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I was working on an adventure with an encounter with a globster and came to the understanding that they can just reproduce forever. 1 can only reproduce once per day but the one they create can do it immediately after ingesting enough food and so on and so forth.
Any good reason why they don't just propagate forever?

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The globsters are all killed by the shadows, specters, wights, and wraiths that took over the world.
Also, someone threw brown mold into the Elemental Plane of Fire, turning it into the Elemental Plane of Brown Mold.
Congratulations. You have unseated the former winner and become the current winner of the thread.

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They need to eat the equivalent of a family every day to do it? Most living creatures don't stand by and watch you do that, they run, fight, or whatever.
It doesn't have to be intelligent creatures. It can be any 4 medium creatures or equivalent. So 8 smalls, 16 tinies, 32 diminutive, or 64 fines. They have a swim speed of 40 and they are mind;ess, this is their only way of reproduction so they don't care if they take 1d6 damage. 1 globster becomes 2, then the next one consumes and creates and so on. They can just swim around eating and vomiting, eating and vomiting, eating and vomiting until it isn't an ocean, it's a globsterpocalypse

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Any good reason why they don't just propagate forever?
Globsters don't have an intelligence score, and have no capacity for learning or reason. And they're oozes. So they mostly just float around eating whatever happens to get close to them. They aren't even animals with instinctive drives, they're literally mindless.
Also, the description says they can reproduce after consuming four medium sized creatures but it doesn't say those creatures carry over from day to day.
So I imagine areas where globsters exists quickly become devoid of food and develop a reputation among intelligent underwater critters as a place not to go.

lemeres |

Brian Darnell wrote:Any good reason why they don't just propagate forever?Globsters don't have an intelligence score, and have no capacity for learning or reason. And they're oozes. So they mostly just float around eating whatever happens to get close to them. They aren't even animals with instinctive drives, they're literally mindless.
Also, the description says they can reproduce after consuming four medium sized creatures but it doesn't say those creatures carry over from day to day.
So I imagine areas where globsters exists quickly become devoid of food and develop a reputation among intelligent underwater critters as a place not to go.
Oh, areas with globsters are full of food. Just that it is roadkill flavored jello for the bigger, nastier beasties that lie beneath the waves. So essentially, it is a mix of both dwindling food sources and increasing number of predators, made all the worse that they are just mindless jellyfish basically, and as such they can't solve the problem.
Plus, due to the heavy connection with the sea in the bestiary entry, you can also assume that they are rather reliant on a saltwater environment. Not that they'd just up and die in fresh water or land, but they likely cannot really THRIVE. It might be an interesting adventure seed though, having an encroachment of a new, more adaptable breed that are devastating a swamp (and with both ecological and possibly economic interests in the area, you could find lots of shadowy forces that might have had a hand in this shift in habitat)

Malwing |

Considering all the monsters from Bestiaries 1-4 and the amount of players that become ravenous murder-hobos, Adventure worlds seem like a very dangerous place no matter what you are (excluding tarrasques or something) They probably at too high of a rate to be a real threat.
Honestly they need to eat it's mass in order to produce another one of itself once per day, that's nothing compared to how some things on regular ole earth reproduce. One good natural predator and globsters are no real problem.

Finlanderboy |

A better question is how wraiths do not conquer the world.
They are intelligent. I do not see what one does not sneak from town to town at night draining a family to create an army of spawn. They can live under the ground and know whenever life is above them.
Heck I would go kill an army or orcs. They they live in the darkness and thus make easy targets.

Evil Midnight Lurker |

Globsters don't have an intelligence score, and have no capacity for learning or reason. And they're oozes. So they mostly just float around eating whatever happens to get close to them. They aren't even animals with instinctive drives, they're literally mindless.
Mindless doesn't mean "immobile and unresponsive," it actually means "(governed absolutely by) instinctive drives." I.e. mindless vermin, aka insects. Bees don't just sit there and wait for flowers to happen by.

lemeres |

Aberrant Templar wrote:Globsters don't have an intelligence score, and have no capacity for learning or reason. And they're oozes. So they mostly just float around eating whatever happens to get close to them. They aren't even animals with instinctive drives, they're literally mindless.Mindless doesn't mean "immobile and unresponsive," it actually means "(governed absolutely by) instinctive drives." I.e. mindless vermin, aka insects. Bees don't just sit there and wait for flowers to happen by.
But jellyfish do. I know I keep on going with that term, but really, it is the first thing I think of when you say "sea ooze".
Really, we are now just getting down to the ecological niches and hunting strategies of fictional predators. While we could cite real world examples all day, it is next to impossible for us to come to a conclusion ourselves. Admittedly, trying to get developer commentary is fairly close to the official reason for why this part of the board is here, but meh.
I will say that I thought that "mindless and only eats whatever it happens to come across" is fairly much the defining nature of most oozes. But I have little experience with them.

Scavion |

A better question is how wraiths do not conquer the world.
They are intelligent. I do not see what one does not sneak from town to town at night draining a family to create an army of spawn. They can live under the ground and know whenever life is above them.
Heck I would go kill an army or orcs. They they live in the darkness and thus make easy targets.
Truly questions to ponder.

Googleshng |
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A better question is how wraiths do not conquer the world.
They are intelligent. I do not see what one does not sneak from town to town at night draining a family to create an army of spawn. They can live under the ground and know whenever life is above them.
Heck I would go kill an army or orcs. They they live in the darkness and thus make easy targets.
The real problem here, and really, with most of these "why doesn't monster X convert the whole population of the world into monster Xes?" is the complete and utter lack of incentive.
Wraiths don't want to make more wraiths, nor do they actively seek to end all human life. They don't really actively seek to do anything. Like most undead really, the main thing they want is to be left alone and go sulk in the corner. They just really really can't stand living people invading their personal space, and will do their best to kill them when they do.
Similarly, globsters don't have much incentive to do more than eat what wanders by where ever they happen to hang around.
And all these population explosion threads have the issue that someone or something way tougher is eventually going to have their lifestyle impacted and intervene.

MattR1986 |
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The waiting in a 10x10 room thing and globsterpocalypse made me lol.
And to answer the question in a less humorous fashion, it could be assumed that Golarion follows the normal rules of ecology like anywhere else. Creatures have instincts to survive but there are usually natural predators to keep them in check, limitations of breeding, shorter lifespans, or instincts that make sure they don't overwhelm an ecosystem. At some point bunnies stop humping. Globsters probably don't get that hungry, or as happens in nature, what happens when you have an overabundance of a keystone (top predator) species? Competition becomes greater and with less food starvation occurs to balance out the ecosystem. Nature will find a way to keep itself balanced, or at least, it will in a pre-industrial environment like Golarion.
As for Wraiths, as was mentioned, intelligent creatures still have their own motivations. Wraiths are usually kind of emo and want to be left alone. Not to mention the factor of self preservation. If you start making too big of waves you know that 18th level murder hobo is going to hear about it and come in to collect that last few hundred XP he needs to level!

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Evil Midnight Lurker wrote:Aberrant Templar wrote:Globsters don't have an intelligence score, and have no capacity for learning or reason. And they're oozes. So they mostly just float around eating whatever happens to get close to them. They aren't even animals with instinctive drives, they're literally mindless.Mindless doesn't mean "immobile and unresponsive," it actually means "(governed absolutely by) instinctive drives." I.e. mindless vermin, aka insects. Bees don't just sit there and wait for flowers to happen by.But jellyfish do. I know I keep on going with that term, but really, it is the first thing I think of when you say "sea ooze".
Really, we are now just getting down to the ecological niches and hunting strategies of fictional predators. While we could cite real world examples all day, it is next to impossible for us to come to a conclusion ourselves. Admittedly, trying to get developer commentary is fairly close to the official reason for why this part of the board is here, but meh.
I will say that I thought that "mindless and only eats whatever it happens to come across" is fairly much the defining nature of most oozes. But I have little experience with them.
Lemeres described it better than I did. But yes, globsters strike me more like jellyfish than vermin. They're non-intelligent oozes that live in the sea.
Anyway, the term "mindless" in pathfinder doesn't necessarily mean "governed by instinctive drives". It can, but as a game term it covers vermin, oozes, and also some constructs and undead. Monsters with the Animal type, with instinctive drives to eat and reproduce, aren't mindless. Vermin are odd, since it covers some creatures that would have those same instinctive drives, but also creatures that are part of a hive with no individual dive to do anything except be a tiny cog in a larger hive machine.
So you can't really go by the dictionary definitions for the words "mindless" and "vermin" when discussing their game usage. It's a good starting point, but the game terms are somewhat ... broader. Ultimately "mindless" just means "this creature does not possess an intelligence score".
Personally, I like the idea that globsters need to eat 4 medium sized creatures within a single 24 hour period in order to reproduce. Otherwise they finish digesting whatever they ate and have to start again. And since they have no specific drive to reproduce, they aren't really going to be going out of their way to eat more creatures once they're digesting something. Which means the only time they reproduce is when they accidentally end up in an area with plentiful food (an entire school of fish got a little too close), or when plentiful food seeks them out (a group of sea elves explore the wrong tunnel).
As for spectral undead taking over the world, even intelligent undead are tormented souls trapped forever in the shadowy nether between life and death. They probably don't perceive the passage of time the way living people do (it's hard to make plans when you can't keep track of what day it is), and they are probably haunted by confusing memories of their past life and strange inhuman urges that non-undead cannot fully comprehend. Most undead don't try and take over the world because their undead state and altered perceptions give them blue and orange morality where things that are seemingly rational to us (create a bunch of spawn and conquer the world!) do not compute.

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Aberrant Templar wrote:Brian Darnell wrote:Any good reason why they don't just propagate forever?Globsters don't have an intelligence score, and have no capacity for learning or reason. And they're oozes. So they mostly just float around eating whatever happens to get close to them. They aren't even animals with instinctive drives, they're literally mindless.
Also, the description says they can reproduce after consuming four medium sized creatures but it doesn't say those creatures carry over from day to day.
So I imagine areas where globsters exists quickly become devoid of food and develop a reputation among intelligent underwater critters as a place not to go.
Oh, areas with globsters are full of food. Just that it is roadkill flavored jello for the bigger, nastier beasties that lie beneath the waves. So essentially, it is a mix of both dwindling food sources and increasing number of predators, made all the worse that they are just mindless jellyfish basically, and as such they can't solve the problem.
Plus, due to the heavy connection with the sea in the bestiary entry, you can also assume that they are rather reliant on a saltwater environment. Not that they'd just up and die in fresh water or land, but they likely cannot really THRIVE. It might be an interesting adventure seed though, having an encroachment of a new, more adaptable breed that are devastating a swamp (and with both ecological and possibly economic interests in the area, you could find lots of shadowy forces that might have had a hand in this shift in habitat)
This is the answer I'm going to use.

Tormsskull |

I can't help but think these creatures were inspired by this: Link
Forewarning - link is to a horror movie, scary scene.

Desidero |

Why don't wizards break the world? From reading these forums it's been made abundantly clear to me that mid-level wizards can casually break the universe as they please, you would think that all these mind reading, future seeing, teleporting, invisible, monster spawning, infinite water producing, explosion spewing pointy-hatted scholars would at least disrupt local social structure and politics.

aegrisomnia |
Any good reason why they don't just propagate forever?
Well, maybe they do. As I think was already pointed out (coming back to this thread after a break), as long as something's killing them at a sufficient rate, the population will be controlled. What kills them, though, I wonder? Hmmm... sounds like an AP in the making.

Jaelithe |
Perhaps all these things that can "break the world" keep each other in check.
And most anything that could "break the world" would do very well—until all the other things that can "break the world" realized one in particular was making a move to do just that ... and it would quickly find itself either returned to its proper place, or made extinct by its now irritated peers.

lemeres |

Abraham spalding wrote:Water Dependency is one reason.1. Find globster(s).
2. Transport to the elemental plane of water.
3. ???
4. Profit!
Firstly, I think Abraham Spalding just got the most on the nose answer for why they don't eat the "world". Not answering why they didn't eat everything in the sea and everything 20 miles inland (math=miles per hoursx time spent going out on round trip)...but eh.
And Aegrisomnia: that is a better plan than most BBEGs come up with.

Franko a |

Why don't wizards break the world? From reading these forums it's been made abundantly clear to me that mid-level wizards can casually break the universe as they please, you would think that all these mind reading, future seeing, teleporting, invisible, monster spawning, infinite water producing, explosion spewing pointy-hatted scholars would at least disrupt local social structure and politics.
becuase breaking the world is so expensive,
Becomming BATMAN you almost have to have very rich parents.
Alex Smith 908 |
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They have water dependency and thus cant really do anything on land. Everything in the sea tends to have super high CR (kraken, aboleth, etc) compared to them. Even great whites can win a fight with a globster about 1/4 of the time.
I assume in any setting that actively has them though keeping globsters out of sewers, reservoirs, canals, and local lakes would be a huge priority. You could construct whole organizations based around keeping globsters and other oozy menaces from infesting inland water supplies. Think like the guys who hunt down skaven in warhammer fantasy.

lemeres |

Well, while water dependency is definitely a limiting factor, and there are likely instincts to stay near the water since these things are no where near smart enough to find their way home (unless scent traits?), but it is not entirely crippling. I mean, as an ooze, it has a fair constitution score, and as such it can stay out of water for 20 hours.
Anyway Archomedes, that is an interesting point. I'd question whether that is a misprint forgetting the blindsight...but it vaguely does seem like it could be an interesting part of their ecology.

cmastah |
Not to push the issue but here are images from the manga bio meat nectar where you do essentially have the globster invasion:
This nasty old lady was kind enough to give us a look under the hood before biting the big one
Interesting note, prior to their escape from the facility they were being kept in, they were being used as a cheap food source. Because these creatures eat everything except for glass and metal, they were also being used to get rid of waste.
If my memory serves me correctly, the manga was thankfully safe for work (SFW).