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Zhilan's page

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Thebigham #1 wrote:
Maya Coleman wrote:
Nullpunkt wrote:

I feel like someone asks this in every product thread, but since there is no release schedule for them AFAIK:

Will this be getting a Foundry VTT release? Please, please, please?

Yes, it will! And we'll announce it when it's out!

This comes up often, may I suggest that you put up pre launch pages for Foundry modules? With an expected date on them. Maybe even utilize the new Foundry Marketplace?

I understand you might not want to advertise without knowing the exact date but I think for the most part the teams have got this figured out. It will help the community know product is coming without assuming, and even allow them to get "HYPE" for it. You have to create this page anyway, why not a couple weeks early?

Could you give us an estimated date? It's so we know how long to wait.


In this page you have the manifest URL install https://foundryvtt.com/packages/sf2e-playtest-deluxe-adventure-pack


Please don't allow this person to write a scenario again. It's horrible, your choices have no consequence, no matter what you do the end is the same.


Andrew White wrote:
uc4c wrote:
I really feel like if you're going to offer a product, especially a digital one, then that should be usable as-is without having to play pinball with which version of the software you're using.

Totally understand the frustration here. To be clear, as others have said, Adventure Paths by no means "become obsolete once the software updates"; there will just always be a necessary period of adjustment following the release of a major Foundry version update. If you have any active games that you need to avoid disrupting, your safest bet is always going to be waiting a few weeks for any system or module dependencies to be updated (and for all the resulting bugs found and fixed) before you upgrade.

We're doing our best to minimize that disruption by ensuring Foundry version compatibility between all volumes of any given Adventure Path; so when volume 3 of Stolen Fate released for Foundry v11 only, the dev team made sure to update volumes 1 and 2 for v11 compatibility on the same day. All volumes of other APs are currently (as of 6/29/23) fully compatible with v10, even the ones that released when v9 was the latest version, and when we do update those to v11, we'll be updating the whole AP at once.

Granted, this doesn't help with the specific situation you mentioned: what if you're running Stolen Fate volume 3 (only available for v11) and any volume of Blood Lords (currently only available for v10) at the same time? Unfortunately, there's not really a solution for this beyond setting up multiple Foundry instances running different versions -- absolutely possible using a single license, but potentially requiring some additional technical knowledge. Keeping in mind that this method is technically unsupported by either Foundry or Paizo, you may want to check out this relevant thread on Foundry's unofficial subreddit, and the official Discord is a great source of information as well.

It's been almost two months since v11 was released and we still don't have most of the premium modules updated and what's worse, we don't even have an official update date. All that has been given has been excuses about being able to play in v9. If you do not intend to update the modules, say so and we save time asking.


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Andrew White wrote:
artemisthemp wrote:
Beginner Box, Abomination Vault, Harrow Deck and Token Pack just got updated to v11.
Yup! Was just waiting for the Pathfinder 2e system itself to get updated, since half of those items rely on it. And now it has been!

Hello, what is the update date for the blood lords module?


Aaron Shanks wrote:
Zhilan wrote:
Aaron Shanks wrote:
GamerLeFay wrote:
Any update on a release date for the Foundry module? I want to hold off on running this until the mod's out but I don't know how long I can wait :)
We are not ready to announce a date yet, but is it near to being ready.
Would it be possible to get an approximate date of when the foundry module will be released, in the same way that there is a release date of the next AP chapter?
We are working on making it live now. When it is live, we will provide a link to the new product page. Volume 2 should release date and date with the print volume.

Thanks for the info


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Aaron Shanks wrote:
GamerLeFay wrote:
Any update on a release date for the Foundry module? I want to hold off on running this until the mod's out but I don't know how long I can wait :)
We are not ready to announce a date yet, but is it near to being ready.

Would it be possible to get an approximate date of when the foundry module will be released, in the same way that there is a release date of the next AP chapter?