help me get out of HELL!!!


Advice

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ok lets say my last session didn't go so well and I find my self on the 1st layer of hell i'm a 14th lvl paladin and i'm naked....any help would be great><>


don't use all your smights on the first devil you see

Contributor, RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4

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Thomas, A wrote:
don't use all your smights on the first devil you see

Very good advice. Save that last smite for youself. :-)


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Propose an alliance to take the fight to the forces of chaos.

Depending on setting, they might hate demons more than you.


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Walk up to that first devil, and tell him "I need your boots, your clothes, and your motorcycle".

Liberty's Edge

Anonymous Visitor 163 576 wrote:
Walk up to that first devil, and tell him "I need your boots, your clothes, and your motorcycle".

You win one Interwebz


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On a more serious note don't forget to take his sunglasses ...

And we're you in a group? Does your party know you've gone missing and if so do they know where you are? And if not are they likely to figure it out and come looking any time soon?


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Convert to Asmodeous repent later :)


Yea kill a devil and become a hellknight :p but get a club and find a good place to hide unitl you 1) your party finds you, 2) die, 3) find a way out, or 4) become evil and join them. Thats your choice's

Silver Crusade

Which level?

You might need a parka. Or you might need to dodge the fireballs.

...don't drink or eat anything unless you check it with d-evil.

Don't sign anything.

Try to get someone to banish you.


As you are all alone... i really dont know. Be sneaky for a bit? I mean, most everybody there is going to want to kill you, so stay discreet, try to get some items, and pray your party is trying to help you out. Still, either your DM doesnt want you to live (which is possible) or he'll give you a way out. Just be careful, dont risk your life too much and be patient.


Your DM is trying to kill you if he sent you there, naked and alone. Or at least make you fall.

Might as well just bend over and kiss your ass goodbye.


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There are likely to be bones of some kind lying around. Find a devil that uses weapons, smite and take it out, then take its weapon. No matter what that weapon is, since you're 14th level it'll be treated as good aligned, even when you're not smiting. That'll be a plus. If you chose the mount option of the divine bond then you've got transportation. I'd start looking for a portal out.

RPG Superstar 2012 Top 16

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You're 14th level. Start looking through the paladin spells for useful stuff.Suprise him with your ingenuity.

==Aelryinth


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As I have come to understand it, there are quite a few people in hell who would rather not be there. Maybe look for some of them, see if you can work something out? Maybe seek out a soul who has not gone mad with eternal torment, yet, who cannot escape himself on account of ... well... being consigned to hell, but who might be able to help someone who has just been gated/teleported/called/whatever there, in exchange for some help, once you get out?

As a paladin, you unfortunately radiate good, which is gonna make you stand out like a sore thumb. Not much chance of going unnoticed.

You could try to walk into the first infernal city you spot, walk up to a devil, and ask it to its face, where you can find the one who rules the domain you walk in. Then present yourself, and apologize for intruding in his domain, but you are unfamiliar with the territory, then ask for permission to conduct your business in his realm, as long as you don't interfere with his business. If you can get such a deal going, you should be able to avoid getting wolf-packed by hordes of lesser devils, trying to score themselves some pally-blood.

-Nearyn


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Start killing..... don't stop till the place is empty


the real question is what did you do to your GM for him to do this to you?


Find the biggest devil you can, and promise to work with him to defeat the devils bigger than him in return for a way out. Deal with the devil miiigggghhhttt be contrary to Paladin codes, but should be easily swung with a little thinking.


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With regard to making a deal with a devil, it seems there is more than a little merit there:

CRB Paladin Section says wrote:
Associates: While she may adventure with good or neutral allies, a paladin avoids working with evil characters or with anyone who consistently offends her moral code. Under exceptional circumstances, a paladin can ally with evil associates, but only to defeat what she believes to be a greater evil. A paladin should seek an atonement spell periodically during such an unusual alliance, and should end the alliance immediately should she feel it is doing more harm than good. A paladin may accept only henchmen, followers, or cohorts who are lawful good.

So it seems to me that this is a VERY exceptional case. If you can strike a bargain with a devil, eliminating a rival while you are around or something, maybe you can get them to banish you.

Frankly, the "how" is not so important. A GM shouldn't put you in a position like this unless they are willing to work the story a bit to make sure that you have options. So in essence you would be proposing potential adventure hooks.

Furthermore, it should be clear that either you are going to have to keep going it alone or somehow bring your friends into play. Perhaps you have to accept a geas from the devil in exchange for a banishment, doing something in its service in Golarion.

Heck, I'm over here taking notes for my own group. I like the possibilities here. :)


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As it just so happens, I had the pathfinder wiki opened to hell already...

... er, no particular reason why. Nope. None at all. Move along.

ANYWAY, based on your situation, I can assume one of the following is true. Please inform me on all (if any) that apply:

1) your GM hates you
2) you're starting a new campaign
3) your GM expects you to die (may or may not overlap with "1")
4) (unlikely) you are part of a group and have been separated somehow
5) (more likely) you are in a solo game
6) you are expected to "get <'the hell'> out of there"
7) you are expected to go "down"
8) you are expected to complete a specific mission
9) this is something of a joke campaign

These are not necessarily exclusive to each other. Any or all could apply.

In any of these, there are some basic options. If you provide more specifics (how you got there, what you're doing there, the tone and nature of the game) we can give better advice, but let's go with this stuff, first.

Presuming you are playing a typical Pathfinderverse, you are currently on Avernus. If this is not true, please let us know, and be aware that much of this may not apply. Use Knowledge checks (especially knowledge (planes) if you have it or knowledge (religion) to cover archdevils, though not the Hells itself).

Pathfinderwiki wrote:
The first layer, Avernus, ruled by Barbatos, is a volcanic wasteland where souls assemble, are judged, and are sent to their appropriate layers for eternal punishment.

Barbatos is a shifty, no-good made of pure malice and awful. His portfolio is: Gateways (this looks promising for you!), Animals (it doesn't really apply), and Corruption (Run awaaaaayyyy! RUN AWAAAAAAAAYYYYYY!).

So, he's NOT the man you want to be dealing with, because his entire schtick is to corrupt people. Also, his title "the Demon Friend" means you aren't likely to gain a lot of ground if you recruit for a blood war type thing. (Also, he took an entire world's collective of souls and turned them into the first Barbazu devils as a bribe to get his current position. The guy sucks.)

In addition to Bearded Devils (Barbazu, mentioned above), Chortov devils are common. So get some protection right away.

The second layer is Dis ruled by Dispater. While still awful, this is pretty much your best bet for any sort of workable alliance. Although not clarified in the wiki link, there are many who interpret Dispater to be the most honorable and reasonable of all the Devils. The "least evil" as it were (of course, that's not saying much, and he's totally still evil). Partially that's due to him actually being the father of an Empyreal Lord, partially that's due to other bits of lore that are hard to codify and clarify out of context.

So you will want to (ultimately) head to his layer. In order to do so, you'll have to either ply the River Styx (as opposed to the band, Styx) or find a Hellmouth to switch layers. Incidentally (though you'd be using a very different Hellmouth than the one that allows you to switch layers) both of those are methods of leaving, as well. Exceedingly dangerous, either way.

On that note...

Aelryinth wrote:

You're 14th level. Start looking through the paladin spells for useful stuff.Suprise him with your ingenuity.

==Aelryinth

This is really good advice. Take a hard look at your class features and your spell list (presuming you have the latter).

If you're a standard paladin, you should have three 1st level spells, two 2nd level spells, one 3rd level spell, and one 4th level spell per day, plus bonus spells per day based on your (presumably high) Charisma.

Nearyn wrote:

As I have come to understand it, there are quite a few people in hell who would rather not be there. Maybe look for some of them, see if you can work something out? Maybe seek out a soul who has not gone mad with eternal torment, yet, who cannot escape himself on account of ... well... being consigned to hell, but who might be able to help someone who has just been gated/teleported/called/whatever there, in exchange for some help, once you get out?

As a paladin, you unfortunately radiate good, which is gonna make you stand out like a sore thumb. Not much chance of going unnoticed.

You could try to walk into the first infernal city you spot, walk up to a devil, and ask it to its face, where you can find the one who rules the domain you walk in. Then present yourself, and apologize for intruding in his domain, but you are unfamiliar with the territory, then ask for permission to conduct your business in his realm, as long as you don't interfere with his business. If you can get such a deal going, you should be able to avoid getting wolf-packed by hordes of lesser devils, trying to score themselves some pally-blood.

-Nearyn

This is some excellent advice, especially the last bit. Just don't make it Barbatos. *Shivers*

Anonymous Visitor 163 576 wrote:
Walk up to that first devil, and tell him "I need your boots, your clothes, and your motorcycle".

Secretly, of course, this is the best advice. Since there are a lot of bearded devils around, you can definitely get a free glaive, and, in the pathfinder wiki link I provided earlier, they're wearing clothes and armor of a rudimentary sort, so... yeah.

Just make sure he doesn't have too many friends.

EDIT: I almost forgot!

In Avernus, you're in the same layer as Achaekek! While he's a horrible, horrible monster, if your character is a human royal you may be able to talk to him without getting killed. If, on the other hand, you're interested in taking on a "job" for him, that might get you out, too. That job? Well, slaying a false god - a certain mortal who wants to usurp the rightful place of divinity - of course. Although he might just eat you or something. Or have one of his minions, followers, or lesser creatures do it. So, you know.


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Tacticslion wrote:

As it just so happens, I had the pathfinder wiki opened to hell already...

... er, no particular reason why. Nope. None at all. Move along.

Why were you really there?


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Step 1: Read Dante’s Inferno.

Step 2: Tell anyone who sees you that you’re making an inspection of Asmodeus’s realm on behalf of the other lawful gods. Demand guides and safe passage. You spent skill points on diplomacy, intimidate and bluff, right?

Step 3: Make an inspection of Asmodeus’s realm on behalf of the lawful gods. (What, did you think I was telling you to lie?) Without actually saying it, give all the devils you meet the distinct impression that what you observe will get back to Asmodeus--watching them fawn over you will be amusing.

Step 4: Make an inspection of interplane gateways part of your tour. When you get to one leading back to your homeworld, hustle your butt through it.

Step 5: That thing you did that got you in this situation? Don’t do it again.


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If you were called there, you have to be very careful.

If you were summoned there, then just commit suicide, you are not really dead (as per the summoning subsection of the conjuration school) and will reform on the material plane (your home) within 24 hours.

Find out which happened to you might be a tertiary priority though.

1) Food/Drink
2) Shelter
3) Survive
4) Profit.


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Claxon wrote:
Tacticslion wrote:

As it just so happens, I had the pathfinder wiki opened to hell already...

... er, no particular reason why. Nope. None at all. Move along.

Why were you really there?

What? What could you possibly be talking about! I have no idea! These baseless accusations are an outrage! I... I... I didn't do anything! Nothing! I especially don't ever plan on my players going there or anything! Nope! Not I! You can't prove a thing! You'll never take me aliiiiiiiiiiiiiiiiiiiiive!


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lifeless wrote:
ok lets say my last session didn't go so well and I find my self on the 1st layer of hell i'm a 14th lvl paladin and i'm naked....any help would be great><>

Assuming you have your holy symbol, or a spare stashed on your mount (possibly with other gear) that you could summon. Try:

1.) Find a Chaotic or evil creature not from that plane (devils from other levels will work).

2.) Intimidate/coerce it into your plan (preferably a small one)

3.) cast Paladin's sacrifice on the creature getting it to intentionally fail it's save.

4.) cast Dispel evil/chaos on the creature again intentionally failing save to which the effect gets transferred to you and you get driven back to your home plane.


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Step 1: tell your GM you are very, very sorry for hitting on or being hit on by their significant other / parent / sibling / some combination thereof.
Step 2: destroy any photographic , video or audio records of any incidents involved in Step 1
Bonus Round: stop mooching pizza / beer / booze / snacks / game books from your GM or gaming without permission.

-TimD


Whatever you do , DO NOT RUN !

Or rather do not run until really necessary then run like HELL


Anonymous Visitor 163 576 wrote:
Walk up to that first devil, and tell him "I need your boots, your clothes, and your motorcycle".

yes this will be the 1st thing I say


Tacticslion wrote:

As it just so happens, I had the pathfinder wiki opened to hell already...

... er, no particular reason why. Nope. None at all. Move along.

ANYWAY, based on your situation, I can assume one of the following is true. Please inform me on all (if any) that apply:

1) your GM hates you
2) you're starting a new campaign
3) your GM expects you to die (may or may not overlap with "1")
4) (unlikely) you are part of a group and have been separated somehow
5) (more likely) you are in a solo game
6) you are expected to "get <'the hell'> out of there"
7) you are expected to go "down"
8) you are expected to complete a specific mission
9) this is something of a joke campaign

These are not necessarily exclusive to each other. Any or all could apply.

In any of these, there are some basic options. If you provide more specifics (how you got there, what you're doing there, the tone and nature of the game) we can give better advice, but let's go with this stuff, first.

Presuming you are playing a typical Pathfinderverse, you are currently on Avernus. If this is not true, please let us know, and be aware that much of this may not apply. Use Knowledge checks (especially knowledge (planes) if you have it or knowledge (religion) to cover archdevils, though not the Hells itself).

Pathfinderwiki wrote:
The first layer, Avernus, ruled by Barbatos, is a volcanic wasteland where souls assemble, are judged, and are sent to their appropriate layers for eternal punishment.

Barbatos is a shifty, no-good made of pure malice and awful. His portfolio is: Gateways (this looks promising for you!), Animals (it doesn't really apply), and Corruption (Run awaaaaayyyy! RUN AWAAAAAAAAYYYYYY!).

So, he's NOT the man you want to be dealing with, because his entire schtick is to corrupt people. Also, his title "the Demon Friend" means you aren't likely to...

well my gm dose not hate me. I was running from some mages and was hit by a prismatic wall passed them all except the last one and randomly get sent to hell. we have been playing this for about a year now and my party was all split up and know have been pulled into hell as well. the good news is they arnt naked....(lvl 14 cleric, priest, inquisitor so we are all a big target here). as far as a plan im thinking make a ruckis till they kick us out..


Well, at least it's the whole party stuck in hell. Not a bad mission for level 14. Good luck.


Step one. Kill yourself. No, seriously. Kill yourself. Alternatively, go out in a blaze of glory by hurling yourself headlong into Hell and taking as many Devils as possible down with you.
Step two. Your party resurrects you. They won't have your body so they'll need True Resurrection. Hopefully they have the funds.


Re-quip yourself from the rest of your parties gear. You are still going to be the heavy hitter so get a weapon from the cleric or priest and some armor.

You will be operating at some disadvantage using secondary weapons and lighter armor but be grateful that you are not a fighter who dumped all his feats into one specific weapon type. The casters can rely on casting, buffing/healing you and using their secondary weapon (the one that gave you their primary one) if they get into melee.

Find some friendlies/lay of the land to get to a portal or buy some time to make/pray for one.

And kill every devil you meet before you get the hell out of there.

RPG Superstar 2012 Top 32

Hide, rest, and the next day get your cleric to prepare 3 banishment spells, or dismissal or whatever (don't have a book in front of me), and willingly fail your saves as he casts them on you guys first, and last on himself. Suddenly, you'll at least be on your home plane. Though if you're split up, it could be a problem...


awp832 wrote:
Step one. Kill yourself. No, seriously. Kill yourself.

Assuming suicide doesn't, well, condemn one's soul to hell…

Dark Archive

actually i dont know if you ever played the game diablo 2 but this is a great opportunity..hear me out what if you struggle with some minor demons (since its only the first level of hell) and get some gear drops and as you work your way down the levels your character becomes twisted and curropted from all the horrers he experianced and end up turning into an antipaladin and champion of the underworld? great storty to play in my opinion a great character fall from grace story and instead of having to kill the final boss you join him and hell probably quip you pretty well


Thanis Kartaleon wrote:
Assuming suicide doesn't, well, condemn one's soul to hell…

why would it?


Suicide is a sin in many religions (Christianity included!) Ever seen the film Constantine?


Mirrel the Marvelous wrote:
Suicide is a sin in many religions (Christianity included!) Ever seen the film Constantine?

Nothing about any of the religions of Golarion makes it patently obvious that suicide is a sin. But, I do agree that the good gods are likely to frown upon committing suicide, but because they value life and would be saddened by the needless death of their followers. While, they might be upset the paladin committed suicide, I could also see them forgiving the paladin, especially if trapped in hell with no hope of escape. They might think that being captured and tormented and brainwashed into embracing Asomdeus a far worse fate and that evading that through death may be acceptable. In any event I see the goods gods of Golarion being far more forgiving than the Abrahamic god of the old testament.

The point seems especially moot when you consider that death isn't really final in Golarion as it is in real life. If your god knows your plan (and they probably do) then you are simply cheating bad circumstance. Some gods may even find this act clever.


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I've always wondered if there are cults in hell. Just as the idyllic seaside village full of humble folks contains a few cultists to some eldritch evil that they worship in secret ceremonies that hide their desperate taboo, maybe you should see if you can root out the angel or agathon worshipers that give lip service to evil and then whisper sweet songs of love and joy in the quiet brighter corners of the blasted hellscape.


Well, priority #1 is going to be a weapon. You're probably looking for something to use as a Club, which anybody can make from almost anything. Good news is you're a 14th level fighty-type, so isolating something and smiting it into next week should get you something approaching edible. Good news you're immune to disease so unless it's poisonous it's edible. Then again, it's Hell, so lots of things will be poisonous.

People advocating "Don't waste your smites" are only right in that you should only get into fights that are unavoidable. If you must fight, smite to end it ASAP and flee as fast as possible. You cannot afford long, protracted battles with no armor and only the simplest of weapons. You cannot afford allowing any enemy to escape once they've noticed you either; once the forces of Hell know for certain you're around they'll relentlessly hunt you down. It's what they do.

Even worse, you have no Divine Focus, so a large portion of your spell list is inaccessible. Making a Holy Symbol is going to be important unless you have some substitute (IIRC there's a trait that acts like one, but doubtful you have it).

Once you have a Holy Symbol, your first 4th level spell should always be Neutralize Poison. This will expand your meal choices, as you don't get Purify Food and Drink. Pretty much everything else is going to focus on taking out Evil things as fast as possible. Hell being Hell, good based magic will be impeded so ignore 'Good' spells unless you're confident in making the concentration rolls.

This being the first layer of Hell, it should be littered with the fallen forms of would be invaders. Avoiding patrols is going to obviously be important, but you'll have to scavenge the dead to get equipment. The stuff devils use by and large won't work for you, and that's the same reason the Devils will leave it on the ground. Be very patient. Stealth is the only way you'll survive, so if you have to go 3 miles out of your way to avoid walking out into the open for short stretch, that's what you do. Lacking a decent Stealth skill, your only hope is the -1 Perception per 10 feet your enemies will have to take.


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RÄGNôS1435 wrote:
lifeless wrote:
ok lets say my last session didn't go so well and I find my self on the 1st layer of hell i'm a 14th lvl paladin and i'm naked....any help would be great><>

Assuming you have your holy symbol, or a spare stashed on your mount (possibly with other gear) that you could summon. Try:

1.) Find a Chaotic or evil creature not from that plane (devils from other levels will work).

2.) Intimidate/coerce it into your plan (preferably a small one)

3.) cast Paladin's sacrifice on the creature getting it to intentionally fail it's save.

4.) cast Dispel evil/chaos on the creature again intentionally failing save to which the effect gets transferred to you and you get driven back to your home plane.

Well played sir!

Seriously, this is probably the best option, only I'd utilize Diplomacy rather than Intimidate since you're probably way better at it.

Alternatively, you may be able to work with your DM on getting a new Bonded Mount...one that might be able to travel to other planes.


Yes I am aware that suicide is a sin in Christianity. That does not make it a sin in Golarion. Eating shellfish is a Sin in (many forms of) Judaism, that does not make it a sin in Golarion. Killing insects is a sin in Jainism, that does not make it a sin in Golarion.

There is nothing I have ever read anywhere, regarding any god (good or otherwise) that would indicate that suicide is anything but 100% morally Nueteral.

Grand Lodge

Spook205 wrote:

...don't drink or eat anything unless you check it with d-evil.

Using Detect Evil while in Hell itself...

Seriously, don't you see something really wrong with that maneuver?

Grand Lodge

awp832 wrote:
Thanis Kartaleon wrote:
Assuming suicide doesn't, well, condemn one's soul to hell…
why would it?

Because you're dying right ON THE PLANE itself. Which means you've put your soul up for disposal by the powers of said plane as you've taken the shortcut past the Boneyard right to one of the final destinations.


While at least that is an answer I can respect, I don't know if it's the case.

I don't think you can bypass the boneyard quite so easily. I was under the impression that it doesn't much matter where you die, your soul still goes to Pharasma to be judged.

Otherwise any caster with Plane Shift at their disposal can simply have themselves die at whatever plane they want and escape Phrasma's judgement.

the dark lady is not so easily bested, I feel.


Do you know how to fiddle?


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Well, the way I see it, you have two primary objectives.
- Track down your friends.
- FORGET THOSE IDIOTS AND JUST GET THE F+~& OUT OF THERE


lifeless wrote:
ok lets say my last session didn't go so well and I find my self on the 1st layer of hell i'm a 14th lvl paladin and i'm naked....any help would be great

No drink so much in future? Go to bars in better part of town? Who you wake up next to? Or all that partying last night and still Lawful Frustrated?


You should hire yourself Acquisitions Incorporated! They'll get you out of hell in no time flat, unless you fall in a pool of acid!


lifeless wrote:
ok lets say my last session didn't go so well and I find my self on the 1st layer of hell i'm a 14th lvl paladin and i'm naked....any help would be great><>

I'm willing to negotiate a cessation of hostilities and diplomatic immunity for the duration of your travels through hell if you like...

If nothing else I can point you the way to the local angelic embassy.

Just let me know if you think you might like my expertise to aid you in your travels.

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