Fey-Touched Gnome: You gain one Primal cantrip as an innate spell. You can switch this spell once per day with a 10 minute activity.
Natural Performer: Trained in Performance and one Performance skill feat.
Apparition's Possession: ◆ Once per round. You relinquish control of your body to an Apparition. You are immune to control effects or effects that influence actions until the start of your next turn. You can only take actions to Stride, Strike, Cast an Apparition Spell, Cast a Vessel Spell, or use an action with the Apparition trait.
Apparition Sense: Imprecise sense, 30 foot range to detect spirits, undead, and haunts. You can allow a spirit in contact with you to speak using your voice. You can guide a disembodied spirit back to its body as long as the body is still living.
Conceal Spell: ◆Spellshape. The spell gains the Subtle trait which hides the spellcasting process, but not the spell's effects.
Divert Control: ↺ Your turn begins with you under a controlling effect. You ignore the controlling effect. You can only take two activities and they must be ones allowed by Apparition's Possession.
Influence Rumor: Spend 1 day and a Diplomacy check to influence a rumor in a settlement.
Distracting Flattery: ↺ An ally's actions would cause a decrease in target's attitude. Deception check vs target's Will DC to prevent the decrease in attitude. 10 minute cooldown.
Virtuosic Performer: +1 circumstance to Performance with wind instruments
Quick Identification: Identify magic in 1 minute.
Bon Mot: ◆ Linguistic, Emotion, Concentrate. Target within 30 feet. Diplomacy check vs Will DC. Penalty to Perception and Will saves for 1 minute. Can end early with a concentrate action or skill action retort.
Critical Success: -3 status penalty
Success: -2 status penalty
critical failure: You take the -2 penalty instead of the target.