What New Ancestries / Versatile Heritages do you want to see in PF2?


Pathfinder Second Edition General Discussion

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I think just the constant mental overhead of "okay, but are you going to fit *here*" makes me want there to be no large ancestries, just large heritages of specific ancestries that also have the option to be medium.


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Lucerious wrote:
keftiu wrote:
Lucerious wrote:
A symbiotic parasite heritage.
Did you ever see Daelkyr Half-Bloods in Eberron?
I tried, but they seem to excel at obfuscation to the extent that I’ve never even heard of them.

They’re in Magic of Eberron, a 3.5 book; they’re those of other races warped by proximity to bound aberrant gods while in the womb, and they start play with a free “symbiont” bound to their body.

Silver Crusade

keftiu wrote:
Lucerious wrote:
keftiu wrote:
Lucerious wrote:
A symbiotic parasite heritage.
Did you ever see Daelkyr Half-Bloods in Eberron?
I tried, but they seem to excel at obfuscation to the extent that I’ve never even heard of them.
They’re in Magic of Eberron, a 3.5 book; they’re those of other races warped by proximity to bound aberrant gods while in the womb, and they start play with a free “symbiont” bound to their body.

My first ever DnD character was a Daelkyr Half-Blood, my favourite race hands down.

(I combined them with the caligni in my homebrew >_>)


keftiu wrote:
Lucerious wrote:
keftiu wrote:
Lucerious wrote:
A symbiotic parasite heritage.
Did you ever see Daelkyr Half-Bloods in Eberron?
I tried, but they seem to excel at obfuscation to the extent that I’ve never even heard of them.
They’re in Magic of Eberron, a 3.5 book; they’re those of other races warped by proximity to bound aberrant gods while in the womb, and they start play with a free “symbiont” bound to their body.

I’m least familiar with the Eberron setting. I played some DDO years ago and that game used Eberron, but I never really got into the setting. My preferred setting were Dark Sun, Ravenloft, and Forgotten Realms.


2 people marked this as a favorite.
Rysky wrote:
keftiu wrote:
Lucerious wrote:
keftiu wrote:
Lucerious wrote:
A symbiotic parasite heritage.
Did you ever see Daelkyr Half-Bloods in Eberron?
I tried, but they seem to excel at obfuscation to the extent that I’ve never even heard of them.
They’re in Magic of Eberron, a 3.5 book; they’re those of other races warped by proximity to bound aberrant gods while in the womb, and they start play with a free “symbiont” bound to their body.

My first ever DnD character was a Daelkyr Half-Blood, my favourite race hands down.

(I combined them with the caligni in my homebrew >_>)

I /knew/ I liked you for a reason!

…have you seen my (Best-Selling) book about transgender characters and culture in Eberron? :D


1 person marked this as a favorite.

Gelatinous cube.

Some years ago for April fool's some 3pp released a playable 1e GC. I loved it. I would love to see it for 2e. Whether in jest or not.


drow


H2Osw wrote:

Gelatinous cube.

Some years ago for April fool's some 3pp released a playable 1e GC. I loved it. I would love to see it for 2e. Whether in jest or not.

It was called In the Company of Gelatinous Cubes.

Silver Crusade

1 person marked this as a favorite.
keftiu wrote:
Rysky wrote:
keftiu wrote:
Lucerious wrote:
keftiu wrote:
Lucerious wrote:
A symbiotic parasite heritage.
Did you ever see Daelkyr Half-Bloods in Eberron?
I tried, but they seem to excel at obfuscation to the extent that I’ve never even heard of them.
They’re in Magic of Eberron, a 3.5 book; they’re those of other races warped by proximity to bound aberrant gods while in the womb, and they start play with a free “symbiont” bound to their body.

My first ever DnD character was a Daelkyr Half-Blood, my favourite race hands down.

(I combined them with the caligni in my homebrew >_>)

I /knew/ I liked you for a reason!

…have you seen my (Best-Selling) book about transgender characters and culture in Eberron? :D

^w^

Ohhhhh, goooooo onnnnnnn *chin hands*


1 person marked this as a favorite.
Rysky wrote:
keftiu wrote:
Rysky wrote:
keftiu wrote:
Lucerious wrote:
keftiu wrote:
Lucerious wrote:
A symbiotic parasite heritage.
Did you ever see Daelkyr Half-Bloods in Eberron?
I tried, but they seem to excel at obfuscation to the extent that I’ve never even heard of them.
They’re in Magic of Eberron, a 3.5 book; they’re those of other races warped by proximity to bound aberrant gods while in the womb, and they start play with a free “symbiont” bound to their body.

My first ever DnD character was a Daelkyr Half-Blood, my favourite race hands down.

(I combined them with the caligni in my homebrew >_>)

I /knew/ I liked you for a reason!

…have you seen my (Best-Selling) book about transgender characters and culture in Eberron? :D

^w^

Ohhhhh, goooooo onnnnnnn *chin hands*

I imagine a direct link is gauche, but Blessed of The Traveler is the first thing I ever released, it’s on the DM’s Guild. And it got Keith’s seal of approval!

Silver Crusade

2 people marked this as a favorite.
keftiu wrote:
Rysky wrote:
keftiu wrote:
Rysky wrote:
keftiu wrote:
Lucerious wrote:
keftiu wrote:
Lucerious wrote:
A symbiotic parasite heritage.
Did you ever see Daelkyr Half-Bloods in Eberron?
I tried, but they seem to excel at obfuscation to the extent that I’ve never even heard of them.
They’re in Magic of Eberron, a 3.5 book; they’re those of other races warped by proximity to bound aberrant gods while in the womb, and they start play with a free “symbiont” bound to their body.

My first ever DnD character was a Daelkyr Half-Blood, my favourite race hands down.

(I combined them with the caligni in my homebrew >_>)

I /knew/ I liked you for a reason!

…have you seen my (Best-Selling) book about transgender characters and culture in Eberron? :D

^w^

Ohhhhh, goooooo onnnnnnn *chin hands*

I imagine a direct link is gauche, but Blessed of The Traveler is the first thing I ever released, it’s on the DM’s Guild. And it got Keith’s seal of approval!

!!!


Just gonna list some stuff

Rabbitfolk
Harpy (Dat flying might ruin this)
Beetlefolk (or other insectoid, with heritages such as mantis, cockroach etc.)
Ex demon, something like Nocticula but not a god
Ogre, so we can have a gnome riding you
A sentient Ooze/Slime
Tanuki
Minotaur

Reading some stuff here, I could agreeing on seeing something of a dragon origin

Large creatures will be assumably rare and with special sidebar such as with Tiny creatures and Sprites


Pathfinder Rulebook Subscriber

Been puttering around the pathfinderwiki lately when I've had some free time.

Xulgaths could be pretty cool. Their hundred and one different variations lend themselves really well to heritages.


Squiggit wrote:

Been puttering around the pathfinderwiki lately when I've had some free time.

Xulgaths could be pretty cool. Their hundred and one different variations lend themselves really well to heritages.

I’m afraid xulgath are in the “Paizo wants to keep them as monsters” category alongside the serpentfolk, much to my chagrin.


Yeah JJ has said that their unbearable stench would pretty much rule them out of ever being in a party that wasn't all-Xulgath so I think its unlikely


I play a lizardfolk fluffed as a xulgath in my friends EC campaign. Seems close enough. I've got a chameleon tongue and everything.


A rabbit folk would be cute. Will they be doing the monkey race from the Ancestry Guide?


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Pathfinder Rulebook Subscriber
KaiBlob1 wrote:
Yeah JJ has said that their unbearable stench would pretty much rule them out of ever being in a party that wasn't all-Xulgath so I think its unlikely

I figured they could just take a bath or something, but that's fair.

How about Cecaelia or Sahuagin, more aquatic ancestries would be neat.

Oh and Wyvaran. Those are really cool.


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Squiggit wrote:
KaiBlob1 wrote:
Yeah JJ has said that their unbearable stench would pretty much rule them out of ever being in a party that wasn't all-Xulgath so I think its unlikely

I figured they could just take a bath or something, but that's fair.

How about Cecaelia or Sahuagin, more aquatic ancestries would be neat.

Oh and Wyvaran. Those are really cool.

+1 wyvaran


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Squiggit wrote:
How about Cecaelia or Sahuagin, more aquatic ancestries would be neat.

I'm the person on the forums always asking for a cecaelia ancestry. The doofy, good natured octopus people were 100% my favorite in PF1.


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I wouldn't bet the farm on any of the following, since some people seem they'd rather play with their food than think of the Catfolk we already have, think the existing concept of Shoony (Pugarous) was a real dog, say Nevermore when they think of the Ravenfolk (Tengu) we already have, and get cold blood when they think of the Lizardfolk we already have, but:


I'd like to see some intelligent bovids . . . although I'm afraid some people might have a cow over that (come on, folks, we gotta ditch this herd mentality) . . .

I'd like to see a Foghorn Leghorn type, although I'm afraid some people might be too chicken to accept that . . .

I'd like to see Duckfolk, highly skilled in Medicine, although you know a lot of people are going to say they're just Quacks . . .

And yes, some people would say you're cooked if you want to introduce Geesefolk . . .

But then think that you could have Horsefolk who introduce hockey!

Alongside them, I'd also like to introduce their smaller cousins, but I know some people are going to say it's asinine (and for sure they're going to be too stubborn to accept the possibility of hybrids between the two Ancestries) . . .

But then, allow me to butt in and introduce Goatfolk . . .

To all of them, I say we might as well go whole hog and have Pigfolk while we're at it.


I think this ship may be starting to sink, so I'm going to leave now . . . almost as quiet as a mouse.


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I would really like a bovine/minotaur Ancestry!


Golarion does not have civilized minotaurs like DL does, does it?


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Terevalis Unctio of House Mysti wrote:
Golarion does not have civilized minotaurs like DL does, does it?

That feels like a deliberate choice to differentiate Golarion from competing settings. But Golarion is mature enough that nobody is going to say "oh, they're just ripping off [whatever]" so if they wanted playable minotaurs they could just do it.

I just think that old habits die hard, so they'd be inclined to give us a lot of other stuff first (gnolls scratch some of the same "sorta bestial" itch, and we're getting those I think.)


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It would be complicated to justify but I would love a zombie/skeleton ancestry. Let me play as a completely undead creature, Paizo!

Apart from that, more non-humanoid ancestries. The tree-like almost-aeons thingies are super cool.

Silver Crusade

I hope we get Mortics as an actual Ancestry/Heritage in the Book of the Dead.


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roquepo wrote:

It would be complicated to justify but I would love a zombie/skeleton ancestry. Let me play as a completely undead creature, Paizo!

Apart from that, more non-humanoid ancestries. The tree-like almost-aeons thingies are super cool.

Watch the last pathfinder panel where the devs spoil a lot. With Jason, Mike, Mark, and James.


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Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path Subscriber
Terevalis Unctio of House Mysti wrote:
Golarion does not have civilized minotaurs like DL does, does it?

The majority of minotaurs seem to be monstrous, but there are some exceptions. From Extinction Curse, The Apocalypse Prophet:

spoilers:
The high passes and plateaus of the Kortos Mounts are largely the domain of the minotaurs. There are some 40 different minotaur droves in the region, ranging from modest raiding groups such as the Gorebreathers to large and sophisticated droves like the Ivory Sons, whose settlement of Faer’s Labyrinth deals regularly with Nuar Spiritskin’s embassy in Absalom. Most of the minotaurs are worshippers of the demon lord Baphomet, though that does not stop them from making the occasional deal with humans. The Lord of Minotaurs is cunning and patient, and his priests are known to say that “the Beast takes his time”—which more-agreeable minotaurs interpret as a stamp of approval on peaceful trade.

Nuar Spiritskin himself oversees the honorary Taurean Embassy in Absalom, and is described as being about the size and weight of a typical human. It was after him that Starfinder's eponymous race was named.

Nuar Spiritskin

Also, count me down for centaurs +1


Huh, so that is where the name of the Starfinder minotaurs came from.

Dark Archive

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UnArcaneElection wrote:


And yes, some people would say you're cooked if you want to introduce Geesefolk . . .

It's a lovely day in Absalom and you are a horrible goose.


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I have a bovine fursona; I’d be biased not to want minotaur playable.


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PossibleCabbage wrote:
I'm the person on the forums always asking for a cecaelia ancestry. The doofy, good natured octopus people were 100% my favorite in PF1.

I didn't know about Cecaelias until this thread. Aesthetics alone, I'm sold. Naturally, I had to read more about them in PF1 and then proceed to helplessly fall in love. Preach on!


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PlantThings wrote:
PossibleCabbage wrote:
I'm the person on the forums always asking for a cecaelia ancestry. The doofy, good natured octopus people were 100% my favorite in PF1.
I didn't know about Cecaelias until this thread. Aesthetics alone, I'm sold. Naturally, I had to read more about them in PF1 and then proceed to helplessly fall in love. Preach on!

Would love to get a whole gaggle of aquatic ancestries in an eventual Lost Omens: High Seas, assuming they keep hitting Meta-Regions with full books.

Give me Sahuagin!


I have a sneaking suspicion that Sahuagin, which are now thankfully called Sea Devils, probably fall into the "monsters not meant to be PCs" camp, but their mutations would lend themselves really nicely to the Ancestry system, just sayin'.


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Perpdepog wrote:
I have a sneaking suspicion that Sahuagin, which are now thankfully called Sea Devils, probably fall into the "monsters not meant to be PCs" camp, but their mutations would lend themselves really nicely to the Ancestry system, just sayin'.

Eberron finally detailed their civilization in a recent book! Made me like them a good deal.


It just occurred to me that cecaelias (1 2nd Edition Bestiary entry already exists) have a similar form to Gylou Devils. That might be a problem for them in areas formerly occupied by Cheliax.

Silver Crusade

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Perpdepog wrote:
I have a sneaking suspicion that Sahuagin, which are now thankfully called Sea Devils, probably fall into the "monsters not meant to be PCs" camp, but their mutations would lend themselves really nicely to the Ancestry system, just sayin'.

(tangent, what's wrong with Sahaugin?)


Pathfinder Rulebook Subscriber

Most of the things we've seen ruled out are either too big, have some special mystique the developers want to preserve, have some trait that makes them incompatible with traditional adventuring or are naturally too powerful to make sense as a playable ancestry. I'm not sure any of those really apply to sea devils.

I mean yeah they're spooky baddies who raid villages but that's all orcs and hobgoblins and goblins and gnolls, etc. were at one point, they don't necessarily seem any more out there than those.

Obviously it comes down ot whatever the developers feel like in the end but nothing jumps out at me regarding them.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

How about these

Some sort of Undead: Ghoul, Wight, Human level Smart Skeleton, Brainz intact and functional Zombie
Utahraptor -- Medium size Velociraptor variant as seen in Jurassic Park
Neanderthals and/or other proto Humans

And all of the Goblinoids usually used as PC target practice.

Silver Crusade

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We already have playable Goblins and Hobgoblins, the only one we don't have is Bugbear, and I see Serpentfolk being more likely than those.


^Wouldn't Bugbear be best (and most easily) implemented as a Hobgoblin Heritage?


UnArcaneElection wrote:

^Wouldn't Bugbear be best (and most easily) implemented as a Hobgoblin Heritage?

No, they quite different, both in appearance, culture, and physiology. That's almost saying Drow should be an elf heritage, even though drow are quite distinct from elves on many levels. Bugbears stand 7' tall and weigh 350+ pounds, with high Con and a penchant for extreme sadism for those less durable than themselves. They'd be real hard to implement an ancestry, but there is enough there to warrant a full ancestry unto themselves.


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nick1wasd wrote:
UnArcaneElection wrote:

^Wouldn't Bugbear be best (and most easily) implemented as a Hobgoblin Heritage?

No, they quite different, both in appearance, culture, and physiology. That's almost saying Drow should be an elf heritage, even though drow are quite distinct from elves on many levels. Bugbears stand 7' tall and weigh 350+ pounds, with high Con and a penchant for extreme sadism for those less durable than themselves. They'd be real hard to implement an ancestry, but there is enough there to warrant a full ancestry unto themselves.

Yep yep. Or that duergars should be a dwarf heritage, or svirfneblin a gnome heritage. And that would definitely never happen. x)

But honestly, jokes apart, my impression is that the devs probably do enjoy having a margin on how they do things. Like, seriously, I do agree with you to an extent: I don't see any of the mentioned ancestries being only an heritage... But I don't think that's off the table. And who knows? It might end up being a more elegant solution than we think, if it does happens.

As for the bugbears in particular, weren't their appearence revised? I'm under the impression that they're now fluffier, buffier hobgoblins in essence.

Edit: Also, count my vote for the Minotaur! Honestly, large ancestries don't sound that much of a big hassle to me. In the worse of events, they will have to treat corridors and such as difficult terrain, and I mean, yeah... But, otherwise, couldn't Paizo just wave that off for large ancestries? I dunno, with a blurb of next that says something like "While examplaries of this ancestry will usually inhabit bigger places thanks to their size, adventurers and such can grown used to navigating tighter spaces". Ta-da! Or make it a feat, though I'm not really for that. I'd rather they reinforced the issue because of thematic reasons, or just wave it away directly.


As a matter of fact, I actually was also thinking about Drow as an Elf Heritage, Duergar as a Dwarf Heritage, and Svirfneblin as a Gnome Heritage. (In all cases, depending on how much variation you want in each of these, you might need more than one Heritage.)


I would say Bugbears as a goblin heritage seems more likely than hobgoblin. I can see a lot of thematic overlap in terms of feats and abilities between those two, enough that you could do 1-2 heritages and about 5-7 new feats to fill out the differences between the two cultures, and carry on with the rest.

I don’t think that is particularly likely either, but more likely than Hobgoblin I feel. There’s not a lot of hobgoblin ancestry feats I could see being thematically appropriate on a bugbear.


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Pathfinder Lost Omens, Rulebook Subscriber

I want to play a real, full dragon. I don't care what it takes.


WatersLethe wrote:
I want to play a real, full dragon. I don't care what it takes.

Variant rules in other systems and editions have tried this. No one has succeeded that I am aware. I too desire this option.


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Pathfinder Starfinder Society Subscriber
Lucerious wrote:
WatersLethe wrote:
I want to play a real, full dragon. I don't care what it takes.
Variant rules in other systems and editions have tried this. No one has succeeded that I am aware. I too desire this option.

You might be right, if you are talking about integrating dragons with humanoid PCs. But an all-dragon party could work.

And in Pathfinder, a summoner with a dragon eidolon would come close. I have always liked that class as a way to play a monster with a humanoid pet.


Lucerious wrote:
WatersLethe wrote:
I want to play a real, full dragon. I don't care what it takes.
Variant rules in other systems and editions have tried this. No one has succeeded that I am aware. I too desire this option.

Epyllion is a very good PbtA game about being dragons!


David knott 242 wrote:
Lucerious wrote:
WatersLethe wrote:
I want to play a real, full dragon. I don't care what it takes.
Variant rules in other systems and editions have tried this. No one has succeeded that I am aware. I too desire this option.

You might be right, if you are talking about integrating dragons with humanoid PCs. But an all-dragon party could work.

And in Pathfinder, a summoner with a dragon eidolon would come close. I have always liked that class as a way to play a monster with a humanoid pet.

I really like this! I'm not sure what the flavor of the Summoner is going to be in this edition, but having the eidolon be the actual character with the Summoner itself being a vessel for the Eidolon... I dunno, it sounds cool!

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