Bloodborne - Prior of Darkbeasts II (Inactive)

Game Master Johnnycat93

Dominic, Vileblood of Cainhurst 57/57
Morgam 51/51
Sigmund Von Strauss 48/48
Sybille 58/58

Player's Handbook


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HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

Has anyone tried to contact Crowley? I sent him a message just in case a few hours ago, though he hasn't gotten back to me.


Spooky Skeleton Scarecrow

What are Sigmumnd and Dominic doing? Morgam still isn't back yet.


HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

Sorry about that, my post from three days ago must have been eaten and I didn't realize. I thought I was waiting on you guys and not the other way around.


HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

As we used to say in my table top game, a 2 is still a 2.

Was on the road visit all day. Gonna be here for the next week. Will be able to post in the morning and evening. Will post in a few hours before bed.


Between March 4th and 10th I will be in rural Appalachia with naught but a phone and poor-at-best cell service. Feel free to bot me if I'm slowing things down.


Spooky Skeleton Scarecrow

If Dominic cannot avoid some of the attacks coming at him he will be in negatives.


Don't think I can - can't Opportune Parry & Riposte since I can't make an AoO, and can't use Hunter's Grace to take a 5ft if I'm grappled.


Spooky Skeleton Scarecrow

I'd say if you used Hunter's Grace on the first attack it would put you out of the way for the two other attacks.


Hey GM JC Spooks, do you want me jump into combat right now or wait till combat is over for me to show up?


Spooky Skeleton Scarecrow

Does anyone object to bringing Abula now?


HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

Not a problem with me.


Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft

I guess if he heard the gunshot it could make sense.


HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

He needs to throw down his sword so the point sticks in the ground, land on the back of the hilt, thank us for staying and then introduce himself as ''the greatest swordsman'' of whichever race he happens to be. Or whichever ethnicity since we're all supposed to be humans.

EDIT: One cookie to the person who recognizes what the hell Im talking about.


Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft

No cookies for me today.

Go home Sigmund, you're drunk.


HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

Pfft get a mind for stupid and obscure references ollllddddd maaaannn.


Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft

Oh, get off my lawn.

Sigmund Von Strauss wrote:
TPK 2018?

My exact thought when I saw those rolls:

"Welp GG it was fun."


Spooky Skeleton Scarecrow

The other table entered the fight with only two hunters.


Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft

What are you trying to say?


Spooky Skeleton Scarecrow

Well actually now that I consider it more with Dominic getting put unconscious you guys are at two hunters too


HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

@Morgam

Im pretty sure he was telling us not to be a couple of pussies?


HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

Does the new guy get to act during this initiative round? Strictly speaking his 3 comes before the beast's next turn if so.


Spooky Skeleton Scarecrow

He can act but he's 25 ft away


HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

Alright


Hunter 2/Lore Warden 2 | HP: 38/38 | AC: 21, T: 16, FF: 14 | Fort: +5, Ref: +7, Will: +3 | Melee: +9, Ranged: +7 | CMB: +7, CMD: 21 | Init: +6, Perception: +7 | Acro +11, Kn (Nature/Arcana/Local/Dung) +9

Hey folks. I just logged on for the first time in almost two months. I've been dealing with some addiction stuff, mental health stuff, and general life stuff. I don't think I'll be able to continue with the various games I've committed to online, but wanted to jump on and say that I appreciate all of you for reaching out and trying to work with me.

Thank you and good luck in your future adventures!

Richard


HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

Man I'm sorry to hear all that. Take care of yourself and get better. Wish you the best.


Ah, that's tough. Good luck, hopefully we see you come back.


Spooky Skeleton Scarecrow

So the consensus is to head for the nearest workshop?


HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

Think so


Yep


Spooky Skeleton Scarecrow

I am bringing in another player from the other table to bring us back to 5


Inactive

That would be me. Hey everyone!

I guess I'm entering after you report to the workshop.


HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

Welcome, to our game, sorry to hear yours imploded.

Also did Dominic just change his name?


Whups, my bad. Updating several games at 4AM got away from me.


Tavern RP works for me.


Inactive

Updated alias to 5th level. Since there are five of us, I'll just continue taking Bloodborne Hunter levels further.

Took Extra Caryll Rune (Eye rune) as a 5th level feat. Won't buy anything for now.

Tavern works for me - time to get to know each other.


Update Grim here to 5th level. took second level into fighter, took improved initiative and Simultaneous Strike.


Spooky Skeleton Scarecrow

Let me know when everyone's got their levels applied and you're all done at the bar


Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft

I think I'm all ready.


Spooky Skeleton Scarecrow

Everybody else? I don't need a majority I just want to make sure most everyone has there business settled.


HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

Sorry guys, I lost my job and have been in job hunting mode for the last few days. My character has been updated for some time and I'm ready to advance if others are.


Should be good to go


Spooky Skeleton Scarecrow

I will get the next adventure hook going tomorrow afternoon/evening when I get to work


So everyone knows, I'm graduating from college next month and finishing up my research / finding a job is taking up a lot of my time. My apologies if my posting rate slows down; if you need to bot me to keep up the pace please do.


Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft

I'll be buying:
50gp antiplague
50gp antitoxin
50gp soothe syrup x2
45gp twitch tonic
20gp vermin repellent x4
30gp wismuth salix
50gp mwk backpack
50gp healer's kit
20gp scent cloak
85gp skeleton key
10gp silk rope
1gp grappling hook
2gp crowbar
1gp waterskin
5gp poncho
2sp ale, gallon
= 469.2gp

Some bladeguard might be wise for you swordy types.
Also, bring your own light. We don't know how long we'll be down there. Everburning/ioun torches could be smart.


Spooky Skeleton Scarecrow

I will add that rather than an Ioun Torch the workshop offers the specialty hip lanterns that were featured in the video game. Some statistics and cost, the only difference is that they don't float.


Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft

I'll have to google those.


Spooky Skeleton Scarecrow

It was one of the bird bath items. It had a lower light radius than the offhand torch but it allowed you to use both hands freely. The only issue I had with it is that you had to turn it on each time you died.


Inactive

I'll buy 4 vermin repellents, a masterwork backpack, 2 bladeguards, rations for 7 days, a hip lantern, and two waterskins.

That's 220.5 gp.


Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft

I was reading that it actually slowed you down/cost stamina regen or something. Apparently there were some rather well-hidden stamina mechanics in the game.

Anyway looks cool.


Spooky Skeleton Scarecrow

I will give anybody who may still wish to make purchases until the end of today to do so. In the meantime we will continue to move forward.

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