How can a vampire survive in the sunlight


Advice

1 to 50 of 83 << first < prev | 1 | 2 | next > last >>

Heyho,

just a quick question: Does anybody knows about a mor longterm solution then "Protective Penumbra" for a vampire who wants to walk around during the day? Especially, if he wants to do that in a city with a paladin ruler?

Best regards, Jeremias


Off the top off my head there's really nothing that does what you're asking for in Pathfinder, there were probably some magic items in 3.5 that could help you.

As for the paladin issue, just don't go near the guy.


Maybe if he was half dragon of some fire type?


8 people marked this as a favorite.

Hat of Shade
Aura faint evocation; CL 3rd
Slot head; Price 18,000 gp; Weight -

DESCRIPTION

This stylish hat keeps the wearer in fashionably ominous shadow, even under the light of the sun. A wearer with light blindness, light sensitivity, or vulnerability to sunlight (such as vampires and wraiths) may ignore penalties from those qualities. The hat gives the wearer a +2 bonus on saving throws against nonmagical hazards related to bright light, such as glare or sunburn.

CONSTRUCTION

Requirements Craft Wondrous Item, protective penumbra; Cost 9,000 gp


3 people marked this as a favorite.

Sunscreen?
Oh come on! That one had to come up sooner or later.

IIRC, I read somewhere that particularly powerful vampires had an ability that allowed them to walk in daylight (optional ruling from some 3rd party co I think). They don't want to, they don't like it, but if need be, they can do it.

I you are planning an encounter with a vampire boss, you could make up something like that. After all, if it's good enough for Gary Oldman in Dracula, why not for a vampire baddie in PF?


2 people marked this as a favorite.

Just wear plenty of makeup to hide the sparkling. ^_-

Spoiler:
Seriously though, I can't think of anything other than protective penumbra or some other sort of darkness effect off the top of my head, since sunlight doesn't actually do damage to them, it's just "staggered, then destroyed."

Sczarni

1 person marked this as a favorite.

Get a witch to enchant a ring with magic that keeps one from going POOF in sunlight... Make a potion (cure) that lets you do it for some limited amount of time. There, now all the modern methods of letting the undead walk around in the sun are out there...

It is a city, go old school, use the sewers!


1 person marked this as a favorite.

Move to Canada?

It's not like sunlight kills a vampire, anyway. It's just an embarrassing sparkle.

Whaat?


1 person marked this as a favorite.

Magic Jar ?


4 people marked this as a favorite.
Slaunyeh wrote:

Move to Canada?

It's not like sunlight kills a vampire, anyway. It's just an embarrassing sparkle.

Whaat?

It's actually Forks, Washington, not Canada.

And now I need to go throw up for actually knowing that...


3 people marked this as a favorite.

You're immortal.
Spend the first 3 centuries of your unlife to gather a cult of crazy followers.
When the cult is finally big enough, you perform an evil ritual, sacrificing all of them to permanently darken the sun.

Problem solved.

Besides everyone knows since Buffy, that wearing a hat or holding a coat over your head is enough to not burn.


Full body S&M suit should do the trick

The Exchange

2 people marked this as a favorite.

weaknesses:
Weaknesses: Vampires cannot tolerate the strong odor of garlic and will not enter an area laced with it. Similarly, they recoil from mirrors or strongly presented holy symbols. These things don't harm the vampire—they merely keep it at bay. A recoiling vampire must stay at least 5 feet away from the mirror or holy symbol and cannot touch or make melee attacks against that creature. Holding a vampire at bay takes a standard action. After 1 round, a vampire can overcome its revulsion of the object and function normally each round it makes a DC 25 Will save.
Vampires cannot enter a private home or dwelling unless invited in by someone with the authority to do so.

Reducing a vampire's hit points to 0 or lower incapacitates it but doesn't always destroy it (see fast healing). However, certain attacks can slay vampires. Exposing any vampire to direct sunlight staggers it on the first round of exposure and destroys it utterly on the second consecutive round of exposure if it does not escape. Each round of immersion in running water inflicts damage on a vampire equal to one-third of its maximum hit points—a vampire reduced to 0 hit points in this manner is destroyed. Driving a wooden stake through a helpless vampire's heart instantly slays it (this is a full-round action). However, it returns to life if the stake is removed, unless the head is also severed and anointed with holy water.

Just wear clothes with a big hood.


enchant an item of permanent darkness? If you don't have dark vision then you'll need another item of permanent darkvision.

Sczarni

2 people marked this as a favorite.

Dyso's Travel Canopy
Source Legacy of Fire Player's Guide

Aura faint evocation; CL 7th
Slot none; Price 750 gp; Weight 3 lbs.

DESCRIPTION:This 5-foot-square cloth canopy is brightly colored with gold fringe around the edges, something a slightly foppish sultan might use while resting on the seashore. When you speak the command word, the canopy unfolds and floats 3 feet above your head, positioning itself to keep you shaded. The travel canopy cannot hold any weight. It reverts to its 1-foot-square folded form at your command, or automatically when it is out of the sun for more than 1 minute.

CONSTRUCTION REQUIREMENTS:Craft Wondrous Item, floating disk; Cost 375 gp


1 person marked this as a favorite.

maybe Wish or Limited Wish could temporarily remove (or maybe shift and/or trade off) the daylight vulnerability?

alternatively, a vampire necromancer could create simulacrums of him/herself (or someone who looks close enough) and then just magic jar them. pop their actual body somewhere safe, maybe stuffed inside a portable hole or something and just wander around in the daylight without any of their vampire weaknesses or powers.

Grand Lodge

Pathfinder Lost Omens, Rulebook Subscriber

Divine Intervention. I don't think there's anything you can do via the RAW to aid Vampires survive in sunlight, but DM finagling is always an option. I recall i once created a vampire who managed to regain control of her own soul after nearly killing her lover in life. After witnessing her penance, Shelyn bestowed her with a necklace which pretty much serves as a method of keeping her alive in the light, by using her lover's soul as a blessing.

That, or just make an umbrella or a hat with a darkness or penumbra effect that is made permanent...or don't go outside. Vampires are shut ins normally anyway...


Thanks for all the advice. Soo... My Players should NOT read the next paragraph!!!

Spoiler:
The vampire in question has got the undying loyalty (via Dominate person) of an 14th-level wizard (Co-Ruler of the paladin...) and instructed him to find a way to help her. She will be extremely aware of the paladin but knows, that she cannot go around him forever. So she needs something to throw him off. Could the hat be combined with an illusion?

And what opportunities do you think should I give the players to uncover the potentially helpful, but very evil NPC?


Until they explode.

Sczarni

Spoiler:
I'm just a big fan of the Canopy I posted. Its an existing magic item, seems pretty simple, and its easy to explain "I burn easily and don't like the brightness of the sun."

Simple Sense Motive checks, or even Detect Magic may give hints.


or a victorian style umbrella will work according to Johnny Depp.


1 person marked this as a favorite.

Umm... not to rain on parades or anything but Dominate Person is a horrible way to gain, keep, or hide 'undying loyalty'.

Under the Sense Motive skill wrote:
if the target is dominated (see dominate person), the DC is only 15 because of the limited range of the target's activities.

Dominate is very easy to notice. Even an untrained observer will notice before too long.

Could the vamp create a 'non-vampire' version of himself somehow, and send it to any outdoor meetings? Driving remotely from the safety of his home if you will.

A permanencied Telepathic Bond would allow for remote communication, then you just need a means to see/hear what your new thrall volunteer sees and hears, and you're in good shape, without the ease of seeing through it that Dominate gives.

That way, even if someone sees through it, they end up just killing the thrall, not the real vampire.


A parasol.


4 people marked this as a favorite.
Tiny Coffee Golem wrote:
Until they explode.

I had misread the original title when I posted this. I thought it said "How long can a vampire survive in the sunlight."

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber
Jeremias wrote:

Heyho,

just a quick question: Does anybody knows about a mor longterm solution then "Protective Penumbra" for a vampire who wants to walk around during the day? Especially, if he wants to do that in a city with a paladin ruler?

Best regards, Jeremias

You know there ARE reasons why vampires like Dracula have mortal servants such as the gypsies and Renfield.

As for the Paladin ruler, most rulers find that the limitations on Detect Evil make it somewhat hard to scan an entire city at a glance.


i dont know if this works per raw, but when ever i need vampires to meet people in the day i use control weather spell to make that day as rainy as possible.
I dont think there is definition of Exposing any vampire to direct sunlight staggers it on the first round of exposure and destroys it utterly on the second consecutive round of exposure if it does not escape.
I allow vampires to be out when the weather is more cloudy/rainy.
At least that makes them less predictable.


Pathfinder Adventure Path Subscriber

If you gave your vampire Summoner levels then in theory a Synthesist Summoner would be protected from sunlight while merged.

Even a base Summoner can merge with his Eidolon at lv. 16, though only for one round per level.

Liberty's Edge

Wish, Deal with the (a) Devil, obscure magical item, semi-unique vampire who in unharmed by daylight thought it negates most of his supernatural powers... Straight Rule wise your a bit limited though all in all.


Leadership, The Cohort is the towns Undertaker he'll carry coffins around so much people won't suspect there is a vampire in one every so often...that's how I did it once.


1 person marked this as a favorite.

Carry a Darkskull (CRB, 508) with the darkness, or deeper darkness (depending on what you can see in) effect tied to its unhallow ability.


1 person marked this as a favorite.

Go Bram Stoker vampire. Dracula could wander around in full daylight.


3 people marked this as a favorite.

just rub glitter into your skin.


1 person marked this as a favorite.
Spes Magna Mark wrote:
Go Bram Stoker vampire. Dracula could wander around in full daylight.

There was an "Elder/Master vampire" template in one of the 3.5 books (I think Libris Mortis? I forget) that among other things removed or heavily toned down the sunlight vulnerability. Dunno if there's anything equivalent in PF but it shouldn't be hard to homebrew.


1 person marked this as a favorite.

I like the Synthesist idea personally. The eidolon would be bipedal and look just like a large man, and would be known by sight as the vampire's (thought people wouldn't know that part) associate... who could possibly turn to the party and reveal certain information and explain how he wishes to switch sides until at the most inopportune moment he says "lulz just kidding I was the vampire the whole time" and then surprise attack some people after leading them to their certain doom.


1 person marked this as a favorite.
chaoseffect wrote:
I like the Synthesist idea personally. The eidolon would be bipedal and look just like a large man, and would be known by sight as the vampire's (thought people wouldn't know that part) associate... who could possibly turn to the party and reveal certain information and explain how he wishes to switch sides until at the most inopportune moment he says "lulz just kidding I was the vampire the whole time" and then surprise attack some people after leading them to their certain doom.

1) The synthesist suit is supposed to be transparent, but most people houserule that away. Personally I would want an opaque one also.

2) He'd have to wear a big hat when in his Edgar suit lest the glowing rune enblazed on his forehead be seen.

Still a good idea though. Just have to work around the details.


Pathfinder PF Special Edition Subscriber
Tiny Coffee Golem wrote:
chaoseffect wrote:
I like the Synthesist idea personally. The eidolon would be bipedal and look just like a large man, and would be known by sight as the vampire's (thought people wouldn't know that part) associate... who could possibly turn to the party and reveal certain information and explain how he wishes to switch sides until at the most inopportune moment he says "lulz just kidding I was the vampire the whole time" and then surprise attack some people after leading them to their certain doom.

1) The synthesist suit is supposed to be transparent, but most people houserule that away. Personally I would want an opaque one also.

2) He'd have to wear a big hat when in his Edgar suit lest the glowing rune enblazed on his forehead be seen.

Still a good idea though. Just have to work around the details.

Since you've got allot of leeway on what your Eidolon looks like I'd say a semi-transparent vaguely bipedal mass of darkness surrounding the vampire would be appropriate. In a way it'd appear you have total control over darkness.


1 person marked this as a favorite.
Lokie wrote:
Tiny Coffee Golem wrote:
chaoseffect wrote:
I like the Synthesist idea personally. The eidolon would be bipedal and look just like a large man, and would be known by sight as the vampire's (thought people wouldn't know that part) associate... who could possibly turn to the party and reveal certain information and explain how he wishes to switch sides until at the most inopportune moment he says "lulz just kidding I was the vampire the whole time" and then surprise attack some people after leading them to their certain doom.

1) The synthesist suit is supposed to be transparent, but most people houserule that away. Personally I would want an opaque one also.

2) He'd have to wear a big hat when in his Edgar suit lest the glowing rune enblazed on his forehead be seen.

Still a good idea though. Just have to work around the details.

Since you've got allot of leeway on what your Eidolon looks like I'd say a semi-transparent vaguely bipedal mass of darkness surrounding the vampire would be appropriate. In a way it'd appear you have total control over darkness.

If you go this route, recommend making the Eidolon look like a different, larger race than the Vamp. If the BBEG's an Elf, make the Eidolon Human-looking; if Human, Orc or Half-Orc; etc.


1 person marked this as a favorite.
Pathfinder PF Special Edition Subscriber
Orthos wrote:


If you go this route, recommend making the Eidolon look like a different, larger race than the Vamp. If the BBEG's an Elf, make the Eidolon Human-looking; if Human, Orc or Half-Orc; etc.

That would all depend on house-rules. I was giving an option that fell within the description of the Synthesist as written, that could be properly terrifying.

Seeing as how the Synthesist's Eidolon is semi-transparent, and Eidolons in general:

PRD wrote:
The eidolon's physical appearance is up to the summoner, but it always appears as some sort of fantastical creature.

This leads me to believe that perfectly copying a more "normal" race is going to be a no-go. I do wonder if you could give your Eidolon a hat of disguise...


1 person marked this as a favorite.

Ah point. It's been a while since I looked closely at Summoner.


1 person marked this as a favorite.

I forgot about the transparency and the fantastical creature part, but if you houserule the transparency thing (not a big fan), it could still work. The eidolon is a humanoid creature with the face, legs and arms (or atleast forearms) of a usual race, but beneath what the suit covers is something horrifying... and it wears a large hat at all times to both appear professional and to hide the glowing forehead mark.


1 person marked this as a favorite.

Next up, intellect devourer synthesists with 'human' eidolons.


4 people marked this as a favorite.
Umbral Reaver wrote:
Next up, intellect devourer synthesists with 'human' eidolons.

You seem to be rolling your eyes while saying that, but I can't help but agree that it would be a cool idea ;o


1 person marked this as a favorite.
chaoseffect wrote:
The eidolon is a humanoid creature with the face, legs and arms (or atleast forearms) of a usual race, but beneath what the suit covers is something horrifying... and it wears a large hat at all times to both appear professional and to hide the glowing forehead mark.

So... lesser Spawn of Yog-Sothoth? =D


5 people marked this as a favorite.

Have your vampire be a halfling or gnome, and install him in a human-sized suit of animated plate mail, powered by clockwork, and controlled by a halfling-sized cockpit in the chest.

Yes, it is a mini-mecha vamp. And yes, I was annoyed when it was sprung on me.

Liberty's Edge

Mr. Quick wrote:

maybe Wish or Limited Wish could temporarily remove (or maybe shift and/or trade off) the daylight vulnerability?

alternatively, a vampire necromancer could create simulacrums of him/herself (or someone who looks close enough) and then just magic jar them. pop their actual body somewhere safe, maybe stuffed inside a portable hole or something and just wander around in the daylight without any of their vampire weaknesses or powers.

I think this idea is awesome and would make a great BBEG. I don't know if it's legal with simulacrum, but even if it's not, I'd do it for the awesomeness.


1 person marked this as a favorite.

I think converting the Vampire Lord Template would be your best bet, though they are pretty dang powerful. Good luck however you decide to go.


Vaelkas wrote:
I think converting the Vampire Lord Template would be your best bet, though they are pretty dang powerful. Good luck however you decide to go.

That's the one I was referencing, thanks!


Pathfinder Adventure Path Subscriber
chaoseffect wrote:
I forgot about the transparency and the fantastical creature part, but if you houserule the transparency thing (not a big fan), it could still work. The eidolon is a humanoid creature with the face, legs and arms (or atleast forearms) of a usual race, but beneath what the suit covers is something horrifying... and it wears a large hat at all times to both appear professional and to hide the glowing forehead mark.

I knew about the transparency when I made the original suggestion, but since the Summoner allows a fair bit of creative licence when describing the Eidolon I'm hard pressed to think of a reason a GM who allows Summoners in the first place wouldn't go along with a Synthesist Summoner describing theirs as a solid form. Especially give how many players are using the Synthesist to create versions Iron Man, or Guyver.

And even if the call is for it to be transparent, what of it? Transparent doesn't mean completely clear. Saying the Eidolon blocks the "harmful" properties of sunlight is thematic and isn't going to break things.


1 person marked this as a favorite.
Harrison wrote:
Slaunyeh wrote:

Move to Canada?

It's not like sunlight kills a vampire, anyway. It's just an embarrassing sparkle.

Whaat?

It's actually Forks, Washington, not Canada.

And now I need to go throw up for actually knowing that...

Well, they do most of the filming on the west coast of Vancouver Island in Canada, so he's not technically wrong. My GF is a huge Twi-hard, unfortunately ... I've reached the point where I can no longer throw up for knowing this useless, previously gut-wrenching information.


1 person marked this as a favorite.
n00bxqb wrote:
Harrison wrote:
Slaunyeh wrote:

Move to Canada?

It's not like sunlight kills a vampire, anyway. It's just an embarrassing sparkle.

Whaat?

It's actually Forks, Washington, not Canada.

And now I need to go throw up for actually knowing that...

Well, they do most of the filming on the west coast of Vancouver Island in Canada, so he's not technically wrong. My GF is a huge Twi-hard, unfortunately ... I've reached the point where I can no longer throw up for knowing this useless, previously gut-wrenching information.

You both need to be careful or you'll lose your man card.

1 to 50 of 83 << first < prev | 1 | 2 | next > last >>
Community / Forums / Pathfinder / Pathfinder First Edition / Advice / How can a vampire survive in the sunlight All Messageboards

Want to post a reply? Sign in.