The Raven Black |
2 people marked this as a favorite. |
So, over on my Twitter I'd mentioned that if I got 100 comments from people telling me what section of Treasure Vault they'd be most excited to see a spoiler from (now that the whole Table of Contents is out in the wild), I'd put a single spoiler from the most popularly requested section here. I've bucketed these requests up to broader chapters since some people were asking for chapters and others were asking for specific subsections (blame that on me and Twitter's character limit), and Secrets of Crafting was the big winner here. So I'm going to tease the new "Gardens of Wonder" subsystem!
Gardens of Wonder
"Essentially, a garden is a living item or collection of items that produce herbal alchemical items, poisons, or other consumables at a steady rate (typically one per day) without the need for additional downtime. These consumables are only temporary, however, typically taking the form of a short-lived fruit, flower blossom, or other perishable good. As such, they expire at the end of the day; since characters with a garden can’t stockpile their bounty, they’re encouraged to use the consumable items each day. Even magical and other extraordinary means of preservation have no effect."Gardens are a tool for PCs to gain a renewable source of consumables for the party. These rules work best when the PCs have a recurring base of operations they can set their gardens up near or in, and can cover a much wider array of consumables and concepts than you might think! A garden of wonder that the PCs invest in could be a bakery, an alchemical laboratory staffed by homunculi, or something like these:
Haunted Churches and Sites of Power
"A cleric creates a living scroll factory from parchment scraps won from contract devils and mummy wrappings, producing eerie-looking scrolls each midnight that explode into black flame the following midnight. Any of a variety of undead or extraplanar creatures might serve as the central seed for a “religious garden” that supplies the character with scrolls,...
I really really hope there is a way for PFS characters to get this in spite of their missions being everywhere. Maybe a portable version.
OrmEug |
5 people marked this as a favorite. |
Do we know the identity of those Hobgoblin weapons yet?
There is a video showing 2 of them (not sure if they're final) in some sample build.
Breaching Pike - One-handed d6 piercing martial weapon with the Hobgoblin, Reach, and Razing (+2 damage per damage die vs. objects, ex. a shield used for Shield Block) traits.
Phalanx Piercer - Advanced d10 piercing bow with a range increment of 60 feet. Has the Hobgoblin, Concussive, Propulsive, Razing (see above), and Volley (20 ft.) traits.
see the video here.
Nicolas Paradise |
2 people marked this as a favorite. |
While we will have to wait for the final rules, the Gardens of wonder seem like they might not be that useful. If the items only last the day and the garden is stationary than the items are effectively useless on any quest or adventure that takes place more than a few hours from the garden.
Think of Kingmaker where players more than most campaigns have a permanent base where they can set one if these up. However even crossing one hex can put you a day away, so if you don't use the consumables right away they are wasted. A 12th level caster with teleport can offset this a bit but that means that caster is always using a slot for tp.
Lots to think about here.
keftiu |
2 people marked this as a favorite. |
While we will have to wait for the final rules, the Gardens of wonder seem like they might not be that useful. If the items only last the day and the garden is stationary than the items are effectively useless on any quest or adventure that takes place more than a few hours from the garden.
Think of Kingmaker where players more than most campaigns have a permanent base where they can set one if these up. However even crossing one hex can put you a day away, so if you don't use the consumables right away they are wasted. A 12th level caster with teleport can offset this a bit but that means that caster is always using a slot for tp.
Lots to think about here.
Campaigns that take place entirely in one city aren’t *too* uncommon, while both Age of Ashes and the upcoming Stolen Fate make your party’s “home base” more accessible than it would normally be.
The-Magic-Sword |
3 people marked this as a favorite. |
While we will have to wait for the final rules, the Gardens of wonder seem like they might not be that useful. If the items only last the day and the garden is stationary than the items are effectively useless on any quest or adventure that takes place more than a few hours from the garden.
Think of Kingmaker where players more than most campaigns have a permanent base where they can set one if these up. However even crossing one hex can put you a day away, so if you don't use the consumables right away they are wasted. A 12th level caster with teleport can offset this a bit but that means that caster is always using a slot for tp.
Lots to think about here.
I'm actually already considering the possibility of changing the day rule to a "They last out a voyage" house rule for my west marches for this reason.
They'd certainly be useful in Abomination Vaults though, it might also be possible to move them around, so if you can reestablish a home base for the next 'adventure' that's another possibility.
Nicolas Paradise |
Nicolas Paradise wrote:While we will have to wait for the final rules, the Gardens of wonder seem like they might not be that useful. If the items only last the day and the garden is stationary than the items are effectively useless on any quest or adventure that takes place more than a few hours from the garden.
Think of Kingmaker where players more than most campaigns have a permanent base where they can set one if these up. However even crossing one hex can put you a day away, so if you don't use the consumables right away they are wasted. A 12th level caster with teleport can offset this a bit but that means that caster is always using a slot for tp.
Lots to think about here.
I'm actually already considering the possibility of changing the day rule to a "They last out a voyage" house rule for my west marches for this reason.
They'd certainly be useful in Abomination Vaults though, it might also be possible to move them around, so if you can reestablish a home base for the next 'adventure' that's another possibility.
That is fair. I suppose my immediate concern is Kingmaker because I am running and in person and a PbP of it and pretty much everything you do in kingmaker is a several day exploration away from base.
Michael Sayre Design Manager |
Aaron Shanks Director of Marketing |
22 people marked this as a favorite. |
Thanks for your enthusiasm. We are working blogs and a video to promote this rulebook. We are giving out early PDFs to media for exclusive previews. None for those are ready yet.
We launching this month's products, primarily the new Gatewalkers AP. We are planning the next Paizo Live, PaizoCon, and live plays. We have current sales and upcoming sales to promote. There is heavy internal processing of the ambiguousness of the industry right now. We are also trying to carve out time to hire a new Marketing and Media specialist whose job it will be to do much of this, rather than myself. I confess I am struggling to get it all done have a work-life balance. Thanks for your patience and patronage.
OrmEug |
11 people marked this as a favorite. |
Thanks for your enthusiasm. We are working blogs and a video to promote this rulebook. We are giving out early PDFs to media for exclusive previews. None for those are ready yet.
We launching this month's products, primarily the new Gatewalkers AP. We are planning the next Paizo Live, PaizoCon, and live plays. We have current sales and upcoming sales to promote. There is heavy internal processing of the ambiguousness of the industry right now. We are also trying to carve out time to hire a new Marketing and Media specialist whose job it will be to do much of this, rather than myself. I confess I am struggling to get it all done have a work-life balance. Thanks for your patience and patronage.
Thank you for your reply. It's much more important that Paizo as a company and all employees will keep afloat, and hopefully will have good work-life balance. You're doing insane amount of awesome work for TTRPG community. I can definitely wait as much as needed for the previews.
Totally Not Gorbacz |
5 people marked this as a favorite. |
If Paizo is planning some power move as a consequence of the OGL kerfuffle - and whispers in the woods are that they are - Marketing and PR will be hands-on in getting a lot of work done very fast, as is the design team.
See? This is me being correct because I am always correct. Talk to the hand.
Pinktiger |
Was planning to do some support buy today and go for some pocket editions (I normally only do pdf's to avoid shipping costs, but thought what the hell) I very much wanted to include the pocket version of this but then it would split the shipping costs in 2 bundles. do I best wait then till it is officially out?
Ed Reppert |
1 person marked this as a favorite. |
Was planning to do some support buy today and go for some pocket editions (I normally only do pdf's to avoid shipping costs, but thought what the hell) I very much wanted to include the pocket version of this but then it would split the shipping costs in 2 bundles. do I best wait then till it is officially out?
I don't think it matters. If you order something that isn't available yet, it goes into your sidecart, and will be shipped when it's available. So if you order every pocket version you can, you'll get a shipment (which might be split up) of all the stuff currently in the warehouse, and then the sidecart stuff will trickle in as it's available.
If you want to order say ten at a time to avoid that trickle, then you'll have to wait until there are ten (that you don't yet have) available in the warehouse.
Aaron Shanks Director of Marketing |
7 people marked this as a favorite. |
RPG Bot: Exclusive preview of Treasure Vault’s Game Master’s Trove
"Okay, no one say anything. Don’t tell Paizo. We have an early copy of Treasure Vault, and I’m going to tell you what’s in the Game Master’s Trove chapter, because it’s pretty great and I’m not good at keeping secrets."
RaptorJesues |
RPG Bot: Exclusive preview of Treasure Vault’s Game Master’s Trove
"Okay, no one say anything. Don’t tell Paizo. We have an early copy of Treasure Vault, and I’m going to tell you what’s in the Game Master’s Trove chapter, because it’s pretty great and I’m not good at keeping secrets."
It says page not found, am I doing something wrong?
Aaron Shanks Director of Marketing |
1 person marked this as a favorite. |
RPG Bot: Exclusive preview of Treasure Vault’s Game Master’s Trove
"Okay, no one say anything. Don’t tell Paizo. We have an early copy of Treasure Vault, and I’m going to tell you what’s in the Game Master’s Trove chapter, because it’s pretty great and I’m not good at keeping secrets."
Link corrected.
Michael Sayre Design Manager |
11 people marked this as a favorite. |
Apparently Nonat1s is expected to have our next Treasure Vault tease coming up on his channel sometime soon. Even I don't actually know what content he's teasing, so if you're interested I'd suggest keeping an eye on that channel for the next video to drop.
Xethik |
Aaron Shanks Director of Marketing |
2 people marked this as a favorite. |
Nonat1s previews Chapter 2 Alchemy Unleashed:
SO MANY NEW ITEMS! - Pathfinder 2e Treasure Vault
Aaron Shanks Director of Marketing |