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LordSynos wrote:SotS is the best space 4X I've ever played. I love it so.I have mixed feelings. The interface feels terribly clunky, the space combat is annoying (starting with the fact its real time instead of turn based like MoO2)... The ship building is nice but its hard to compare design choices... Do I put a blazer module or a barrage one? Etc., etc...
SotS is the second best one in my opinion... MoO2 being the best.
I love that you can build races that play very differently in MoO2.
SotS races DO play differently but everything is pre set whether I like it or not. However SotS has the best combat system to date of any 4x game especially if you include the mods. Well SotS 1 does SotS 2 was a royal mess that destroyed the company it was so bad.
The interface takes some getting used to, for sure, and it suffers a terrible lack of proper tooltips/tutorials, but I just always felt it had the perfect level of detail in all the right places. My mates and I must have played hundreds of hours of it in college.
SotS2 was a mutilation. I'm not sure what possessed them. SotS: The Pit was a fantastic roguelike though, and was all the better for my familiarity with the lore of the characters from having played SotS.
captain yesterday wrote:Judging by the abbreviation MOO2 I assume it involves some sort of state of the art cyborg cow.I can't be the only LAN party geek here... can I?
Certainly not, though I've never played MOO. Too busy playing SotS. :P And now Stellaris, which you should look in to, cause it's awesome. Imagine SotS mixed with Europa Universalis, and you're mostly there.

Slaadish Chef |
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TriOmegaZero wrote:Tell me of this salmon.Blue Bayou food coma.
I think I can't have run of the mill salmon after this.
Here's the Blue Bayou menu at Disneyland. Looks like he's referring to the "Pan-seared Salmon", which does sound pretty good. It can't be as good as the filet mignon & risotto from Mythos at Universal Orlando, which bordered on orgasmically delicious.

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How is the kiddlet?

Eeyore Slaad |
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Mmmm, so delicious!
~charges in~ MOOOO!!!
Tips over in shock.
Mu?
If they added Charnie, they could be a bonafide gang.

Kajehase |
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Drejk wrote:How is the kiddlet?** spoiler omitted **
What?! No love for Doctor Snuggles? I say, the youth today...

Tacticslion |

For me, it's The World of David the Gnome - one of the most powerful and mature cartoons created, in my opinion.
* fair warning: I've not seen it since I was really little, but I always felt it was treating me like an adult, and telling me important life lessons *

Yesterday Prime, Autobot Leader |
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Starship Captain Yesterday wrote:PLASMA BLADE!!!!Hmmm... five robot Yesterdays that combine into Yestertron, Defender of the FaWtLverse?
I am the only chance to free my fellow Autobots from Michael Bay's reliance on bad scripts and Marky f%!$ing Mark or I'll do it myself, even if I have to murder every last Autobot myself.
Wait... hold on...

Freehold DM |
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Mr. Pilkington, Philosoraptor wrote:Starship Captain Yesterday wrote:PLASMA BLADE!!!!Hmmm... five robot Yesterdays that combine into Yestertron, Defender of the FaWtLverse?I am the only chance to free my fellow Autobots from Michael Bay's reliance on bad scripts and Marky f&$%ing Mark or I'll do it myself, even if I have to murder every last Autobot myself.
Wait... hold on...
HEY!!!!!

Ambrosia Slaad |
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For anyFaWtLie interested in Free RPG Day loot, available today only:
1) Fat Goblin Games is giving away their Travel Guide to Hell. (RPGNow/DriveThruRPG account required)
b) The d20pfsrd.com OpenGameStore is giving away a bunch of stuff from many different 3PPs. Just remember to enter the discount code FreeRPGDay2016 at checkout. (OpenGameStore account required)

Freehold DM |
1 person marked this as a favorite. |

For anyFaWtLie interested in Free RPG Day loot, available today only:
1) Fat Goblin Games is giving away their Travel Guide to Hell. (RPGNow/DriveThruRPG account required)
b) The d20pfsrd.com OpenGameStore is giving away a bunch of stuff from many different 3PPs. Just remember to enter the discount code FreeRPGDay2016 at checkout. (OpenGameStore account required)
Thank you Slaad!
If only CH and I had been at the story earlier and got cool dice...

Ambrosia Slaad |
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Thank you Slaad!
If only CH and I had been at the story earlier and got cool dice...
You're welcome.
I have enough d6's for Shadowrun's dice pools that I could use them as blunderbuss scattershot ammo against the first couple waves of attacking zombies.
A new Pathfinder set would be nice to have though...

The Green Tea Gamer |
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We had 5 players but 2 are probably leaving in a month when they start new jobs, so we snagged two early to have a smoother transition when they do, but in the meantime...
In the meantime I get to throw CRs one to two levels higher at them. Let's leave it to the good stuff, because the bad is obvious to anyone who's played with such a size.

Drejk |
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Drejk wrote:LordSynos wrote:SotS is the best space 4X I've ever played. I love it so.I have mixed feelings. The interface feels terribly clunky, the space combat is annoying (starting with the fact its real time instead of turn based like MoO2)... The ship building is nice but its hard to compare design choices... Do I put a blazer module or a barrage one? Etc., etc...Aranna wrote:The interface takes some getting used to, for sure, and it suffers a terrible lack of proper tooltips/tutorials, but I just always felt it had the perfect level of detail in all the right places. My mates and I must have played hundreds of hours of it in college.SotS is the second best one in my opinion... MoO2 being the best.
I love that you can build races that play very differently in MoO2.
SotS races DO play differently but everything is pre set whether I like it or not. However SotS has the best combat system to date of any 4x game especially if you include the mods. Well SotS 1 does SotS 2 was a royal mess that destroyed the company it was so bad.
I got used to and yes, it is a great game, though I would add some more option on the development and economic side, and revamped some parts of the interface.
Once I reached basic understanding of battle controls (left click target, right click move) and some decent designs the game become much better... Setting camera on an enemy ship and watch as they wriggle when a barrage of AM torpedoes and cutting beams converge on them is fun.
The game is terribly unhelpful at sides. I got information that I can start a special project. I wouldn't know what that means if I hadn't seen earlier special projects tabs in the corner research screen... The catch? I went there, selected the only available project (nine-tailed incentive I think) and that's it... I have no idea what does that do, where does it apply, nothing. It's just there, costing me 50 (or maybe 500) thousands per turn (a tiny sliver of my finances now), without telling me what it actually do. And googling "sword of the stars special projects" showed... Nothing useful. It might have been written down on old, no longer working SotS wiki. On the new one it is an empty page...
I have The Pit too and it's fun game... With much level of user-friendliness than SotS despite being a murderous Rogue-like dungeon crawler!
Also, I love Liir. How could one not love tentacled dolphins?!

thegreenteagamer |
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thegreenteagamer wrote:GMing for 7 players is like riding a roller coaster: fun, but not for the feint of heart, and not something you want to do for extended periods of time.Try it when 6 of the 7 are 14 and under...
No.
I was a teacher. I voluntarily am not anymore for a reason.

Drejk |
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Finally got rid of those pesky humans... They must have evolved from that vermin of their planet... Rats? For every planet I cleansed of them two more were colonized, though they could not sustain the rate of building new colony ships on newly colonized and recolonized worlds so I was finally able to stamp them out.

Rosita the Riveter |
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I swear, every time I go to the Safeway by work, the front end manager is doing something amusing. Today he told an associate to go do something, the associate left to do it, and he's like "That's right, I'm the boss, and this is not a negotiation! I do not negotiate with terrorists!" Confused the hell out of everybody in earshot.

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I got used to and yes, it is a great game, though I would add some more option on the development and economic side, and revamped some parts of the interface.
Once I reached basic understanding of battle controls (left click target, right click move) and some decent designs the game become much better... Setting camera on an enemy ship and watch as they wriggle when a barrage of AM torpedoes and cutting beams converge on them is fun.
The game is terribly unhelpful at sides. I got information that I can start a special project. I wouldn't know what that means if I hadn't seen earlier special projects tabs in the corner research screen... The catch? I went there, selected the only available project (nine-tailed incentive I think) and that's it... I have no idea what does that do, where does it apply, nothing. It's just there, costing me 50 (or maybe 500) thousands per turn (a tiny sliver of my finances now), without telling me what it actually do. And googling "sword of the stars special projects" showed... Nothing useful. It might have been written down on old, no longer working SotS wiki. On the new one it is an empty page...
I have The Pit too and it's fun game... With much level of user-friendliness than SotS despite being a murderous Rogue-like dungeon crawler!
Also, I love Liir. How could one not love tentacled dolphins?!
Every game you play, the tech tree is somewhat random. When you research a tech, you have a % chance to get the next tech in the tree. Your percentage varies depending on which race you're playing, just like your type of FTL drive. A special project is usually when you find a tech you didn't get access to, from the wreckage of an enemy ship. It will eventually unlock but, yes, no information on when is given. Kinda like how you can never be sure if a normal tech is going to come in over or under budget.
It was a sad day when the old rorschach SotS wiki went down, but the new one has the tech tree, at least.
I always played Humans, the Node drive was just too useful, but I thought the Hiver had the most personality. :)