
Storyteller Shadow |

OK, the map is crude but I believe effective. Link to that map is at the top and I granted access rights to view and edit so you can move your icons around.
Each rectangle represents 20'. The brown grid are the wooden scaffolding holding up the second and third floors above your heads. Actual "floors" have not been installed nor have the walls, right now these are just the wooden support beams that surround you. Anyone represented ON a brown beam is actually under the beam.
The TOP which is labelled [DOOR IN] is literally the door from which Sir Dunstan and Marco Querini exited.
Dunstan is the figure at the top, next to him is Lydia who is currently on the ground. The figure still close to them is Marco Q. The smiling fellow to the left is Bassanio, the grinning figure to the right is Giovanni.
The figures who are currently OFF of the map represent the balance of Dunstan's coterie who are all still Obfuscated and only Ranerius can see where they ACTUALLY are located on the map.
NOTE, those at the bottom are far enough away from Dunstan to have to spend one Celerity action to GET to him. Michele is close enough to attack without expending on such action.
I'll post IC now.

Storyteller Shadow |

Alessandro has 48 hours to post after which I will act for him.
Ranerius, in viewing your profile I see you do NOT have Fortitude, therefore, you take 2 Aggravated Damage from Giovanni's Quietus attack.
-------
Apologies for putting people on the clock but as we're at the end, I don't wish to drag out 13 years any longer than we already have!

Storyteller Shadow |

Yeah, that two aggro is deadly.
And very sorry, Folks visiting late today and much of tomorrow, I maybe slow in posting which I know is the last thing you want to hear
No worries! You're not up at the moment anyway :)

Storyteller Shadow |

Round 1 is complete, so far only Lydia is down, but as she has not tuned to a corpse or dust she is likely just Incapacitated.
I'll post the start of Round 2 tomorrow morning, getting a bit tired tonight.
The map is updated to show everyone's position on the map. At least those you can see anyway.

Storyteller Shadow |

Is Celerity once for each arm... 2 blood points?
No, just one Blood Point, you get 1 Action per Round, plus one more Action per dot in Celerity so you would have 3 actions per round each round you activate Celerity.

Alessandro Khadaji |

Alessandro Khadaji wrote:Is Celerity once for each arm... 2 blood points?No, just one Blood Point, you get 1 Action per Round, plus one more Action per dot in Celerity so you would have 3 actions per round each round you activate Celerity.
So the parrying (instead of soaking) would be my actions?
Apologies if I'm being dense.

Storyteller Shadow |

Storyteller Shadow wrote:Alessandro Khadaji wrote:Is Celerity once for each arm... 2 blood points?No, just one Blood Point, you get 1 Action per Round, plus one more Action per dot in Celerity so you would have 3 actions per round each round you activate Celerity.So the parrying (instead of soaking) would be my actions?
Apologies if I'm being dense.
It's actually a relevant question.
Well, if you Parry and succeed, no need to Soak. If you Parry and fail, then you would need to Soak!
For both attacks you need 3 successes to Parry based on HIS number of successes.

Alessandro Khadaji |

Last question, I think...
DEX = 4, specialty is Lightning Reflexes - that help with his attack rolls or my parry rolls or both?
meta gaming - best practice would be to avoid the damage as that could hinder one's offense.
So, Parry... at the cost of blood points THEN SOAK, if needed.
I'm only 20 BP (max), 19 for waking.

Storyteller Shadow |

Last question, I think...
DEX = 4, specialty is Lightning Reflexes - that help with his attack rolls or my parry rolls or both?
meta gaming - best practice would be to avoid the damage as that could hinder one's offense.
So, Parry... at the cost of blood points THEN SOAK, if needed.
I'm only 20 BP (max), 19 for waking.
Both, you get to count 10s twice.
18 BP, Alessandro used 1 blood to activate Celerity last round, i didn't pump stats, so 17 BP after you activate Celerity this round.

Storyteller Shadow |

Guess I don't know how many successes I need... 4?
To Parry or to Soak.
For both attacks you need 3 successes to Parry based on HIS number of successes.
If you end up needing to Soak, that depends on the damage listed for each attack, each Soak success allows you to absorb 1 damage. So if there's 4 damage, and you have 3 soak successes, you take 1 damage. Anything 4 or over you absorb everything and take no damage.
It's a bit of a plodding combat system and especially slow on PbP.

Storyteller Shadow |

And, can he still auto soak (Fortitude 3, -1 BP)? Because that roll only had 1 success.
Fortitude is rolled, wasn't that included in your roll?

Alessandro Khadaji |

Alessandro Khadaji wrote:And, can he still auto soak (Fortitude 3, -1 BP)? Because that roll only had 1 success.Fortitude is rolled, wasn't that included in your roll?
Was included, just thought you could auto-soak up to your Fortitude (3) for 1 BP.
Toughness: The vampire can subtract Fortitude rating from all Superficial damage sustained.
I'm less familiar.

Storyteller Shadow |

Storyteller Shadow wrote:Alessandro Khadaji wrote:And, can he still auto soak (Fortitude 3, -1 BP)? Because that roll only had 1 success.Fortitude is rolled, wasn't that included in your roll?Was included, just thought you could auto-soak up to your Fortitude (3) for 1 BP.
Toughness: The vampire can subtract Fortitude rating from all Superficial damage sustained.
I'm less familiar.
Toughness is a V5 thing.
However, you are correct. Once per turn you can spend 1 BP to use Fortitude to auto soak versus 1 attack, this must be a V5 thing as I don't recall it from any other edition. It's a bit wonky because IF you choose that scenario, you DON'T get to add Fortitude to your Soak roll. It probably plays easier on table top that way as you can interact with the Storyteller right then and there to make that decision. Here you added it to your roll and then declared that optional rule.
I'll allow it as it's only 1 damage and you would have soaked it anyway as the first set of dice you rolled was Stamina and there were a few successes there. So no damage for you this round, at least not yet!
I have to think about how I want to apply this rule moving forward!

Storyteller Shadow |

Question around Willpower based rolls. I've always assumed that any Willpower roll is based on the the level of Temporary Willpower, but looking through the V:tDA20 book, it implies a Willpower roll is based on permanent willpower - and as a side note beyond the replenishing via playing one's nature, or completing a significant task, replenishes at a rate of one per night. How are you interpreting these rules? I've rolled the above based on Lorenzo's permanent Willpower.
I have always struggled with that as well. I believe powers activated by Willpower rolls should be based on permanent Willpower as its the force of will that breathes life into magic (or other Disciplines). Temporary Willpower is reflective of your resistance wearing down, which is why that's the difficulty for Dominate powers to effect a character. Plus, if powers key off of temporary willpower, why do some powers require the expenditure of willpower to activate? I need to weaken myself to activate a power? It makes no sense.

Storyteller Shadow |

Alessandro your actions are now of the 48 hour clock. Bassanio spent all of his actions so he will have no Parry or Dodge left if you choose to strike at him with your remaining action.

Alessandro Khadaji |

Alessandro your actions are now of the 48 hour clock. Bassanio spent all of his actions so he will have no Parry or Dodge left if you choose to strike at him with your remaining action.
Not sure how to roll damage, if there is a roll. Str 3, Potence 1.
Does that 10 count twice? LR is Lightning Reflexes.

Storyteller Shadow |

Storyteller Shadow wrote:Alessandro your actions are now of the 48 hour clock. Bassanio spent all of his actions so he will have no Parry or Dodge left if you choose to strike at him with your remaining action.Not sure how to roll damage, if there is a roll. Str 3, Potence 1.
Does that 10 count twice? LR is Lightning Reflexes.
I'll check it out when I get home in 15 or so.

Alessandro Khadaji |

I have relatively low BP, so... can't go pump crazy. STR +1 making it 4. Could I pump DEX to 5 or 6?
Does the pumped STR 4 count 10's twice on damage? I assume the 10 must be from the STR dice and not just anywhere in the damage pool.
I've edited the attack post to add the damage roll.
8 Damage, 9 if the 10 counts twice.

Storyteller Shadow |

I have relatively low BP, so... can't go pump crazy. STR +1 making it 4. Could I pump DEX to 5 or 6?
Does the pumped STR 4 count 10's twice on damage? I assume the 10 must be from the STR dice and not just anywhere in the damage pool.
I've edited the attack post to add the damage roll.
8 Damage, 9 if the 10 counts twice.
You could pump Dex but as you already rolled and hit I didn't see the point this round.
No, you need a natural 4 or higher for 10's to count twice.
Well, your blood pool was 17 at the beginning of the round post Celerity activation, plenty of blood to be had here to refill you if you win, if you lose, well you won't need that blood anyway...
OK, I'll check that out and move us forward now so Michele can act, that indeed was one hell of a damage roll! Just spoke with him so he should be able to post today.

Storyteller Shadow |

How much time would getting blood from Bassanio take? Not sure it's practical.
Even more time for diablerie. With some crazy will power/beast mechanics.
You can act on that next Round. He gets an action before you act, hard to say what he will do!
However, I always rule you can drink your Strength + Potence in blood per round, have to roll strength Potence auto success. DC 6.

Storyteller Shadow |

As tomorrow is Mother's Day, 60 hour clock for Ranerius to chime in.
Thanks for all of your timely posting folks! We're getting through this rather well.
---
Status so far appears to be that you're turning the tide slowly in your direction. Well, I guess pretty fast as it's only Round 3.
Their side: Bassanio just yielded (up to you to honor that or not Alessandro), Niccolo is down on both knees very injured, Marco is in Frenzy, Veronica just fled into the water. That's half of their Coterie disabled. Plus Giovanni was under the effects of Dread Gaze last round.
Your side: Only Lydia is really down. Everyone else is a bit injured but managing their injuries well enough.
---
Michele, at the END of Round 2, if you wish to heal, you are limited to the amount of blood not spent already this round, make a Stamina + Survival check DC 8. You need 1 success, if you fail you LOSE all Blood you attempt to expend to heal. If you botch, you lose that Blood AND take 1 more health level of damage. You took 5 health levels of damage.

Storyteller Shadow |

One more thing, there have been several other fights but this is the first time in the 13 year history of the campaign that the entire group has been engaged in combat at one time.
Like every other battle, this one has also been memorable.

Alessandro Khadaji |

For context and the cheaper seats...
What does yielding mean in V/vampire (setting & specific campaign) terms?
Options are...
1) thank you for considering parley now scram, get out of here and save yourself.
2) ending him, final death
I can't remember his clan (search doesn't seem to be working) or if he was a knight and known to be honorable, etc...

Storyteller Shadow |

Bassanio is a Toreador who was of minor nobility here in Venice so he's one of the locals that just got Embraced.
You don't recall him being a Knight.
Protocol to handle this is whatever you want it to be. Whatever Narses rules were they are irrelevant now and there's no Prince.

Alessandro Khadaji |

Bassanio is a Toreador who was of minor nobility here in Venice so he's one of the locals that just got Embraced.
You don't recall him being a Knight.
Protocol to handle this is whatever you want it to be. Whatever Narses rules were they are irrelevant now and there's no Prince.
And the Masquerade is a thing or it hadn't been named yet? The Veil, etc...
What is the code of secrecy called in 13XX AD?
"Maintain the..."

Storyteller Shadow |

Storyteller Shadow wrote:Bassanio is a Toreador who was of minor nobility here in Venice so he's one of the locals that just got Embraced.
You don't recall him being a Knight.
Protocol to handle this is whatever you want it to be. Whatever Narses rules were they are irrelevant now and there's no Prince.
And the Masquerade is a thing or it hadn't been named yet? The Veil, etc...
What is the code of secrecy called in 13XX AD?
"Maintain the..."
Silence of the Blood

Storyteller Shadow |

Sorry, have a mother's day thing going with friends/fam so will be posting later tonight
No worries, I'm not really posting today either

Storyteller Shadow |

Check my latest post Ranerius, looks like you and Giovanni are not quite done dancing this round...
Note that any damage you take from the first attack would reduce your dice pool on the subsequent Dodge or Parry so you need to SOAK first!
---
Lorenzo & Alessandro are now on the 48 hour clock!
Alessandro
As noted Alessandro you can certainly finish Bassanio off, though to Diablerize him you probably want to attack one more time to fully put him down, you don't want him to bite you back!
Also hard to know what Onfroi will do as he's right there next to you.
Lorenzo
You took Veronica off of the board, she could have been a real pain in the neck if she set EVERYONE on fire for sure.
Probably the biggest threat next to Dunstan himself (who you already slowed down) is either Cantor (Protean Claws) OR Giovanni (Quietus).

Storyteller Shadow |

AH, it shook him out. That's on me! I did not remember how it worked properly. I thought he'd have big penalties! My fault, and we go through with this!
Well in game it makes sense, you saw Niccolo shake off the effect in a round!
Learning curve.
Good news is even if you go down he didn't have time to coat the blade so it's non aggravated wounds.

Storyteller Shadow |

Well Alessandro, Giovanni is down BUT, as he too is 7th, you get nothing but Blood for drinking him.
At this point, you can try and finish off Nicolo who is staggered but standing and has not surrendered.
You could also go after Marco, Michele's cousin.
Dunstan has yet to act, so you could try and crowd in and attack him as well.
Cantor is also a target.
I'm taking Lydia, Giovanni, and Bassanio OFF of the combat board as they are done in this fight. Veronica was already off.
Ranerius I will leave on the board until we see his soak roll.
Still, as we near the end of Round 3 it is becoming apparent that your Coterie will likely prevail.

Storyteller Shadow |

Might be "lame" but is there any way to help Ranerius?
Onfroi already did that by bringing Giovanni down, you DID help, Onfroi was about to attack Nicolo. Ranerius has to soak, if he's successful enough he will be up, if not, he will be down. Either way, for now, he will "Live" as he's not currently under threat.
Post battle, there's going to have to be some serious Feeding going on that is for sure!

Storyteller Shadow |

Also, Onfroi hates Nicolo (devil looking token)? I don't want to get in trouble for attacking my buddy's clanmate.
The opposite, the local Nosferatu hate Onfroi. They blame him and his Sire for the death of their Patriarch, Simon.
And correct, the devil looking token is Nicolo.