Claxon wrote:K1 wrote:
- +7 reflex saving throws
- comfortable armor ( Explorer clothes )
- +7 stealth, acrobatics and Thievery
- eventually, +7 on initiative
- +7 hit ranged and finesse weapons
- +7 flat dmg with melee weapons
- +7 hit melee weapons
- +7 athletics
- extra bulk
The reason why many dex based classes are not allowed to get armor is pretty obvious.
Even if in some versions dex builds could have been better than any other build.
The initiative and skill bonuses assume that the character is using stealth as their exploration activity and are interested in dex based skills which are not necessarily true.
It's not nearly as lopsided a comparison as you're painting it.
The main advantage is that dex boosts a save while strength doesn't.
That is your personal point.
If you had added something else I forgot, that would have then made room for a more interesting discussion.
By saying "3 skills are situational, as ranged attacks. What only counts is the ST" you are not being objective.
While of course having +7 on a St, if you Plan not to increase reflex above 10, is definitely godlike.
I did add something, the observation that your putting more importance on things than is really credible. Not every character is going to want those skills. Many people probably wouldn't bother to get those skills beyond trained.
I never said ranged attacks were situational, they are the main thing to go with dex besides AC and saves.
Heavy armor lets you ignore dex if you choose. But in this edition of Pathfinder given the ability to increase 4 stats at level up, most people would be better off sacrificing either int/wis/cha than sacrificing .
Fighters actually have it easy. Str/Dex/Con/Wis is all they need. Champions are the one class that have a problem Because they need Cha, but they might also want Wis, Str, Con, and Dex (except they can't really afford Dex and Wis so they have to choose which they prefer).
If you are a martial character you're probably going to want a mixture of str and dex anyways, for both melee and ranged attacks. Of course, for fighters and champions they might forgo dex and use thrown weapons and just ignore their reflex save.