GM Turmoil's Segang Expedition (Core) (Inactive)

Game Master ckelley83

Rumors of a lost shrine in the Segang Jungle draw the Pathfinder Society’s attention, but the prohibitive cost of sending a team into the wilds of Jalmeray threatens to shut down the expedition before it even begins. Fortunately, a wealthy patron has offered to fund the PCs travel expenses in return for their help in his decades-old quest. Can the Pathfinders balance this new obligation with their exploration of the archaeological site?

Content in “The Segang Expedition” also contributes directly to the ongoing storyline of the Sovereign Court faction.

Maps

Perception:

[spoiler=Perception]
[dice=Beckett]1d20+2[/dice]
[dice=Ninn]1d20[/dice]
[dice=Makindi]1d20[/dice]
[dice=Darius]1d20+6[/dice]
[dice=Darathys]1d20+2[/dice]
[dice=Riceak]1d20+4[/dice]
[/spoiler

Initiative:

[spoiler=Initiative]
[dice=Beckett]1d20+2[/dice]
[dice=Ninn]1d20+1[/dice]
[dice=Makindi]1d20[/dice]
[dice=Darius]1d20+1[/dice]
[dice=Darathys]1d20+2[/dice]
[dice=Riceak]1d20+1[/dice]
[/spoiler


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Silver Crusade

Sir Ninn makes a clumsy kick as the creature moves into his square, then steps back and taps Darius' sword with the wand. "Send these fiends back to the pits of hell, in the name of Iomedae!"

Actions:
Free 5-ft. step
Standard Activate wand of bless weapon

Rolls:
Unarmed Strike (AoO): 1d20 + 2 ⇒ (3) + 2 = 5 Bludgeoning: 1d4 + 2 ⇒ (4) + 2 = 6

Dark Archive

[retired]

Darius positions himself between the two Asuras, all the while remaining outside of their reach, and then brings down his weapon atop [red].

"Not even the Lord of Contracts would suffer these creatures in His presence!"

Mwk Longsword: 1d20 + 6 ⇒ (15) + 6 = 21
Damage, Cold Iron, Magic, Good: 1d8 + 4 ⇒ (2) + 4 = 6

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

The cleric will take a 5' step and attack the red creature.
1d20 + 2 + 1 ⇒ (16) + 2 + 1 = 19
1d10 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Dark Archive

CN male human (Taldan) barbarian 2 | HP: 25/25 | AC: 15 (12 Tch, 13 FF); uncanny dodge | CMB: +5, CMD: 17 | F: +5, R: +2, W: -1 | Init: +2 | Perc: +3, SM: -1 | Speed 40 ft | Special abilities Rage 8/8 rounds/day | Active Conditions None | wand of cure light wounds 7/7 |

Darathys roars and steps forward, trying to bring down his greatsword on the strange creature his group is fighting with a fluid move.
___________________________
Mwk Greatsword Attack (-1 Power Attack): 1d20 + 6 - 1 ⇒ (1) + 6 - 1 = 6
Mwk Greatsword Damage (+2 Power Attack): 2d6 + 4 + 3 ⇒ (4, 6) + 4 + 3 = 17

Dark Archive

Goblins|| ...||Heresy

Ninn tries to kick the outsider as it moves in to sting her, and though it doesn't connect, she charges Darius's sword with some holy power. The hellknight then lands a solid blow on the creature. Riceak connects with his glaive but it doesn't seem to harm to asura much, while Darathy's misses with his massive sword, and almost losing a toe in the process. The asura with the green tinged horns makes its way down the wall, and heads straight for Darius. It somehow finds a crease in his dragonplate armor, and the wound begins to feel like a hot poker.

Darius gets an AoO and also needs to make a Fortitude save.

Acrobatics: 1d20 + 8 ⇒ (2) + 8 = 10
Sting: 1d20 + 7 ⇒ (20) + 7 = 271d4 - 1 ⇒ (2) - 1 = 1
Confirm: 1d20 + 7 ⇒ (17) + 7 = 241d4 - 1 ⇒ (4) - 1 = 3

Round 3

Darius (-4, need Fort save)
Riceak (-4, -1NL)
Darathys
===========================
Green
===========================
Beckett
===========================
Event
Red (-6)
===========================
Ninn

Dark Archive

[retired]
GM Turmoil wrote:
Darius gets an AoO...

Mwk Longsword: 1d20 + 6 ⇒ (3) + 6 = 9

Damage: 1d8 + 4 ⇒ (4) + 4 = 8

GM Turmoil wrote:
...and also needs to make a Fortitude save.

Fort Save: 1d20 + 6 ⇒ (5) + 6 = 11

Tight =P

Dark Archive

Goblins|| ...||Heresy

Darius takes 1d2 ⇒ 1 Wis damage

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

Even with the blade being magical or was it just because of the damage I rolled?

Dark Archive

Goblins|| ...||Heresy

Your damage wasn't enough to overcome the DR they have.

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

ok

Silver Crusade

HP: 13/17 || AC: 16, T: 12, FF: 14, CMD: 14 || F: +5, R +4, W: +5 || Init: +2, Perception: +7, Sense Motive: +7 || 30ft speed || LG Human Cleric/Ranger 2 || Longbow +5, 1d8+2 20/x3 P

Taking a step closer, he levels another arrow, but closes his eyes as he lets it fly at the closest beastie.

Longbow vs Red: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d8 + 2 ⇒ (6) + 2 = 8

:(

Dark Archive

Goblins|| ...||Heresy

Beckett's arrow yet again goes wide, as the asura lets out a cackle. It tries once more to hit Ninn with its stinger, but can't find a gap in the thick armor, though its own wound continues to heal.

Sting: 1d20 + 7 ⇒ (6) + 7 = 131d4 - 1 ⇒ (3) - 1 = 2

Will need another Fortitude save from Darius

Round 3/4

Darius (-4, -1 Wis, need Fort save)
Riceak (-4, -1NL)
Darathys

===========================
Green
===========================
Beckett
===========================
Red (-4)
===========================
Ninn

Dark Archive

[retired]

Fort Save: 1d20 + 6 ⇒ (3) + 6 = 9

DURR!!

Darius flinches as though he's suffering from a massive headache. He tries to bring down his sword on [green] again.

Mwk Longsword: 1d20 + 6 ⇒ (20) + 6 = 26
Good, Magic, Cold Iron: 1d8 + 4 ⇒ (1) + 4 = 5

Crit is automatically confirmed (Bless Weapon):
Good, Magic, Cold Iron: 1d8 + 4 ⇒ (4) + 4 = 8

Silver Crusade

Sir Ninn reaches over and taps Darathys' greatsword with the wand, then steps back to give him a good angle on the evil little thing.

Actions:
Standard Activate wand of bless weapon
Free 5-ft. step

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

Is the red monster down?

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

The half elf will channel to heal his companions, keeping the monsters out of the healing.
1d6 ⇒ 4

Dark Archive

Goblins|| ...||Heresy

They are both still up

-Posted with Wayfinder

Dark Archive

CN male human (Taldan) barbarian 2 | HP: 25/25 | AC: 15 (12 Tch, 13 FF); uncanny dodge | CMB: +5, CMD: 17 | F: +5, R: +2, W: -1 | Init: +2 | Perc: +3, SM: -1 | Speed 40 ft | Special abilities Rage 8/8 rounds/day | Active Conditions None | wand of cure light wounds 7/7 |

"Thanks, Sir Ninn!" Darathys moves forward and attacks the still unidentified creature (red).
________________________
Mwk Greatsword Attack (-1 Power Attack, +2 flanking): 1d20 + 6 - 1 + 2 ⇒ (12) + 6 - 1 + 2 = 19
Mwk Greatsword Damage (+2 Power Attack): 2d6 + 4 + 3 ⇒ (6, 2) + 4 + 3 = 15

Dark Archive

Goblins|| ...||Heresy

Darius Wis damage: 1d2 ⇒ 2

This time, Ninn take the opportunity to pass a blessing on to Darathys's blade. It certainly helps, as he deals a solid blow to the small outsider, almost chopping off an arm. Though some poison is sapping his strength, Darius manages to land a swing from his blade. Riceak calls on his faith to heal him and his fellow Pathfinders. The demon like creature moves in to retaliate against Darathys, delivering a poisonous sting.

Darathys gets an AoO on red, and if you don't kill it, need to make a Fortitude save

Acrobatics: 1d20 + 8 ⇒ (8) + 8 = 16
Sting: 1d20 + 7 ⇒ (14) + 7 = 211d4 - 1 ⇒ (3) - 1 = 2

Round 4

Darius (-3 Wis)
Riceak
Darathys (-2, need Fort save)
===========================
Green (-11)
===========================
Beckett
===========================
Red (-19)
===========================
Ninn

Silver Crusade

HP: 13/17 || AC: 16, T: 12, FF: 14, CMD: 14 || F: +5, R +4, W: +5 || Init: +2, Perception: +7, Sense Motive: +7 || 30ft speed || LG Human Cleric/Ranger 2 || Longbow +5, 1d8+2 20/x3 P

Knowing that Darathys can take care of himself, Beckett focuses on the one attacking Sir Ninn and Darius, grasping an arrow and sending it flying.

Longbow vs Green: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d8 + 2 ⇒ (1) + 2 = 3

And again, sigh.

Dark Archive

Goblins|| ...||Heresy

Not that it really changes anything, but I had red attack in my last post instead of green. Green will attack now and we will pretend like nothing happened ;)

Beckett continues to struggle with his bow, and can't land an arrow. The other asura manages to once again inject poison into Darius's veins, while healing its own wounds.

Sting: 1d20 + 7 ⇒ (15) + 7 = 221d4 - 1 ⇒ (4) - 1 = 3

Round 4/5

Darius (-3, -3 Wis, need another Fort save)
Riceak
Darathys (-2, need Fort save)

===========================
Green (-11)
===========================
Beckett
===========================
Red (-17)
===========================
Ninn

Silver Crusade

"Flank with me Darius, and then Darathys position himself opposite you." Sir Ninn steps to the side and calls down the power of his goddess, "If my cause is honorable and righteous, may Iomedae deliver justice through these fists!"

Actions:
Free 5-ft. step
Swift Smite Evil (green)
Standard Ready attack when Darius steps into flanking.

Rolls:
Unarmed Strike: 1d20 + 8 ⇒ (18) + 8 = 26 Smite: 1d4 + 3 ⇒ (1) + 3 = 4
Just realized I didn't add my size modifier into his character sheet!

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

I'm on my phone, can someone move me down 5 ft so that i flank 5he red monster please

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

1d20 + 2 + 1 ⇒ (14) + 2 + 1 = 17
1d10 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Moving sent hat heine flanks the red monster the cleric attempts to kill it with his magical glaive

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

With that move does he threaten the green one too?

Silver Crusade

HP: 13/17 || AC: 16, T: 12, FF: 14, CMD: 14 || F: +5, R +4, W: +5 || Init: +2, Perception: +7, Sense Motive: +7 || 30ft speed || LG Human Cleric/Ranger 2 || Longbow +5, 1d8+2 20/x3 P

I keep forgetting my Rerolls. . .

Silver Crusade

I moved you, but you don't flank there. There's actually not a square available right now for you to flank either creature with a reach weapon.

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

Thank you.

Silver Crusade

Darius? Darathys? GM?

Dark Archive

Goblins|| ...||Heresy

I know weekends can be busy so I was planning on giving them until tonight before I bot them.

Dark Archive

CN male human (Taldan) barbarian 2 | HP: 25/25 | AC: 15 (12 Tch, 13 FF); uncanny dodge | CMB: +5, CMD: 17 | F: +5, R: +2, W: -1 | Init: +2 | Perc: +3, SM: -1 | Speed 40 ft | Special abilities Rage 8/8 rounds/day | Active Conditions None | wand of cure light wounds 7/7 |

Darathys steps forward and again he attacks the strange creature, taking advantage of the flanking provided to him by Sir Ninn.
________________________
Mwk Greatsword Attack (-1 Power Attack, +2 flanking): 1d20 + 6 - 1 + 2 ⇒ (14) + 6 - 1 + 2 = 21
Mwk Greatsword Damage (+2 Power Attack): 2d6 + 4 + 3 ⇒ (5, 6) + 4 + 3 = 18

Silver Crusade

Darathys Kressen wrote:
Darathys steps forward and again he attacks the strange creature, taking advantage of the flanking provided to him by Sir Ninn.

Since Darius is before you in initiative, I was planning for him to take that spot, which offers you a flank on red.

Dark Archive

Goblins|| ...||Heresy

Darathys never took his AoO so I'm rolling it for him.

AoO on red: 1d20 + 6 ⇒ (11) + 6 = 172d6 + 4 + 3 ⇒ (6, 6) + 4 + 3 = 19

As the red horned asura moved in to attack the barbarian, it was met with the iron of his blade, cleaving his head clean off. Ninn uses his holy wrath to crack the ribs of the other, while Riceak's attack hits but is not very effective. But once again, Darathys's blade ends the life of another creature.

Out of combat!

In the small alcove to the south, you find a large statue of a monkey-faced man sits on a pedestal at the north end of this small shrine. The statue’s arms and legs are missing, and deep scratches have been gouged into its face. Pieces of broken stone, rotting plant matter, and other assorted rubbish lie in heaps on the floor of this room. The smell of rot is particularly strong here. You find a furry brown belt on the statue, that somehow avoided being desecrated by the asuras. Additionally, a small cabinet in the pedestal below the statue holds a richly illuminated copy of the Vigrahin Patitraka (a Vudran holy text) and a handwritten journal belonging to a priest who accompanied Khiben-Sald on his travels around the Inner Sea.

Detect Magic and Spellcraft DC 23:

On your way out of the temple, you find that the monkey carvings have changed in the first chamber. Two of the carved monkeys are now kneeling and holding the weapons stolen from the asuras out, as if to present them to the you as a gift or trophy. And in the jungles outside, you screeches of monkeys echo in the distance all around you.

You meet back up with Baron Rudyahm, Count Matsada and the rest of the hunting party, who have been waiting patiently for your return. As you approach, the Baron runs up to meet you. "I'm glad to see you're alright! I got worried once I heard the howling of those blasted creatures again, not along after a group trio of looters ran by. What in god's name happened in there?"

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

The cleric will tell the Baron about their battle with the extra planar creatures.

Silver Crusade

HP: 13/17 || AC: 16, T: 12, FF: 14, CMD: 14 || F: +5, R +4, W: +5 || Init: +2, Perception: +7, Sense Motive: +7 || 30ft speed || LG Human Cleric/Ranger 2 || Longbow +5, 1d8+2 20/x3 P

Ill try to get in a post as soon as I can later today.

Dark Archive

[retired]
Before the weekend, I wrote:
I'll be without technology this upcoming Friday-Monday. Feel free to bot me

I should be able to make a more detailed post this evening.

Silver Crusade

HP: 13/17 || AC: 16, T: 12, FF: 14, CMD: 14 || F: +5, R +4, W: +5 || Init: +2, Perception: +7, Sense Motive: +7 || 30ft speed || LG Human Cleric/Ranger 2 || Longbow +5, 1d8+2 20/x3 P

Detect Magic/Spellcraft: 1d20 + 4 ⇒ (20) + 4 = 24

"Hey, would ya look at that. Certainly a gift of favor from the monkey divinity here. This bolt, not only makes you quicker, but aids a great deal in climbing, and can even make you grow a tail for a short while."

"And did anyone notice the statues change?"

Once outside, I'll greet the Baron, glad he and the band are safe as well. "It was an interesting find, though a hard fought one, to be sure. The bandits where just that, beating us here, and looting, but what evil they encounter inside terrified them so, that they fled. We encountered them at the entrance, but found out very little."

"Some sort of devils, the likes of which I've not seen. It seems they had set in there for some time, and intended to stay. I'm just glad their threat has been ended, and this place now safer."

Holding out the various treasures we located, "And these are some of the things we managed to recover. I just hope that they can be restored, and shared."

Dark Archive

[retired]

I still probably have Fort saves to make. 3 more?

Fort Save #4: 1d20 + 6 ⇒ (4) + 6 = 10
Fort Save #5: 1d20 + 6 ⇒ (1) + 6 = 7
Fort Save #6: 1d20 + 6 ⇒ (18) + 6 = 24

Holy wow. If I could post emojis I have a couple in mind...

Darius winces at the slightest sounds of the group. "What did those creatures have in their stingers? Bad Varisian rum?"

As the group emerges from the temple he slowly removes the lower half of his platemail, exposing the leather and cloth underarmor, and plops down with a heavy sigh. Every motion is painfully slow.

"Let us survey this temple tomorrow? My head is killing me."

Any long term effects? Or is it ability damage that can return over the next several days?

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

The cleric will make a heal check on the hellknight
1d20 + 6 ⇒ (12) + 6 = 18

Dark Archive

Goblins|| ...||Heresy

@ Darius: Yeah I forgot you had posted that. As for the poison, yes it's all ability damage, not drain, so you will be fine.

The Baron listens to your story, hanging on every word. "It sounds like I missed a hell of a fight. But I'm getting too old for this, and it's probably about time for me to settle down. I thank you all for giving me the opportunity to but that beast to rest."

The rest of the hunting expedition passes without incident, and you make your way back to Absalom without any difficulty. Baron Rudyahm is grateful to all of you for your help, and to his son-in-law Falroun Matsanda for organizing the expedition. Finally satisfied that he avenged the friends lost on his last expedition, he retires from hunting to write his memoirs. Falroun is also overjoyed with the Pathfinders for helping him bond with his father-in-law. For those that successfully bagged an animal during the hunt, the Count arranges to have their trophies stuffed and mounted and delivered to them as a gift when they disembark the ship.

Though Ambrus Valsin is excited to inspect all of the items you found in the lost temple, he is especially thrilled about the journal in recounting Khiben-Sald’s travels. He immediately refers the log to the Society’s Vudran historians for analysis, hoping to glean information about other lost sites the Maharaja may have built or visited during his travels.

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

Is this the end?

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Dark Archive

Goblins|| ...||Heresy

For everyone playing, if I could go ahead and get the following info

Player Name:
Character Name:
PFS #:
Faction:
Day Job:

Sovereign Court

Male Human Cleric of Erastil 1

Player Name: Saving Cap'n Crunch
Character Name: Makindi Rot-Kathar
PFS #: 150618-46
Faction: Sovereign Court
Day Job: None

Still need to get his stats online, shouldn't take long.

Silver Crusade

HP: 13/17 || AC: 16, T: 12, FF: 14, CMD: 14 || F: +5, R +4, W: +5 || Init: +2, Perception: +7, Sense Motive: +7 || 30ft speed || LG Human Cleric/Ranger 2 || Longbow +5, 1d8+2 20/x3 P

Reporting in for duty and to find my long lost brother.

DM Beckett
Beckett Lorovox (Core)
5,274-25
Silver Crusade

No Day Job
I have used all six PP to purchase a wand of Cure Light, Comprehend Languages, and Endure Elements. Otherise nothing really special.

Silver Crusade

Player Granta
Character Sir Ninn de Hawtey
PFS# 143586-22
Faction Silver Crusade
Day Job None/TBD

Finalizing the character tonight, as this will be his first play at level 2.

Dark Archive

[retired]

Player Name: Eric Bennett
Character: Darius of House Leroung
PFS ID#: 66548-29
Faction: Dark Archive
Day Job: +5 (via Extra Hours Boon)

Spending 2pp to purchase a wand of Cure Light Wounds before we start.

Spells Prepared:

Orisons - Create Water, Purify Food & Drink, Stabilize
1st level - Longstrider, Produce Flame

Consumables:

Wand of Cure Light Wounds: 50

Alchemist Fire: 2
Acid Flask: 2
Holy Water: 2
Oil: 3

Scrolls of Faerie Fire: 2

Oil of Magic Weapon: 2


Gruvok's Phantom Steed

And this is his Horse.

Silver Crusade

Character finalized. Stat bar and character sheet updated.

Day Job Craft (sand art): 1d20 + 11 ⇒ (5) + 11 = 16

Dark Archive

Goblins|| ...||Heresy

Looks like we are still waiting on two more to check in. If I don't hear from them by tonight I'll go ahead and look for replacements.

Dark Archive

CN male human (Taldan) barbarian 2 | HP: 25/25 | AC: 15 (12 Tch, 13 FF); uncanny dodge | CMB: +5, CMD: 17 | F: +5, R: +2, W: -1 | Init: +2 | Perc: +3, SM: -1 | Speed 40 ft | Special abilities Rage 8/8 rounds/day | Active Conditions None | wand of cure light wounds 7/7 |

I'm here. Going to post the required info within a few hours!

Dark Archive

CN male human (Taldan) barbarian 2 | HP: 25/25 | AC: 15 (12 Tch, 13 FF); uncanny dodge | CMB: +5, CMD: 17 | F: +5, R: +2, W: -1 | Init: +2 | Perc: +3, SM: -1 | Speed 40 ft | Special abilities Rage 8/8 rounds/day | Active Conditions None | wand of cure light wounds 7/7 |

▁▁▁▁▁▁▁▁▁▁▁▁
⁞⁞⁞⁞ INFORMATION ⁞⁞⁞⁞
▔▔▔▔▔▔▔▔▔▔▔▔
Player: Giuseppe Capriati
Character: Darathys Kressen
---
PFS Number: # 161366-2
Faction: Dark Archives
---
Starting XP: 3
Starting Prestige: 6
Starting Fame: 6
Starting Gold: 809.85
---
Day Job: None
Spend: potion of barkskin (300 gp), from the last Chronicle Sheet.

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

Dotting, will fill in the rest of the information later today. Inbetween classes.

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

Name: Jason Rodarte
Character: Riceak Hawklight
Faction: Silver Crusade
PFS#: 43330-8

Day Job: Sculptor 1d20 + 4 ⇒ (8) + 4 = 12

Dark Archive

Goblins|| ...||Heresy

Even though it's probably obvious, I just want to state that we are playing low tier based on APL

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

He is 2nd level.

Sovereign Court

Male Human Cleric of Erastil 1

Yeah, I had considered playing my level 4 wizard, but I saw the others and used an out-of-the-box concept.

Dark Archive

Goblins|| ...||Heresy

Makindi and Riceak, could I get you two to put stat blocks under your characters names please? It makes life a lot easier for me. Makindi, also, I don't see your stats at all on your character so I didn't know what to put for your perception and initiative.

Silver Crusade

HP: 13/17 || AC: 16, T: 12, FF: 14, CMD: 14 || F: +5, R +4, W: +5 || Init: +2, Perception: +7, Sense Motive: +7 || 30ft speed || LG Human Cleric/Ranger 2 || Longbow +5, 1d8+2 20/x3 P

If you need help:

To do this, simply right click on your character's name and open in a new tab. locate the "Race" and "Class/Level" text boxes near the top left, below your picture, if you have one for the character.
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Inside those, simply type in something like:
HP/HP Max || AC: T: FF: CMD: || Fort: Refl: Will: || <literally copy/paste this in the Race section and put in you info>
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Init: Perception: || Alignment Gender Race Class(s) Level(s) || and your most common type of attack/damage <literally copy/paste this in the Race section and put in you info>

Sovereign Court

Male Human Cleric of Erastil 1

I can do it, I just had an eye appointment yesterday and the new ophthalmologist was a wee bit clumsy with the eye drops. Should have it done by this afternoon. I like the idea of putting a common attack into the bar, though, I should do that from now on.

Dark Archive

[retired]

Just a heads up, I have finals on Monday and Wednesday this next week. Between studying for those, and work, I can't guarantee I'll be posting much these next several days. Though I'll try to maintain one post a day.

Dark Archive

[retired]

*bump*

Dark Archive

Goblins|| ...||Heresy

I was waiting on Beckett, I know he's been very busy at work. But I will bot him for now.

Silver Crusade

HP: 13/17 || AC: 16, T: 12, FF: 14, CMD: 14 || F: +5, R +4, W: +5 || Init: +2, Perception: +7, Sense Motive: +7 || 30ft speed || LG Human Cleric/Ranger 2 || Longbow +5, 1d8+2 20/x3 P

Unless I was up again, my action was to Ready to stop anyone from trying to rush down.

Dark Archive

Goblins|| ...||Heresy

I didn't realize that was your action for the round. I thought you meant before the creature showed itself.

Silver Crusade

HP: 13/17 || AC: 16, T: 12, FF: 14, CMD: 14 || F: +5, R +4, W: +5 || Init: +2, Perception: +7, Sense Motive: +7 || 30ft speed || LG Human Cleric/Ranger 2 || Longbow +5, 1d8+2 20/x3 P

It was, but since I'd identified it already, (based on the tracks), and figured I knew it's likely tactics and very basic information, I was thinking I'd try to save someone if they heard the call for help and tried to go down alone.

It's fine. I should have been more clear with the post. :P

Dark Archive

Goblins|| ...||Heresy

Just a heads up that posting may be spotty over the next week. My wife is set to be induced on Thursday which means I'll be at the hospital for a couple days. There is a chance I'll be sitting there in the hospital for a long time though, so I may get a post or two in. But after that, I'm sure we will have our hands full with the newborn. And of course it's the holiday weekend so everyone will be pretty busy anyways.

Sczarni

⚣ Outsider (Californian) Gestalt Commoner/Expert

Wow, Congratz!

Silver Crusade

HP: 13/17 || AC: 16, T: 12, FF: 14, CMD: 14 || F: +5, R +4, W: +5 || Init: +2, Perception: +7, Sense Motive: +7 || 30ft speed || LG Human Cleric/Ranger 2 || Longbow +5, 1d8+2 20/x3 P

Yes, congrats, and finally. Let me know if you need anything. I'm still working, but I should be able to swing by if you need.

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

Blessings!

Dark Archive

[retired]
Beckett Lorovox wrote:

Quickly grabbing an arrow, I'll take a mental picture, close my eyes and allow an arrow to fly.

Non-lethal Attack: 1d20 + 2 ⇒ (14) + 2 = 16 Guidance, Point-Blank, Precise Shot
Non-lethal Damage: 1d8 + 2 ⇒ (7) + 2 = 9

Unfortunately, in CORE, you can't deal nonlethal with a bow.

Just melee weapons.

Dark Archive

Goblins|| ...||Heresy

I was not aware of this either, thanks for pointing it out.

Sovereign Court

#7-24: Dead Man's Debt has blunt arrows on the chronicle sheet. A must have scenario for core archers.

Dark Archive

[retired]

Good to know!

Is that what Beckett is using, by chance?

Silver Crusade

1 person marked this as a favorite.
HP: 13/17 || AC: 16, T: 12, FF: 14, CMD: 14 || F: +5, R +4, W: +5 || Init: +2, Perception: +7, Sense Motive: +7 || 30ft speed || LG Human Cleric/Ranger 2 || Longbow +5, 1d8+2 20/x3 P

No. I honestly didn't realize it either. No worries. I was only doing Non-Lethal so that the Baron could "get the kill".

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

These things can be pretty nasty, I think we need to take it down fast and hard.

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

Sorry I wasn't on yesterday or earlier today, I went to a co-worker's husband's funeral yesterday and an ordination today.

Dark Archive

[retired]

Hey all, I'll be without technology this upcoming Friday-Monday. Feel free to bot me as such:

• If they remain out of range, I'll throw my last Javelin.
• If they come down to melee, I'll provoke to provide a flank.
• If I suspect something invisible, I'll use a scroll of Faerie Fire.
• If someone is crit, I'll pull out and use my wand on them.

Silver Crusade

1 person marked this as a favorite.
HP: 13/17 || AC: 16, T: 12, FF: 14, CMD: 14 || F: +5, R +4, W: +5 || Init: +2, Perception: +7, Sense Motive: +7 || 30ft speed || LG Human Cleric/Ranger 2 || Longbow +5, 1d8+2 20/x3 P

I wanted to apologize to everyone and just let everyone know I'm not abandoning the game. I've gotten hit with some massive inventories this week and the end of last, and have been working very long hours and through the weekend. I tried to get on and post on the weekend, but the site was down, and I didn't get home until very late last night.

I'm exhausted tonight, but I finished up. So, with luck, I'll be able to jump back in tomorrow.

Dark Archive

CN male human (Taldan) barbarian 2 | HP: 25/25 | AC: 15 (12 Tch, 13 FF); uncanny dodge | CMB: +5, CMD: 17 | F: +5, R: +2, W: -1 | Init: +2 | Perc: +3, SM: -1 | Speed 40 ft | Special abilities Rage 8/8 rounds/day | Active Conditions None | wand of cure light wounds 7/7 |

GM, since I'm coming after Darius in initiative, can I know the results of his attack? It won't make sense for me to attack an already dying foe if Darius managed to put it down.

Silver Crusade

HP: 13/17 || AC: 16, T: 12, FF: 14, CMD: 14 || F: +5, R +4, W: +5 || Init: +2, Perception: +7, Sense Motive: +7 || 30ft speed || LG Human Cleric/Ranger 2 || Longbow +5, 1d8+2 20/x3 P
GM Turmoil wrote:

Round 3/4

Darius (-4, -1 Wis, need Fort save)
Riceak (-4, -1NL)
Darathys

===========================
Green
===========================
Beckett
===========================
Red (-4)
===========================
Ninn

Something I just wanted to point out, now having seen it from the other side of the screen, I really appreciate this form of Init. It really does help remember exactly what is going on, and what has happened, and in my case, easier to jump back in.

Dark Archive

Goblins|| ...||Heresy

Thanks for playing, I hope you all enjoyed it. I know the scenario seemed to get bogged down a bit, and I apologize for that. After a scenario I like to ask if anyone has any feedback they would like to provide, whether it be in relation to me as a GM or if it's just thoughts on the scenario. I will try to get the chronicles completed sometime tomorrow.

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

I thought it was fun though the scenario takes a kind of weird turn. Will you be running any more games?

Thank you for running this.

Dark Archive

CN male human (Taldan) barbarian 2 | HP: 25/25 | AC: 15 (12 Tch, 13 FF); uncanny dodge | CMB: +5, CMD: 17 | F: +5, R: +2, W: -1 | Init: +2 | Perc: +3, SM: -1 | Speed 40 ft | Special abilities Rage 8/8 rounds/day | Active Conditions None | wand of cure light wounds 7/7 |

Thank you for running this GM. As for feedback, this as all PFS scenarios, has the problem of roleplay being completely ignored by other players...it's really a bummer when someone ignores RP interactions and posts liner describing what his character does in combat. But that's not your fault of course, it's the nature of PFS in PbP, unless you bring together a good group.

Dark Archive

[retired]

I find that to be the case IRL and PbP, actually.

I think it's best to do equal shares of both. All RP takes too long, and all crunch isn't memorable.

Dark Archive

[retired]

Day Job: 1d20 + 5 ⇒ (16) + 5 = 21

Dark Archive

1 person marked this as a favorite.
Goblins|| ...||Heresy

HERE are the chronicles, let me know if anything needs to be corrected.

Dark Archive

[retired]

Ha!

"Item gained: Stuffed Antelope"

Love it!!

Silver Crusade

Could you please make mine half progression? I miscounted his XP, and am not ready to level up yet. Also, my day job should be 10 gold, not 15.

Dark Archive

[retired]

GG everyone!

Thank you for running!

Dark Archive

Goblins|| ...||Heresy

@ Ninn: Changed you to slow progression and fixed the day job amount

Silver Crusade

Looks good. Thank you :-)

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