
spacemonkeyDM |
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Never stop making it is the new brainer.
everyone has said what would of been awesome
d6 divine caster
More Distant worlds and an Ap for that
For me, the AP I never got was one in land of the mamoth lords. I live the cavemen and mega fauna. If they ever did one for 2e, I would more than likely run it some how in 1e.

strayshift |
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Simplify traits? Please be more precise.
A crossbow with it's own "Str score" to determine it's damage would be interesting. Also I wish heavy crossbows bypassed armor/natural armor at close range like guns.
There are hundreds of them, most useless, some obscurely circumstantial, some at least a feat, standardise the rules and abilities of feats (roughly half a feat) so that the players may have a limit to them and are free to add flavour around the description.
9roughly

FaerieGodfather |
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Oooh: an alien/aberration-focused Druid and Shifter.
Fleshgrafts. Specifically fleshgrafts that are not limited to Evil characters and aren't saddled with ludicrous drawbacks.
A Fleshwarper archetype and/or Prestige Class... compatible with the alien/aberration Druid archetype mentioned above.
Martial archetypes for the recipients of fleshgrafts.
Campaign settings that weren't attached to Golarion, and weren't fantasy kitchen sinks. Golarion's fine... I just really would have liked to see what Paizo could have done with more focused themes.
... okay, and I'm going to go there: Chaotic. Good. Paladin. Archetype.
edit: And while we're going there, how about an explicitly Chaotic Monk archetype that doesn't give up all of their supernatural abilities?

J. A. |
FaerieGodfather nailed it: the Golarion setting is a fantasy kitchen sink in spades. This might seem useful for people who want to run games with specific themes; but I would much rather have a world, or even a continent, in which the nations feel truly interconnected rather than a bundle of thematic silos.
There was an attempt at that with the Tian Xia continent, but the country descriptions in the Dragon Empires Gazetteer seemed rather flat. Someone a couple pages ago (or maybe in a related thread) mentioned they wanted a hardcover for each world in the Golarion system. I can see how that wouldn't have been feasible for <each> world, but developing a single world in much greater detail would have been an opportunity for a completely different approach to world-building.

Dragon78 |
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I would have loved more classes that are focused on spell-like abilities and/or supernatural powers. Also more archetypes that focused on those abilities as well.
I was hoping that the Shaman would have been the Cha based spontaneous druid caster class. I was disappointed that it wasn't especially since the idea of totem animals/spirits would have worked so great as it's version of a sorcerer bloodline/oracle mystery. Though even if that class wasn't the one I was looking for, maybe one called "Primalist" might have worked.
A long list of things I would have loved to see for the kineticist. One concept would have been one that was focused on vermin/swarms maybe even it's blast being a swarm of biting vermin. Also would have loved kinetic simple blasts that did acid, sonic, light, and force damage even if they did 1d4s instead of 1d6s. Also a kineticits who gets it's power from the dimension of dreams would have been cool, it's blast would be physical blast using dream stuff that can take any form.
I also wish poison was a damage type like in D&D 5th Ed. Would add this to the wish list of kinetict blasts damage types as well.

avr |

There's two that do the shapeshifting, one of which also has a hybrid form (beastkin and mooncursed), and flesheater does forms to order. That's just in Paizo's material for barbarians.
Stretch as far as bloodrager and there's the shapeshifter bloodline and the prowler at world's end archetype, and assorted specialised shapeshifting bloodlines.

EldonGuyre |
Oooh: an alien/aberration-focused Druid and Shifter.
Fleshgrafts. Specifically fleshgrafts that are not limited to Evil characters and aren't saddled with ludicrous drawbacks.
A Fleshwarper archetype and/or Prestige Class... compatible with the alien/aberration Druid archetype mentioned above.
Martial archetypes for the recipients of fleshgrafts.
Campaign settings that weren't attached to Golarion, and weren't fantasy kitchen sinks. Golarion's fine... I just really would have liked to see what Paizo could have done with more focused themes.
... okay, and I'm going to go there: Chaotic. Good. Paladin. Archetype.
edit: And while we're going there, how about an explicitly Chaotic Monk archetype that doesn't give up all of their supernatural abilities?
I'd love to see backstories on these characters. I sense weird!

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edit: And while we're going there, how about an explicitly Chaotic Monk archetype that doesn't give up all of their supernatural abilities?
My first wish for an alignment-scoffer would be a lawful barbarian that goes into a tightly focused rage, channeling their fury with ruthless precision.
But yeah, a chaotic monk, all about freeing themselves from human constraints and embracing a zen state of no mind, and dancing on the sea of possibilities like a whirling dervish, would be awesome.

Dragon78 |
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Speaking the Brawler, I would have loved some element focused and monster based archetypes. Like an earth based attacks by striking the ground causing rocks to shoot up and doing damage to all in the area effect, earth glide, transforming your fist into stone, covering yourself in flexible stone armor, etc.. Monster based ones would be cool like one that you can transform into monstrous humanoids, one based on Oni, one based on beetles or creatures with hard shells in general, construct/Frankenstein's creature themed one, giant blooded one, etc.

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Equipment Tricks for items that are class related and kind of ubiquitous, like a Wizard's spellbook, a Cleric's holy symbol, a Rogue's thieves tools, a Cavalier's banner, an Alchemy kit, a Healer's kit, etc.
Example: Banner Snap, Prerequisite: Improved Dirty Trick, cavalier banner class feature, you can snap your banner in the face or around the limbs of an adjacent enemy counting as a Dirty Trick maneuver to blind, dazzle, deafen or entangle a foe. If successful, the condition lasts one additional round over that generated by the check result.

avr |

Sacred servant, and it's worse than I'd remembered. You get the domain at class level - 3 so rage becomes available at level 11. Vildeis and Ragathiel are appropriate deities with Destruction/rage available. If you can take the anger inquisition then you can get rage at 6th level in the inquisition, i.e. 9th class level.

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Some examples of alien animals for Druids, Rangers, etc. on the Distant Worlds, with some abilities (balanced!) that aren't typically available to Golarion critters and high-light the out-there nature of alien animal life. Ditto, at least one alien animal 'mount' option for Distant Worlds paladins, cavaliers, etc.

SilvercatMoonpaw |
Some examples of alien animals for Druids, Rangers, etc. on the Distant Worlds, with some abilities (balanced!) that aren't typically available to Golarion critters and high-light the out-there nature of alien animal life. Ditto, at least one alien animal 'mount' option for Distant Worlds paladins, cavaliers, etc.
How about just Animal Companion/Mount/Familiar/etc. design rules?

J. A. |
Thanks, avr, Animal Ally does look like the closest match, although it looks a little diminished compared to Wild Cohort.
And a witch-monk hybrid...sounds ridiculous until you think about it a minute, and then yeah, that would rock.
I feel like there must be an example of that from a recent martial arts movie--I'm on the verge of remembering it, but can't quite bring it to mind. Can anyone think of a recent example?

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And a witch-monk hybrid...sounds ridiculous until you think about it a minute, and then yeah, that would rock.
I feel like there must be an example of that from a recent martial arts movie--I'm on the verge of remembering it, but can't quite bring it to mind. Can anyone think of a recent example?
The witches from 47 Ronin or the new live-action Mulan have that witch/monk vibe.

Cellion |

A witch-monk hybrid with monk HD/BA, martial arts, 6th level witch casting, Hexes, and using your hair as a weapon. So basically a Kung Fu witch like from some old Kung Fu movies.
Honestly, I would have been happy with any hair-based archetype that lets you emulate Millia Rage. Something with slim spells, but much more always-available hair control. Unchained Monk would have been an awesome chassis for it. The witch ends up being a crummy fit, and while magus (and some other classes) had ways to wriggle into the prehensile hair hex, that version had poor damage and limited duration.

Ryan Freire |

Yeah, a lawful Barbarian that is honorable and bound to the laws of his/her tribe (and to the wilderness), but not always to the laws of more "civilized" places.
Set, I like that idea for a chaotic aligned monk.
So in L5R they had this thing called the 'dead eyes berserker' in teh crab clan.
Lawful barbarian would be a good samurai archetype.
https://l5r.fandom.com/wiki/Dead_Eyes

Bjørn Røyrvik |
Yeah, a lawful Barbarian that is honorable and bound to the laws of his/her tribe (and to the wilderness), but not always to the laws of more "civilized" places.
Is there anything saying that Chaotic characters are not honorable or bound by the laws of their tribe?
So in L5R they had this thing called the 'dead eyes berserker' in teh crab clan.Lawful barbarian would be a good samurai archetype.
https://l5r.fandom.com/wiki/Dead_Eyes
Dead eyes berserkers are actually bad examples of the D&D barbarian. Issues of civilization aside, they do not rage. They have simply given up and are devoid of emotion, throwing all their anger, guilt, fear, and hope into an all-consuming focus for destruction of the Shadowlands.
The Matsu bushi school is a better example of the raging warrior.

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Dead eyes berserkers are actually bad examples of the D&D barbarian. Issues of civilization aside, they do not rage. They have simply given up and are devoid of emotion, throwing all their anger, guilt, fear, and hope into an all-consuming focus for destruction of the Shadowlands.
The Matsu bushi school is a better example of the raging warrior.
Now this might just be the fact I'm only looking at 1st edition L5R, but the Mastu Bushi does not feel like rage to me. Where as the the Hiruma Berserkers explicitly rage.

Ryan Freire |

Ryan Freire wrote:
So in L5R they had this thing called the 'dead eyes berserker' in teh crab clan.Lawful barbarian would be a good samurai archetype.
https://l5r.fandom.com/wiki/Dead_Eyes
Dead eyes berserkers are actually bad examples of the D&D barbarian. Issues of civilization aside, they do not rage. They have simply given up and are devoid of emotion, throwing all their anger, guilt, fear, and hope into an all-consuming focus for destruction of the Shadowlands.
The Matsu bushi school is a better example of the raging warrior.
But they're a great example of a lawful berserker