NotEspi's Headhunt


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Male Gnome Exemplar 5 | 68/68 HP | AC 23 (25 w/ Shield Raised) | F +11 R +11 W +10; +1 vs Illusion | Exploration: Defend | Conditions:

I do a lot of Org Play gaming and I know they were pretty permissive about ability score generation. I couldn’t remember off the top of my head if replacing standard ancestry ability mods with two bumps was the standard rules or a variant.

Quickly checking my PDF of 4th printing, I can’t find where they hid the rule.

In any case, since I knew it wasn’t the default method I asked before proceeding.

@NotEspi Thanks for the reply. Sorry if it increased your stress level, I wasn’t trying to be a problem.


Male Gnome Animist 5 | HP 53 | AC 22 | Fort +10; Ref +8; Will +13 | Perception +11 low-light vision | Speed 25 |

The shrieking and howling about this change from a small handful of people on the PF2 forums went on for several weeks and was bad enough that more than a couple of threads had to be locked.

But it definitely isn't a variant rule. The FAQ that makes the change states that directly. (first entry in the 4th printing errata)


Colonel Tipper wrote:

I do a lot of Org Play gaming and I know they were pretty permissive about ability score generation. I couldn’t remember off the top of my head if replacing standard ancestry ability mods with two bumps was the standard rules or a variant.

Quickly checking my PDF of 4th printing, I can’t find where they hid the rule.

In any case, since I knew it wasn’t the default method I asked before proceeding.

No worries.

Colonel Tipper wrote:
@NotEspi Thanks for the reply. Sorry if it increased your stress level, I wasn’t trying to be a problem.

It caught me off guard and my brain went to sarcastic joke mode. Conveying such tone over text is... Well, you probably know. Otherwise, I think you will find me being a very mellow individual.


Male Gnome Exemplar 5 | 68/68 HP | AC 23 (25 w/ Shield Raised) | F +11 R +11 W +10; +1 vs Illusion | Exploration: Defend | Conditions:

Alright, I have most of the character in here.

Still to do:
Pick skills for skill increases
Pick which of Rogue or Ranger to take as Free Archetype and then apply that. 4th level feat is already chosen, Quick Draw.
Pick General Feat, either Shield Block or Fleet.

Finish outfitting with equipment.
So far I have only given them a spear with the Returning rune on it and some daggers. Figured AC assuming leather armor.

Comments welcome.


Male Gnome Exemplar 5 | 68/68 HP | AC 23 (25 w/ Shield Raised) | F +11 R +11 W +10; +1 vs Illusion | Exploration: Defend | Conditions:

Think I have it done now. I may have missed something, but it should be good enough to start.


Waiting for Chuck8's input here. I will carry on later today if nothing is happening in a few hrs.

Horizon Hunters

"It all comes down to logic" | 820-2003 | Male Feytouched Gnome Dandy Investigator 6 HP 68/68 | AC 23 | F +11 R +12 W +11 | Perc +10 | 25 Speed | Hero Points 2/3 | Campaign Coins 1/1 | Active Conditions: Resistance Negative Energy 1 -- | Cases: ---

I still have to convert Zendel to APB and Free Archetype.

I am probably going to create a separate Google Doc character sheet for that after Wednesday.


Male Gnome Animist 5 | HP 53 | AC 22 | Fort +10; Ref +8; Will +13 | Perception +11 low-light vision | Speed 25 |

Yeah, I still have a copy of Lanni's 1e Medium profile data saved on my computer in a text file. Not that I ever intend to play 1e again other than perhaps as a favor to a friend who needs another player to keep a game going. But I still have the character data for sentimental reasons.


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I intended to start with a much more intense scene, but seeing that characters are still not ready, we can do some briefing scenes instead.

In any case, I plan on doing a few encounters ranging from easy to extreme to see how the playtest classes fare. Hopefully, we will manage to do so on time.

Horizon Hunters

"It all comes down to logic" | 820-2003 | Male Feytouched Gnome Dandy Investigator 6 HP 68/68 | AC 23 | F +11 R +12 W +11 | Perc +10 | 25 Speed | Hero Points 2/3 | Campaign Coins 1/1 | Active Conditions: Resistance Negative Energy 1 -- | Cases: ---

Sorry for not being ready. It is a busy time!


I wasn't calling out anyone specific. Just a general observation attributed to the killer deadlines I have set. Again, there is a reason for it, but I am not blaming anyone here. We all have lives.


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Damnit, Tipper! I just woke my dog up. Looking for senses in the profile and saw "Patron Deity: Himself".

Well done. Had a laugh.


One more thing. How do you all feel about secret rolls?

I'll be honest with you, I am not a fan. Especially in PbP - slows the thing down. But I am open to a debate. Do you want me to roll for you?


Male Gnome Animist 5 | HP 53 | AC 22 | Fort +10; Ref +8; Will +13 | Perception +11 low-light vision | Speed 25 |

I'm the type that will put the DC for information as the spoiler header and just post the information directly.

Yes, it can be metagamed. But also yes, it absolutely speeds up the gameplay - as well as giving us hints of what is available to be interacted with. We're big kids. We can handle playing nicely.


Male Gnome Exemplar 5 | 68/68 HP | AC 23 (25 w/ Shield Raised) | F +11 R +11 W +10; +1 vs Illusion | Exploration: Defend | Conditions:

I generally trust the players to play what their characters know.

I do not object to the GM rolling the secret rolls, but I tend to decide when I am going to use them. When there are mystery components, keeping the rolls secret can add to the mood. When it is just a monster identification in the middle of combat, I’m less concerned.

Horizon Hunters

"It all comes down to logic" | 820-2003 | Male Feytouched Gnome Dandy Investigator 6 HP 68/68 | AC 23 | F +11 R +12 W +11 | Perc +10 | 25 Speed | Hero Points 2/3 | Campaign Coins 1/1 | Active Conditions: Resistance Negative Energy 1 -- | Cases: ---

For the Free Archetype, Zendel will be adding back two investigator feats, That's Odd and Trapspotter. So if there is anything odd, you can draw Zendel's attention to it in a round about way.

Horizon Hunters

"It all comes down to logic" | 820-2003 | Male Feytouched Gnome Dandy Investigator 6 HP 68/68 | AC 23 | F +11 R +12 W +11 | Perc +10 | 25 Speed | Hero Points 2/3 | Campaign Coins 1/1 | Active Conditions: Resistance Negative Energy 1 -- | Cases: ---

I also wanted to post to say that I exist, but am currently in crunch mode on a Paizo writing gig, so the next few days I may not be around much.


Male Gnome Animist 5 | HP 53 | AC 22 | Fort +10; Ref +8; Will +13 | Perception +11 low-light vision | Speed 25 |

Working on mumble-mumble-nda part 3?


Okay, folks. This is moving slower than I anticipated. For various reasons.

After some thought and deliberation today, I have a plan.

We will do out-of-context combats. In a separate thread. While that is happening, we will parallelly continue with this thread for the story/mystery AND actual story-related encounters.

This is to allow all of us to participate in the survey on time, and have an actual narrative here.

Thoughts? I know this is not everyone's cup of tea, so let me know - Who's in, who's not?


LG Male Android Toymaker Fervor Witch 7 | HP 71 | AC 25 | Fort +13; Ref +13; Will +13; (+1 vs emotion, fear, disease, poison, radiation) | Perception +11 low-light vision, darkvision| Speed 30 | Spell DC 25 | Conditions: | Hero Points 1/3 |

Chronomancy.

*nods wisely*


Male Gnome Animist 5 | HP 53 | AC 22 | Fort +10; Ref +8; Will +13 | Perception +11 low-light vision | Speed 25 |

Maybe a prequel encounter with something that we ran into on the way to the village?


Yeah, that sounds like a good plan


We're obviously not meeting the deadline in this game, but I am willing to go on if the players are. If this is not a good time, we can postpone until you fine folk have more free time?

Let me know.


Male Gnome Animist 5 | HP 53 | AC 22 | Fort +10; Ref +8; Will +13 | Perception +11 low-light vision | Speed 25 |

With no time rush on this, the story was going well.

Though I would request being allowed to rebuild details when the finalized class drops.


I think that's a few months away, at least. I was hoping for a oneshot, initially.

With the current pace, I do not see this game as a long campaign.

I am actually down to run a long sandbox, but the pace we have here and now just won't do. I am confident that we can all agree on that.


Male Gnome Exemplar 5 | 68/68 HP | AC 23 (25 w/ Shield Raised) | F +11 R +11 W +10; +1 vs Illusion | Exploration: Defend | Conditions:

I had thought you moved the game to Discord, I lost interest at that point.


Male Gnome Animist 5 | HP 53 | AC 22 | Fort +10; Ref +8; Will +13 | Perception +11 low-light vision | Speed 25 |

We moved the playtest part of it there. Running through a handful of encounters with no context. Just to test out the mechanics.

Are you interested in keeping this story going here though?


Colonel Tipper wrote:
I had thought you moved the game to Discord, I lost interest at that point.

Not at all. We are doing pure encounters via discord, just to have data for the survey.

This thread is still on, as far as I am concerned. With an actual plot and roleplay and the things we, presumably, like in RPGs.

Wayfinders Contributor

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I think I will bail. I just became Venture Captain of Minnesota, and there is a lot of stuff to pick up and work upon.

Hmm


Male Gnome Animist 5 | HP 53 | AC 22 | Fort +10; Ref +8; Will +13 | Perception +11 low-light vision | Speed 25 |

We'll be sad to see you go. But it is understandable.

And congratulations. Assuming that congratulations are in order rather than condolences.


Understandable. And yes - congratulations, if it applies.

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