
David knott 242 |

I was a great fan of the Lapith (shapeshifting centaur) race in the 3rd party product Races of Hoof and Horn, but a perusal of the Race Builder rules in the Advanced Race Guide clearly implies that this race is overpowered by current Pathfinder standards.
As a result, I am looking forward to finding out how many Shifter levels will be required to approximate that race.

MMCJawa |

I hope this book is better than Ultimate Intrigue or Horror Adventures - it certainly has the potential.
Well...in the product request page, Ultimate Wilderness was one of my top suggestions, because Ultimate Intrigue was so focused on urban games, and it was obvious that made a niche for this book.
So I am guessing this will be maybe similar in organization but perhaps opposite in content to Intrigue.

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Disclaimer: The following is based upon observation of publishing practices and industry trends. I have no knowledge of private statements or discussions by Paizo staff on the matter.
I think it's in your best interest to make sure that the Adventurer's Guide does well. The Chronicle of the Righteous was one book where the Books of the Damned were three, so it has far less page count to fill up a hardcover. (Adding Concordance of Rivals content might swell that, but... see below.) If it's going to get an expanded and updated release, the 192-page format of the Adventurer's Guide is the most likely way it's going to happen. And since it's a world-specific book, that relies on the Adventurer's Guide doing well and proving the experiment successful.
Why not fold the Concordance of Rivals into that and make one big hardcover? The content is thematically dissonant. They're not going to put together Good and Neutral Outsider Worship. If someone has a better title idea, let James Jacobs know!
The biggest issue, though - the bane of Second Darkness and the Dragon Empires - is sales. The Book of the Damned exists as much because its components are out of stock as for any other reason. As long as copies of the Chronicle of the Righteous are still in the Paizo warehouse, a hardcover is not happening. The same almost certainly goes for a softcover Concordance of Rivals, for the record. (Staff passion and other factors influence this as well, but... if it won't sell, they won't make it.)
That said, we're derailing here. If you have further thoughts on this matter, I recommend creating a new thread in the Paizo Products subforum. Or at the very least, taking it to the Book of the Damned thread. ^_^

Feros |

As much as all of the bits mentioned for this book sound interesting and useful, I lament that the poor, neglected Underground environment seems left out.
A Dungeon Adventures isn't out of the realm of possibility, you know...

Saint Bernard |
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I know it was mentioned above but I would like to put in my vote for a nature loving, tree hugging wizard. Someone who wanders the land and helps out farmers and ranchers with their magic. Survival would be a class skill for them. Give them a mechanical reason to put ranks in Knowledge(Nature) and Profession(Herbalist), maybe the ability to make balms and salves to help live stock or rid plants of diseases.

Guy St-Amant |
The biggest issue, though - the bane of Second Darkness and the Dragon Empires - is sales. The Book of the Damned exists as much because its components are out of stock as for any other reason. As long as copies of the Chronicle of the Righteous are still in the Paizo warehouse, a hardcover is not happening. The same almost certainly goes for a softcover Concordance of Rivals, for the record. (Staff passion and other factors influence this as well, but... if it won't sell, they won't make it.)
If you want to play smart, you left out the reasons why some of those have troubles selling.
Plus, less and less people are interested in the printed format, some out of concerns for the wilderness, other for economical (and sometime logistical) reasons, or both.

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Kalindlara wrote:The biggest issue, though - the bane of Second Darkness and the Dragon Empires - is sales. The Book of the Damned exists as much because its components are out of stock as for any other reason. As long as copies of the Chronicle of the Righteous are still in the Paizo warehouse, a hardcover is not happening. The same almost certainly goes for a softcover Concordance of Rivals, for the record. (Staff passion and other factors influence this as well, but... if it won't sell, they won't make it.)If you want to play smart, you left out the reasons why some of those have troubles selling.
Plus, less and less people are interested in the printed format, some out of concerns for the wilderness, other for economical (and sometime logistical) reasons, or both.
Dragon Empires is a great book and Chronicle of the Righteous is fantastic. It's just that they didn't find as much audience, as, say, Distant Worlds.
And the dead-tree-less people are still a minority, the hobby is mostly driven by people who prefer paper to electronic formats. The fact that Paizo's website remains one of the most mobile-unfriendly places I visit on the Web is a testament to how digitally conservative the user base is.

Guy St-Amant |
Guy St-Amant wrote:Dragon Empires is a great book and Chronicle of the Righteous is fantastic.Kalindlara wrote:The biggest issue, though - the bane of Second Darkness and the Dragon Empires - is sales. The Book of the Damned exists as much because its components are out of stock as for any other reason. As long as copies of the Chronicle of the Righteous are still in the Paizo warehouse, a hardcover is not happening. The same almost certainly goes for a softcover Concordance of Rivals, for the record. (Staff passion and other factors influence this as well, but... if it won't sell, they won't make it.)If you want to play smart, you left out the reasons why some of those have troubles selling.
Plus, less and less people are interested in the printed format, some out of concerns for the wilderness, other for economical (and sometime logistical) reasons, or both.
Not saying they aren't.

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Kalindlara wrote:Attacking my intelligence is unnecessary and uncalled-for.Sorry if it came out as that.
But leaving important points out just to "prove/make a point", is...
anyway, we should stop derailing.
And what were the important points? Because saying things by not saying them is something best left to professionals.

Feros |
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Guy St-Amant wrote:And what were the important points? Because saying things by not saying them is something best left to professionals.Kalindlara wrote:Attacking my intelligence is unnecessary and uncalled-for.Sorry if it came out as that.
But leaving important points out just to "prove/make a point", is...
anyway, we should stop derailing.
Like lawyers.
>.>
<.<
:)

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Guy St-Amant wrote:And what were the important points? Because saying things by not saying them is something best left to professionals.Kalindlara wrote:Attacking my intelligence is unnecessary and uncalled-for.Sorry if it came out as that.
But leaving important points out just to "prove/make a point", is...
anyway, we should stop derailing.
I guess he meant Second Darkness being "less than stellar", which might be a good reason that low sales do not always mean low audience for other products on the same theme.
I am not that enthusiastic about a Wilderness book myself since I do not see what exciting things can happen in the wilds compared to cities or dungeons. I would love to be proven wrong though
Maybe an open playtest for the Shifter would raise my interest in this book ;-)

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I am not that enthusiastic about a Wilderness book myself since I do not see what exciting things can happen in the wilds compared to cities or dungeons. I would love to be proven wrong though
Maybe an open playtest for the Shifter would raise my interest in this book ;-)
You need to go out of the town more often.
And I wouldn't count on an open playtest for the very same reason Starfinder didn't get one - open playtests are 20% useful feedback, 20% marketing stunt, 60% cesspools of anonymous toxicity.

The Gold Sovereign |

I'm sure you haven't been in the wild enough. There, even the smallest bugs can provide you hours - if not days - of excitement... or pain.
Whereas in a world filled with monstrous folks, magical beasts, fey and aberrations.
Things that can happen in cities or dungeons could well happen in forests - I'm sure there are plenty of inhabitants that see forests as cities.

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I am *very* excited for a book that will help spice up the good old trek from the town to the dungeon. I find myself at ease when describing urban scenes - after all, I am a city rat my whole life - but I kind of fall short when it comes to wilderness. Of course I won't mind Ultimate Dungeon and Ultimate City, but I'm happy to see this one come first.

Protean Milkshake |
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Well at least there's hope for a possible release of the other two volumes of Tabris the Chronicler's work next year then.
Er. Well... a snorgle of us proteans bumped into him as we were just starting what you mortals would describe as a crawl of intoxicant purveyor establishments. After the first couple "weeks", is that the term? (your concepts for marking temporal passage are so constricting), we realized he wasn't with us anymore. We, um, {looks uncomfortable} we sort of misplaced him, somewhere/somewhen out there.
{smiles brightly} But I'm sure he'll turn up eventually, with the majority of his ganglia, humours, appendages, and colors intact.

Mark Seifter Designer |

Is there going to be a playtest for the Shifter?
There was some discussion earlier in the thread. My post here is probably the most useful.

Prince Setehrael |

Prince Setehrael wrote:Is there going to be a playtest for the Shifter?There was some discussion earlier in the thread. My post here is probably the most useful.
Thank you.

Mark Seifter Designer |

Mark Seifter wrote:Thank you.Prince Setehrael wrote:Is there going to be a playtest for the Shifter?There was some discussion earlier in the thread. My post here is probably the most useful.
No worries!

Quandary |

Hmm...
Curious if this does anything with Arcane-Utility Ranger concept (or via Hunter chassis).
Seems very "player option-centric" overall,
but weather/terrain/natural hazards also seem interesting.
I personally feel the entire "Getting Lost" function of Survival is massively underplayed and ignored. I mean, what amounts to no-Save Confusion effect seems like a big deal, but it usually is glossed over. Beefing up that mechanic and providing content to make it more interesting might change that.

Luthorne |
Will there be a play test for the new class?
Might I direct you a few posts up?

nighttree |
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Terevalis Unctio of House Mysti wrote:Will there be a play test for the new class?Might I direct you a few posts up? [/QUOTE
Makes sense....the vast majority of the playtest just became toxic ego stroking....better to gather small groups privately.