Bloodborne - Prior of Darkbeasts II
(Inactive)
Game Master
Johnnycat93
Dominic, Vileblood of Cainhurst 57/57
Morgam 51/51
Sigmund Von Strauss 48/48
Sybille 58/58
Player's Handbook
Inactive
Well, the place looks like a workshop. So, an experiment conducted by old hunters?
Spooky Skeleton Scarecrow
Inactive
Not sure about that. Season/time it can be activated/most effective? Or something more indirect, like "in time of need"?
Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft
Let's check the jar. It probably says "In case of emergency, break glass".
Spooky Skeleton Scarecrow
Did everyone see the update?
Nope, will reply tomorrow.
Spooky Skeleton Scarecrow
Must have been the boards still being wierd, sometimes it drops the (new) thing
Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft
Ah yeah, saw it but forgot to click.
Will check it out when I'm on the computer.
Inactive
Spooky Skeleton Scarecrow
I will get another post up probably tomorrow or the next day
Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft
I'd like to try to dig up any information about a city under this city.
I'd also like to try to track down the man with the tattoos.
Dominic, you could help with the first one.
Sybille, you could help with the second.
Spooky Skeleton Scarecrow
How do you propose to go about doing that?
Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft
Don't bog me down with the details, sir. ':D
I had guessed lore hunting would be a Diplomacy:gather information check, but maybe there's a library we could use instead?
I had guessed tracking the man (I think I'll just call him "the omen" from now on) would be a mix of following disappearance reports/beast attacks, asking around if anyone had seen him or the girl, and looking in places where refugees might want to hide.
Spooky Skeleton Scarecrow
Well I'm not so much concerned with what checks need be made, I can handle that. I want to know what your plan is.
Not trying to pressure, if you don't have a plan that's valid too. I just want to get an idea of what your character is doing in-game
Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft
Asking questions of shady characters, skulking about in the shadows, being obsessive. Just normal stuff like that.
Leveled up. +1 BAB, +1 all Saves, more Acro, Perception, & Stealth, +1d6 sneak attack, and perhaps most importantly, I gained the Scent ability as well as the ability to sense Shapechangers.
If that last part is going to mess with your game, GM, I'll change it out.
Spooky Skeleton Scarecrow
IMO normal Yharnam beasts aren't necessarily shapechangers, they are afflicted by a disease that permanently transforms them. What's the range and details on it?
Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft
It's a Medium range Divination. Normally that would take 10 mins or 1 spell point + 1 standard action. Of course I took it alongside Scent so I could "sniff out" the afflicted, and took a boon to reduce the normal 10 mins to 1 minute. Or I can use one of my 9 SP to do it fast.
I wasn't sure if they'd actually have the "Shapechanger" subtype or not, but I thought it was a close enough adaptation to the setting. And it's by no means an "always on" kind of awareness. More like "better than a blood test".
Oh, and FWIW I get this by taking the Divination Sphere and already having the Alteration Sphere. You gain "detect x" effects based on what you already know. Since my Alteration comes from the same basic source as the Scourge Beasts, it made sense to me.
Spooky Skeleton Scarecrow
They don't have shapechanger but I can work with it
Inactive
Sybille will help Morgam with tracking - perhaps also asking other hunters if they saw or heard anything suspicious.
Linking the player's handbook, so I don't have to keep searching for it: Player's Handbook
Remind me how we were doing health?
Spooky Skeleton Scarecrow
Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft
GM JC Spooks wrote: What was the name of your contact again? Is this an invitation for me to create a specific contact?
Spooky Skeleton Scarecrow
I'm trying to make sure everyone has agency, so yes.
HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4
Sorry between two jobs I lost track of this. Tomorrow after work number one I'll get a post up.
Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft
Don't forget to level too if you haven't already.
HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4
I haven't yet but I saw the post about it.
Spooky Skeleton Scarecrow
I will point out that Sybille made an offhanded comment about the Pthumerians back in the underground. Just so we don't suspect me of suddenly making things up
Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft
I remember something about that, but I don't think Morgam knows anything about them does he?
Spooky Skeleton Scarecrow
Not that I know, but he has heard the term before. I will try and update the quest for knowledge tonight
Spooky Skeleton Scarecrow
Sorry, been with out internet for a bit, just go on without me.
Spooky Skeleton Scarecrow
Everyone leveled up and ready to continue?
Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft
Yessir. Just waiting on the RP to be resolved.
HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4
All I have left to do is allocate skill points, so Im good to go.
Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft
Don't forget to update your header.
Inactive
Spooky Skeleton Scarecrow
Where do your characters live?
Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft
If there's a foreign quarter I'm going to say Morgam lives there. Someplace nice enough but small and out of the way.
Is that kind of what you mean?
Spooky Skeleton Scarecrow
Inactive
I think Sybille lives somewhere in the Central Yharnam, either in a house of her parents, or together with her master Ernhart. Or maybe both.
HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4
I have to echo Morgam, Sigmund would most likely be considered a foreigner.
I imagine Dominic's family has a place in whichever neighborhood plays host to impoverished but still self-important nobles. So... somewhere near a school or the church?
Spooky Skeleton Scarecrow
I will update tomorrow hopefully
HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4
Sorry Ive been sick as a dog for the last few days so posting motivation is low. I'll get you my post tomorrow for thursday morning.
Shifter 6 | HP: 51/51 | AC: 18 , T: 13, FF: 16 | Fort: +8, Ref: +8, Will: +6/8 | Melee: +7, Ranged: +6 | CMB: +7, CMD: 19 | Init: +2, Perception: +12 <low-light, darkvision> | SP 9/9 | Speed: 30ft
Where are the gutters/slums that the Loran refugees congregate?
I want to go there.
Spooky Skeleton Scarecrow
Towards the heart of the city below the oldest structures. It's hottly contested among the hunters in the room but you can try and stake a claim.
Inactive
Anyone wants to go to Byrgenwerth with Sybille?
HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4
You wanna go into the darkest forest around which is full of monsters willingly? That's a terrible idea.
I'll go first.
;)
|