Attacking enemies entering my threat range


Rules Questions


I'm looking for ways to attack any/all enemies who enter my threatening range, preferably with a standard attack. Somehow making the enemy provoke an AoO for doing it might be my best bet, but out of the two ways, that I know of, how to do it, only one works for me, but barely. The first one is a rage power, but I'm not a Barbarian and it's once per rage. The second is a PoW style feat, but it works only with reach weapons, which I'm not using.
Any ideas?


Well, you could ready an action as a standard action and set the condition to "I want to attack said enemy if he steps within my reach".

That would only let you attack one enemy, however.


I don't know of any way to do this and i don't think thats an accident. It kind of messes with the whole concept of a turn based game if you're routinely whacking people on the DMs turn.


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

Take the "lunge" and "combat reflexes" feats, have a high DEX. Then you can AoO several times up to 2 squares distant without using a reach weapon, as long as you have higher initiative.

Or just go with a reach weapon, combat reflexes and a high DEX.

IIRC, there are a few classes like swashbucklers that can riposte when attacked, but that also burns an AoO. I've never run one, so I'll let someone else here fill in those details.

Since PF is based on alternating player/adversary turns, some things that you'd think you ought to be able to do just don't work out.


lunge only works on your turn. again, specifically to prevent stuff like this.


There's COMBAT PATROL. It eats your whole turn though, and has 3 feats as prerequisite (or 2 if you can somehow get mobility without dodge).


There are whole builds built around this concept. A kensai and a whip magus come to mind. The second guide to magus (not walter's) has a write up on it.

This also aligns with what I call the rear line fighter.

Take a look at the sarissa weapon
and iirc, the boarding pike of repelling


Just to be clear, I know there are options to AoO enemies approaching me. I was specifically looking for a way to attack enemies entering my threat range. I see it can't be done the way I'd like. A shame.
Regarding the BigNorseWolf's and other similar comments, I can only wonder, did you forget what attacks of opportunity are?


Anarchy_Kanya wrote:


Regarding the BigNorseWolf's and other similar comments, I can only wonder, did you forget what attacks of opportunity are?

Since I don't play melee without reach, no.

But you are not supposed to have an attack of opportunity every. Single. Round and thats what you're looking for here. Its like a cookie, its a "sometimes food" not "every meal of every day food"


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I feel like the most practical way to get something that feels like this, is to play an aberrant bloodline bloodrager with longarm, enlarge person, and a reach weapon. Since you threaten practically the whole darn world, anybody moving around anywhere stands a good chance of provoking.

Shadow Lodge

"Unexpected Strike (Ex): The barbarian can make an attack of opportunity against a foe that moves into any square threatened by the barbarian, regardless of whether or not that movement would normally provoke an attack of opportunity. This power can only be used once per rage. A barbarian must be at least 8th level before selecting this power."

Link if needed.


BigNorseWolf wrote:
But you are not supposed to have an attack of opportunity every. Single. Round and thats what you're looking for here.

Really? That's weird, since I can have an attack of opportunity (more than one even) EVERY. SINGLE. ROUND without being able to AoO enemies entering my threat, so I guess you're just wrong.

Dragonborn3 wrote:

"Unexpected Strike (Ex): The barbarian can make an attack of opportunity against a foe that moves into any square threatened by the barbarian, regardless of whether or not that movement would normally provoke an attack of opportunity. This power can only be used once per rage. A barbarian must be at least 8th level before selecting this power."

Link if needed.

Already considered in the OP.

Okay. Since apparently using a reach weapon is almost required, how about I'll go at it from a different direction? Are there ways to make a non-reach weapon become a reach weapon?


Use a reach weapon, get enlarged, get a longarm effect on yourself, and get the combat patrol feat chain. Between those, or even if you use most but not all of those, you should get a lot of AoOs. Make sure to have a high Dex and combat reflexes to take advantage of them all.


Anarchy_Kanya wrote:
BigNorseWolf wrote:
But you are not supposed to have an attack of opportunity every. Single. Round and thats what you're looking for here.
Really? That's weird, since I can have an attack of opportunity (more than one even) EVERY. SINGLE. ROUND without being able to AoO enemies entering my threat, so I guess you're just wrong?

Having the ability and having the opportunity are not the same thing.


BigNorseWolf wrote:
Anarchy_Kanya wrote:


Regarding the BigNorseWolf's and other similar comments, I can only wonder, did you forget what attacks of opportunity are?

Since I don't play melee without reach, no.

But you are not supposed to have an attack of opportunity every. Single. Round and thats what you're looking for here. Its like a cookie, its a "sometimes food" not "every meal of every day food"

Well, as with snacking to excess you need to make sacrifices to do it more often. With AoO those come in advance with weapon and build choices, with actual snacks they come later with snug waistlines and type II diabetes.

(says the guy with a fondness for Haribo and the top button of his jeans undone)


reach weapon, whirlwind attack, lunge, combat reflexes, enlarge person, long arm and you can also go bloodrager theres 2 bloodlines that increase your natural reach by 5feet.

Grand Lodge

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BigNorseWolf wrote:

Its like a cookie, its a "sometimes food" not "every meal of every day food"

Wait! What? Cookies are not for every meal?

Sorry, couldn't resist, carry on.


vhok wrote:
reach weapon, whirlwind attack, lunge, combat reflexes, enlarge person, long arm and you can also go bloodrager theres 2 bloodlines that increase your natural reach by 5feet.

Don't bother. The OP has already rejected all of the options from this other thread that they created. As near as I can tell, the OP specifically wants a katana with the reach property rather than a way to increase their own reach. I'm not sure if they realize that such a weapon would lose the ability to attack adjacent squares.


I know how reach weapons work, thank you.


Anarchy_Kanya wrote:
I know how reach weapons work, thank you.

It is hard to tell since you are so reticent to clearly tell us what you are trying to achieve. But I will not bother you again with my attempts to help.


Become Mythic and take the "Retributive Reach" Mythic Path ability to increase the reach at which you threaten by 5'?

That seems to be what you want.


Olmac wrote:
BigNorseWolf wrote:

Its like a cookie, its a "sometimes food" not "every meal of every day food"

Wait! What? Cookies are not for every meal?

Sorry, couldn't resist, carry on.

Only if they are Soul Cookies (tm) - see a certain Season 4 PFS scenario.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Maps, PF Special Edition, Starfinder Adventure Path, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Gisher wrote:
I'm not sure if they realize that such a weapon would lose the ability to attack adjacent squares.

What about using the dorn derger? Provoke as they enter his threatened area, then shorten it once they’re adjacent.


Shady Stranger wrote:

Well, you could ready an action as a standard action and set the condition to "I want to attack said enemy if he steps within my reach".

That would only let you attack one enemy, however.

The Phalanx Soldier Fighter Archetype lets you Ready a Pole Arm as an Immediate Action.

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