Malefactor |
2 people marked this as a favorite. |
You're in an intrigue campaign, and your GM has a bookmark in B6 between p.110-111.
For those who don't feel like looking up what is on that page the answer is
Selvaxri |
102- Everyone, for this campaign, it'll be very helpful if you bookmark page 93 in your core rule book. Okay, let's get started.
>Page 93... has the crafting chart, and a bit of diplomacy... what's going on?<
The PC's are stripped of all gear and must craft makeshift weapons and armor to survive the encounters.
Also, Re: Weird.
I was running high tier table for Hall of Drunken Heroes, and while the PC's gathered around an entity's threat range to begin their attack, they were whammied by the Weird [Mass Phantasmal Killer]... I apparently didn't read the part of "If saved, stunned for 1 round and d4 Str. Damage." would have made the fight more entertaining...
Ravingdork |
1 person marked this as a favorite. |
Don't no why that would be seen as an "oh f-" moment in any sense but the literal, though.
If you're in an intrigue-based campaign, you're probably a spy or some other role that has really big secrets that need to be kept hidden. That monster can instantly read your thoughts and understand your deepest desires and anxieties just by looking at you. What's more, it immediately knows the best course of action it needs to take in order to manipulate you.
That's pretty f'ing scary for anyone who wants or needs to keep their secrets.
The Mad Comrade |
Malefactor wrote:Don't no why that would be seen as an "oh f-" moment in any sense but the literal, though.If you're in an intrigue-based campaign, you're probably a spy or some other role that has really big secrets that need to be kept hidden. That monster can instantly read your thoughts and understand your deepest desires and anxieties just by looking at you. What's more, it immediately knows the best course of action it needs to take in order to manipulate you.
That's pretty f'ing scary for anyone who wants or needs to keep their secrets.
Fortunately, that particular entity is not generally a foe. If it is ... kill it, quickly. ;)
avr |
1 person marked this as a favorite. |
102. GM: "Guys, I've decided to put our current campaign on hiatus for a month because I want to try running an old-school game using these awesome Rolemaster 1st edition manuals I found for like next to nothing at Half Price Books!"
Those started off as crit tables for D&D. There's an easier way to introduce them to PF fans...
102: You guys have been tracking food and water, right?
Sir Thugsalot |
Sir Thugsalot wrote:102. GM: "Guys, I've decided to put our current campaign on hiatus for a month because I want to try running an old-school game using these awesome Rolemaster 1st edition manuals I found for like next to nothing at Half Price Books!"Those started off as crit tables for D&D.
I remember there being an entire freakin' 8.5"x11" sheet of paper tabulating all the possible damage results for a knife. (It was derisively labeled "Rulemaster" for a reason.)
Whomever designed that system should be burned at the stake.
Ancient Dragon Master |
You're in an intrigue campaign, and your GM has a bookmark in B6 between p.110-111.
Oh gods no
It's Arshea isn't it
@Sir thugsalot: I've always wanted to read true 1st ed rule books but google keeps coming up with AD&D 1sted (unless that was what you were talking about. In which case at first glance the most annoying thing is that Armor goes down to improve instead of up)
I'm also alone in wanting to play 1sted D&D all those charts and tables sound so fun XD (not sarcasm)
The Mad Comrade |
1 person marked this as a favorite. |
"Very First" is stuff like Chainmail and Blackmoor. It's ... disappointing.
1st ed AD&D is what you're looking for. Compared to current standards 1e psionics, bards and the make-your-own-artifacts section of the DMG stand out. The random dungeon generator is hilarious if you have enough graph paper or its digital equivalent.
AC has both a floor and a ceiling. Best possible AC no matter what is -10. Very few critters have an AC that good, very few. Dragons had but 8 age categories. Compared to critters with energy drain, dragons are vastly preferred. Evil clerics could turn - and at high enough level against a lower level character - disrupt - i.e, obliterate - Paladins. Conversely good clerics could turn and possibly disrupt what are now 'evil outsiders' and the like. Classes have level titles. "Name level" is when you have a gaggle of followers show up, you earned xp for gold pieces AND For killing the stuff with the gold. (Yet another reason you'd rather fight dragons than energy draining undead - dragons have hoards, spectres don't, usually).
Clerics cast spells of no higher than 7th level. Druids had to engage in duels to advance in level past a certain point. High level druids could simply walk to the elemental planes for a picnic. Wild shape as a thing did not exist, not like we're used to it. Monks were borderline hopeless as it took absurdly good ability scores to qualify ... and you did not get to apply most of them to the character. 17th level monk was the cap, had to fight other monks to keep their level and capped out at 18d4 HD. However, they could - with a bit of a hot die - utterly crush the enemy in barehanded combat. IIRC they have a flat d% chance to just simply kill a target per-hit. Grandmaster of Flowers I've earned once.
Pick up the PDFs online somewhere reputable. It's eye opening when comparing then to now. :)
Azten |
Gremlins, Pugwampi's our GM is creating a campaign based on those little buggers. so every f--ing encounter one of those f--ing little buggers was there cursing us with his unluck Aura (which for the uninitiated is a 20ft always on aura. That gives permanent misfortune as per the witch hex)
Ancient Dragon Master |
Ancient Dragon Master wrote:Gremlins, Pugwampi's our GM is creating a campaign based on those little buggers. so every f--ing encounter one of those f--ing little buggers was there cursing us with his unluck Aura (which for the uninitiated is a 20ft always on aura. That gives permanent misfortune as per the witch hex)** spoiler omitted **
We had pre-created our characters
Ancient Dragon Master |
"Very First" is stuff like Chainmail and Blackmoor. It's ... disappointing.
1st ed AD&D is what you're looking for. Compared to current standards 1e psionics, bards and the make-your-own-artifacts section of the DMG stand out. The random dungeon generator is hilarious if you have enough graph paper or its digital equivalent.
AC has both a floor and a ceiling. Best possible AC no matter what is -10. Very few critters have an AC that good, very few. Dragons had but 8 age categories. Compared to critters with energy drain, dragons are vastly preferred. Evil clerics could turn - and at high enough level against a lower level character - disrupt - i.e, obliterate - Paladins. Conversely good clerics could turn and possibly disrupt what are now 'evil outsiders' and the like. Classes have level titles. "Name level" is when you have a gaggle of followers show up, you earned xp for gold pieces AND For killing the stuff with the gold. (Yet another reason you'd rather fight dragons than energy draining undead - dragons have hoards, spectres don't, usually).
Clerics cast spells of no higher than 7th level. Druids had to engage in duels to advance in level past a certain point. High level druids could simply walk to the elemental planes for a picnic. Wild shape as a thing did not exist, not like we're used to it. Monks were borderline hopeless as it took absurdly good ability scores to qualify ... and you did not get to apply most of them to the character. 17th level monk was the cap, had to fight other monks to keep their level and capped out at 18d4 HD. However, they could - with a bit of a hot die - utterly crush the enemy in barehanded combat. IIRC they have a flat d% chance to just simply kill a target per-hit. Grandmaster of Flowers I've earned once.
Pick up the PDFs online somewhere reputable. It's eye opening when comparing then to now. :)
I picked up OSRIC (probably not reputable) and it is missing the weapon speed tables (sadly)
I'm probably going to pick up a actual copy and force my gaming group to playThe Mad Comrade |
The Mad Comrade wrote:I picked up OSRIC (probably not reputable) and it is missing the weapon speed tables (sadly)..."Very First" is stuff like Chainmail and Blackmoor. It's ... disappointing.
1st ed AD&D is what you're looking for. Compared to current standards 1e psionics, bards and the make-your-own-artifacts section of the DMG stand out. The random dungeon generator is hilarious if you have enough graph paper or its digital equivalent.
AC has both a floor and a ceiling. Best possible AC no matter what is -10. Very few critters have an AC that good, very few. Dragons had but 8 age categories. Compared to critters with energy drain, dragons are vastly preferred. Evil clerics could turn - and at high enough level against a lower level character - disrupt - i.e, obliterate - Paladins. Conversely good clerics could turn and possibly disrupt what are now 'evil outsiders' and the like. Classes have level titles. "Name level" is when you have a gaggle of followers show up, you earned xp for gold pieces AND For killing the stuff with the gold. (Yet another reason you'd rather fight dragons than energy draining undead - dragons have hoards, spectres don't, usually).
Clerics cast spells of no higher than 7th level. Druids had to engage in duels to advance in level past a certain point. High level druids could simply walk to the elemental planes for a picnic. Wild shape as a thing did not exist, not like we're used to it. Monks were borderline hopeless as it took absurdly good ability scores to qualify ... and you did not get to apply most of them to the character. 17th level monk was the cap, had to fight other monks to keep their level and capped out at 18d4 HD. However, they could - with a bit of a hot die - utterly crush the enemy in barehanded combat. IIRC they have a flat d% chance to just simply kill a target per-hit. Grandmaster of Flowers I've earned once.
Pick up the PDFs online somewhere reputable. It's eye opening when comparing then to now. :)
You might be able to stumble across the HackMaster 4th edition books in a used book store for cheap. That, if you're of the mind, is absolutely worth playing as a nod/parody to 1e/2e.
avr |
If you want to see pdfs of the original D&D books search for 'original D&D'. They're on drivethrurpg for a start. It's only half the story though, until AD&D codified it a bit more the state of the rules was in flux between magazine articles in a way you probably can't imagine. And house rules, though those continued into AD&D and later.
@ Sirthugsalot, Chartmaster was the usual derogatory term for Rolemaster that I heard.
Volkard Abendroth |
1 person marked this as a favorite. |
avr wrote:Sir Thugsalot wrote:102. GM: "Guys, I've decided to put our current campaign on hiatus for a month because I want to try running an old-school game using these awesome Rolemaster 1st edition manuals I found for like next to nothing at Half Price Books!"Those started off as crit tables for D&D.I remember there being an entire freakin' 8.5"x11" sheet of paper tabulating all the possible damage results for a knife. (It was derisively labeled "Rulemaster" for a reason.)
Whomever designed that system should be burned at the stake.
Every weapon in Rolemaster has its own full page table.
Best game system ever.
Dragonborn3 |
3 people marked this as a favorite. |
102) The party hears a kid, in passing, talking about how his Uncle Hastur said if his class could put on a really good production of The King In Yellow the whole family would come to it.
Said kid was going to be my backup character for a Mutants & Masterminds game where we played high schoolers(like Spiderman). Never got to play him though. :(
Selvaxri |
1 person marked this as a favorite. |
102> "Okay folks, here's your NPC tagalong for this adventure. She's an alchemist."
>Okay, so- what discoveries does she have?<
[Lists off several discoveries, none of which are bomb related nor Infusion.]
>What does she even do?<
"She's a Preservationist. All her prepped extracts are of the Summon Nature's Ally variety."<
>Okay... Atleast she has her bombs.<
"Actually, no... she has a familiar, and not a tumor one."
>She's got a Homonculus?! Why is she coming with?!<
Promethian Preservationist ftw!
Ravingdork |
102) The party hears a kid, in passing, talking about how his Uncle Hastur said if his class could put on a really good production of The King In Yellow the whole family would come to it.
Said kid was going to be my backup character for a Mutants & Masterminds game where we played high schoolers(like Spiderman). Never got to play him though. :(
Haha, that's awesome.
The Mad Comrade |
3 people marked this as a favorite. |
102. "Good news everyone! I've finally decided to put my Linguistics degree to good use. I trust you were all able to download and read through the Noriato grammar and lexicon PDF I sent. Ehem. Our story begins--or, as I should say henceforth: Kenoth ka var, nuhenu narateen..."
One does not merely language into a tableflip. ;)
Tableflip McRagequit |
2 people marked this as a favorite. |
quibblemuch wrote:102. "Good news everyone! I've finally decided to put my Linguistics degree to good use. I trust you were all able to download and read through the Noriato grammar and lexicon PDF I sent. Ehem. Our story begins--or, as I should say henceforth: Kenoth ka var, nuhenu narateen..."One does not merely language into a tableflip. ;)
Aynalu darun, kvat HRRRRGGHH!!
Daw |
4 people marked this as a favorite. |
The Mad Comrade wrote:Aynalu darun, kvat HRRRRGGHH!!quibblemuch wrote:102. "Good news everyone! I've finally decided to put my Linguistics degree to good use. I trust you were all able to download and read through the Noriato grammar and lexicon PDF I sent. Ehem. Our story begins--or, as I should say henceforth: Kenoth ka var, nuhenu narateen..."One does not merely language into a tableflip. ;)
^-^ According to the experts, it would appear that, yes, it does merely language Ito Tableflip.
baldwin the merciful |
1 person marked this as a favorite. |
102: From my current online Rappan Athuk game. This just happened a couple days ago.
Party: The party's sorcerer inadvertently kicks the chalky outline of the protective circle.
DM: Oops
This horned, winged, wolf-headed demon has bone-white flesh onto which have been riveted plates of spiky armor.
Gallu (Warmonger Demon) CR 19
Perfect Tommy |
103.. Disjunction on an artifact.. Well.. thats gutsy...
Played:
Chainmail
Tunnels & trolls
Elfquest
RoleMaster
Authentic Thaumaturgy
Gamma World
Traveller
Gurps
Fantasy Trip
Fantasy Hero 2nd edition best.
Elric of Melniborne (although I think it was called something else)
Warlock (Best non Vancian wizard system ever)
Call of Cthulhu
And I still prefer AD & D.
Daw |
Piranha Demons were bad. Dave was a very, very intense GM.
Silver Slythe were worse, they were rather slow, nearly unkillable slug creatures that would follow you forever.
Worst, of course was a spider, the Spiga. Dave loved his spiders.
"From out of the forest, brushing the smaller trees aside, you see a spider, it's head and body are nearly 50 feet long. Its metallic chitin isn't even scuffed by the trees. It is casting ...."