On the OP's actual point, I've never played in a party with anything weirder than half-orcs and drow. I've certainly never played in a campaign with monster PCs, and I have a feeling those only come up with a small subset of experienced groups who have already run through the standard options. As for the other issues which quickly came up in this thread, I've always understood that whatever world I'm playing in is not perfect and not the 21st century, so it will have its own issues and its own inequities. Playing in a such a world doesn't mean anyone necessarily approves of these elements, only that other worlds are no more perfect than ours.
Yeah, something like "Ultimate Character" could include archetypes, traits and FCBs. There are so many feats they would need a separate book of their own. Alternatively, "Ultimate Classes" could include base classes (with unchained versions where available) with a handful of the best archetypes per class. That's a little subjective, but it would put the classes together with the most commonly used archetypes, which would make it a more useful reference.
I have to agree with Dale about the flexibility of Kingmaker. I played partway through a Kingmaker campaign and our DM expanded on the AP to the point that it was almost a campaign setting in itself. Runelords was great fun to play in for that classic dungeon-crawl atmosphere. And although I haven't played them, both Ruins of Azlant and War for the Crown seemed really interesting and well-done. As for Ironfang Invasion, it seems to wobble a bit in later chapters, and there's an issue with the resolution I find irksome, but it's a wonderful resource for NPC builds, and I've drawn on it extensively for my own campaign.
Quixote, I love the knight-and-damsel idea, and I hope I can use a version of that at some point. For now, I'm thinking of something a little less combat-oriented and more involving some sort of bargain or temptation. A fey creature offers the party something in exchange for something, but the bargain is rigged in some way which might be obvious to the fey, and thus "fair" by its lights, but not at all obvious to the party. Any ideas along those lines?
Voodist, I appreciate your ideas, and I'll certainly keep them in mind. Quixote, I'd be glad of your suggestions. The campaign has been a long foray into deep wilderness, moving between small outposts and settlements and finally striking out into the wild. Most of their interactions have been with various tribes, sects and bandits, and there's been an increasing Lovecraftian element as well. The party recently had a challenging encounter with a lamp blighter, so I'd like to try a different tone for the next fey they run across, something that involves the strange, unfathomable perspective of the fey, fundamentally inhuman yet hopelessly alluring. Beautiful, perilous, carefree and darkly whimsical. I don't want a full encounter with a faerie court, because that might crowd out other aspects of the campaign, but something that highlights these features of the fey, serving as a single-session encounter, would be be perfect here.
For my next game session I’d like to run a fey encounter — and since I’m pressed for time, I could use ideas on specific scenarios. I’m looking for something with an eerie, otherworldly vibe. Fey bargains, trickery, gifts or trades that aren’t what they seem. Any suggestions along those lines? The more detailed the better.
I appreciate the suggestions so far. The party has just reached fourth level, so I was thinking lower-CR creatures. The smaller fey are closer to what I was thinking--with the exception of tooth fairies, which are too unpleasant for what I had in mind. Swan maidens are a good call, since the region is perfect for swanmays, and I always enjoyed the Swanmay PrC from 3.5. Also, what are "stories"? I'm not familiar with those.
What fey creatures would be best suited for a more whimsical encounter? I’ve been hitting my PCs with some darker fey here lately, including the lamp blighter, which managed to really disturb my players, not to mention take a total of three eyes from the party. So, I’d like a lighter fey encounter to balance that out. I’m open to all official Paizo content, but with a strong preference for fey that are less cruel and more amusing, exasperating, or just plain odd.
I'm curious, of course, but beyond that I'm looking for options which might inspire future game material. I would certainly agree that the color/metal dichotomy feels very dated and inflexible. I'm not as familiar with crystal dragons, void dragons or any of the more exotic kinds, so I don't have a feel for how those compare.
Can anyone point me towards a comprehensive monster listing that allows filtering by monster type? Apparently there used to be something call the Advanced Monster Search on D20PFSRD, but that seems to be long gone. AonPRD has a resource for 2E, but I can’t find a filter-able version for 1E. Does anything like this still exist?
@Darigaaz, I've seen the pink dragon combo mentioned before, and half-dragon-to-dragon seems to be the default homebrew approach. That was considered quasi-legal in 3.5, just wondered if Pathfinder had ever addressed the question in any way. @Meirril, if you don't want to contribute, that's fine, but whether or not we "cut it off" is not your call.
Are there any rules for the results of a mating between different types of dragons? For instance, a red-gold hybrid, or black-green, or white-bronze, etc.? Given how readily they cross with other creatures, it seems odd that they don’t seem to cross with each other. Even if this is a rare event, are there any rules governing the offspring?
JiCi points out all the creatures languishing in the APs, which could easily be compiled into another Bestiary with very little effort compared to the usual development process. It seems like low-hanging fruit, and I'd buy it in a heartbeat, but Paizo has made it clear they're not interested. This could almost be a community effort--at the least, compiling an index of all the creatures from all the APs. I'm wondering if this hasn't been done already somewhere.
Thanks, I see it now on p. 101. Those are some ridiculous prices. A thatched-roof house should cost a couple hundred gp at most, and much less if you pay for the construction yourself. There's a third-party Pathfinder book which goes into a lot of detail on construction, essentially a Pathfinder 1E update of the old Stronghold Builder's Guide. Apparently there are even rules and pricing for a gingerbread house. Can't remember the title now, but I recall it seemed impressive.
A few months ago I mentioned a hardcover compilation of Paizo art. I liked the idea, but for some reason it only generated some unpleasant pushback here on the boards, and a curt dismissal of the idea from Paizo staff. I would really love a hardback retrospective of Pathfinder 1E, along the lines of the Art & Arcana book done for D&D, but Paizo has made it plain they won't be doing that. As for the suggestions in this thread, I'd buy Bestiary 7, plus Ultimate Spells and Ultimate Classes. But at this point it's more productive to dream of lavender fairy dragons, because those are more plausible than any more 1E hardbacks.
Canadian Bakka, are you sure about that page number in the 3.5 DMG? In my copy, page 151 is in the middle of the section on planes, with nothing about housing prices. I'd be interested in seeing those prices you mentioned, but either you mistyped the page number or we have different printings with different layouts.
The PCs in my campaign currently have several spellbooks (and one formula book) that they've harvested from various opponents, who were either spellcasters themselves or who had taken out other spellcasters and had taken those spellbooks. There are a number of good spellbook generators floating around online; sometimes I use those, sometimes I work up a custom list, depending on the NPC. Also, I've been known to browse the character sheets on Myth-Weavers from time to time, and sometimes I'll use a spell list if it's from a character of the right level and persuasion. I actually prefer those created by other players, since they have a more authentic feel, as opposed to the completely random selection that the online spellbook generators will give you.
Thanks. I should clarify that I'm looking for anything that gives a bonus while the character is in a single, predetermined location, eg. Magnimar. I do like favored terrain, but (to use a real-world parallel) if your favored terrain is "chaparral," then that bonus will apply in southern California, southern France, parts of South Africa and a small region of Chile, since chaparral occurs in all those places. What I'm looking for is something that allows a character to select one town as his hometown, and gain bonuses only while in that one town. I feel like I've come across this recently in one of the Pathfinder books, but I can't bring it to mind.
Apart from campaign-specific traits, are there any class features, archetypes, feats, etc. that give a bonus while in a specific hometown? I know I’ve come across something like this recently, but can’t call it to mind. I’m looking for anything in official Pathfinder 1E, but I’m open to official Wizards content if there’s anything similar.
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