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Rise of the Runelords

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Once again many thanks to all the contributors here! Especially the maps create great immersion and look fantastic.

I've a quick question: Am I right that B. Watford's maps of the Hookmountain clanhold are on the wrong 1 square = 5ftx5ft scale and that the map by GustavoMalek fix that problem for me?

Thanks in advance.

Ruyan.


*lights a candle to keep darkness at bay*

Anybody?


Adventure Path Charter Subscriber

Yeah, it looks like Watford's map is drawn about the same as the map in HMM - where the scale is 1 square is 10'.

I didn't find that following them map precisely was that much of an issue or important, I just made stuff fit on the battlemat so that it felt BIG and was close to the layout in the module.


I'm not sure what you mean by "on the wrong 1 square = 5x5ft scale", but I'd go with the GustavoMalek maps. They're lower resolution (30px to the five foot square) but the design is much nicer and you get a single image with the full map in it.


Tinalles wrote:
I'm not sure what you mean by "on the wrong 1 square = 5x5ft scale", but I'd go with the GustavoMalek maps. They're lower resolution (30px to the five foot square) but the design is much nicer and you get a single image with the full map in it.

Well, in AE the map scale says 1 sq = 10 ft., thus I believe to get the right dimensions, you would need to enlarge B. Watford's map by the factor of 2.

As I've printed them my plan was to reveal them room by room to the players and I was concerned that the scale of the maps favors the PCs since they're medium sized but the giants get stuck/need to squeeze.

Thanks for your answers, Lorax and Tinalles.

Ruyan.


RuyanVe wrote:

Once again many thanks to all the contributors here! Especially the maps create great immersion and look fantastic.

I've a quick question: Am I right that B. Watford's maps of the Hookmountain clanhold are on the wrong 1 square = 5ftx5ft scale and that the map by GustavoMalek fix that problem for me?

Thanks in advance.

Ruyan.

RuyanVe, my map is in the correct scale and follows the exact pattern of the dungeon from the book.

If you want to print, here is a bigger version with grid (1 square = 5ftx5ft):

Map - Hook Mountain Clanhold 106x68 squares with grid


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Dammit, the link of the map above was in low resolution. Here is the real thing:
Map - Hook Mountain Clanhold 106x68 squares with grid


Many thanks, GustavoMalek!

I already downloaded the map/file and will see how to best print it.

Ruyan.


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Here are some coat of arms of noble houses of Magnimar and Sandpoint, as well insignia of some organizations that I made for my campaign.

Coat of Arms of the Noble Houses and Organizations from Sandpoint and Magnimar


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Runelords,

I'd love to get some feedback on this map of Sandpoint NPCs I put together.

The Ultimate Rise of the Runelords Sandpoint NPC map

I used several sources:

Sandpoint Poster Map

Face Card Decks:

  • Rise of the Runelords
  • Enemies
  • Urban NPCs
  • Friends & Foes
  • Dungeon Dwellers


1 person marked this as a favorite.
Runelord Risen wrote:

Runelords,

I'd love to get some feedback on this map of Sandpoint NPCs I put together.

Nice. Although I'm not a Runelord myself (but I play one occasionally), I can just say I wish I had this two years ago. Awesome job.


1 person marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber

Hi Runelords Risen. I am working my party through Burnt Offerings and your work could not have shown up at a better time! I had pieces of the face deck cards you referenced strewn about but your compilation+ means I can introduce more of Sandpoint to my party at any point and more efficiently. Thank you so very much for sharing this. It is now hung as a reference for me on my GM Screen as my PCs move about Sandpoint.


Glad you like it!

Razcar wrote:
Runelord Risen wrote:

Runelords,

I'd love to get some feedback on this map of Sandpoint NPCs I put together.

Nice. Although I'm not a Runelord myself (but I play one occasionally), I can just say I wish I had this two years ago. Awesome job.


Glad you like it. Let me know if you discover any inconsistencies.

lacker wrote:
Hi Runelords Risen. I am working my party through Burnt Offerings and your work could not have shown up at a better time! I had pieces of the face deck cards you referenced strewn about but your compilation+ means I can introduce more of Sandpoint to my party at any point and more efficiently. Thank you so very much for sharing this. It is now hung as a reference for me on my GM Screen as my PCs move about Sandpoint.


1 person marked this as a favorite.

The Ultimate Sandpoint NPC Map v2

Update to The Ultimate Sandpoint NPC Map.

Now includes:

Borders color coded by Race
Alignment
Nationality/Ethnicity Icon

Liberty's Edge

Somehow it seems like I can't open the image "full size"


Corsario wrote:
Somehow it seems like I can't open the image "full size"

It's a massive image. 5789x7600. Takes a while to load.

Click the magnifying glass at the top right of the image


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The Ultimate Rise of the Runelords Sandpoint Map v3

Hey GMs!

I've updated the Sandpoint NPC map I shared recently. Check it out!

Design Goals:
• Show all Sandpoint NPCs on the map in the locations they are most likely to be found.
• Put a face to the name (using cannon sources when possible)
• Color coding of Race/Ethnicity.
• Super Hi-Rez for poster printing (5783 × 7595).
• Will print at 8.5 x 11 and be mostly readable.

All image sources are from Piazo. Sandpoint Poster Map + Face Card Decks: Rise of the Runelords, Enemies, Urban NPCs, Friends & Foes, Dungeon Dwellers

Liberty's Edge

Really nice. Thanks!


trik wrote:

Placing a copy of my prep work here upon request:

So, here is the prep work. Any comments are welcome.

RotRL Chap 1 ODT Documents...

Trik, this is exactly the same prep work I did for the same adventure. SOOOOO I am moving on to Skinsaw murders soon and thought. Hey did trik already do that prep too?


Pathfinder Pathfinder Accessories Subscriber

@Runelord Risen... v3 is the BOMB! For me. No problems or complaints on my end. Thx Much! :-)

Liberty's Edge

I'm working on building some of the more popular buildings in Sandpoint in The Sims 3 to give my players a cool visual aid. (And because I'm hooked on Sims atm.) I know I'm going to build The Rusty Dragon and the Sandpoint Cathedral. Any ideas/requests for any of the other locations? I was considering the Glassworks, if I can figure out how to do the glass ovens.


Misroi wrote:

Sorry to break the trend on awesome maps, but I'm finally getting around to posting the haunts for Foxglove Manor I'd written up for my game. Enjoy!

The way I intended this to play out is that, after the haunt activates, the PC is given the handout, and reads through it. They then make whatever roll the handout requires, and if they are affected by it, it tells them what will happen next. The intent is to give that PC the opportunity to experience a part of the story for themselves, and then tell the story to the rest of the party - much the way I figure it would play out if this were a movie.

** spoiler omitted **...

I have a question your worried wife and dance of ruin write ups are the same did you ever repost the Dance of Ruin?


Thanks everyone for the absolutely superb work in this thread!
Its really helpful to not have to do everything myself and be able to concentrate on preparing the session and campaign itself instead of building maps for ages :D

Does anyone still have the map for the Desecrated Vault(Burnt Offerings) it seems offline.


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my group is on their way to skull's crossing. so I did my map for C6 Ogre Demolition Crew today and though I'd share the gridless Version with you.


Hythlodeus wrote:
my group is on their way to skull's crossing. so I did my map for C6 Ogre Demolition Crew today and though I'd share the gridless Version with you.

Wonderful work Hythlodeus! Love it! The other version we had was actually the very first map I remember making for RotRL. It was awe-full! Glad to see such and improved version. Thank you!


I just made a "newspaper" page for the Skinsaw Murders, but can not find how to post it here.


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Newspaper for Sandpoint - Skinsaw Murders

Sandpoint Register


Amazing! I love it Wrmusall!


Runelord Risen wrote:

The Ultimate Rise of the Runelords Sandpoint Map v3

Hey GMs!

I've updated the Sandpoint NPC map I shared recently. Check it out!

Design Goals:
• Show all Sandpoint NPCs on the map in the locations they are most likely to be found.
• Put a face to the name (using cannon sources when possible)
• Color coding of Race/Ethnicity.
• Super Hi-Rez for poster printing (5783 × 7595).
• Will print at 8.5 x 11 and be mostly readable.

All image sources are from Piazo. Sandpoint Poster Map + Face Card Decks: Rise of the Runelords, Enemies, Urban NPCs, Friends & Foes, Dungeon Dwellers

This is just great! I wish I had this map three years ago when we started RotRL...


preparing the Stone Giant attack on Sandpoint right now.
Over the next few day, I'll be making maps for the events in that encounter. I started with Scarnetti Manor: http://www.directupload.net/file/d/4498/ob4dnjs7_jpg.htm


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It has been about a year so I figured it was time to update the map list. At some point one of us needs to do the same for all the awesome non-map info in this thread. New pastebin {url=http://pastebin.com/6n9Z5FYH]HERE[/url]

General Sandpoint Maps:

1. BURNT OFFERINGS:

2. THE SKINSAW MURDERS:

Murder Most Foul

  • Sandpoint Lumbermill Exterior. by Terry Dyer
  • Sandpoint Lumbermill Interior by Evil Lincoln (This one could use a rework. Does not match description in module.)
  • Sandpoint Lumbermill Interior and Exterior combined
  • Sandpoint Sawmill by Hero339

    The Thing in the Atic

  • Habe’s Sanitarium by ThreeLite
  • Alternate Habe’s by TalesfromtheTabletop (not sure of Paizo Username)
  • Habe's Sanitarium by Hero339
  • Habe's 2nd Floor by Hero339
  • Habe's 3rd Floor by Hero339
  • Habe's Basement by Hero339

    Walking Scarecrows

  • Farmlands 1 By Tintagel
  • Farmlands 2 By Tintagel
  • Farmlands 3 By Tintagel
  • Farmhouse By Tintagel
  • Farmlands Day by Hero339
  • Farmlands Night by Hero339
  • Hambley Farm 2nd Floor Night by Hero339
  • Hambley Farm 2nd Floor Day by Hero339
  • Hambley Farm 1st Floor and Barn Night by Hero339
  • hambley farm 1st Floor and Barn Day by Hero339

    Misgivings

  • Foxglove Manor/The Misgivings 1st Floor w/ surroundings by Tintagel
  • Foxglove Manor/The Misgivings 1st Floor by Tintagel
  • Foxglove Manor/The Misgivings 2nd Floor by Tintagel
  • Foxglove Manor/The Misgivings Attic by Tintagel
  • Foxglove Manor/The Misgivings Basement by Tintagel
  • Foxglove Manor/The Misgivings Caverns by Tintagel

    Chasing the Skinsaw

  • Foxglove Townhouse by DigitalMystic
  • Alternate Townhouse Map by Peet

    The Seven’s Sawmill

  • The Seven’s Sawmill by ThreeLite
  • The Sevens Sawmill and Foxglove Townhouse by Dom C
  • The Undermill by GustavoMalek
  • Ground Floor by GustavoMalek
  • Seccond Floor by GustavoMalek
  • Third Floor by GustavoMalek
  • Fourth Floor/Workshop by GustavoMalek
  • Rookery by GustavoMalek

    Shadows of Time

  • Shadow Clock Tower and Roof by Dom C
  • Shadow Clock Roof by Tinalles
  • Shadow Clock Tower and Roof by barry lyndon
  • 3. THE HOOK MOUNTAIN MASSACRE:

    Many of these links are from THIS thread. I have linked the super high resolution versions. You may need to resize them to make them work for you, or you can download the lower res versions in the thread above.

  • Paradise Barge - The Deck, First Floor , Second Floor by Hythlodeus

    In the Hooks Shaddow

  • The Graul Homestead Ground Floor by BWatford
  • The Graul Homestead Upstairs and Basement by BWatford
  • The Graul Homestead Barn and Field by BWatford
  • Graul Homestead by Threelite

    Retaking Rannick

  • Hook Mountain Exterior and Caves by Digital Mystic
  • Fort Rannick 1st Floor by BWatford
  • Fort Rannick 1st Floor North by Riding Bull
  • Fort Rannick 1st Floor South by Riding Bull
  • Fort Rannick 2nd Floor by BWatford
  • Fort Rannick 2nd Floor by Riding Bull
  • Below Fort Rannick by BWatford
  • Below Fort Rannick by BWatford
  • Below Fort Rannick by Riding Bull
  • Fort Rannick (116x88 Split into 4 parts, each 58x44) by threelite
  • Fort Rannick: 3 levels except the outside (grid size 70x70) by Philly

  • Alternative version of Fort Rannick: 1st floor, 2nd floor, 3rd floor, 4th floor, 5th floor by Peet

    Down Comes the Rain

  • Saving the School Children (Just add boat) by Digital Mystic
  • Turtleback Ferry Chapel/Black Maga by Digital Mystic
  • Turtleback Ferry Chapel/Black Maga by Tinalles
  • Turtleback Ferry Chapel/Black Maga /w Grid by Tinalles
  • Turtleback Ferry Chapel/Black Maga by Miikka Autere
  • Top of Dam Ogre Fight by Digital Mystic
  • Top of Dam Ogre Fight by Hythlodeus
  • Skulls Crossing Western Caves by BWatford
  • Skulls Crossing Skulls Watch by BWatford
  • Skulls Crossing Grazulls Domain by BWatford
  • Ferry crafted from the shell of giant turtle by GustavoMalek
  • Skull's Crossing - Encounter with the Ogre Demolition Crew - 20x20 by GustavoMalek
  • Skull's Crossing: Skull's Watch - 20x20 by GustavoMalek
  • Skull's Crossing: Grazuul's Domain - 20x19 by GustavoMalek

    The Haunted Heart

  • Mysterious Derelict (25x25 units, 70 pixels per unit) by threelite
  • Heart of Sadness by Digital Mystic
  • Heart of Sadness by Miikka Autere

    Harrowing the Hook

  • Hook Mountain Clanhold pt1 by BWatford
  • Hook Mountain Clanhold pt2 by BWatford
  • Hook Mountain Clanhold by Miikka Autere
  • Hook Mountain Clanhold - full map (72px - 106x68) by GustavoMalek
  • Hook Mountain Clanhold - divided in 2 parts of 53x68 each (better resolution) by GustavoMalek
  • 4. FORTRESS OF THE STONE GIANTS:

    Stones over Sandpoint

  • Sandpoint North Gate by Digital Mystic
  • Sandpoint East Bridge by Digital Mystic
  • Sandpoint Garrison and Town Hall by Digital Mystic
  • Sandpoint Scarnetti Manor by Digital Mystic
  • Mill Pond - 32x30 by threelite
  • Two Knights Brewery - Beer or Death - 25x25 by threelite

    Journey to Jorgenfist

  • Ogre Cattle Rustlers - 35x35 by threelite
  • Storval by Digital Mystic

    Into the Valley of the Black Tower

  • Longtooth’s Lair by Digital Mystic
  • Wyvern/Deathweb Caves by Digital Mystic
  • Jorgenfist by Digital Mystic
  • Black Tower 1 by Digital Mystic
  • Black Tower 2 by Digital Mystic
  • Jorgenfist - One huge image, 78x96 by threelite
  • Jorgenfist - Split into 4, 39x48 each image by threelite
  • River Caves - 45x29 by threelite
  • Longtooth's Cave - 44x13 by threelite
  • Watchpost - 30x30 by threelite
  • The Black Tower - 16x31 by threelite

    Under Jorgenfist

  • Under Jorgenfist by Digital Mystic
  • The Pit and Caverns - Split into 4 for Roll20 upload limit. 46x34 each, 92x68 total by threelite

    The Ancient Library

  • The Ancient Library by Digital Mystic
  • Jorgenfist Library - 61x37 by threelite
  • 5. SINS OF THE SAVIORS:

    The Scribbler's Rhyme

  • Sandpoint Scribler's Lair Entrance by Digital Mystic
  • Lamashtu's Shrine by threelite

    Seeking Runeforge

  • The Scriblers Lair by Digital Mystic
  • The Dragon's Lair - 59x22, did 2 maps; one showing the hidden ramp and another without by threelite
  • The Dragon's Lair by Digital Mystic
  • The Sihedron Circle - 29x20 by threelite
  • The Sihedron Circle by Digital Mystic
  • Frozen Cathedral - 34x19 by threelite
  • Frozen Cathedral by Digital Mystic
  • Xin's Stairway - 29x23 by threelite
  • Xin's Stairway by Digital Mystic

    Runeforge and the Abjurant Halls

  • Runeforge - 52x33 by threelite
  • Runeforge by Digital Mystic
  • Ravenous Crypts - 30x22 by threelite
  • Ravenous Crypts by Digital Mystic
  • The Vault of Greed - 50x34 by threelite
  • The Vault of Greed - by Digital Mystic
  • Iron Cages of Lust - 69x44 by threelite
  • Iron Cages of Lust by Digital Mystic
  • Shimmering Veils of Pride - 49x33 by threelite
  • Shimmering Veils of Pride by Digital Mystic
  • Festering Maze of Sloth - 39x27 by threelite
  • Festering Maze of Sloth Drained - 39x27 by threelite
  • Festering Maze of Sloth by Digital Mystic
  • Halls of Wrath - 80x129 (rotated so that north is up) by threelite
  • Halls of Wrath by Digital Mystic
  • Halls of Wrath by Riding Bull
  • 6. SPIRES OF XIN-SHALAST:

    Whispers in the Wood

  • Vekker's Cabin - 33x41 by threelite
  • Vekker's Cabin Environs - 31x37 by threelite

    On the World's Roof

  • Giant Sentinels - 56x40 by threelite

    Xin-Shalast

  • Lair of the Hidden Beast - 28x20 by threelite
  • Ghlorofaex's Lair - 101x64 by threelite
  • Heptaric Locus - Half Size, extend to 100x74 by threelite
  • Krak Naratha, 40x60 by Zhyth
  • Giant Encampment, 40x40 by Zhyth
  • Abominable Dome, 50x50 by Zhyth
  • Spolarium, 30x40 by Zhyth
  • Temple of the Sihedron, 30x30 by Zhyth
  • Shahlaria, 50x40 by Zhyth

    The Pinnacle of Avarice

  • The Pinnacle of Avarice by Philly
  • The Pinnacle of Avarice - 92x98 by threelite

    The Eye of Avarice

  • The Eye of Avarice (34x23) by villadelfia
  • The Eye of Avarice (33x23) by threelite

  • By the way Hythlodeus, you may want to take a look at the maps in there for the Stone Giant Attack. I was particularly proud of the one I made for Scarnetti Manor (blatant bragging I know...), but some of the others I made were not my best work. I am looking forward to seeing what you come up with!


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    Digital Mystic wrote:

    By the way Hythlodeus, you may want to take a look at the maps in there for the Stone Giant Attack. I was particularly proud of the one I made for Scarnetti Manor (blatant bragging I know...), but some of the others I made were not my best work. I am looking forward to seeing what you come up with!

    Ah, sorry, I didn't see them. They all look great. If I don't find the time to do all of the maps, for those areas I don't have a chance to do myself, I'll definatley use yours.

    Anyway here is the finished version of Scarnetti Manor since I didn't like how my first version looked.

    I was working on the Sandpoint Garrison today, based on a blown up version of the Sanpoint map. I'm not exactly happy how that turned out either, but I have only a week left until I *might* have to use them and a lot of maps to make until then. So this will be it, I guess.

    Sandpoint Garrison


    Tanner's Bridge


    Kittenmancer wrote:

    What the Sandpoint Herald has to say after my group's first session.

    Hi,
    have you written more than the two herald articles that I've found so far?
    Thx


    These are great! Super useful and really well done. Players are just starting RotR, (some have done it before, but whatever) and session 0 went swimmingly.

    Hey, If i wanted to print these maps, (particularly the GlassWorks one) how big would I need to make the paper to get the 1-inch-square grid that the players could put their pawns on?

    Also, to contriboot, I always thought that Nualia would have been better as an Anti-Pali, so I stat'd her as one.

    Naulia:
    NAULIA CR 5
    XP 2,400

    Female Aasimar Anti-Paladin 5
    CE Medium Native Outsider
    Init +1; Senses darkvision 60 ft., Perception +6
    Aura aura of cowardice, aura of evil

    DEFENSE

    AC 21, touch 13, flat-footed 20 (+8 armor, +1 Dex, +2 Def)
    hp 63 (6d10+17)
    Fort +9, Ref +7, Will +10
    Resist ACE 5

    OFFENSE

    Speed 20 ft.
    Melee +1 Keen Bastard Sword +10/+5 (1d10+3/17-20) and claw +3 (1d4+1)
    Ranged Mwk. Composite Longbow +8 (1d8+2/x3)
    Special Attacks Channel Neg. Energy (3d6, DC 17), Touch of Corruption 3d6, Smite Good 2/day
    Spell-Like Abilities:
    at-will—Detect good
    3/day—Darkness
    Anti-Paladin Spells Prepared (CL 5th, concentration +6):
    1st—murderous command  (DC:15), protection from good

    STATISTICS

    Str 14, Dex 12, Con 14, Int 12, Wis 17, Cha 19
    Base Atk +6; CMB +8; CMD 21
    Feats Exotic Weapon Proficiency (Sword (Bastard)), Lamashtu's Mark, Weapon Focus (Sword
    (Bastard))
    Skills Acrobatics -1, Acrobatics (Jump) -5, Climb -3, Diplomacy +7, Escape Artist -4, Fly +4, Handle Animal +8, Intimidate +11, Knowledge (Religion) +7, Linguistics (Goblin) +2, Perception +6, Ride -4, Spellcraft +5 , Stealth -2 , Swim -3
    Languages Celestial, Common, Goblin, Shoanti
    SQ aura of cowardice, aura of evil, cruelty x2, detect good, enhance weapon, plague bringer, smite good, touch of corruption, unholy resilience,
    Gear +1 Banded Mail, +1 Bastard Sword, Mwk. Comp. Longbow, sihedron medallion, arrows (20), 16cp, 29sp, 8gp, 1pp, gold holy symbol

    SPECIAL ABILITIES

    Aura of Cowardice (Su) 10 ft, -4 vs. fear; Creatures that are normally immune to fear lose that immunity while within 10 feet of you. This ability functions only while you remain conscious, not if you are unconscious or dead.
    Aura of Evil (Ex)
    Channel Negative Energy 3d6 (Su) DC:17 Will save to halve the damage. Using this ability consumes two uses of your touch of corruption ability.
    Enhance Weapon Standard, 1/day, 5mins, Light Like a Torch, +1 Enhancement Bonus, or one of flaming, keen, vicious properties.
    Plague Bringer (Ex) The powers of darkness make you a beacon of corruption and disease. You do not take any damage or from diseases. You can still contract diseases and spread them to others, but you are otherwise immune to their effects.
    Smite Good (Su) 2/day, swift, +4 attack/+6 damage, bypass DR, +4 def. to AC vs. Smoted Creature.
    Touch of Corruption 3d6 (Su) 6/Day, Touch attack, Shaken 6rds, Staggered 3rds


    ghostofafrog wrote:
    Hey, If i wanted to print these maps, (particularly the GlassWorks one) how big would I need to make the paper to get the 1-inch-square grid that the players could put their pawns on?

    I like to use a program called Big Print, which you can get here: https://woodgears.ca/bigprint/

    It's meant for woodworkers who want to print full-scale templates to affix to boards for cutting, but it's amazingly useful for printing big maps. Most of the maps I've found in this thread are already to right scale if you just print them with Big Print, but it also allows you to adjust the scale with great accuracy.

    It costs $22, but it's well-worth it to me. I use it every week. I have some transparent plastic grid sheets. So I print the maps on however many pages they take, cut off the margins with a paper cutter, assemble and tape them, and then keep them in a stack. When needed, I grab the fullsize map I need, throw it on the table and cover it with a grid sheet, and I'm ready to go.


    Plastic grid sheets?


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    Ninja in the Rye wrote:
    Plastic grid sheets?

    From ArcKnight. They're amazing. Their online shop is terrible at showing how great they are, so first I'll point you to their Kickstarter where they have great videos and lots of details: https://www.kickstarter.com/projects/1534484023/clear-map-grids

    Once you've looked at that and begun to realize that nobody could ever possibly live without this thing that nobody's ever heard of, here's the store where you can find them for sale now: http://arcknight.squarespace.com/shop

    Enjoy. :)

    Grand Lodge

    2 people marked this as a favorite.
    ghostofafrog wrote:

    These are great! Super useful and really well done. Players are just starting RotR, (some have done it before, but whatever) and session 0 went swimmingly.

    Hey, If i wanted to print these maps, (particularly the GlassWorks one) how big would I need to make the paper to get the 1-inch-square grid that the players could put their pawns on?

    Also, to contriboot, I always thought that Nualia would have been better as an Anti-Pali, so I stat'd her as one.

    ** spoiler omitted **...

    Posterazor is my goto printing program to use my standard 8.5x11 printer and print out any map I want:

    http://posterazor.sourceforge.net/

    And it is FREE!!


    1 person marked this as a favorite.

    Not strictly speaking part of the Runelords campaign, but I created this to add spice to my players experience of Magnimar towards the end of Book 2 of Runelords. It's in a village I created just south of Magmimar.

    I had my players visit it with a few Magnimar nobles to talk politics, intrigue and unpick the mystery of the killings within the city. But mostly it was to add some colour, have fun with role play and give my players the feeling that they were moving up in the world, getting to dine at a very fancy restaurant. You could use it for a fun dinner with Ironbriar as he tries to suss them out, or other selected nobles from the Magnimar, City of Monuments guide by Paizo (which I highly recommend).

    FYI it's closely based on the real world restaurant The Fat Duck in the UK.

    A link to the PDF guide A guide to the Plump Goose..


    Hey all

    Someone put together a document detailing every NPC but I lost it when my laptop died. Does anyone know which page of this thread it's on?

    Thanks


    Black Jimmy wrote:

    Hey all

    Someone put together a document detailing every NPC but I lost it when my laptop died. Does anyone know which page of this thread it's on?

    Thanks

    I second this as I can't find it either...


    1 person marked this as a favorite.
    FadetoBlack wrote:
    Black Jimmy wrote:

    Hey all

    Someone put together a document detailing every NPC but I lost it when my laptop died. Does anyone know which page of this thread it's on?

    Thanks

    I second this as I can't find it either...

    If it was 'every NPC in Sandpoint' there's several I've seen. This is the one I did. I've not seen 'every NPC' for the whole campaign done by anyone, that would be a beast.

    Sandpoint NPC guide


    4 people marked this as a favorite.

    My PCs managed to let Mokmurian finish assembling his army, whereupon he marched on Varisia. In case you need such a thing, here is a roster of the forces available to him. I have added in the frost giants that the AP says he was waiting on, and supplied a name for the tribe and its leader.

    Total Muster
    (10 named NPCs; 206 giants, 21 support beasts):
    1 taiga giant
    2 hill giant runeslaves
    46 ogres
    32 hill giants
    94 stone giants
    30 frost giants
    15 dire bears
    4 mammoths
    2 Rocs

    By Unit
    Mokmurian (riding Roc)
    General Galenmir (riding Roc)

    Cinderma
    2 Hill Giant runeslaves

    Blackfist hill giants
    ... Doach, CE fighter 2 (riding Mammoth)
    ... 31 other hill giants

    Red Shield & Nightshade ogres
    ... Papa Beshk CE barbarian 4
    ... 45 other ogres

    Maidens of Minderhal stone giants
    ... Halvara, LE oracle 5
    ... 8 remaining stone giants

    Jormunsir stone giants
    ... Florian NE ranger 3 (riding Mammoth)
    ... 19 other stone giants

    Valissgander
    ... Zinderall CE fighter 1 (riding Mammoth)
    ... 17 other stone giants

    Crannoch
    ... Oriandian CN ranger 4 (prefers to walk)
    ... 21 other stone giants
    ... 15 dire bears

    Kavarvatti
    ... Drogrart, CE fighter 3 (riding Mammoth)
    ... 24 other stone giants

    Isweald
    ... Inghild, CE female frost giant fighter 3
    ... 29 other frost giants


    Yossarian wrote:
    FadetoBlack wrote:
    Black Jimmy wrote:

    Hey all

    Someone put together a document detailing every NPC but I lost it when my laptop died. Does anyone know which page of this thread it's on?

    Thanks

    I second this as I can't find it either...

    If it was 'every NPC in Sandpoint' there's several I've seen. This is the one I did. I've not seen 'every NPC' for the whole campaign done by anyone, that would be a beast.

    Sandpoint NPC guide

    This is the one. Thanks a lot.


    This post is very useful. I'm using all the material for my ROtRL adventure.

    Thank to all that contributed.


    1 person marked this as a favorite.

    I made a Wheel o the Year to help my players understand the passage of time and the seasons, so they could interact more with the Golarion calendar and its meaning in the setting.

    I thought it would be interesting to share it with the community.

    Absalom Reckoning - Wheel of the Year (Versions in English and Portuguese)


    That looks nice! :)

    I ended up just using the English month names, and saying that Golarion's special names for them was just from an older language.

    By the way, if I ever run it again (I currently have two different groups going through it), I plan on having the festival/goblin attack be sometime during the summer. That allows for more down-time between Books 1, 2, and 3 for those groups who need more role-playing immersion in Sandpoint, Magnimar, etc., yet allows for Book 2 to happen in the autumn (for suitably creepy surroundings) and Book 3 during late autumn/winter (for suitably cold travel hazards to "train" the players to think more carefully when it comes to travel in Book 6 and parts of Book 5).

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