
![]() |
2 people marked this as a favorite. |

Terevalis Unctio of House Mysti wrote:Will the Knights of Last Wall archetypes be updated to the remaster here?Bump, bump
The Knight Reclaimant, Knight Vigilant and Lastwall Sentry each gain three new archetype feats. These are new feats rathe than updates of existing ones. All are high level (16+).
The feats are
Knight Reclamant:
Grave Threat
Cut Them Down, Burn Them Out
May Death Itself Reconsider
Knight Vigilant:
Rallying Charge
Preternatural Polish
Body Barrier
Lastwall Sentry:
Spirit of Vigil
Uncanny Vitae
Cenotaph Stance
The Halcyon Speaker and Magaambyan Attendant also get new feats. There are no new archetypes in the book.

Feros |
4 people marked this as a favorite. |

Feros wrote:Mind sharing what new monsters we have? And what's your favourite part of this whole shebang?Ok, the evil plot is most definitely evil...but NOT what I was expecting at all! Good show there! Seldeg Bhedlis is the king of bad ideas in the Lost Omens setting.
Garrholdion (Guardian spirit constructed by faith) Lvl 20
Mirmicette (Kleptomaniacal Fey) Lvl 6
Moldering Steed (Willpower consuming undead horse) Lvl 16
Raised Cavalry (Mounted undead troop) Lvl 19
Splintered Officer (Undead creature with a split soul commanding undead forces) Lvl 19
Stelemora (large Fey plant that creates gardens) Lvl 7
Tallusian (Red Panda-like Azata) Lvl 5
My favorite part of this adventure is hard to decide on. On the one hand, you have the three VERY different adventures that make up this anthology. There really is something for any group's tastes (so long as they like horror elements). The first adventure is pure zombie movie: Survivors that have been holding out for a long time forced to leave their shelter and deal with the undead horde. The second is a group of people working a heist for an evil graveknight (completely different feel than any heist story I've ever encountered!) And the third is a high level quest involving gods and powerful undead, a classic high fantasy type adventure with horror elements.
But the truth is my favorite aspect of this anthology is the continuation of Arazni's journey. We get more insight into the intertwined destinies of Iomedae, Arazni, and the man responsible for the whole mess, Seldeg Bhedlis. As a villain, he is different in that he is a planner whose plans are not well thought out. The destruction he causes is often as much collateral in nature as deliberate. This doesn't make him any less dangerous, but does make him quite different and interesting.

![]() |
3 people marked this as a favorite. |

Anyone willing to share the general effect (not verbatim mechanics) of Cenotaph Stance? Currently playing a level 15 Lastwall Sentry pre-Gravelands so I’m interested to see if any of these will become my next feat choice!
It’s a “you shall not pass” stance. You gain temporary hp every round. You can Shield Block for allies within 15ft. You gaina a bonus reaction to Shield Block. You can’t move while in the stance.

![]() |
1 person marked this as a favorite. |

Littimer wrote:Anyone willing to share the general effect (not verbatim mechanics) of Cenotaph Stance? Currently playing a level 15 Lastwall Sentry pre-Gravelands so I’m interested to see if any of these will become my next feat choice!It’s a “you shall not pass” stance. You gain temporary hp every round. You can Shield Block for allies within 15ft. You gaina a bonus reaction to Shield Block. You can’t move while in the stance.
One note, while some of the feats are as low as level 16, Cenotaph Stance is level 20 as printed. I hope y'all enjoy it!

Littimer |

Paul Watson wrote:One note, while some of the feats are as low as level 16, Cenotaph Stance is level 20 as printed. I hope y'all enjoy it!Littimer wrote:Anyone willing to share the general effect (not verbatim mechanics) of Cenotaph Stance? Currently playing a level 15 Lastwall Sentry pre-Gravelands so I’m interested to see if any of these will become my next feat choice!It’s a “you shall not pass” stance. You gain temporary hp every round. You can Shield Block for allies within 15ft. You gaina a bonus reaction to Shield Block. You can’t move while in the stance.
Thanks for the clarification. It sounds like a great capstone to the archetype!

Feros |

Okay, if his two goddesses are here, then do we get art (a piece of art? even a small one?) with the Promise of the Unyielding?
No, afraid not. While the two goddesses are involved, the story is more direct involvement or standard involvement (clerics, champions, etc.) Ironically, heralds really don't fit into the story arcs.

MasterKobold |

MasterKobold wrote:Okay, if his two goddesses are here, then do we get art (a piece of art? even a small one?) with the Promise of the Unyielding?No, afraid not. While the two goddesses are involved, the story is more direct involvement or standard involvement (clerics, champions, etc.) Ironically, heralds really don't fit into the story arcs.
It's sad, but what can I do? Except draw my own art for my party, haha!
Thanks! I can't wait to buy the adventure, April 2nd is so hard to wait
Alexander Augunas Contributor |
5 people marked this as a favorite. |

Very excited to see y'all get your books next week. ^^
I had a lot of fun writing Gravelands Survivors, and there's a lot I love about this book. It has some of my favorite prose work out of any of the 3-4 adventures I've written for Paizo thus far. I'm curious to see if anyone can find the line I like the most. (Hint: It's in the opener, since most adventure prose is about setting the scene and all. :3)

The Nectarium |

Krasiph wrote:Very interested in this adventure. Are their opportunities for level-ups in each of the three plots? 1st to 7th is a big leap, and I'm still pretty new to the system.Seeing as how most adventures cover 3-4 levels, and the wording of the text here, the players will not level up their characters until the end of the adventure.
This is intended to be three separate but interconnected adventures with three separate parties.

![]() |
1 person marked this as a favorite. |
Nullpunkt wrote:Yes, it will! And we'll announce it when it's out!I feel like someone asks this in every product thread, but since there is no release schedule for them AFAIK:
Will this be getting a Foundry VTT release? Please, please, please?
This comes up often, may I suggest that you put up pre launch pages for Foundry modules? With an expected date on them. Maybe even utilize the new Foundry Marketplace?
I understand you might not want to advertise without knowing the exact date but I think for the most part the teams have got this figured out. It will help the community know product is coming without assuming, and even allow them to get "HYPE" for it. You have to create this page anyway, why not a couple weeks early?

![]() |
1 person marked this as a favorite. |

This comes up often, may I suggest that you put up pre launch pages for Foundry modules? With an expected date on them. Maybe even utilize the new Foundry Marketplace?
I understand you might not want to advertise without knowing the exact date but I think for the most part the teams have got this figured out. It will help the community know product is coming without assuming, and even allow them to get "HYPE" for it. You have to create this page anyway, why not a couple weeks early?
I'll let the team know that this is something wanted!

Thebigham |

Thebigham #1 wrote:I'll let the team know that this is something wanted!This comes up often, may I suggest that you put up pre launch pages for Foundry modules? With an expected date on them. Maybe even utilize the new Foundry Marketplace?
I understand you might not want to advertise without knowing the exact date but I think for the most part the teams have got this figured out. It will help the community know product is coming without assuming, and even allow them to get "HYPE" for it. You have to create this page anyway, why not a couple weeks early?
Wonderful!!

![]() |
2 people marked this as a favorite. |

I feel like someone asks this in every product thread, but since there is no release schedule for them AFAIK:
Will this be getting a Foundry VTT release? Please, please, please?
All I can say at this point is that it won't be out tomorrow ... but also that in the long run, I don't think you'll mind.

![]() |
3 people marked this as a favorite. |

This comes up often, may I suggest that you put up pre launch pages for Foundry modules? With an expected date on them. Maybe even utilize the new Foundry Marketplace?
Yes! It took us a while, but future FVTT modules are now set to go through the same solicitation process as our other products, which means we should be able to get their store pages up ahead of time, release dates included. That process typically runs about six months ahead, so you likely won't begin seeing those pages up in advance until sometime this fall, but they're coming!

Nullpunkt |

Thebigham #1 wrote:This comes up often, may I suggest that you put up pre launch pages for Foundry modules? With an expected date on them. Maybe even utilize the new Foundry Marketplace?Yes! It took us a while, but future FVTT modules are now set to go through the same solicitation process as our other products, which means we should be able to get their store pages up ahead of time, release dates included. That process typically runs about six months ahead, so you likely won't begin seeing those pages up in advance until sometime this fall, but they're coming!
That's wonderful news!

Feros |

I noticed the "Second Edition banner" on the cover. As someone who is (finally) running a 2E Remaster game, I'm a little confused about the use of "Second Edition" versus "Remaster." Can someone summarize what each means, in the context of books published SINCE the Remaster?
Remaster are old rules that have been adjusted to fit the new ORC/post OGL remastered rule set. Anything that isn't primarily a rules update (i.e. new material) should just have the Second Edition logo going forward.

Perses13 |
1 person marked this as a favorite. |

I only know of two cases of Paizo using Remaster on the top right banner, Guns & Gears and the upcoming Treasure Vault. Since both are reprints of older books, they seem to be saving Remaster for those to distinguish between the new version and the old version.
All the other post-Remaster releases (including the new Core books) continue to use the Second Edition banner they're been using since the start of the edition (although the Remaster seems to have switched the background of the banner from an old paper color to dark green).

![]() |
4 people marked this as a favorite. |

I noticed the "Second Edition banner" on the cover. As someone who is (finally) running a 2E Remaster game, I'm a little confused about the use of "Second Edition" versus "Remaster." Can someone summarize what each means, in the context of books published SINCE the Remaster?
Feros and Perses13 were pretty much correct here! Remastered books are books that were written for Second Edition that previously contained OGL materials but have been "remastered" to remove those materials and are printed under the ORC license. All of our releases since Fall of 2023 already do not have any OGL material and are printed under the ORC license, so rather than double state they are both Second Edition and qualify as already Remastered material, they just say "Second Edition" since there was no previous iteration of them in existence to need to differentiate from.
I hope this helps clear this up!

Nullpunkt |
1 person marked this as a favorite. |

Jeff Wilder wrote:I noticed the "Second Edition banner" on the cover. As someone who is (finally) running a 2E Remaster game, I'm a little confused about the use of "Second Edition" versus "Remaster." Can someone summarize what each means, in the context of books published SINCE the Remaster?Feros and Perses13 were pretty much correct here! Remastered books are books that were written for Second Edition that previously contained OGL materials but have been "remastered" to remove those materials and are printed under the ORC license. All of our releases since Fall of 2023 already do not have any OGL material and are printed under the ORC license, so rather than double state they are both Second Edition and qualify as already Remastered material, they just say "Second Edition" since there was no previous iteration of them in existence to need to differentiate from.
I hope this helps clear this up!
I never noticed that, to be honest, but I'm somewhat surprised to hear that reasoning. Isn't it kind of confusing to a customer to buy an adventure tagged "Second Edition" that refers to rules by terms they don't find in the rulebooks tagged "Second Edition"?
Wouldn't it make more sense to tag the books based on which version of the rules they use, instead of whether they existed under the previous ruleset?

dharkus |

Nullpunkt wrote:All I can say at this point is that it won't be out tomorrow ... but also that in the long run, I don't think you'll mind.I feel like someone asks this in every product thread, but since there is no release schedule for them AFAIK:
Will this be getting a Foundry VTT release? Please, please, please?
would it be possible at all to get a rough timescale for release of it? I'm half way through The Enmity Cycle atm and ideally would have a couple weeks lead time to start prep...is it gonna be days? weeks? months? until release

![]() |
1 person marked this as a favorite. |

would it be possible at all to get a rough timescale for release of it? I'm half way through The Enmity Cycle atm and ideally would have a couple weeks lead time to start prep...is it gonna be days? weeks? months? until release
We do not currently have one, but we will post it when we do! Sorry we don't have a better answer for you!

Zhilan |

Maya Coleman wrote:Nullpunkt wrote:Yes, it will! And we'll announce it when it's out!I feel like someone asks this in every product thread, but since there is no release schedule for them AFAIK:
Will this be getting a Foundry VTT release? Please, please, please?
This comes up often, may I suggest that you put up pre launch pages for Foundry modules? With an expected date on them. Maybe even utilize the new Foundry Marketplace?
I understand you might not want to advertise without knowing the exact date but I think for the most part the teams have got this figured out. It will help the community know product is coming without assuming, and even allow them to get "HYPE" for it. You have to create this page anyway, why not a couple weeks early?
Could you give us an estimated date? It's so we know how long to wait.

LotsOfLore |

CastleDour wrote:Krasiph wrote:Very interested in this adventure. Are their opportunities for level-ups in each of the three plots? 1st to 7th is a big leap, and I'm still pretty new to the system.Seeing as how most adventures cover 3-4 levels, and the wording of the text here, the players will not level up their characters until the end of the adventure.Correct, and these individual adventures are shorter than those we published before as single book adventures, and are of different lengths.
As we potentially do more of these... we might include a longer adventure as part of an anthology that covers 2 or even 3 levels of play (and thus contain fewer adventures overall between the covers), and we might also include much shorter ones that don't have enough content on their own to fill an entire level (and contain more adventures overall between the covers).
I love this format!! Way to go!

![]() |
2 people marked this as a favorite. |

About how many sessions / hours of play is each the short adventures intended to last individually?
Hey there! This is meant to be played with each adventure taking up one whole session, so three sessions total at the very least. The lengths also vary! The second is the shortest, and the third is the longest! We don't have a specific length for each, but we believe you'll get more game sessions out of this adventure if you play all three than you will an Adventure Path volume, since this one has close to double the number of pages of adventure than a standard adventure path. Hopefully this helps!

Malevolent_Maple |
My group has (almost) finished the first half of the first adventure - it took two three hour sessions. Planning on the rest taking another two three hour sessions (but have a third scheduled just in case). We are playing virtually, on Foundry.

![]() |

My group has (almost) finished the first half of the first adventure - it took two three hour sessions. Planning on the rest taking another two three hour sessions (but have a third scheduled just in case). We are playing virtually, on Foundry.
This sounds about right! Thanks for providing more info to help Cingen01!

![]() |
2 people marked this as a favorite. |

Sanctioning is now available for Claws of the Tyrant! Please note that each chronicle grants one scenario's worth of credit.

MasterKobold |

I apologize, but I found some discrepancies in the dates, and I would like to get an answer as to which of these are correct and which are wrong. Just in case, under the spoiler, because this is, well, maybe a spoiler
Not so important in a global sense, but important for me.
The entry for Seldeg Bhedlis mentions that he "fought alongside Arazni, then still the herald of Aroden, during the Shining Crusade." So he fought no later than 3823. If he went to Geb in 3889, how old was he? Over 80? Was he half-elf, and not too old then? Or is he human, and that's another mistake in the dates?
"Tyrant's Grasp" offers a different timeline (the Knights of Ozem went to Geb in 3870, though Arazni's body was still stolen in 3889), a different number of knights (seven, when here it says only six?), and a different leader of the expedition (Amaretos Barronmor). Were these details changed to save space in the book, because only Seldeg is important to the plot and not the other knights, or were there other reasons? I'd like to know how important this is because I'm running Tyrant's Grasp right now and I want to be sure what information I need to give to the players.
Thanks in advance for your answers

![]() |

I apologize, but I found some discrepancies in the dates, and I would like to get an answer as to which of these are correct and which are wrong. Just in case, under the spoiler, because this is, well, maybe a spoiler
** spoiler omitted **
Not so important in a global sense, but important for me.
** spoiler omitted **
Thanks in advance for your answers
I'm also running Tyrant's Grasp and asked about a discrepancy I found a few posts above yours, regarding the Bloodstones. I didn't receive any reply so did some digging on my own to find out this ignores/retcons story/lore and treasure relevant to book 3 & 4 of Tyrant's Grasp. Something else to keep in mind for your game.