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I know similar questions have been asked before, so bare with me if I'm being thick-skulled.

Ability modifies are usually untyped bonuses, and as such they stack with anything except themselves. This has been mentioned in previous questions. But my question, is what if a stat is giving you a typed bonus?

For example, lets say an oracle with Sidestep Secret has the Osyluth Guile feat. Sidestep adds your charisma modifier (an untyped bonus) to AC. Osyluth Guile adds you charisma modifier as a dodge bonus to AC vs one opponent. Would the dodge bonus stack with the untyped bonus?

Thanks


I have a question about the Zen Archer.. A lvl 4 Zen archer when he uses Deadly Aim, does he use -1 +2 or -2 + 4?.. I was confused by " For the purpose of these attacks, the monk's base attack bonus from his monk class levels is equal to his monk level. For all other purposes, such as qualifying for a feat or a prestige class, the monk uses his normal base attack bonus."

If someone could just point me to were this has been answered before i would be most appreciative.

Case


kase wrote:

I have a question about the Zen Archer.. A lvl 4 Zen archer when he uses Deadly Aim, does he use -1 +2 or -2 + 4?.. I was confused by " For the purpose of these attacks, the monk's base attack bonus from his monk class levels is equal to his monk level. For all other purposes, such as qualifying for a feat or a prestige class, the monk uses his normal base attack bonus."

If someone could just point me to were this has been answered before i would be most appreciative.

Case

FAQ

Pathfinder Design Team wrote:

Monk: How does a monk's improved BAB when flurrying interact with feats like Power Attack and Combat Expertise, which have different effects depending on your BAB?

The monk uses his improved flurrying BAB to determine the effect of those feats.


James, is it bad that I got into Godzilla as a kid because of the Emmerich movie from the 90s? I mean, I've grown past that since then.

Also have you seen the new trailer that came out yesterday? If not, here it is. Enjoy!


-Do sahuagin have a racial deity? I know some of them worship Kelizandri, but she is NE and I was wondering if they had a LE demigod or something.

-Are sahuagin meant to be amphibious? So far they've shown up a handful of times (off the top of my head: in Skull and Shackles, Legacy of Fire, and General Achimar fromthe NPC Guide). Each time, they are described as frequently operating outside of water. Yet according to their stat block... no amphibiousness. What gives?

Paizo Employee Creative Director

1 person marked this as a favorite.
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
James, what would you say is 2SPOOKY4U?
Haven't found it yet.
Who was Golarion's most famous conqueror or military tactician? Who were its Alexanders, Hannibals, and Caesars?

I'm not sure off the top of my head. But those names will likely be mentioned in the upcoming "Inner Sea Combat."

Paizo Employee Creative Director

VorpalKitten wrote:

I know similar questions have been asked before, so bare with me if I'm being thick-skulled.

Ability modifies are usually untyped bonuses, and as such they stack with anything except themselves. This has been mentioned in previous questions. But my question, is what if a stat is giving you a typed bonus?

For example, lets say an oracle with Sidestep Secret has the Osyluth Guile feat. Sidestep adds your charisma modifier (an untyped bonus) to AC. Osyluth Guile adds you charisma modifier as a dodge bonus to AC vs one opponent. Would the dodge bonus stack with the untyped bonus?

Thanks

Ability modifiers are always untyped modifiers unless some ability specifically says otherwise.

Furthermore, dodge bonuses ALWAYS stack.

Paizo Employee Creative Director

kase wrote:

I have a question about the Zen Archer.. A lvl 4 Zen archer when he uses Deadly Aim, does he use -1 +2 or -2 + 4?.. I was confused by " For the purpose of these attacks, the monk's base attack bonus from his monk class levels is equal to his monk level. For all other purposes, such as qualifying for a feat or a prestige class, the monk uses his normal base attack bonus."

If someone could just point me to were this has been answered before i would be most appreciative.

Case

Good question for the rules forum and an FAQ tag.

Paizo Employee Creative Director

Odraude wrote:

James, is it bad that I got into Godzilla as a kid because of the Emmerich movie from the 90s? I mean, I've grown past that since then.

Also have you seen the new trailer that came out yesterday? If not, here it is. Enjoy!

If the Emmerich movie got you into Godzilla, I suppose that's a good thing... but that doesn't change the fact that the Emmerich movie is the worst movie ever.

I'm no longer watching Godzilla trailers, though. I've known I wanted to see this movie when I first heard about it being made years ago, and I've seen enough trailers to know that it appears to be going in the exact perfect direction. I want the rest to be a surprise when I see the movie... likely during it's first possible showing.

Paizo Employee Creative Director

Generic Villain wrote:

-Do sahuagin have a racial deity? I know some of them worship Kelizandri, but she is NE and I was wondering if they had a LE demigod or something.

-Are sahuagin meant to be amphibious? So far they've shown up a handful of times (off the top of my head: in Skull and Shackles, Legacy of Fire, and General Achimar fromthe NPC Guide). Each time, they are described as frequently operating outside of water. Yet according to their stat block... no amphibiousness. What gives?

-) They do not.

-) They are not meant to be amphibious, but they can indeed raid shoreline communities. They just have to hold their breath or use magic or other methods to survive during their raids, which are necessarily swift an brutal.


Is there an AP volume you can suggest with a good number of hellknight start blocks?

Is there an AP that has predominately humanoid enemies?

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
James, what would you say is 2SPOOKY4U?
Haven't found it yet.
Who was Golarion's most famous conqueror or military tactician? Who were its Alexanders, Hannibals, and Caesars?
I'm not sure off the top of my head. But those names will likely be mentioned in the upcoming "Inner Sea Combat."

Good thing I have that one pre-ordered then!

Which Greek deity do you feel you identify the most with?


If you could change the Summoner what would you change?


Does Findeladlara hate humans?

Does Torag dislike his non-dwarf worshipers?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Archpaladin Zousha wrote:

Actually Tels was more on the mark and I was less accurate than I could have been. Generally I am more interested in the military strategy side of things rather than holdings and administration. Remember Hannibal was a great tactician but he still lost in the end.

Part of the blame had to be his fixation on elephants.


why do you think people dislike(or think she's evil) Iomedae(especially after the Wrath of the Righteous event)? I saw noting wrong with what Iomedae did in the Herald of the Ivory Labyrinth book but she did come off as mean (she's probably not good with children)

RPG Superstar 2012 Top 16

Hannibal lost because the Romans endured. The entire legend of Roman force of will comes from them enduring Hannibal savaging their armies and holdings and literally just waiting them out.

Then they learned the weaknesses of elephants, and co-opted his mercenary cavalry for their own use. With his two major advantages taken away, he was basically forced to fight with just infantry, and Rome mauled him and his armies. Carthage was destroyed and its fields salted, never again to be a challenge to Rome.

==Aelryinth

Paizo Employee Creative Director

Kairos Dawnfury wrote:

Is there an AP volume you can suggest with a good number of hellknight start blocks?

Is there an AP that has predominately humanoid enemies?

Council of Thieves.

Paizo Employee Creative Director

xavier c wrote:
If you could change the Summoner what would you change?

I would adjust his spell list significantly, and make the eidolon work more like the druid's animal companion—less player customization and more adherence to actual existing monsters.


James Jacobs wrote:
xavier c wrote:
If you could change the Summoner what would you change?
I would adjust his spell list significantly, and make the eidolon work more like the druid's animal companion—less player customization and more adherence to actual existing monsters.

But the ability to make unseen things is a big appeal of the class. On the other hand, the customization is a bit too much. The real power of the summoner lies in how viable both the character and hi eidolon are on their own, and just too much when put together.


James Jacobs wrote:
xavier c wrote:
If you could change the Summoner what would you change?
I would adjust his spell list significantly, and make the eidolon work more like the druid's animal companion—less player customization and more adherence to actual existing monsters.

how would you change the spell list

Contributor

What would be the relationship between drow and dark folk? Bitter enemies? Reluctant allies? Avoidance?


A) Elf, Succubus and T-Rex aside, top 10 list of things/creatures you would like to be reincarnated into?

B) Top 10 list of things/creatures you wouldn't want to be reincarnated into?


James Jacobs wrote:
Unlike the majority of the items in the book, the null blade is as much a magic item as it is a technological item... but its underlying materials, the noqual/adamantine alloy, would still function in antimagic OR antitech fields.

I guess this more or less answers what I was going to ask, but all the same, can we expect to see a lot of the star metals being incorporated into the Numeria technologies?

Paizo Employee Creative Director

xavier c wrote:

Does Findeladlara hate humans?

Does Torag dislike his non-dwarf worshipers?

Nope to both.

Paizo Employee Creative Director

xavier c wrote:
why do you think people dislike(or think she's evil) Iomedae(especially after the Wrath of the Righteous event)? I saw noting wrong with what Iomedae did in the Herald of the Ivory Labyrinth book but she did come off as mean (she's probably not good with children)

You'd have to ask them.

Paizo Employee Creative Director

xavier c wrote:
James Jacobs wrote:
xavier c wrote:
If you could change the Summoner what would you change?
I would adjust his spell list significantly, and make the eidolon work more like the druid's animal companion—less player customization and more adherence to actual existing monsters.
how would you change the spell list

Mostly by bringing the spells in line with the levels that they'd normally appear at. Teleport as a 5th level spell, etc.

Paizo Employee Creative Director

zerzix wrote:
What would be the relationship between drow and dark folk? Bitter enemies? Reluctant allies? Avoidance?

The dark folk are more of a Nar Voth race, and the drow are Sekaminan. They don't have a LOT of interaction as a result. The dark folk tend to avoid the drow out of common sense, and the drow tend to view the dark folk as tools at best or rabble at worst.

Paizo Employee Creative Director

2 people marked this as a favorite.
Guy St-Amant wrote:

A) Elf, Succubus and T-Rex aside, top 10 list of things/creatures you would like to be reincarnated into?

B) Top 10 list of things/creatures you wouldn't want to be reincarnated into?

A) Human, elf, cat, lizard, hawk, dragon, halfling, lillend, tiefling, or aasmiar.

B) Dwarf, dwarf, dwarf, dwarf, dwarf, dwarf, dwarf, dwarf, pig, dwarf.

Paizo Employee Creative Director

Cthulhudrew wrote:
James Jacobs wrote:
Unlike the majority of the items in the book, the null blade is as much a magic item as it is a technological item... but its underlying materials, the noqual/adamantine alloy, would still function in antimagic OR antitech fields.
I guess this more or less answers what I was going to ask, but all the same, can we expect to see a lot of the star metals being incorporated into the Numeria technologies?

Yes.


James Jacobs wrote:
IQuarent wrote:

** spoiler omitted **

IQuarent wrote:
Spoiler: P.S. Are you planning any kind of celebration, however paltry, for when this thread reaches 1000 pages?
And as for the spoiler? Nope.

Awwww really? I was half expecting something like this:

"Well, I suppose the thousandth page of this thread clearly represents a huge amount of dedication to my customers and fans via the constant answering of every single question on each page regardless of it's nature or difficulty...
Maybe I could take a day or two off from this thread and instead use the time to partake in the strange ritual I see preformed by these mere mortals... I believe they call it 'sleep'? What a fascinating concept."

I know I'd be OK with it...

What is the question(s) you have been waiting to hear that has not been asked yet?


James Jacobs wrote:
zerzix wrote:
What would be the relationship between drow and dark folk? Bitter enemies? Reluctant allies? Avoidance?
The dark folk are more of a Nar Voth race, and the drow are Sekaminan. They don't have a LOT of interaction as a result. The dark folk tend to avoid the drow out of common sense, and the drow tend to view the dark folk as tools at best or rabble at worst.

Really? I would think the Drow view the darkfolk as dangerous, especially the Dark Stalker. The Stalker can drop Deeper Darkness at-will and since all of the Dark Folk have the see in darkness ability, they can see in the supernatural darkness, while the Drow can't.


James Jacobs wrote:
xavier c wrote:

Does Findeladlara hate humans?

Does Torag dislike his non-dwarf worshipers?

Nope to both.

will Findeladlara seems to dislike non-elves and I thought Torag prefers dwarf worshipers and only tolerates non-dwarf worshipers?

Paizo Employee Creative Director

IQuarent wrote:


What is the question(s) you have been waiting to hear that has not been asked yet?

Won't know till I hear it.

Paizo Employee Creative Director

Tels wrote:
James Jacobs wrote:
zerzix wrote:
What would be the relationship between drow and dark folk? Bitter enemies? Reluctant allies? Avoidance?
The dark folk are more of a Nar Voth race, and the drow are Sekaminan. They don't have a LOT of interaction as a result. The dark folk tend to avoid the drow out of common sense, and the drow tend to view the dark folk as tools at best or rabble at worst.
Really? I would think the Drow view the darkfolk as dangerous, especially the Dark Stalker. The Stalker can drop Deeper Darkness at-will and since all of the Dark Folk have the see in darkness ability, they can see in the supernatural darkness, while the Drow can't.

Drow tend to be MUCH higher level than dark folk though.

Paizo Employee Creative Director

xavier c wrote:
James Jacobs wrote:
xavier c wrote:

Does Findeladlara hate humans?

Does Torag dislike his non-dwarf worshipers?

Nope to both.
will Findeladlara seems to dislike non-elves and I thought Torag prefers dwarf worshipers and only tolerates non-dwarf worshipers?

Torag is one of the core 20. He has lots of different races worshiping him.

Liberty's Edge

James Jacobs wrote:
xavier c wrote:

how would you change the spell list

Mostly by bringing the spells in line with the levels that they'd normally appear at. Teleport as a 5th level spell, etc.

Can you expand more on what you mean by this? There are a handful of spells that the Summoner receives before any other class normally would, and I agree with adjusting the spell level of those spells. But this isn't the case for Teleport.

Teleport being a Sum4, Wiz5 means the wizard is gaining access to the spell at 9th level versus the summoner at 10th level; even the sorcerer gains access to it at 10th level. I wouldn't consider this accessibility to be out of line when compared to other classes. It's certainly "in character" for the class to be relatively decent at it, considering that Teleport is a conjuration spell.

RPG Superstar 2012 Top 16

The problem isn't the accessibility; it's the level 4 Teleport Scroll, teleport magic item, and especially TELEPORT WAND.

Early access spells on spell lists always comes back to bite you. Why make a wand of cleric restoration when I can get it off the paladin list one level cheaper, etc etc.

Either they have to make a special rule where all spells put into magic items automatically use the main caster lists, or you have that kind of shenanigans.

--Just a FYI, HangarFlying. Don't mean to interrupt your thread, JJ!


James Jacobs wrote:
xavier c wrote:
why do you think people dislike(or think she's evil) Iomedae(especially after the Wrath of the Righteous event)? I saw noting wrong with what Iomedae did in the Herald of the Ivory Labyrinth book but she did come off as mean (she's probably not good with children)
You'd have to ask them.

I'd pm you, xavier, but you've turned private messaging off so I'll have to reply here (apologies, James). This thread gives both explanations and fixes. I've also compiled said fixes into a Google doc.

Now for an actual question:

How would feel about a Paizo version of Touched by an Angel? One featuring the angelic empyreal lords?

(I've been meaning to start a thread about that. Best get to finishing it up.)

Liberty's Edge

Aelryinth wrote:

The problem isn't the accessibility; it's the level 4 Teleport Scroll, teleport magic item, and especially TELEPORT WAND.

Early access spells on spell lists always comes back to bite you. Why make a wand of cleric restoration when I can get it off the paladin list one level cheaper, etc etc.

Either they have to make a special rule where all spells put into magic items automatically use the main caster lists, or you have that kind of shenanigans.

--Just a FYI, HangarFlying. Don't mean to interrupt your thread, JJ!

Ok, I can buy that for a dollar! I didn't take those things into account.

@JJ: to alleviate the magic item construction issues, would it be worth it to institute a rule that said something to the effect of: "Except for those spells which are exclusively cast by summoners or when the summoner spell level is higher, when crafting magical items, summoners use the spell levels for bards, clerics, druids, paladins, rangers, or wizards, whichever is lower".

RPG Superstar 2008 Top 32

HangarFlying wrote:
Teleport being a Sum4, Wiz5 means the wizard is gaining access to the spell at 9th level versus the summoner at 10th level; even the sorcerer gains access to it at 10th level. I wouldn't consider this accessibility to be out of line when compared to other classes. It's certainly "in character" for the class to be relatively decent at it, considering that Teleport is a conjuration spell.

This kind of cheats the idea that a spell level is an indicator of it's power. The Summoner's casting should roughly resemble the alchemist, bard, inquisitor, or magus. A 3rd level spell should be a 3rd level spell, regardless of if it's being cast by a 5th level wizard, 7th level bard, or 10th level ranger.

Being a 6-level caster should mean you get fewer shiny things than a 9-level caster. Moving stuff down spell levels to get it at the 'right' level compared to wizards and sorcerers makes the summoner into a 9-level caster with fewer spell per day, not a 6-level caster.

Liberty's Edge

Ross Byers wrote:
HangarFlying wrote:
Teleport being a Sum4, Wiz5 means the wizard is gaining access to the spell at 9th level versus the summoner at 10th level; even the sorcerer gains access to it at 10th level. I wouldn't consider this accessibility to be out of line when compared to other classes. It's certainly "in character" for the class to be relatively decent at it, considering that Teleport is a conjuration spell.

This kind of cheats the idea that a spell level is an indicator of it's power. The Summoner's casting should roughly resemble the alchemist, bard, inquisitor, or magus. A 3rd level spell should be a 3rd level spell, regardless of if it's being cast by a 5th level wizard, 7th level bard, or 10th level ranger.

Being a 6-level caster should mean you get fewer shiny things than a 9-level caster. Moving stuff down spell levels to get it at the 'right' level compared to wizards and sorcerers makes the summoner into a 9-level caster with fewer spell per day, not a 6-level caster.

I can understand that argument, too.

FWIW, while you were responding, I was posting an adjusted Summoner Spell list in the home brew forum.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Aelryinth wrote:

The problem isn't the accessibility; it's the level 4 Teleport Scroll, teleport magic item, and especially TELEPORT WAND.

And again it's a pretty specious argument that you're going to find a Summoner NPC who takes Scribe Scroll and Craft Wand feats that provide no real benefit to him personally. Wondrous items are less of a problem due to the way I run magic items.

Paizo Employee Creative Director

HangarFlying wrote:
James Jacobs wrote:
xavier c wrote:

how would you change the spell list

Mostly by bringing the spells in line with the levels that they'd normally appear at. Teleport as a 5th level spell, etc.

Can you expand more on what you mean by this? There are a handful of spells that the Summoner receives before any other class normally would, and I agree with adjusting the spell level of those spells. But this isn't the case for Teleport.

Teleport being a Sum4, Wiz5 means the wizard is gaining access to the spell at 9th level versus the summoner at 10th level; even the sorcerer gains access to it at 10th level. I wouldn't consider this accessibility to be out of line when compared to other classes. It's certainly "in character" for the class to be relatively decent at it, considering that Teleport is a conjuration spell.

The fact that teleport is a 4th level summoner spell means that wands of teleport can exist. The game is not built with that expectation, nor are the adventures we publish nor the world we support expecting things like that. It doesn't matter that the summoner has to wait until 10th level to get the spell; it disrupts some of the internal logic of the game and the world in doing so.

Paizo Employee Creative Director

3 people marked this as a favorite.
AlgaeNymph wrote:

How would feel about a Paizo version of Touched by an Angel? One featuring the angelic empyreal lords?

(I've been meaning to start a thread about that. Best get to finishing it up.)

I'd like to think that the first Paizo TV show would be more like Game of Thrones and less like Touched by an Angel.

Paizo Employee Creative Director

HangarFlying wrote:

@JJ: to alleviate the magic item construction issues, would it be worth it to institute a rule that said something to the effect of: "Except for those spells which are exclusively cast by summoners or when the summoner spell level is higher, when crafting magical items, summoners use the spell levels for bards, clerics, druids, paladins, rangers, or wizards, whichever is lower".

Nope. That's a kludge. The more elegant, better way to fix it would be to fix the broken summoner spell list. And in the meantime, the band-aid fix is to never mention "wands of teleport" in a print product, and frankly, I think talking about them here is giving them too much screen-time.

So... let's just drop the subject. Next question, please!

Paizo Employee Creative Director

Ross Byers wrote:
HangarFlying wrote:
Teleport being a Sum4, Wiz5 means the wizard is gaining access to the spell at 9th level versus the summoner at 10th level; even the sorcerer gains access to it at 10th level. I wouldn't consider this accessibility to be out of line when compared to other classes. It's certainly "in character" for the class to be relatively decent at it, considering that Teleport is a conjuration spell.

This kind of cheats the idea that a spell level is an indicator of it's power. The Summoner's casting should roughly resemble the alchemist, bard, inquisitor, or magus. A 3rd level spell should be a 3rd level spell, regardless of if it's being cast by a 5th level wizard, 7th level bard, or 10th level ranger.

Being a 6-level caster should mean you get fewer shiny things than a 9-level caster. Moving stuff down spell levels to get it at the 'right' level compared to wizards and sorcerers makes the summoner into a 9-level caster with fewer spell per day, not a 6-level caster.

Again... let's drop this. If you wanna talk more about it, start a new thread.

Let's leave this one to questions, please.


James Jacobs wrote:
AlgaeNymph wrote:

How would feel about a Paizo version of Touched by an Angel? One featuring the angelic empyreal lords?

(I've been meaning to start a thread about that. Best get to finishing it up.)

I'd like to think that the first Paizo TV show would be more like Game of Thrones and less like Touched by an Angel.

How 'bout we split the difference and call it Touched by an Illegitimate, Sadistic . . . y'know what, never mind.


James Jacobs wrote:
AlgaeNymph wrote:

How would feel about a Paizo version of Touched by an Angel? One featuring the angelic empyreal lords?

(I've been meaning to start a thread about that. Best get to finishing it up.)

I'd like to think that the first Paizo TV show would be more like Game of Thrones and less like Touched by an Angel.

Blood, sex, and torture? Also, why were people surprised by the red wedding?

Paizo Employee Creative Director

The NPC wrote:
James Jacobs wrote:
AlgaeNymph wrote:

How would feel about a Paizo version of Touched by an Angel? One featuring the angelic empyreal lords?

(I've been meaning to start a thread about that. Best get to finishing it up.)

I'd like to think that the first Paizo TV show would be more like Game of Thrones and less like Touched by an Angel.
Blood, sex, and torture? Also, why were people surprised by the red wedding?

The option to include blood, sex, and torture, at the very least. Golarion is not intended to be a "friendly to network TV" world.

And as for why people were surprised by the red wedding... because it IS a surprise. But let's not talk about it here. Spoiler alerts and all that.

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