
+Tenebrous+ |

So I don't know who wants Tenebrous with them, but he is basically a "cleaner"...sneak thief/assassin who often talks to his crossbow and sniper rifle (each of which is named). He tends to lurk about in shadows both by virtue of his profession and because bright light makes him uncomfortable (a trog by rearing). At 5'6" and 133 lbs he doesn't take up much space.

Tenro |

FYI, i'm currently primarily posting from my cell phone, dealing with crappy Hawaii hotel wi-fi (it's like they expect me to go outside or something) for four days until i fly to a different hotel with unknown wi-fi potency for an unknown number of days.
So, while i will be posting, they will be slightly more infrequent and most typically brief.
Copy/pasted to all games.

Brian Perlis |

So I was thinking that since this is a pbp game I'm going to run initiative in a slightly different way. We'll run initiative as simple as whoever posts first. This includes me as the GM. If for some reason you cant post for a while like you are in Hawaii and everyone or most everyone has already posted then we'll just assume you are in a hold action.

Tenro |

So I was thinking that since this is a pbp game I'm going to run initiative in a slightly different way. We'll run initiative as simple as whoever posts first. This includes me as the GM. If for some reason you cant post for a while like you are in Hawaii and everyone or most everyone has already posted then we'll just assume you are in a hold action.
That could be kinda rough, depending on how people post. For instance, say i check and nothing new is up. 1hr later you post celling for actions, and by the time i post again everyone but me has gone and you posted again, i just missed a whole turn.
That is unlikely in my case unless i check in the AM one day and PM the next day, which sometimes happens.
Im fine if that is how you want it, but most typically here, GMs will run initiative in one of the following ways:
For "normal" combats, initiative is rolled. Usually all enemies go on one initiative. PCs who beat that initiative post in any order, then the enemies, then, ALL the PCs go again before the enemies, then all PCs then all enemies etc etc. This benefits high-init PCs initially but after that it is the order folks post. But no one loses a turn.
For "special" combats where particular enemies like bosses or high- and low-initiative enemies are present, they're sometimes broken up, so enemy 1, PC A and PC B, enemies 2-4, PCs C-E, then back to the start. And in each block anyone of that block can post in any order.

Brian Perlis |

Im fine if that is how you want it, but most typically here, GMs will run initiative in one of the following ways:
For "normal" combats, initiative is rolled. Usually all enemies go on one initiative. PCs who beat that initiative post in any order, then the enemies, then, ALL the PCs go again before the enemies, then all PCs then all enemies etc etc. This benefits high-init PCs initially but after that it is the order folks post. But no one loses a turn.
I'm easy. I was just trying to keep the game moving for everyone. I see most fights being group fights - good guys vs bad guys. So I was going to do action - reaction as there should be plenty of bad guys to go around. I dont want anyone to miss there turn though if that bums them out. I dont want to roll initiative though cause then we're going to have to wait a whole day for everyone to check in,post their rolls, then wait on me to post what is happening. I see that taking about a good day for everyone to check in.
Lets try action-reaction for story telling purposes. We wait for everyone to get their turn unless it has just been too long then they miss their turn (it happens). Initiative will be rolled when needed such as one on one combat or something out of the ordinary is happening.
If anyone feels strongly one way or another please say so. I'm easy going.

Estelle Beaumont |

I am totally fine with spending a Fortune Point - though I am not sure whether one is required from me or not, based on the action at play.
As a player I'd be up for wiping out the crazies so they can't cause problems for us later, but Estelle would be absolutely on board with daring heroics and swooping through rather than outright murder.

+Tenebrous+ |

It looks like Tenebrous would be the last one to spend a fortune point so once the group is close enough in the vehicles I will post for his action.
Also taking on 20 crazies could be a pretty rough fight via the V6 rules, combat can be quite nasty especially where you only get a number of reactions equal to your Notice.