecrow

I forgot to mention in my initial description of the workshop but it should be noted that Grimm is not there (along with some of your other previous compatriots. Has something started to happen among the hunters?)


Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft

What's the etiquette here? I'm not sure if I should knock this guy out, humiliate him, or just walk away so as to not get shot.
How are these situations handled amongst hunters?


Spooky Skeleton Scarecrow

Hunters are governed by tradition and reputation most of all. Of course the laws of Yharnam are still a consideration, but considering your career is partly about discretely murdering some of the citizenry you wouldn't be remiss in thinking that they do not have great weight.

There are certainly those that cross the lines of the workshop. Typically referred to as "blood-drunk"; hunters who are so bloodthirsty and out of control they do more harm than good. The worst of these may be overcome by the plague and be in danger of becoming beasts themselves (and in these cases are far more fearsome than the rest of their kin). Some hunters who call themselves "hunters of hunters" work to police the members of the workshop, constantly vigilant of those who may be on the brink and quick to end their lives.

You also know of the "workshop heretics". Individuals or groups whose philosophy or methods have drifted to far from the norm resulting in excommunication. The most well known example would be the Powder Kegs and their workshop. Their disregard for subtlety became a liability and they were forcibly disbanded.

Not that any of this informs your current situation. The larger point is that you have a great deal of freedom in how you wish to resolve this situation. Of course there has been a slight against your pride and you would be well justified in taking a swing but you may consider that this other man is A) also a hunter and B) how will that make you look? Strong or rash? Proud or reckless? You could also walk away from the situation and attempt to present yourself as the bigger man, but there is also the risk you are considered cowardly or are implicitly acknowledging what he has said about you and the others to be true. Of course Dominic is also wrapped up in this which may or may not complicate things further.

You've caught everyone's attention, has it been worth it?


Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft

I don't want to metagame but I want to give Dominic a chance to have some input if he wants it.


Spooky Skeleton Scarecrow

If you guys want to coordinate more power to you. Call it a knowing glance between two friends


De-escalation is not in Dominic's vocabulary, and I have a post prepped to that effect. That said, he's not going to take the first swing - that'd be boring. He'll have much more fun coming up with increasingly creative insults until then.


Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft

Be my guest.


Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft

I can t10 on acro to jump 7 feet from standing. So I'm thinking that should be a fun way to brush this guy off.


Spooky Skeleton Scarecrow

Alright so two heading for the woods, Morgam is taking the docks, Dominic where would you like to go?


Dominic will head with Morgram


Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft

Just curious, what exactly do we do on the hunt?
Kill everyone we see? Knock on doors? Administer blood tests all around?


Spooky Skeleton Scarecrow

Imagine Salem witch trials but you're looking for werewolves instead of witches. Also werewolves are real and caused by a disease somehow.

If you can recall your time on the bridge testing the refugees it can be like that. There can also be the smashing down of doors and dragging out innocents/personal enemies and declaring them beasts so that you can execute them.

Hypothetically, the idea is to smoke the plagued out from wherever they are hiding and out into the streets where they can be culled. Hence why hunts are called under the assumption of a large number of beasts lurking somewhere.

As always what you want to do is up to you. You could even sneak into the hunting grounds at the center of Yharnam if you wanted.

https://www.youtube.com/watch?v=G203e1HhixY


HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

Sorry I had some minor surgery that turned out not to be so minor, Assume I went with Sybille, I wasn't planning on attending the ceremony anyway.


Spooky Skeleton Scarecrow

Happy holidays


Spooky Skeleton Scarecrow

Sorry folks, I've had a fairly significant health concern impact my family. I cannot continue this game at this time. I apologize for this, if you have any questions please feel free to PM me


Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft

I'm sorry to hear that. Thanks for running while it lasted. I hope everything works out for you and your family.


Inactive

Take care.


Hope everything works out, take care.


HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

It was fun while it lasted but your family comes first. Best wishes.

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