Atomic Highway (Inactive)

Game Master Brian Perlis

Welcome to ten years post apocalypse in a Mad Max, Fury Road gasoline fueled inspired adventure. Civilization has ended and the human race is in a steady decline.

We will be using Atomic Highway as the rule system which you can download for free from:

http://www.drivethrurpg.com/product/70124/Atomic-Highway--Post-Apocalyptic- Roleplaying?term=atomic+highway

New players are welcome to join in the game at any time!



Anyone want to join in on a gasoline fueled post apocalypse game? I'll be GMing and I believe we already have 2 other players but we could use some more. Details are still be fleshed out but I think we'll be trying to use roll20 or similar. Pbp is possible too.

The game will start mid october. You can download the rules free from drivethru

http://www.drivethrurpg.com/product/70124/Atomic-Highway--Post-Apocalyptic- Roleplaying?term=atomic+highway


I might be interested, but as far as roll20 goes i have limited access and an odd schedule. So if roll20 were just used for mapping and the game took place on these boards as pbp posts, count me in. Otherwise, I'll wish you all a fun game.


I'm echoing Tenro's sentiment.

I've just downloaded and skimmed the rules and like the look, but pbp will be much easier for me than scheduled playing.


I'm in for GMing a pbp game if there is enough interest. Please PM me if you want to play as I'm trying to organize the game.


I'm up for something different. PbP is always good for me...


Sent a PM, definitely interested in this if it's PBP.


sent you an email.


Hi everyone! Thanks for your interest. I intend this to be a Mad Max type post apocalypse with a mixture of moral and ethical decisions to be made to keep the game interesting. I want to make it an adventure but at the same time brutal and realistic for a complete post apocalypse experience.

It looks like we have enough people to make it happen so it will probably start in 2 weeks. One week if we are lucky :) We are going to use Atomic Highway as the rule system which you can download for free from Drivethrurpg.com. The only change from the rules is no mutations in order to make the game more realistic.

The time frame is approx 30 years post apocalypse. There was a limited nuclear strike but there was an emp blast which destroyed the infrastructure. Violence, starvation and disease leveled off the world population when infrastructure collapsed. Supplies and scavenging is getting limited. There is also an entire new generation which has grown up knowing nothing less then the apocalypse. The area of operations is North America and I plan on using real world maps as determination of geography. Since it is pbp emphasis will be on story telling and keeping the adventure flowing.

The game should be able to flow M-Fr and limited response from me on the weekend but I'll do the best as I can. Feel free to push the story forward on your own as the players dictate the agenda.

Hit me up with any questions. PM is best because then I'll notice them right away.

If you are reading this late you may join in the game at any time. Survivors and allies come and go in the apocalypse as life is cheap and change is a constant.

- Brian


I got recruited to this from another website. I probably haven't posted here ever, so this is a test post at the same time.

If my screen name doesn't show properly, on most boards it is Moracai.


Welcome! Thanks for coming over.


No probs. Thanks for having me! :)


i am thinking of making a Hauler and likely the Bartertowner background.

@GM I probably won't do PMs except for secret stuff, just because I hate Paizo's PM system (hard for me to reference previous PMs, see them in an easy format, etc).

EDIT: Definitely Bartertowner and Hauler.

The truck i will have can seat 4 passengers, and will have 1 turret for firing. I guess other people can fire their personal weapons out the windows, not sure. However, it would be cool if someone else (or two+others) did a Road Warrior character and and we had a convoy going. Of course anyone who doesn't want to do vehicle stuff and is capable of shooting machine guns (or maybe a grenade launcher?) can sit in the turret on my hauler.


scavenging roll, Farming Table: 2d6 ⇒ (3, 6) = 9


Tenro the rest of us are in Discussion if you want to jump over there! The GM has posted a few questions / things to think about.

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