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![]() King of Vrock wrote:
I read it as level with the bath, overlooking the southern part of the room. Quote: B) does the crevice in the east wall lead to b26 the cistern or b27 the dressing room where the bat swarm resides. The crevice is described in the room text as going to B27. It only allows passage to tiny creatures and is not represented on the map. The tunnel in the SE corner is described in the room text for B26 and is much larger, almost 5 ft wide. ![]()
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![]() I ran this Saturday. The cards have the revised version of Mister Beak from the hardcover.
Spoiler: The revised version was still pretty brutal. A critical failure on Phantom Pain and a good roll on 6d4 nearly put down one character, and the persistent damage dropped him. So it's still a dangerous encounter, just not as bad as a death effect. If I hadn't already bumped them to level 2 it would have been bad. ![]()
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![]() redeux wrote: I believe images being split up and having visible lines in the PDF, along with the bloated file size, is an indication of some post-processing issues. They did fix this when it affected one of the starfinder adventures recently so I am fairly confident that it is not intentional. That's good to hear. Paizo has always been very good about not locking down their PDFs and making it easy to use the content in-game. I'd hate to ever see that change. ![]()
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![]() Aaron Shanks wrote: Kindly email product feedback to CS where they can pass it on. Since you're asking for feedback, it sounds like this is not a technical error. Is the breaking up of every image in the PDF into random sized boxes intentional? I'm just trying to understand if our feedback should be about an error that needs to be fixed, or our opinion on a product decision that's been made. It sounds like it's the latter. If it's a product decision, it's awful. Whether in person or on VTT, I usually copy images and print them as handouts for the table, and I print maps at battle map scale (sometimes after some image editing to hide secret rooms and the like). I recently got a 36" plotter to print my maps, which reduced my map prep from an hour to 5 minutes; if this is the new normal I'll be back to an hour. I'm not sure what the goal is here, as it's still possible to copy each box and reassemble in an image editor—it's just made a lot more work for people trying to play the game. I really hope this is just a mistake. ![]()
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![]() Cori Marie wrote: I much prefer this style to top down, it gives you a better view of what you'd be seeing as a character. Yeah, same here. I would not have bought these if they were top-down tokens. ![]()
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![]() nephandys wrote: Probably a dumb question. But why is FAQ split by printings anyway I'm just guessing but my assumption is that it reduces how much one has to sort through based on the volume they own. A cumulative errata might be easier for me, as I have a 1st printing, but more of a pain for someone who owns a 3rd printing and only needs to see the changes from 3rd to 4th. IMO it would be easiest to have a cumulative errata that is filterable, so I could just enter my edition and see only the errata subsequent to that. ![]()
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![]() Mine, downloaded yesterday afternoon, shows the 4th printing. If it's still showing as ready to download (like after you click and it's done watermarking), click the "problems downloading this file" link. That seems to reset the process and watermark a fresh copy. ![]()
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![]() I really don't remember what my group did. Since the slaves are described as captured "from isolated villages and nomadic groups in the Osirion Desert" I probably played them as pretty competent and better at traversing the desert than the PCs. They didn't want to go to Ipeq—they want to head back into the desert. My players didn't metagame and were pretty thorough in searching the desert to find the tomb. If you think your players will, I'd just move it somewhere else. I wouldn't add too many hexes to the north since book 4 continues north from the tomb and you don't want to create a huge gap between where book 3 ends and book 4's encounter areas start. ![]()
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![]() I'm only one book ahead of you. Although I'm now converting the rest of the AP to 2e. Based on CR, that's the total number in all of M3. I just placed them in one room, I think. (It didn't really matter. Someone in my party spoke Sylvan, and understood the thriae shouting that the invaders had returned. They talked to them.) I assumed most/all of the workers had been slain. I read it as no one other than the thriae described were left in these rooms. ![]()
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![]() It's a moderate 14 encounter, which is 80 XP budget. Magma guardian is level 12. Party level minus 2 is worth 20 XP. So it looks like the correct number should be 4 magma guardians for a 4-person party. ![]()
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![]() CapeCodRPGer wrote: This still good for a December 14 release date? I don't have any inside Paizo scoop but I did receive my notice today that these are shipping to me. That points to yes, I think. ![]()
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![]() Totally Not Gorbacz wrote: There were a couple of sales previously when a physical early-era Paizo product ended up cheaper than PDFs. That's how you clear your warehouse. There are examples of this right now in the sale area of the store. ![]()
![]() Ravingdork wrote: Does that unit grouping apply anywhere else on a chronicle, such as with gold? It's not quite the same thing but for AP chronicles, you group your 12 XP and 30 treasure bundles in blocks of 4/10. So if you're only 4 XP from the next level, you'd earn 10 treasure bundles at your current level, and 20 at the next level. ![]()
![]() FLite wrote: It is more a case of "Welcome back. Sorry, we don't have any missions leaving right now, we will send you a note when we do. By the way, since you are here now, would you mind teaching this class of newcomers?" (The 50% extra days that Field Commissions get come from the fact that they don't get asked to teach classes...) Exactly. I'm not sure why it's hard to understand that downtime represents the amount of free time you have between adventures. It's not Society PTO, and it's not days you stick in some time vortex to use when you want. ![]()
![]() Ravingdork wrote: As an aside, how would someone with Field Commission ever take advantage of their bonus downtime if they could only ever spend it in blocks of 8 in between sessions? They'd never catch up to be able to use said extra downtime. That's covered in the quote above. Guide wrote: Downtime is spent in Downtime Units of up to 8 days at a time. If a character earns 8 days or fewer of downtime, it is spent in a single unit. If they earn more than 8 days, the character spends units of 8 days, one at a time, until 8 or fewer days remain, then spends the remaining days as a single unit. Multiple different activities can occur in a single downtime unit, but you can only ever roll once for a given activity in any given unit.
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![]() This is unfortunate. As mentioned above, the conditions now are likely the conditions going forward. I thought the hybrid con was great, since it opened it up to so many more people. But online-only indefinitely? Personally, I am burnt out on online play. I loved getting to return this year, even if it was toned down from prior years. 2023 may be the first PaizoCon I miss in 9 or 10 years. ![]()
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![]() Per adventure typically means per book. I didn't have any pre-requisite to learn Thassilonian. I allowed them to invest in it if they chose since Thassilonian study is a thing at this point in the Golarion timeline. I've always subscribed to the notion that the things PCs earn when leveling up are skills, abilities, spells, etc. that they've been working at throughout the current level. So Thassilonian follows the same convention I'd apply to anything. ![]()
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![]() Ah, yeah, the conjuring that happens off-screen. That's one of those things that the party never learns the back story of. My party didn't ask about it at all. But yeah, he's just a little shy of being able to summon the ice devil. I'd go with what xcmt said; his deity, thanks to infernal contracts and the like, let him conjure a creature a level higher than should be possible. ![]()
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![]() Where does he summon a level 13 fiend? He has Summon Fiend as a 6th level spell and the AP specifies what he prefers to summon, the highest being the Evangelist Velstrac. ![]()
![]() Maglok will look at the certificate issue when time allows. We've put the two "seasonless" Intros into season 3 for now, when they first appeared. There are a few workarounds like that we'll have to do until there is time to update the tracker design to deal with the various things Paizo is trying out. ![]()
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![]() ShiroXIII wrote:
Yeah. When that happens I use PDFPen, which can edit PDFs, on a copy of the PDF file. Then I can delete the offending object and get to the image. But it's a pain when that happens. ![]()
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![]() I'm a Mac user. Here's what I do. I'm sure there's a similar workflow for Windows users. I open the maps in Adobe Reader, select the map, copy, switch to the Preview app, and create a new file from the clipboard. This only copies the image layer and not the labels. ![]()
![]() Davor Firetusk wrote: ...The Starfinder Four vs. Hardlight Harlequin was a free RPG release just like the Skitter series, so it would seem to make sense to also put under modules. And the season 5 Starfinder scenarios aren't listed in numerical order. I think looking at the titles that all the scenarios 10+ look like they have a space added after the dash, which might be the cause of them sorting in a weird way. I've moved the free RPG module to modules. Half the S5 SFS scenarios dropped a leading 0 for the numbers. They've been corrected. ![]()
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![]() Yes, I read it. You can run it however you want. But there is no way I'd consider looking over a few hundred books in a library and trying to trace information from one to another, evaluating indexes, reconstructing missing passages, etc. as "a single problem, issue, or memory." In the grand scheme of things, it's not important. They're supposed to research everything. If you let them do it faster it doesn't really affect things. But it's not how I'd run it. I only allowed them to use abilities that can be active the entire duration of the research. ![]()
![]() The Bounties are strange because they're a new thing. Maglok explained to me that the site's UI is hand-coded to display the structure you see. So bounties need more than just being added to the database. One of the updates he has planned is to rewrite things to dynamically build the sorts, searches and navigation. I'll see if we can't come up with something temporary, like putting them under Quests. ![]()
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![]() I don't see how the trance would apply. Researching is an all day activity. The trance lasts 1d6 rounds for a very limited number of times a day. ![]()
![]() Thanks. Yeah, I knew there are some that aren't up yet. I see the others you mentioned under pre-orders—I'll add those, too. Feel free to ping this thread anytime there's something missing someone needs. I'm usually only following new scenarios or sanctioning docs when I'm playing PFS. (Hence lots of updates from me after PaizoCon.) We're trying to help Maglok keep the data current so he can focus on his improvement plans when he has time to work on it. ![]()
![]() I'll take a look this weekend, at least at the Pathfinder stuff. Generally, I'm not adding things that just have names and aren't on the Paizo site yet—it's all maintained through database queries, and I try to avoid having to go back and write update queries. Are the things that just have names playable yet? ![]()
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![]() Is there a typo in the Skymetal Vaults?
Dead Heart of Xin wrote: To activate any of the Sihedron rune teleportation circles, a spell of the proper school must be channeled into the proper arm of the rune.... The rune in this room leads only to the Horacalcum Vault (area D1), so its horacalcum arm (the coppery-colored one) must be activated with a transmutation spell. Horacalcum is the Pride shard, which is associated with illusion magic. None of the other vaults state what school of magic is needed. Is this a typo, and the teleportation circles should be activated using the school associated with that shard? Or is there another list somewhere that the PCs can figure out? ![]()
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![]() Kris Myatt 47 wrote: If I start this, how many sets get released per year? I'm a long time subscriber. It averages a set every 6 months or so. There are also premium sets, like the Runelords a short time ago and the 6 sets of 6 minis or so available for pre-order now. Those aren't part of the subscription and you'd need to order those separately. ![]()
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![]() I would think the card game art isn't that far off, it just omits any kind of frame or structure holding it. One is described as being on a shop rooftop, so they can't be too large. I assumed the frame was a bit taller than a human and maybe 5x5 or 10x10. I'd describe it however you think works best for your players. I think I described as a light. In practical terms, my group didn't pay much attention to the compass beyond using it. They weren't going to loot it, as it belonged to the Pharasmins they're helping. We drew a line on the larger scale map showing where the compass indicated and that was about it. ![]()
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![]() Andostre wrote: How can you tell if a UPS tracking number is also a USPS number? I have a 14-character number that starts with 'PZ', but it doesn't show up on either the UPS or the USPS site. I've exceeded the estimated shipping time as of yesterday. I don't work in logistics, so take what I say with a grain of salt. This is just what I've put together from shipping and receiving a lot of packages over the years. UPS-MI is a service that hands off last mile delivery to different carriers. I've gotten two different kinds of numbers from them. The PZ number appears to be Paizo-specific—I've never gotten one of these from any other company. I believe it's a UPS-MI number used when a Paizo package is delivered using USPS. Those numbers have worked exactly one time in a decade or so of subscriptions, where the number got updated prior to the package arriving. However, if there is any info on the tracking page at all, then it might show the actual USPS number on the tracking page. You can enter that on the USPS tracking page and it might get updated with more regularity. USPS numbers are 22-digit numbers that start with 9. I'm pretty sure these get expanded to 26 digits after delivery confirmation. Sometimes I've gotten the actual UPS number from Paizo. Those will start with 1Z. Those update at a better pace but I don't know that I get them that often—I seemed to get a handful back in March/April, but then back to the PZ numbers. ![]()
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![]() Papa-DRB wrote: Bloody hilarious, UPS-MI doesn't have tracking information yet, but my daily email from the US Postal Service shows it being held at the Post Office for delivery on Monday (we are out of town till Sunday). Yeah, UPS MI is notoriously bad about passing back status information to their internal system. It's usually best to take the UPS MI tracking number (when it's just a USPS number) and use that at the USPS site. ![]()
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![]() They really only miss out on Natalya's boots, if they didn't pick up the side quest. If they do kill the leader of the Tower Girls, you can always have her come and thank them after. The boots can be sort of "I'm free of all that—I won't need these anymore." Good luck! This one has been a long one. Lady's Light and Windsong Abbey both seemed particularly drawn out. But we're in the last book and should wrap up in the next two months, then straight on to Return of the Runelords. My group started with Rise of the Runelords, so we're about 9 1/2 years into this so far. ![]()
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![]() PDF email arrived yesterday afternoon and the shipping notification showed up this morning. Things look good, and of course looking forward to getting all the paper for Kingmaker and my other subscriptions. ![]()
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![]() Interrogate seems a little strong in regard to Natalya. Once free of the Shard's influence, she's not really an enemy. I'd work to build up the relationship with the Heidmarchs. Summon them back. Emphasize that they're agents of the Pathfinder Society and that they work for Sheila. It's important so they can get the ioun stones needed to suppress each shard's curse, and there are some pretty big requests of them in the last book. And Natalya has a side quest for them. So I'd have Sheila bring them back for a conference with Natalya, and a remorseful Natalya might ask them to help her with her problem after that meeting. ![]()
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![]() I'm curious if anyone found miniatures the work well for the Alchemical Drudges? The Behemoth? Or the Amalgam? Lots of strange, unique creatures in this one. ![]()
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![]() There is a column in your downloads that lists the date the PDF was last updated. That will tell you whether it's updated for the 3rd printing. But I believe the answer is yes. ![]()
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![]() Zoomba wrote: We're using Milestone levelling for the AP, but as they have been doing only downtime since they're last level up I'd like to bridge lv 18 and lv 19 with at least some actual XP encounters rather than handwave it enitrely. Their plan sounds like a great way to become outlaws or get arrested. I'd be wary of inserting encounters just to have them, if only because their plan is almost certainly going to trigger a fight and result in significant penalties when they have the audience with Mengkare. Breaking the law will reduce Mengkare's Doubt by 1, getting arrested will reduce it by 1, and every guard slain decreases Doubt by 1. ![]()
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![]() Rengam wrote: I've been building up the Orb of Gold Dragonkind as a major threat, but it seems that if the party doesn't trust Emaliza, but also doesn't attack her, then she just doesn't show up again after the first meeting, and the orb never comes into play in the story as written. Is that right? Not quite. But it's pretty flexible about what happens in that case. You have a lot of latitude. It's probably advisable to force the situation one way or another, as Rinnav's testimony or proof of the reconstructed orb can be very helpful during the audience. I felt I needed to give my PCs the chance to get those bonuses. On page 27, it mentions Emaliza ambushing the PCs if they oppose her. I read that as any reaction that thwarts her plan. She knows that if they sway Mengkare and ally with him, her chances of success are virtually nil. And Emaliza's Gambit could still happen, even if she's not working with them. Options include: 1) Attempt to split off and dominate one or more of the PCs. She needs them to get the shards from the vault.
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![]() Sure. But Demoralize isn't nearly the stretch your examples are. I'm not sure I'd play with a GM that didn't allow something like that. It's pretty obvious, at least to me, that the Demoralize action is not linguistic to expand the potential uses, not reduce them.
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