Bolstered - I don't think this word means what you think it does


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Silver Crusade

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I know, the following is a fairly minor nit but its bugging me.

Bolstered, according to the dictionary, means things like aided, supported, etc. It does NOT mean "can't be done helped again for a day". It sounds like its a good thing (I want to be bolstered, right?)

May I suggested Habituated or Innured instead. Those at least suggest a limitation and NOT a benefit and are kinda close to the actual meaning.

Or even "dailyed". While not a word at least it makes the meaning clear :-) :-)


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I think the sense they are using it is once you've used the ability they are bolstered against the use of the ability for the rest of the day, which makes a lot of sense in that we're replacing "a creature cannot be the target of this hex again for 1 day" which appeared in scads of witch hexes (and other abilities.) And being reinforced against something makes it less likely to affect you.

It makes somewhat less sense with beneficial abilities like battlefield medic, but the healing hex reads "Once a creature has benefited from the healing hex, it cannot benefit from it again for 24 hours."

Dark Archive

Bolstered as in - you are bolstered against the effect, therefore it does harm you.

https://www.google.com/search?q=bolstered+against&rlz=1C9BKJA_enUS778US 778&hl=en-US&prmd=nsiv&source=lnms&tbm=bks&sa=X&ved =0ahUKEwiD-MPEyuDcAhUQQ6wKHQXzB3sQ_AUIFigG&biw=768&bih=909

Designer

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We tried inoculated and inured and those were universally panned. The editors came to our rescue and came up with fortified, which we tried but sounded too much like fortitude, and then bolstered.


Being bolstered against sth. in the sense of being supported/aided to resist it is fine in my eyes. Not a native speaker though so your critique might be correct.


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I think some confusion does arise from the fact that Bolstered can be both a good thing and a bad thing. You can be bolstered against a curse (good!) but you can also be bolstered against your own restorative abilities (bad!)


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What about "Immunized"?


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Pathfinder Starfinder Roleplaying Game Subscriber

Honest question, did the old wording actually eat up enough wordcount that Bolstered had to be added?


Imperviable? Impervious?
Invulnerable?
Unsusceptible?

Bolstered works fine, I guess.


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Why can't we just say "immune"?


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I think it'd be fine if it was "bolstered against"
Using Bolstered kind of requires a direction of bolstering in a lot of the cases in this book.

I like the word.. but it needs parameters to work properly when half of hte time you're bolstered against beneficial properties.. such as the lv 1 feat for first aid.


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I really think it would be less awkward if this wasn't a keyword at all. It doesn't seem like its saving much space.

Silver Crusade

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I could certainly live with "bolstered against"


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Unsusceptible is the right meaning, but it's long and hard to spell. Also I'm not sure if it's a real word, or if it's supposed to be insusceptible.

Immune makes it sound very permanent. Immunized is the clearest, but sounds a bit too medical.

I can see why they had trouble finding the perfect word.


We need to make sure we're connoting that this is a temporary condition, since "immune for the next 24 hours" undoes the space-saving reasons for having Bolstered to begin with.


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As someone who DM'ed all through the D&D Next playtest, let me just say that I LOVE the use of as many keywords like this as possible. I don't have a dog in the "what word do we use" fight, but man, I love having consistency. Pathfinder players and GM's can turn into legal scholars when debating rules, so the more concrete they are, the better.


When I first read that 'bolstered' keyword it sounded strange to me, but I think it may work.
About the use of keywords in general, it makes rules more clear for sure; but I fear that having too many of them may be a turnoff for some people (and we have already seen posts saying just that).
It's hard to strike a balance between clarity, word count and readability!

Dark Archive

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Incromulated!


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TheRusty1 wrote:
As someone who DM'ed all through the D&D Next playtest, let me just say that I LOVE the use of as many keywords like this as possible. I don't have a dog in the "what word do we use" fight, but man, I love having consistency. Pathfinder players and GM's can turn into legal scholars when debating rules, so the more concrete they are, the better.

My lord Asmodeus agrees.


I like 'bolstered against'. It means you're using a minimum of four words (bolstered against this effect/your use of this effect), but most of the examples go the extra mile to make it clear how the keyword is being used. Combat medic doesn't need to specify that it only bolsters against your use of the effect since that's the default, but they went ahead and used the word count on it anyway.

Shadow Lodge

i actually like fortified the best...i think it's a different enough word from fortitude to avoid confusion...also i've never in my history in d&d been asked for a fortitude save...it's always "make a fort save"...


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Vivificient wrote:

Unsusceptible is the right meaning, but it's long and hard to spell. Also I'm not sure if it's a real word, or if it's supposed to be insusceptible.

Immune makes it sound very permanent. Immunized is the clearest, but sounds a bit too medical.

I can see why they had trouble finding the perfect word.

If you want a short simple word that has less positive/negative connotations, I'd probably have gone with "Exempt"


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Some other ideas I had while reading this thread:

* Resistant to
* Shielded against
* Unaffected by

The one advantage Bolstered has over these three is that it becomes possible to just say "Bolstered" in the context of an ability and one can assume it means against that ability (even if it sounds a bit weird in context). None of these others can do that - they'd all need their prepositional phrase in order to not be confused with something else.


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Mark Seifter wrote:
We tried inoculated and inured and those were universally panned. The editors came to our rescue and came up with fortified, which we tried but sounded too much like fortitude, and then bolstered.

Hm. I actually really like “inured”. It’s a fun word to say! Is there a reason it was universally disliked, or perhaps we just disagree on the ease with which it rolls off the tongue?


How about Blocked?


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graystone wrote:
How about Blocked?

Only if they add a spell named-...never mind.

Seriously though, Bolstered made sense to me immediately.


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thflame wrote:
Why can't we just say "immune"?

Yeah, immune for the next 24-hours/day, seems fine. Bolstered sounds a bit like a Magic: the Gathering card effect.


The players zestfully awaited the magical day when the system went live from beta, into a zestful period of a decade where an argument was resolved with a d20 roll. "Bolstered stays, natural 20."


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How about Rebuff? As in for Battle Medic, "Regardless of your result, the target Rebuffs further uses of Battle Medic upon them."


Unaffectable?


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I like "inured" as well.


guessing it might be that "inured" sounds and looks like "injured", but I'd still like to know why it was panned.

My problem with "bolstered" is that it sounds like something the character would be able to voluntarily lower, similar to spell resistance/immunity and saving throws in PF1.


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Mark Seifter wrote:
We tried inoculated and inured and those were universally panned. The editors came to our rescue and came up with fortified, which we tried but sounded too much like fortitude, and then bolstered.

Bolstered was better than what you had for sure, but it is a weird word. I had no idea what you meant by it when i came across it the first few times - til i found the description.

Just to illustrate how weird word association is: the word 'bolster' to me means those annoying long sausage-shaped pillows! Often found in cheap French hotels.

To the writers credit, its very hard to find a good word for it that doesn't already have in-game associations and meaning.

Maybe come at it from a slightly different grammatical direction, eg, You gain a moratorium against the same effect for the next 24 hours. Ie a noun not an adjective. There's a lot more nouns in the English language than adjectives! There's got to be one that means 'a reprieve' that hasn't been used in pathfinder before.


Yossarian wrote:
Just to illustrate how weird word association is: the word 'bolster' to me means those annoying long sausage-shaped pillows! Often found in cheap French hotels.

Perhaps unsurprisingly, the two uses aren't unrelated.


Would suggesting the re-use of an old term be too awkward? I would prefer Augment(ed) rather than Bolster(ed); people are a little more used to seeing that term and Elemental Augmentations are not in the current Playtest Rulebook. In fact, there is only one ability currently using the word and that is in the name, not referring to a specific game mechanism/term :

Playtest Rulebook:
Conjuration, p.138 wrote:
You learn the augment summoning school power (see page 206), which you can cast at a cost of 1 Spell Point.
Augment Summoning, p.206 wrote:

AUGMENT SUMMONING POWER 1

Casting Verbal Casting; Trigger You complete an arcane spell that summons a creature.
The summoned creature gains a +1 conditional bonus to attack rolls, AC, and saving throws for the duration of the triggering spell.

So does it sound okay to go from this ... :

Bolstered wrote:

BOLSTERED

Some spells and abilities can’t affect a creature more than once in a day. If an effect says a creature becomes bolstered, repeated applications of that effect don’t do anything to the creature. For example, the blindness spell says, “The target is bolstered against all castings of blindness.” Casting blindness on that creature again would have no effect.
Unless otherwise stated, a creature remains bolstered for 24 hours against only that specific ability used by that specific creature. Blindness has an exception, bolstering the target against the spell no matter who casts it. Being bolstered doesn’t prevent ongoing effects of the source of the condition. For instance, if an ability makes you frightened and bolsters you against it, you don’t cease to be frightened due to becoming bolstered—you just don’t become frightened again if the same creature targets you with that ability later that day.

... to this? :

Augmented wrote:

AUGMENTED

Some spells and abilities can’t affect a creature more than once in a day. If an effect says a creature becomes augmented, repeated applications of that effect don’t do anything to the creature. For example, the blindness spell says, “The target is augmented against all castings of blindness.” Casting blindness on that creature again would have no effect.
Unless otherwise stated, a creature remains augmented for 24 hours against only that specific ability used by that specific creature. Blindness has an exception, augmenting the target against the spell no matter who casts it. Being augmented doesn’t prevent ongoing effects of the source of the condition. For instance, if an ability makes you frightened and augments you against it, you don’t cease to be frightened due to becoming augmented—you just don’t become frightened again if the same creature targets you with that ability later that day.

Example:
The above implies more of being bolstered against something, yet it is also used as a form of enhancement/increase. This works with augmented too :

TABLE 1–2: CLASSES, p.13 wrote:

Druid

The druid uses the natural world’s magic to bolster her and her allies’ strength while calling pain down upon enemies.
Wisdom | Constitution, Dexterity
TABLE 1–2: CLASSES, p.13 wrote:

Druid

The druid uses the natural world’s magic to augment her and her allies’ strength while calling pain down upon enemies.
Wisdom | Constitution, Dexterity

P.S.:
Could we also capitalize to make mechanical terms stand out from descriptive ones? For example :

Augmented wrote:

AUGMENTED

Some spells and abilities can’t affect a creature more than once in a day. If an effect says a creature becomes Augmented, repeated applications of that effect don’t do anything to the creature. For example, the blindness spell says, “The target is Augmented against all castings of blindness.” Casting blindness on that creature again would have no effect.
Unless otherwise stated, a creature remains Augmented for 24 hours against only that specific ability used by that specific creature. Blindness has an exception, Augmenting the target against the spell no matter who casts it. Being Augmented doesn’t prevent ongoing effects of the source of the condition. For instance, if an ability makes you frightened and Augments you against it, you don’t cease to be frightened due to becoming Augmented—you just don’t become frightened again if the same creature targets you with that ability later that day.

The Exchange

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When I first saw it I wondered what Bolstered meant, reading on it became clear that it meant something along the lines of what it says in the actual definition. It works and much as I love a little pedantry there are lots of other rough edges to file down.

I rather prefer inured, as bolstered has a generally positive connotation and being bolstered against something good seems a bit odd. Like describing something as an unmitigated success .

Bolster works though, it’s not that I am insusceptible or even habituated or desensitised to imaginative use of English to describe no longer being able to be affected by something from a particular source.

Since I began reading about resonance I was wondering if a simpler solution to the problem of over reliance on e.g. CLW wands would be to use a bolster like effect on spells cast from wands after a small number of uses.


Vic Ferrari wrote:
thflame wrote:
Why can't we just say "immune"?
Yeah, immune for the next 24-hours/day, seems fine. Bolstered sounds a bit like a Magic: the Gathering card effect.

It's because it is! Clan Abzan from Tarkir


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What about *exempted*? They are exempt from any further use of that ability (positive or negative) and it doesn't have the connotation of some kind of buff.

Reading the Battle Medic, it's confusing that they're *bolstered* on a failure... and that's a bad thing.

If they were instead *exempted* it would be clearer that the ability no longer can be applied and it's neutral enough to apply equally to positive or negative outcomes.


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I prefer "safeguarded against" or "warded against". They still require the against preposition, but so does bolstered.


Bolstered is odd - confusing. Inured is better but looks like Injured.

Hmm. I have seen inured spelled ENURED. How about that?


Vic Ferrari wrote:
thflame wrote:
Why can't we just say "immune"?
Yeah, immune for the next 24-hours/day, seems fine. Bolstered sounds a bit like a Magic: the Gathering card effect.

It is a keyword. That provides a universally positive effect. If you're trying to grab the MTG crowd (like WotC is with 5e), it's probably a bad word choice.


Mekkis wrote:
Vic Ferrari wrote:
thflame wrote:
Why can't we just say "immune"?
Yeah, immune for the next 24-hours/day, seems fine. Bolstered sounds a bit like a Magic: the Gathering card effect.
It is a keyword. That provides a universally positive effect. If you're trying to grab the MTG crowd (like WotC is with 5e), it's probably a bad word choice.

Ha, that is the last thing 5th Ed is trying to do, how absurd (who would even try something so insurmountable?). Chris Pramas, said after his first session of 4th Ed, that it felt a bit like Magic.


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Mark Seifter wrote:
We tried inoculated and inured and those were universally panned. The editors came to our rescue and came up with fortified, which we tried but sounded too much like fortitude, and then bolstered.

So... you didn't like the way the right words sounded, so you went with wrong words?

I'm with some of the other posters that "inured" makes way more sense.

vagabond_666 wrote:
If you want a short simple word that has less positive/negative connotations, I'd probably have gone with "Exempt"

I agree.


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Mark Seifter wrote:
We tried inoculated and inured and those were universally panned. The editors came to our rescue and came up with fortified, which we tried but sounded too much like fortitude, and then bolstered.

I find this incredibly disheartening. Words have meaning!

The stack of responses to this straight out of a thesaurus should tell you that you have better options.

Personally, as a writer and journalist, I was taught that using the wrong words just because you like them better is lazy and inaccurate, if not detrimental. Using an empirically incorrect term in the rulebook is a terrible idea, because the rules are not in a fantasy setting, they govern the fantasy setting.

I'm 100% behind fantasy storytelling, but the rule book should not knowingly contain deceptive, distorted elements simply because you felt evasive or indecisive.

"Bolstered" is misrepresentative, inaccurate, and empirically false in the current context.

The fact that the team discarded obvious easy answers in favor of "what sounds better," regardless of the deceptive nature of the decided outcome, does not give me hope for the mountain of larger, more glaring problems present in this Playtest -- and furthermore, the fact that you think the editors "came to your rescue" with a definitively-incorrect statement leads me to assume they're not the kind of people you want making decisions for you.

Shigeru Miyamoto, Nintendo's most respected video game developer, wrote:
A delayed game is eventually good, but a rushed game is forever bad.

Food for thought.


Vic Ferrari wrote:
Mekkis wrote:
Vic Ferrari wrote:
thflame wrote:
Why can't we just say "immune"?
Yeah, immune for the next 24-hours/day, seems fine. Bolstered sounds a bit like a Magic: the Gathering card effect.
It is a keyword. That provides a universally positive effect. If you're trying to grab the MTG crowd (like WotC is with 5e), it's probably a bad word choice.
Ha, that is the last thing 5th Ed is trying to do, how absurd (who would even try something so insurmountable?). Chris Pramas, said after his first session of 4th Ed, that it felt a bit like Magic.

How absurd.

WotC wrote:

“Fans of Dungeons & Dragons and Magic: The Gathering have been asking for years about when these two amazing brands would play together,” said Nathan Stewart, director of D&D. “With the huge surge in popularity of D&D and Magic’s commitment to bring the lore and storytelling to life, the timing seemed perfect. Ravnica is full of adventure possibilities and I can’t wait for fans to jump in to embody a member of one the iconic guilds. I will personally be making a new character for Rakdos.”

“This fall, Magic returns to the beloved plane of Ravnica with the release of the Guilds of Ravnica set for the trading card game and the D&D book Guildmasters’ Guide to Ravnica which will include classes, races, monsters and setting information on the ten opposing guilds,” said Elaine Chase, Vice President, Global Brand Strategy & Marketing for Magic: The Gathering. “It’s super cool for fans of D&D and Magic to be playing together in the same multiverse.”


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I dislike 'bolster' also - it is essentially a positive connotation word, and the current in-game usage includes negative uses.

I don't have an elegant solution - there is no simple, commonly-used word in English that means what they want this to mean. Which is likely why things like this were worded with once-per-day verbiage in PF1E (see witch hexes) instead of introducing a handy catchall term back then. I'd be more likely to use something like "obstruct", "inure", or "hinder" if I were trying to write this concept into a rule.

  • Regardless of your result, the target Obstructs further uses of Battle Medic upon them
  • Regardless of your result, the target is Inured against further uses of Battle Medic upon them
  • Regardless of your result, the target Hinders further uses of Battle Medic upon them

There's also "spurn", which has a generally negative connotation in common usage, but is very clear about the rejection of the thing in question. I don't know if it could be gamified to the point that it just feels like a mechanical description, but it would be on my list of test terms.

  • Regardless of your result, the target Spurns further uses of Battle Medic upon them


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Regardless of the result, further uses of battle medic are ineffective for the remainder of the day.


Mekkis wrote:
Vic Ferrari wrote:
Mekkis wrote:
Vic Ferrari wrote:
thflame wrote:
Why can't we just say "immune"?
Yeah, immune for the next 24-hours/day, seems fine. Bolstered sounds a bit like a Magic: the Gathering card effect.
It is a keyword. That provides a universally positive effect. If you're trying to grab the MTG crowd (like WotC is with 5e), it's probably a bad word choice.
Ha, that is the last thing 5th Ed is trying to do, how absurd (who would even try something so insurmountable?). Chris Pramas, said after his first session of 4th Ed, that it felt a bit like Magic.

How absurd.

WotC wrote:

“Fans of Dungeons & Dragons and Magic: The Gathering have been asking for years about when these two amazing brands would play together,” said Nathan Stewart, director of D&D. “With the huge surge in popularity of D&D and Magic’s commitment to bring the lore and storytelling to life, the timing seemed perfect. Ravnica is full of adventure possibilities and I can’t wait for fans to jump in to embody a member of one the iconic guilds. I will personally be making a new character for Rakdos.”

“This fall, Magic returns to the beloved plane of Ravnica with the release of the Guilds of Ravnica set for the trading card game and the D&D book Guildmasters’ Guide to Ravnica which will include classes, races, monsters and setting information on the ten opposing guilds,” said Elaine Chase, Vice President, Global Brand Strategy & Marketing for Magic: The Gathering. “It’s super cool for fans of D&D and Magic to be playing together in the same multiverse.”

Oh yeah, the crossover (wish they picked different world, like Theros or something, D&D/PF could do with a Classical age type campaign setting), I can't believe it's taken them 18-years; I don't think they are competing with themselves, though.


Since the idea is saving word count / space by being able to condense the sentence and cut it off at the keyword, as in multiple abilities that currently say "The target is bolstered" or "You are bolstered," how about renitent? It actually is a word that can be used in those contexts which means "resistant" and which doesn't have a clear positive or negative connotation, so works regardless of what kind of ability is being put on cooldown.

I also considered suggesting cooldown itself, but in usual parlance that refers to the user of the ability rather than the target.


Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Using words like Bolstered is fine, especially if you want to set a precedence for the term. You should just reduce the need for skimming ahead to look at keywords and include it in the statement.

I.E. "Once a target is either affected by this spell or succeeds at their save they are bolstered against its effect and cannot be affected by it for the next 24 hours."

You would then also include the term Bolstered in the keyword section and clarify what exactly it's intended to mean when used while describing an ability or spell.

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