
NumberA |
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What is the quality of the B&G maps?
It actually depends on whether it's a Platinum, Gold, or Silver Edition. The Platinum edition box sets are better. They maps come in a separate art/scroll case, so they don't have creases in them. The Silver Editions are a bit more like the Paizo flip mats, but on thinner cardstock.
I would suggest watching YouTube unboxing videos of them to get an idea.

NumberA |
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Are there going to be premades? High level PC creation is a lot of work, even in 2E.
TTRPGs since the dawn of time: “Welcome to a universe of unlimited imagination. Step into a fantasy where mortals transcend the material realm, battle devils, and dragons. Come join us in a world where you can dance with gods and battle with demons…but first fill out this W2.”

Ezekieru |
1 person marked this as a favorite. |

I read some where that there might be a new wizard's curriculum in this adventure?
Yes, earlier in this very thread by James Jacobs. And said again in the Discord spoilers from PaizoCon this year. Which I posted in this thread, too. There'll be a new wizard school here for the Remastered Red Mantis Assassin archetype.

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No flip may with this one? Quite liked the flip mats for the particular adventures.
We no longer do flip mat tie ins to adventures, as we are focusing on presenting less specific, more widely applicable locations for our flip mats that also don't have to deal with potential strangeness if, say, the associated adventure gets delayed, or if one of the two sells out, leaving the other kinda in limbo.

StarlingSweeter |
8 people marked this as a favorite. |

Just got my PDF for this adventure a few hours ago and…WOW. From my first run through paizo may have even undersold this adventure. Its epic in every meaning of the word, delves into a lot of lore, a ton of interesting player facing options as well. I haven't given it a thorough read yet but I would be please to answer any relatively spoiler free questions about it to build up hype.

Xethik |

Just got my PDF for this adventure a few hours ago and…WOW. From my first run through paizo may have even undersold this adventure. Its epic in every meaning of the word, delves into a lot of lore, a ton of interesting player facing options as well. I haven't given it a thorough read yet but I would be please to answer any relatively spoiler free questions about it to build up hype.
I'm very curious on the spoiler side of things but ignoring that.. how does the Red Mantis archetype handle spellcasting? Is it divine plus the new wizard school?

StarlingSweeter |
4 people marked this as a favorite. |

StarlingSweeter wrote:Just got my PDF for this adventure a few hours ago and…WOW. From my first run through paizo may have even undersold this adventure. Its epic in every meaning of the word, delves into a lot of lore, a ton of interesting player facing options as well. I haven't given it a thorough read yet but I would be please to answer any relatively spoiler free questions about it to build up hype.I'm very curious on the spoiler side of things but ignoring that.. how does the Red Mantis archetype handle spellcasting? Is it divine plus the new wizard school?
You’re pretty much on the nose
The archetype gives Basic, Expert, and Master spellcasting at 4th, 12th, and 18th respectively. It prepares spells from the divine list and uses Charisma as key skill. It can also prepare spells from the new Red Mantis Assassin wizard school which has a bunch of utility spells like invisibility and translocate.
It can access the school spells at 6th and 10th as feats and gains a breadth-esque feat at 12th. The extra slots can only be used for assassin spells and not divine.

Benjamin Tait |

Just got my PDF for this adventure a few hours ago and…WOW. From my first run through paizo may have even undersold this adventure. Its epic in every meaning of the word, delves into a lot of lore, a ton of interesting player facing options as well. I haven't given it a thorough read yet but I would be please to answer any relatively spoiler free questions about it to build up hype.
What new beasties will we be seeing in this adventure? How's the Red Mantis Assassin archetype? What's your favourite spoiler-free thing in this adventure?

StarlingSweeter |
8 people marked this as a favorite. |

StarlingSweeter wrote:Just got my PDF for this adventure a few hours ago and…WOW. From my first run through paizo may have even undersold this adventure. Its epic in every meaning of the word, delves into a lot of lore, a ton of interesting player facing options as well. I haven't given it a thorough read yet but I would be please to answer any relatively spoiler free questions about it to build up hype.What new beasties will we be seeing in this adventure? How's the Red Mantis Assassin archetype? What's your favourite spoiler-free thing in this adventure?
Great Questions!
I've left out some of the more plot related monsters. I'm fairly certain you face each one of the monsters in the toolbox at least once.
Bloodfog A crimson mist cranked up to 11, the first of which were created by Nhimbaloth.
Einherji Host A troop of elysian warriors
The First Blade, Bloody Hands, Saint Fang, and Temperbrand The herald of Gorum and three of his servitors.
Frost Roc The cutest snowy owl
Valykrie Tempest A troop of heroic Valkyries.
However the clear winners are access to Gang up (8th) and Opportune Backstab (10th).
These options really round the archetype out imo and make it so much more powerful.

StarlingSweeter |
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Which NPC or monster has your favorite new art? Also, are there any classes or ancestries which are specifically discouraged?
I feel comfortable answering this one openly. Beyond the obvious (holy, water-based or pacifist characters) the adventure is really open to any concept. However there is a caveat, there are classes that straight up will not quite fit as a red mantis assassin themselves. Perhaps such as a barbarian, bomber, or any other class that doesn't have a focus in subtlety and precision. That being said, the book gives guidance on how to allow characters with these class choices that go against the grain. PCs don't have to just be Red Mantis but can instead be allied mercenaries, loyal informants, trusted suppliers and other affiliated but not technically sworn in members.
The book elaborates that PCs such as this may have some trouble with the encounters in the book but can easily get past most challenges with the assistance of their assassin allies.
Personally I think this story excels the most when you are playing a Red Mantis in the thick of it but I could understand if you wanted some variety at the table.
As for my favorite monster well...
There is a powerful conjoined Keketar that shows up in the adventure who's art is phenomenal.

FallenDabus |

Got mine. Not reading deep into it because I’d actually like to try running this mostly unspoiled with Mythic GM Emulator, but took a quick glance at the backstory in the intro. I’m very pleased with how this is playing out and appreciate the irony in picking this adventure to run with MGME.

captain yesterday |

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It is,probably a result of GenCon. They’re unsure of the warehouse stock given a probably substantial proportion of their held stock is at the convention so rather than promise availability,they’ve made it unavailable until the donvnetion ends and they know how much stock they have to manage. Expect it to be available to order in the next few days as things get sorted again.

Nullpunkt |

It is,probably a result of GenCon. They’re unsure of the warehouse stock given a probably substantial proportion of their held stock is at the convention so rather than promise availability,they’ve made it unavailable until the donvnetion ends and they know how much stock they have to manage. Expect it to be available to order in the next few days as things get sorted again.
I hope so. I am really excited about the revamped Adventure line with the slower release schedule, longer hardcover adventures, and (most importantly to me) premium Foundry VTT support. I can't wait to resubscribe!

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Well uh, it turned out secret door markings are PART of the image apparently according to token tool, so I'm either doing it wrong or back in square one, but hey at least now its higher resolution x'D
(...the high resolution looks pretty and shiny in roll20, so this is still super nice, thank you again!)
Also noticed weird thing, only Crownhold's map and the final map aren't able to be copy pasted from pdf. Weird