| Connor of McIntyre |
I was hoping to not actually tell people where to stand.
Connor, Rory, Roderick - at the "campsite" in the center of the moved boulders. "Everyone" looks like they are there due to astral constructs wearing Alys' and Adran's clothes (covered in mud or using more ectoplasm to color the constructs). If required to retrieve the "magic items" from the longboat for the lizardmen, Connor would make an astral construct in front of everybody.
Alys, Adran, possibly Elara - out in the jungle. Their #1 priority would be to take out the lizardmen's snipers. Hero would then tell Connor when to start the attack, or Connor would tell Hero to tell the others to start the attack.
Rory acts as leader, Roderick acts as trigger for bombs set off to kill the lizardmen in "kill zones" set up just outside the boulders. Connor springs astral constructs from covered foxholes outside the boulders. Connor drops into a protected foxhole next to a boulder or on top of a boulder to keep away from the lizardmen. Elara goes wild.
So give a few more days to hear from the others before I start re-arranging the map and see if everyone (including mdt) agree with it.
| Connor of McIntyre |
What we saw in the anti-magic, anti-psionic ruins were just muscle. Arrogant muscle. They didn't appear to be suffering from a lack of psionic power. So now that we have our advantage back all we should have to worry about is non-psionic muscle. If the lizardmen haven't adapted to magical items.
| mdt |
GM just needs to know what your plan is. He already has his plan. :)
Helps to keep me honest if their plan is figured up first. Part of waht took me so long to get the map up was figuring out their plan.
| Connor of McIntyre |
"Making the map" later today, if no other changes, suggestions, or rude remarks. ;) Follow-up IC.
| Connor of McIntyre |
Ah, mdt, can you make a map where the boulders and longboat are moveable?
| mdt |
Sorry, forgot to respond to this.
I can't make the stuff on the map moveable, but I've put a new ship on and some rocks you can move. Just use a yellow box to cover up the things you move.
| Connor of McIntyre |
Sorry, hard weekend. Now to get to work...
| Connor of McIntyre |
Dimension Swap - isn't that one of your powers?
And I was hoping that all this conversation would draw our other members back!
| Connor of McIntyre |
No, the power is power level 2 and gifted blades gain 2nd level powers on class level 7.
Connor gave you a Power Stone with Dimension Swap in it. You can use a power stone with a higher-level power, you just "If she meets both requirements but her own level is lower than the power stone’s manifester level, she has to make a manifester level check (1d20 + manifester level), against a DC equal to the power stone’s manifester level +1, to manifest the power successfully." It was part of the "make this quick before Selvan leaves" crafting.
So DC (15+2+1=18)?
| Adraniel |
Sounds good. Thanks for staying dedicated as a GM.
| Roderick MacDuncan |
Hi, sorry I'm still here. Updates weren't showing for this game for me for some reason. I'll get something up tonight as I'm busy at work today.
| Connor of McIntyre |
Thanks for the effort, mdt.
My cable modem went out on Wednesday, 07 Oct, and the cable guy isn't scheduled to be at my house until Monday, 12 Oct. So I'm on the laptop with the Mi-Fi. I can do one-liners, but complicated responses might time out on me again. I'm still here!
*shakes fist at Time-Warner Cable and their "plan" to upgrade their Internet capability and thus make all "old" cable modems obsolete, like mine. And then not take responsibility for it!*
| Adraniel |
So they came by ship. Interesting.
| Connor of McIntyre |
Worst-case scenario. Will adjust plan as needed.
Cable guy supposed to come to my house this afternoon, so I'll try to post IC tonight or tomorrow.
| Connor of McIntyre |
Very sorry about this, Time-Warner Cable is to blame, I am still on very thin Wi-Fi. Will try to post tonight.
| Connor of McIntyre |
Time-Warner accepted additional sacrifices and now my high-speed Internet is back!
| Connor of McIntyre |
If they're good on shields and action to kill.
Same with Rory, Roderick, and Alys on the beach. Connor can command the astral constructs to attack, and that should give 1-2 rounds of distraction.
Rory or Roderick can "say the word"!
| Adraniel |
I assumed we were going to have some sort of signal or something. Are we waiting on anything at this point. Is someone going to the boat?
| Connor of McIntyre |
Ok, we have two to take out the ones on the boat, and two to take out the ones on the beach. Connor provides cannon fodder with his astral constructs.
Adran has Hero to tell him "Go". Just have Rory say the word. And, by the way, Entangling Debris has a 40-ft radius, so Rory and Roderick, get out of the way. The duration is Concentration, up to 1 min./lvl., which is what Connor is going to do with the astral constructs "on autopilot".
Surprise Round
Entangling Debris on the lizards on the beach
Astral Constructs on beach to fight lizardmen (flying attacks above the Entangling Debris)
two little Astral Constructs on the outer hull of the ship, one for each 1st person they can attack
Astral Construct shark in the water to attack anyone trying to get from the ship to the beach, or vice versa
| Adraniel |
I saw an opportunity and took it. Seemed a good way to tie up the sniper anyways.
| Rory Reville |
Fun fact: Once me and roderick have both acted and threatening we will be flanking the lizardman without needing to move. Roderick will be getting a +3 bonus rather than a +2.
Honestly not sure how a lot of my abilities affect constructs. They're not strictly mind affecting nor morale.
It's also sad I didn't have my weapon out already so I could do something more significant. But I honestly couldn't buy the captain having his big sword out during negotiations while surrounded by armed men already.
| mdt |
No, sorry, the sunder didn't work. CMD is a bit higher than 20.
You did get an AoO on him (And him on you from the sunder if you don't have improved sunder). Do you?
I'll do the AoO at the time Adran's action comes up.
Unless you were going to use the AoO for the sunder? I wasn't sure.
| TarkXT |
So Order of actions would be.
Strix attempts ranged attack.
AoO triggers. Adran decides to sunder.
AoO triggers. Strix gets to attack first if threatening (like with a melee weapon or somesuch).
Strix attack resolves apply penalty to combat amneuver from strix damage.
Sunder resolves if not interrupted.
Ranged attack resolves if not interrupted.
| mdt |
| 1 person marked this as a favorite. |
I wasn't sure, he didn't specify if it was the AoO or not. Just need a confirmation from Adran.
Tark does has the correct order though. I hate AoO's spawning more AoO's. I've actually had it go five deep in a game, thanks to feats and reach and such.