doc the grey |
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Now I know this is a stupid question but seriously what would a character with 20 levels in commoner be in a pathfinder world? Like I can figure out what an expert, warrior, or aristocrat could be theoretically be if they went 20 levels in their NPC class but for the life of me I cannot fathom what that looks like for a commoner. Is he like a peasant king, the penultimate farmer, what is he?
If anyone has any ideas let them fly I'm kind of interested to see what people come up with.
CalebTGordan RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32 |
Vod Canockers |
Farmer, Laborer, Beggar, etc.
He is the guy that is always there to do his job, and do it well, but doesn't go beyond what his job is. The guy at the inn that makes the stew, but if the guy cooking the roast is sick, don't expect him to try to cook the roast, he just makes the stew.
Or he's the guy with 20 levels of Commoner and 1 skill rank in 20 different Professions and Crafts. He can do a lot of things, but is only so-so in any of them.
CalebTGordan RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32 |
Marco Polaris |
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I agree with the Pale Grin. A 20th level commoner is someone who has survived incredible circumstances and accomplished amazing things with little more than incredible luck and powerful friends. It's not an uncommon trope in fantasy--you could even argue that most of the hobbits from Tolkien's work are just very lucky commoners and experts who racked up a lot of levels over the coarse of the adventure, but never picked up much formal training of any sort.
Bandw2 |
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The most common man in the world.
and we're talking about mythic levels of commoness here, if in RL highest leveled people are like level 4, this guy would be common beyond belief.
seriously though, he'd be very skilled, at like one thing. like an ultra otaku.
OR, he'd be that guy who had like jobs in 6 or 7 different career fields.
Blindmage |
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Back in 3.5 we played a lvl 21 game.we had a knight who ruled a kingdom, the high priest of a god, an archmage, and me, the lvl 21 commoner.
All the nobles, and hight level people treated me like a common serf, I was nothing, no titles, just a farmer, cook, miner, the ignored me and were angered by my presence, the common folk on the other hand, spoke of me in hushed tones of wonder, myths of the serf that stood against his evil lord, with the help of some mighty adventurers, and went back to care for his village. If course it was all just tales, and the description changed from telling to telling.
Because everyone else was so....noble/high standing, they could never actually talk with the common folk in villages and such, it just wasn't done, the villagers would bow and be oh so respectful but clam up in fear of these people who's power rivalled the gods.
My character would go into wherever a few days in advance and talk with the commoners, the barkeeps, the stable hands and groomsmen, learn things that the higher society world just didn't know. Things like how a new colt was born...wrong and was killed, it scared the villagers, but the barons and lords didn't even give it a thought, the meaningless superstitions and fears of the poor and such..
It was actually really fun!
Bandw2 |
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The guy who doesn't know any magic, and isn't particularly skilled in the martial arts, and hasnt seen even a quarter of the things you have by level 3...but he's just such a tough SOB he can kick your ass throughout the vast majority of your adventuring career.
you just described a 10th level fighter or expert... because they'd be just as good at the 20th level common at things. no we have to go deeper.
RDM42 |
The guy who doesn't know any magic, and isn't particularly skilled in the martial arts, and hasnt seen even a quarter of the things you have by level 3...but he's just such a tough SOB he can kick your ass throughout the vast majority of your adventuring career.
He still had the BAB of a tenth level fighter, and even if he's not overloaded with skills, still has seventy or more hp. Compared to the average Golarion resident, he actually is rather tough and skilled as a fighter, perhaps not compared to the average higher level pc, no, but ...
Friend of the Dork |
In a campaign we met a 20th level commoner once. He was famous for making the best apple cider in the Kingdom, and we went to his cabin to save him from bandits in the area. Once we got there, we fought the bandits and almost lost, while the Commoner saved the day to our surprise. We were later told by the DM that he was a 20th lvl commoner who haf spent almost all his feats on proficiencies and combat feats.
LazarX |
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Now I know this is a stupid question but seriously what would a character with 20 levels in commoner be in a pathfinder world? Like I can figure out what an expert, warrior, or aristocrat could be theoretically be if they went 20 levels in their NPC class but for the life of me I cannot fathom what that looks like for a commoner. Is he like a peasant king, the penultimate farmer, what is he?
If anyone has any ideas let them fly I'm kind of interested to see what people come up with.
It simply wouldn't happen period. Anyone earning that kind of exp would gravitate towards an adventuring class. The only reason Paizo extended the table past level 3 was for uniformity's sake.
Slime |
The village elder who isn't a leader but is still very respected.
That's close to what I once used (12th level) as the elder and most experience Camel Keeper in a Desert of Desolation 3.5 game. Not the owner of a pack, not a chief at all, not so strong, not so smart, not so nice but somewhat wise and everybody knew that he was the one to ask about camels and most everything that's 'camel-ish': it's milk, gear, meat and the deserts.
He was around 80-something and the players enjoyed the characters' presence in the stories.EntrerisShadow |
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I personally imagine Hodor from ASOIAF, but a bit more intelligent. No particularly useful skills, not really 'trained' in anything and no magical ability to speak of . . .
But simply a powerhouse. Seems nigh-unto invincible to the other common folk, but easily defeated by somebody with a bit of know-how, training, or mystical ability. (So, your typical level 8+ adventurer)
I mean, let's break it down with a typical stat array and capability:
STR: 14 (+1 Level)
DEX: 12 (+1 Level)
CON: 14 (12 +2)
INT: 10 (+1 Level)
WIS: 11 (+1 Level)
CHA: 10 (+1 Level)
Since most Commoners are peasants, laborers, farmers, etc. the most likely candidate for the stat boost would probably be CON. By either luck or inheritance, he would have come into a couple of magical items to represent a high NPC wealth. The actual 'value' part of his wealth would mostly go to hiring underlings, purchasing land, and paying for equipment. For giggles, let's give him a Cloak of Resistance +5 and his stat boosts would most likely be evenly divided as most of us - rather than focusing on improving one aspect - typically grow a little in all of them. To survive this long without any special skills, he's probably pretty beefy, so any feats not related to his profession are probably going to be those that represent a natural conditioning or predisposition to being hard to kill. I've also kept them to (predominately) General Feats to avoid too many prerequisites.
So how does this look ultimately?
Jon Everyman
Level 20 Commoner
HP: 140 (20d6 + 80)
AC: 12 T: 12 FF: 10
Melee: Unarmed Strike +12/+7 (1d3 + 2)
or
Club +12/+7 (1d4 + 3)
Ranged: Sling +11/+6 (1d4 + 2)
FORT: +15 REF: +12 WILL: +11
Feats: (10 + 1(Human)) Toughness, Endurance, Diehard, Improved Unarmed Strike, Skill Focus (Profession), Great Fortitude, Alertness, Fleet, Deft Hands/Deceitful/anything that gives a flat +2 bonus to some skills, Survivor, Catch Off Guard.
The last feat is a toss up, but I chose Catch Off Guard to represent his resourcefulness, despite not being formally trained in any actual 'weapons'. If you want to make him more of a brute, put the bonus in STR and give him Power Attack. (So 1d3 + 9. Absolutely brutal to a 1st Level anything) If you want to make him less of a combatant, take out the IUS, Catch Off Guard, and replace with Knowledge feats. His saves are godlike to an inexperienced would-be poisoner, but pretty weak for a typical level 20 adventurer. He is easy to hit, but good luck taking him down permanently.
Jeven |
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LazarX wrote:Its ok guys, this thread was rescued by captain no fun allowed, everyone move along
It simply wouldn't happen period. Anyone earning that kind of exp would gravitate towards an adventuring class. The only reason Paizo extended the table past level 3 was for uniformity's sake.
The Commoner can be an adventurer too. He'd just the useless guy who tags along behind the real heroes who do all the work, and mops up a share of the experience points as "part of the team".
He could fill lots of useful roles as well, like mule and clean-up guy (since you shouldn't leave lots of dead bodies just lying around all over the place).Jiggy RPG Superstar 2012 Top 32 |
Wheldrake |
Seems to me like a commoner would never reach 20th level without having branched off into an adventurer class. How would a farmer get the xp needed to even reach 6th or 10th?
Perhaps he was cursed with a long life and lived 500 years. Even then...
But it's a fun topic.
Jeven |
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Seems to me like a commoner would never reach 20th level without having branched off into an adventurer class. How would a farmer get the xp needed to even reach 6th or 10th?
Perhaps he was cursed with a long life and lived 500 years. Even then...
But it's a fun topic.
Much like Jar-Jar Binks, he's the annoying, useless guy who tags along behind the real adventurers and leeches experience points. So at the end of a grand quest you have 3 20th level heroes and the 20th level useless Commoner who just wouldn't go away.
Thomas Long 175 |
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Seems to me like a commoner would never reach 20th level without having branched off into an adventurer class. How would a farmer get the xp needed to even reach 6th or 10th?
Perhaps he was cursed with a long life and lived 500 years. Even then...
But it's a fun topic.
You can get past CR appropriate encounters without fighting them. All your points in diplomacy then skill focus and such?
Or sneak past them?
"How'd you get to level 20?"
"Oh bob its easy, I just ran past everything screaming."
The Human Diversion |
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One of those Old New Englanders that sits on the porch and is completely unfazed by everything.
"What'd them little fellers want, Frank?"
"Well, Bob, the one with the big ray gun asked for dee-rections to Pluto, but I done told him he needs to get back into space first and then worry about where he's goin'"
"Ah'yup."
"Looks like rain later, huh?"
"Ah'yup."
HaraldKlak |
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Seems to me like a commoner would never reach 20th level without having branched off into an adventurer class. How would a farmer get the xp needed to even reach 6th or 10th?
Perhaps he was cursed with a long life and lived 500 years. Even then...
But it's a fun topic.
Actually he is just the common sort of farmer, who have been plagued with rats on his farm. Not enough to call adventurers to clean up, and he doesn't have a cat. But there is always enough of them, for him to kill 5 rats in solo combat each day.
Having worked his farm for 20 years, with an average of 5 rats killed every day, he has gotten enough xp for him to reach lvl 20.